mirror of
https://github.com/pbakaus/impeccable.git
synced 2026-09-14 23:26:39 +03:00
Stop assuming white when a background cannot be read (#541)
* Stop assuming white when a background cannot be read Dark themes came back from a scan buried in low-contrast findings that all claimed the light text sat on #ffffff. Two live runs against impeccable.style produced 102 and 95 of them. Two causes, both fixed here. Parsing. Browsers keep the authored color space in getComputedStyle output: oklch() stayed oklch, but color-mix results come back as color(srgb 1.04 0.72 -0.21), wide-gamut authors get color(display-p3 ...), and lch()/lab() survive verbatim. The parser read none of those, so those surfaces registered as unset. parseGradientColors was worse: it matched only rgba() and #hex, so a ground painted as linear-gradient(oklch(...), oklch(...)) counted as a gradient with no stops at all. Guessing. When the ancestor walk ran out of readable color it returned white, and on a body-level gradient it returned white without even looking. Light copy on a lacquer-black page then measured 1.3:1 against a canvas the visitor never sees. resolveBackgroundInfo now separates three outcomes: a resolved surface, a gradient the caller should fall back to stops for, and an unreadable layer. The last one makes both color adapters skip their contrast checks entirely. White survives in exactly one case, the one that earns it: every layer up to the document root was genuinely transparent. Color conversions moved to cli/engine/shared/color.mjs and gained lab, lch, and color() for srgb, srgb-linear, and display-p3. Spaces outside that set return null, which now routes to abstention rather than to a color nobody painted. Every conversion is pinned against what Chrome itself paints for the same string. Rescanning impeccable.style: 102 low-contrast findings down to 30, none of them on an invented white ground. Assisted-by: Claude Code * fix: address PR review bot findings on background resolution - Treat a url() image layer stacked above a gradient as an occluding, unreadable surface: resolveBackgroundInfo now returns unresolved so the gradient-stop fallback never measures stops the image hides (greptile-apps finding, reproduced in Chrome). - Route the glow and AI-palette DOM adapters through resolveBackgroundInfo so an unresolved surface makes them abstain instead of hunting gradient ancestors past an unreadable layer (Cursor Bugbot finding). - Resolve background-color keywords jsdom hands through verbatim: inherit now reads as no-paint (the ancestor walk IS its resolution) and currentcolor substitutes the element's own computed text color instead of forcing an abstention (Copilot finding). - Regression coverage in the dark-theme fixture for all three, asserted in both the jsdom and real-Chrome suites; browser detector regenerated. AI-assisted: prepared with Claude Code at the maintainer's direction. Co-Authored-By: Claude <noreply@anthropic.com> * fix: keep zero-offset glow findings when the surface is unreadable The browser glow adapter abstained from the whole element when resolveBackgroundInfo reported an unreadable surface, which also dropped zero-offset chromatic halo findings that do not depend on the background at all. It now skips only the gradient hunt past the unreadable layer and scores the halo tell against a null surface, matching what the static loop already did. Fixture cases pin both sides: the halo over a url() image ancestor flags in both engines, and an offset chromatic shadow on the same unknown surface stays abstained. Also hardens the currentcolor background substitution with the parseColorResolved fallback used by the text-color path, and adds fixture coverage proving tokenized currentcolor surfaces already resolve through the static cascade (flag when knowable, abstain when the token is undefined). Addresses Cursor Bugbot review findings on PR #541. AI-assisted-by: Claude Code Co-Authored-By: Claude <noreply@anthropic.com> * fix: abstain on translucent gradients over images, drop phantom color-mix stops Two follow-up review findings on the merge with main. A gradient leading a url() layer was treated as a resolvable surface even when its stops are translucent, so the glow and AI-palette hunts averaged wash stops (a 20% black wash reads as pure black) while the real surface blends with image pixels the engine cannot read. resolveBackgroundInfo now marks gradient-over-image unresolved unless every readable stop of the leading gradient is opaque, in which case the gradient provably covers the image and remains the scorable surface. parseGradientColorsModern predated this branch's parseGradientColors rewrite: its second regex pass re-extracted color tokens nested inside color-mix() stops that the shared parser already captures whole via balanced-paren tokens, appending ingredient colors that are never painted. The worst-case stop ratio then invented low-contrast findings against a color nobody sees. The helper is removed; all callers use the shared parser, which covers the modern syntaxes it existed for. Fixture coverage pins both: the translucent-wash-over-image glow abstains in both engines, an opaque gradient over an image still flags in the browser, and the color-mix wash case stays clean in the static engine. Each new assertion was verified to fail against the previous engine. Addresses Greptile and Cursor Bugbot review findings on PR #541. AI-assisted-by: Claude Code Co-Authored-By: Claude <noreply@anthropic.com> --------- Co-authored-by: Claude <noreply@anthropic.com>
This commit is contained in:
+466
-2
@@ -71,11 +71,43 @@ function contrastRatio(c1, c2) {
|
||||
return (Math.max(l1, l2) + 0.05) / (Math.min(l1, l2) + 0.05);
|
||||
}
|
||||
|
||||
// The CSS color functions worth pulling out of a longer declaration. The set
|
||||
// is deliberately closed: `linear-gradient(` and `url(` also look like
|
||||
// `name(` and must not be read as colors.
