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6fe5aed86e
Rename the skill directory to writers-helper and update the name field, eval manifest skill_name, skill README title and example paths, root README catalog entry, and the skill-triggers index. Regenerate llms.txt, .claude-plugin/marketplace.json, .codex-plugin/plugin.json, and .agents/plugins/marketplace.json from their generators. Content is unchanged. Co-authored-by: factory-droid[bot] <138933559+factory-droid[bot]@users.noreply.github.com>
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1.5 KiB
Scene Skeleton
One page per important scene. Fill all seven elements; a scene that fails several is a candidate for cutting or merging with another weak scene.
Scene
- Chapter / position:
- POV character:
- Where in the story (beginning / halfway / crisis / climax):
- Antagonist-driven (above the line) or passive/controlled (below the line):
The seven essential elements
- Setting anchor — when and where (season, day, time):
- Character emotional development — what this scene reveals or changes:
- Short-term goal — what the character actively wants here:
- Action toward the goal — what she does, shown not summarized:
- Conflict / tension / suspense / curiosity — the friction in the room:
- Emotional fluctuation — how feeling changes within the scene:
- Thematically weighted authentic detail — one concrete detail that means something:
Craft checks
- Enter as late as possible (start near the outcome)
- End as early as possible (cut the confirming closing beat)
- One change per scene (if no change, delete or merge)
- Cause-and-effect: this scene's action causes the next scene
- One narrator; no leaks of unobserved thoughts
- Emotion rendered as behavior, not labels
- Dialogue subtext, not on-the-nose; speaker identifiable without tags
Why this scene must exist
In one sentence: what would the story lose if this scene were cut?
Notes for revision
- What to fix on the next pass (structural first, prose later):