From 4e4b72c22b953ba38bd79599f46275850275f1c3 Mon Sep 17 00:00:00 2001 From: Paul Bakaus Date: Sat, 11 Jul 2026 18:06:08 -0700 Subject: [PATCH] new-work: the mode still governs the playbook's energy Paul's gallery check of the a8 docs run: skill-on still SaaS-ified the documentation page. The playbook was persuade-flavored end to end, so gating a greenfield Read surface through it risked amplifying exactly that. New leading section: on Operate and Read surfaces boldness means a committed system (typographic voice, spacing rhythm, one owned accent, inevitable structure), the thesis is the content or the task itself, and nothing invented may stand between the visitor and what they came to do. Co-Authored-By: Claude Fable 5 --- .agents/skills/impeccable/reference/new-work.md | 4 ++++ .claude/skills/impeccable/reference/new-work.md | 4 ++++ .cursor/skills/impeccable/reference/new-work.md | 4 ++++ .gemini/skills/impeccable/reference/new-work.md | 4 ++++ .github/skills/impeccable/reference/new-work.md | 4 ++++ .kiro/skills/impeccable/reference/new-work.md | 4 ++++ .opencode/skills/impeccable/reference/new-work.md | 4 ++++ .pi/skills/impeccable/reference/new-work.md | 4 ++++ .qoder/skills/impeccable/reference/new-work.md | 4 ++++ .rovodev/skills/impeccable/reference/new-work.md | 4 ++++ .trae-cn/skills/impeccable/reference/new-work.md | 4 ++++ .trae/skills/impeccable/reference/new-work.md | 4 ++++ plugin/skills/impeccable/reference/new-work.md | 4 ++++ skill/reference/new-work.md | 4 ++++ 14 files changed, 56 insertions(+) diff --git a/.agents/skills/impeccable/reference/new-work.md b/.agents/skills/impeccable/reference/new-work.md index 480c33fa5..5bfecec3f 100644 --- a/.agents/skills/impeccable/reference/new-work.md +++ b/.agents/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .agents/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.claude/skills/impeccable/reference/new-work.md b/.claude/skills/impeccable/reference/new-work.md index 28fc63d23..a97f17281 100644 --- a/.claude/skills/impeccable/reference/new-work.md +++ b/.claude/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .claude/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.cursor/skills/impeccable/reference/new-work.md b/.cursor/skills/impeccable/reference/new-work.md index 1ab0e0470..c3e0e61b7 100644 --- a/.cursor/skills/impeccable/reference/new-work.md +++ b/.cursor/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .cursor/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.gemini/skills/impeccable/reference/new-work.md b/.gemini/skills/impeccable/reference/new-work.md index da1d268ee..7c7334959 100644 --- a/.gemini/skills/impeccable/reference/new-work.md +++ b/.gemini/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .gemini/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.github/skills/impeccable/reference/new-work.md b/.github/skills/impeccable/reference/new-work.md index 19e6b3b4a..8878a5f09 100644 --- a/.github/skills/impeccable/reference/new-work.md +++ b/.github/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .github/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.kiro/skills/impeccable/reference/new-work.md b/.kiro/skills/impeccable/reference/new-work.md index cd692e486..7d9cdce3e 100644 --- a/.kiro/skills/impeccable/reference/new-work.md +++ b/.kiro/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .kiro/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.opencode/skills/impeccable/reference/new-work.md b/.opencode/skills/impeccable/reference/new-work.md index 332aeb1c1..a1bfbdc5f 100644 --- a/.opencode/skills/impeccable/reference/new-work.md +++ b/.opencode/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .opencode/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.pi/skills/impeccable/reference/new-work.md b/.pi/skills/impeccable/reference/new-work.md index 0babbacfe..de7325a08 100644 --- a/.pi/skills/impeccable/reference/new-work.md +++ b/.pi/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .pi/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.qoder/skills/impeccable/reference/new-work.md b/.qoder/skills/impeccable/reference/new-work.md index 5cc642f06..1f0c2e5d1 100644 --- a/.qoder/skills/impeccable/reference/new-work.md +++ b/.qoder/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .qoder/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.rovodev/skills/impeccable/reference/new-work.md b/.rovodev/skills/impeccable/reference/new-work.md index cc134cf3c..647493c33 100644 --- a/.rovodev/skills/impeccable/reference/new-work.md +++ b/.rovodev/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .rovodev/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.trae-cn/skills/impeccable/reference/new-work.md b/.trae-cn/skills/impeccable/reference/new-work.md index 3c2b0bdd0..5641f9b5d 100644 --- a/.trae-cn/skills/impeccable/reference/new-work.md +++ b/.trae-cn/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .trae-cn/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/.trae/skills/impeccable/reference/new-work.md b/.trae/skills/impeccable/reference/new-work.md index 564714a15..7f1671648 100644 --- a/.trae/skills/impeccable/reference/new-work.md +++ b/.trae/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .trae/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/plugin/skills/impeccable/reference/new-work.md b/plugin/skills/impeccable/reference/new-work.md index 28fc63d23..a97f17281 100644 --- a/plugin/skills/impeccable/reference/new-work.md +++ b/plugin/skills/impeccable/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node .claude/skills/impeccable/scripts/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins. diff --git a/skill/reference/new-work.md b/skill/reference/new-work.md index 89c948b54..bb36bbaa5 100644 --- a/skill/reference/new-work.md +++ b/skill/reference/new-work.md @@ -2,6 +2,10 @@ You are reading this because nothing committed exists yet (greenfield), or the user asked for a redesign that discards the current look. Either way the task is the same: invent a visual identity that could not be mistaken for anyone else's, and build it to the craft floor. SKILL.md's rules all still apply; this file is the process that produces the identity. +## The mode still governs + +Identity gets invented in every mode, but this playbook's energy lands differently per mode (SKILL.md's Registers section decides which applies). On Persuade and Experience surfaces, commitment is allowed to be loud. On Operate and Read surfaces, boldness means a committed **system**: a decisive typographic voice, an exact spacing rhythm, one owned accent, structure so clear it feels inevitable. The thesis of a Read surface is the content itself, served impeccably; the thesis of an Operate surface is the task, made effortless. Nothing you invent may stand between the visitor and what they came to do: a device that would impress a passerby but slow a reader fails its mode, however handsome. + ## Seed If the project is brand-new (no committed tokens, fonts, or brand colors found in the code), run `node {{scripts_path}}/palette.mjs` for a brand seed color. The seed exists to break your reflex palette; it does not override the subject. When the subject's world clearly dictates color (an era, a place, a material, a medium), derive the palette from that world and use the seed only to check yourself. Otherwise anchor on it. Use OKLCH throughout. Skip this entirely when the code already has committed brand colors: identity-preservation wins.