|
||||
const COLOR_FUNCTION_NAMES = new Set([
|
||||
'rgb', 'rgba', 'hsl', 'hsla', 'hwb', 'oklch', 'oklab', 'lch', 'lab', 'color', 'color-mix',
|
||||
]);
|
||||
|
||||
// Pull every color-function token out of a value, with balanced-paren capture
|
||||
// so nested forms (`color-mix(in oklab, oklch(...) 20%, transparent)`) survive
|
||||
// whole. Returns the raw substrings in source order.
|
||||
function extractColorFunctionTokens(value) {
|
||||
const str = String(value || '');
|
||||
const tokens = [];
|
||||
const re = /([a-z][a-z-]*)\(/gi;
|
||||
let m;
|
||||
while ((m = re.exec(str)) !== null) {
|
||||
if (!COLOR_FUNCTION_NAMES.has(m[1].toLowerCase())) continue;
|
||||
let depth = 0, end = -1;
|
||||
for (let i = m.index + m[0].length - 1; i < str.length; i++) {
|
||||
if (str[i] === '(') depth++;
|
||||
else if (str[i] === ')') { depth--; if (depth === 0) { end = i; break; } }
|
||||
}
|
||||
if (end < 0) break;
|
||||
tokens.push(str.slice(m.index, end + 1));
|
||||
re.lastIndex = end + 1;
|
||||
}
|
||||
return tokens;
|
||||
}
|
||||
|
||||
function parseGradientColors(bgImage) {
|
||||
if (!bgImage || !bgImage.includes('gradient')) return [];
|
||||
const colors = [];
|
||||
for (const m of bgImage.matchAll(/rgba?\([^)]+\)/g)) {
|
||||
const c = parseRgb(m[0]);
|
||||
// Stops arrive in whatever syntax the author wrote and the browser kept.
|
||||
// A dark ground painted as `linear-gradient(oklch(...), oklch(...))` used
|
||||
// to read as a gradient with no stops at all.
|
||||
for (const token of extractColorFunctionTokens(bgImage)) {
|
||||
const c = parseAnyColor(token);
|
||||
if (c) colors.push(c);
|
||||
}
|
||||
for (const m of bgImage.matchAll(/#([0-9a-f]{6}|[0-9a-f]{3})\b/gi)) {
|
||||
@@ -112,13 +144,445 @@ function colorToHex(c) {
|
||||
return '#' + [c.r, c.g, c.b].map(v => v.toString(16).padStart(2, '0')).join('');
|
||||
}
|
||||
|
||||
// ─── Color-space conversions ────────────────────────────────────────────────
|
||||
//
|
||||
// Every function here lands on 8-bit sRGB, clamped to gamut. Chrome, Safari,
|
||||
// and Firefox all keep the authored color space in getComputedStyle output
|
||||
// (`oklch(0.84 0.19 80.46)`, `lch(20 5 60)`, `color(srgb 1.04 0.72 -0.21)`),
|
||||
// so a detector that only reads rgb() is blind on any modern palette. The
|
||||
// expected outputs are pinned in tests/detect-antipatterns.test.js against
|
||||
// what Chrome itself paints for the same strings.
|
||||
|
||||
function clamp01(x) {
|
||||
return Number.isFinite(x) ? Math.max(0, Math.min(1, x)) : 0;
|
||||
}
|
||||
|
||||
// Linear-light sRGB channel to the encoded 0-255 value.
