diff --git a/skill/scripts/concept-seed.mjs b/skill/scripts/concept-seed.mjs index b2acac9b8..e62a7d5d5 100644 --- a/skill/scripts/concept-seed.mjs +++ b/skill/scripts/concept-seed.mjs @@ -384,7 +384,8 @@ export function renderConceptSeed({ const promotedInstruction = scope === 'direction' ? `After ordering the grounded directions by resonance, build candidate - ${buildIndex}. The assignment is the roll, not a suggestion: your top-ranked + ${buildIndex} of your own grounded list; the assignment never points at a + challenger. The assignment is the roll, not a suggestion: your top-ranked direction is what every run would ship, so the script decides which grounded direction gets built. Each direction joins a durable visual system to a concrete expression for the requested first surface, decided as one. It must @@ -395,7 +396,8 @@ export function renderConceptSeed({ on named factual grounds, when the assignment cannot carry the product's truth or task; taste is never grounds.` : `After ordering the task's grounded structural candidates by resonance, - build candidate ${buildIndex}. The assignment is the roll, not a suggestion. + build candidate ${buildIndex} of your own grounded list; the assignment never + points at a challenger. The assignment is the roll, not a suggestion. In an attended run, present the assigned structure and offer re-roll; never present a ranked lineup to choose from. Re-roll yourself only when the assignment fails audience identification or product clarity on named