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Refresh stale metric and library references in the command docs
From issue #395, the items still present after the v4 consolidation: - optimize.md led its interactivity section with FID, retired as a Core Web Vital in March 2024 when INP replaced it. The section heading and both metric lists now name INP. - optimize.md recommended react-virtualized, superseded by react-window from the same author; the line now points at react-window and TanStack Virtual, matching overdrive.md. - overdrive.md's WebGPU support matrix predated Firefox 141/147 shipping it on Windows/macOS and Safari 26 shipping it across Apple platforms. - audit.md listed "missing will-change" as a defect while animate.md and optimize.md both instruct applying it sparingly and never preemptively; the audit line now flags overuse instead of absence. - harden.md allowed 14px mobile body text while typeset.md sets a 16px ordinary floor; harden now matches the floor, reserving 14px for secondary text, and names the iOS Safari input-zoom consequence. The issue's other items (Framer Motion naming, Popmotion, polish duration cap, humor guidance, HSL phrasing in quieter) were already resolved by the v4 reference rewrite. Prepared with AI assistance (Claude Code), directed by @pbakaus. Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -57,7 +57,7 @@ Organized by what you're trying to achieve, not by technology name.
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### Render beyond CSS
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- **WebGL** (all browsers): shader effects, post-processing, particle systems. Libraries: Three.js, OGL (lightweight), regl. Use for effects CSS can't express.
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- **WebGPU** (Chrome/Edge; Safari partial; Firefox: flag only): next-gen GPU compute. More powerful than WebGL but limited browser support. Always fall back to WebGL2.
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- **WebGPU** (Chrome/Edge; Safari 26+; Firefox on Windows/macOS; flag only on Firefox Linux/Android): next-gen GPU compute, more powerful than WebGL. Always fall back to WebGL2.
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- **Canvas 2D / OffscreenCanvas**: custom rendering, pixel manipulation, or moving heavy rendering off the main thread entirely via Web Workers + OffscreenCanvas.
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- **SVG filter chains**: displacement maps, turbulence, morphology for organic distortion effects. CSS-animatable.
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