|
||||
function encodeSrgbChannel(x) {
|
||||
const c = clamp01(x);
|
||||
return Math.round((c <= 0.0031308 ? 12.92 * c : 1.055 * Math.pow(c, 1 / 2.4) - 0.055) * 255);
|
||||
}
|
||||
|
||||
function decodeSrgbChannel(x) {
|
||||
const c = Number.isFinite(x) ? x : 0;
|
||||
const sign = c < 0 ? -1 : 1;
|
||||
const abs = Math.abs(c);
|
||||
return sign * (abs <= 0.04045 ? abs / 12.92 : Math.pow((abs + 0.055) / 1.055, 2.4));
|
||||
}
|
||||
|
||||
function linearSrgbToColor(r, g, b, a = 1) {
|
||||
return { r: encodeSrgbChannel(r), g: encodeSrgbChannel(g), b: encodeSrgbChannel(b), a };
|
||||
}
|
||||
|
||||
// OKLab to sRGB (Björn Ottosson's matrices). L in 0..1, a/b are signed axes.
|
||||
function oklabToRgb(L, a, b) {
|
||||
const l_ = L + 0.3963377774 * a + 0.2158037573 * b;
|
||||
const m_ = L - 0.1055613458 * a - 0.0638541728 * b;
|
||||
const s_ = L - 0.0894841775 * a - 1.2914855480 * b;
|
||||
const lc = l_ * l_ * l_, mc = m_ * m_ * m_, sc = s_ * s_ * s_;
|
||||
return linearSrgbToColor(
|
||||
4.0767416621 * lc - 3.3077115913 * mc + 0.2309699292 * sc,
|
||||
-1.2684380046 * lc + 2.6097574011 * mc - 0.3413193965 * sc,
|
||||
-0.0041960863 * lc - 0.7034186147 * mc + 1.7076147010 * sc,
|
||||
);
|
||||
}
|
||||
|
||||
// OKLCH to sRGB. L in 0..1, C in 0..~0.4 typical, H in degrees. Chroma past
|
||||
// the sRGB gamut clamps per channel rather than producing NaN.
|
||||
function oklchToRgb(L, C, H) {
|
||||
const hRad = (H * Math.PI) / 180;
|
||||
return oklabToRgb(L, C * Math.cos(hRad), C * Math.sin(hRad));
|
||||
}
|
||||
|
||||
// CIE Lab to sRGB. CSS lab()/lch() use the D50 white point; the matrix below
|
||||
// is the Bradford-adapted XYZ-D50 to linear-sRGB transform from CSS Color 4.
|
||||
function labToRgb(L, a, b) {
|
||||
const kappa = 24389 / 27, epsilon = 216 / 24389;
|
||||
const fy = (L + 16) / 116, fx = fy + a / 500, fz = fy - b / 200;
|
||||
const invert = (t) => (t * t * t > epsilon ? t * t * t : (116 * t - 16) / kappa);
|
||||
const yr = L > kappa * epsilon ? Math.pow((L + 16) / 116, 3) : L / kappa;
|
||||
const Xn = 0.3457 / 0.3585, Zn = (1 - 0.3457 - 0.3585) / 0.3585;
|
||||
const x = invert(fx) * Xn, y = yr, z = invert(fz) * Zn;
|
||||
return linearSrgbToColor(
|
||||
3.1341359569958707 * x - 1.6173863321612538 * y - 0.4906619460083532 * z,
|
||||
-0.9787955029120890 * x + 1.9162545672595240 * y + 0.0334427311613195 * z,
|
||||
0.0719553798841168 * x - 0.2289768264158322 * y + 1.4053860583241250 * z,
|
||||
);
|
||||
}
|
||||
|
||||
function lchToRgb(L, C, H) {
|
||||
const hRad = (H * Math.PI) / 180;
|
||||
return labToRgb(L, C * Math.cos(hRad), C * Math.sin(hRad));
|
||||
}
|
||||
|
||||
// color(<space> c1 c2 c3) for the spaces that turn up in real stylesheets.
|
||||
// `srgb` is what Chrome serializes most color-mix() results into, routinely
|
||||
// with channels outside 0..1. Spaces we do not model return null so callers
|
||||
// abstain instead of measuring against a color we invented.
|
||||
function colorFunctionToRgb(space, c1, c2, c3) {
|
||||
switch (space) {
|
||||
case 'srgb':
|
||||
return { r: Math.round(clamp01(c1) * 255), g: Math.round(clamp01(c2) * 255), b: Math.round(clamp01(c3) * 255), a: 1 };
|
||||
case 'srgb-linear':
|
||||
return linearSrgbToColor(c1, c2, c3);
|
||||
case 'display-p3': {
|
||||
const [R, G, B] = [decodeSrgbChannel(c1), decodeSrgbChannel(c2), decodeSrgbChannel(c3)];
|
||||
return linearSrgbToColor(
|
||||
1.2249401762805587 * R - 0.2249404646817506 * G + 0.0000002884022551 * B,
|
||||
-0.0420569547096138 * R + 1.0420571661298634 * G - 0.0000002113202247 * B,
|
||||
-0.0196375587040044 * R - 0.0786360772174755 * G + 1.0982736359214800 * B,
|
||||
);
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function hslToRgb(h, s, l) {
|
||||
h = ((h % 360) + 360) % 360;
|
||||
const c = (1 - Math.abs(2 * l - 1)) * s;
|
||||
const x = c * (1 - Math.abs(((h / 60) % 2) - 1));
|
||||
const m0 = l - c / 2;
|
||||
const [r, g, b] =
|
||||
h < 60 ? [c, x, 0] :
|
||||
h < 120 ? [x, c, 0] :
|
||||
h < 180 ? [0, c, x] :
|
||||
h < 240 ? [0, x, c] :
|
||||
h < 300 ? [x, 0, c] : [c, 0, x];
|
||||
return {
|
||||
r: Math.round((r + m0) * 255),
|
||||
g: Math.round((g + m0) * 255),
|
||||
b: Math.round((b + m0) * 255),
|
||||
a: 1,
|
||||
};
|
||||
}
|
||||
|
||||
function hwbToRgb(h, w, bl) {
|
||||
if (w + bl >= 1) {
|
||||
const g = Math.round((w / (w + bl)) * 255);
|
||||
return { r: g, g, b: g, a: 1 };
|
||||
}
|
||||
const base = hslToRgb(h, 1, 0.5);
|
||||
const mix = (c) => Math.round(((c / 255) * (1 - w - bl) + w) * 255);
|
||||
return { r: mix(base.r), g: mix(base.g), b: mix(base.b), a: 1 };
|
||||
}
|
||||
|
||||
// Common CSS named colors — the handful that actually show up in generated
|
||||
// UIs, not the full 148-name spec list. Includes the achromatic names so a
|
||||
// named gray parses (and correctly reads as no-chroma) instead of being
|
||||
// treated as an unknown color.
|
||||
const CSS_NAMED_COLORS = {
|
||||
black: { r: 0, g: 0, b: 0 },
|
||||
white: { r: 255, g: 255, b: 255 },
|
||||
gray: { r: 128, g: 128, b: 128 },
|
||||
grey: { r: 128, g: 128, b: 128 },
|
||||
silver: { r: 192, g: 192, b: 192 },
|
||||
dimgray: { r: 105, g: 105, b: 105 },
|
||||
darkgray: { r: 169, g: 169, b: 169 },
|
||||
lightgray: { r: 211, g: 211, b: 211 },
|
||||
gainsboro: { r: 220, g: 220, b: 220 },
|
||||
whitesmoke: { r: 245, g: 245, b: 245 },
|
||||
red: { r: 255, g: 0, b: 0 },
|
||||
crimson: { r: 220, g: 20, b: 60 },
|
||||
tomato: { r: 255, g: 99, b: 71 },
|
||||
coral: { r: 255, g: 127, b: 80 },
|
||||
salmon: { r: 250, g: 128, b: 114 },
|
||||
orange: { r: 255, g: 165, b: 0 },
|
||||
gold: { r: 255, g: 215, b: 0 },
|
||||
yellow: { r: 255, g: 255, b: 0 },
|
||||
olive: { r: 128, g: 128, b: 0 },
|
||||
lime: { r: 0, g: 255, b: 0 },
|
||||
green: { r: 0, g: 128, b: 0 },
|
||||
teal: { r: 0, g: 128, b: 128 },
|
||||
turquoise: { r: 64, g: 224, b: 208 },
|
||||
cyan: { r: 0, g: 255, b: 255 },
|
||||
aqua: { r: 0, g: 255, b: 255 },
|
||||
skyblue: { r: 135, g: 206, b: 235 },
|
||||
dodgerblue: { r: 30, g: 144, b: 255 },
|
||||
blue: { r: 0, g: 0, b: 255 },
|
||||
navy: { r: 0, g: 0, b: 128 },
|
||||
indigo: { r: 75, g: 0, b: 130 },
|
||||
rebeccapurple: { r: 102, g: 51, b: 153 },
|
||||
purple: { r: 128, g: 0, b: 128 },
|
||||
violet: { r: 238, g: 130, b: 238 },
|
||||
orchid: { r: 218, g: 112, b: 214 },
|
||||
magenta: { r: 255, g: 0, b: 255 },
|
||||
fuchsia: { r: 255, g: 0, b: 255 },
|
||||
hotpink: { r: 255, g: 105, b: 180 },
|
||||
pink: { r: 255, g: 192, b: 203 },
|
||||
maroon: { r: 128, g: 0, b: 0 },
|
||||
};
|
||||
|
||||
// Split a string on top-level commas (ignoring commas nested in parens).
|
||||
function splitTopLevelCommas(str) {
|
||||
const parts = [];
|
||||
let depth = 0, start = 0;
|
||||
for (let i = 0; i < str.length; i++) {
|
||||
const ch = str[i];
|
||||
if (ch === '(') depth++;
|
||||
else if (ch === ')') depth = Math.max(0, depth - 1);
|
||||
else if (ch === ',' && depth === 0) {
|
||||
parts.push(str.slice(start, i).trim());
|
||||
start = i + 1;
|
||||
}
|
||||
}
|
||||
const tail = str.slice(start).trim();
|
||||
if (tail) parts.push(tail);
|
||||
return parts;
|
||||
}
|
||||
|
||||
// Evaluate a CSS color-mix() expression to {r,g,b,a}. Returns null when
|
||||
// the expression can't be resolved (unresolved var(), unknown colors).
|
||||
//
|
||||
// Mixing is done with premultiplied alpha in sRGB regardless of the
|
||||
// declared interpolation space. That is exact for the dominant generated-UI
|
||||
// pattern — `color-mix(in oklab, <color> N%, transparent)` — where the
|
||||
// result is simply <color> at alpha N% in ANY rectangular space, and a
|
||||
// close-enough approximation for opaque-opaque mixes (the detector only
|
||||
// consumes these values for contrast/chroma thresholds, not for display).
|
||||
function parseColorMix(str) {
|
||||
const m = String(str).trim().match(/^color-mix\(/i);
|
||||
if (!m) return null;
|
||||
// Balanced-paren capture of the arguments.
|
||||
let depth = 0, end = -1;
|
||||
const open = str.indexOf('(');
|
||||
for (let i = open; i < str.length; i++) {
|
||||
if (str[i] === '(') depth++;
|
||||
else if (str[i] === ')') { depth--; if (depth === 0) { end = i; break; } }
|
||||
}
|
||||
if (end < 0) return null;
|
||||
const args = splitTopLevelCommas(str.slice(open + 1, end));
|
||||
if (args.length !== 3 || !/^in\s/i.test(args[0])) return null;
|
||||
|
||||
const parseComponent = (component) => {
|
||||
// Percentage may lead or trail the color per spec.
|
||||
let pct = null;
|
||||
let colorStr = component;
|
||||
const trail = component.match(/\s+([\d.]+)%$/);
|
||||
const lead = component.match(/^([\d.]+)%\s+/);
|
||||
if (trail) { pct = parseFloat(trail[1]); colorStr = component.slice(0, trail.index).trim(); }
|
||||
else if (lead) { pct = parseFloat(lead[1]); colorStr = component.slice(lead[0].length).trim(); }
|
||||
let color;
|
||||
if (/^transparent$/i.test(colorStr)) color = { r: 0, g: 0, b: 0, a: 0 };
|
||||
else color = parseAnyColor(colorStr);
|
||||
if (!color) return null;
|
||||
return { color, pct };
|
||||
};
|
||||
|
||||
const c1 = parseComponent(args[1]);
|
||||
const c2 = parseComponent(args[2]);
|
||||
if (!c1 || !c2) return null;
|
||||
let p1 = c1.pct, p2 = c2.pct;
|
||||
if (p1 == null && p2 == null) { p1 = 50; p2 = 50; }
|
||||
else if (p1 == null) p1 = 100 - p2;
|
||||
else if (p2 == null) p2 = 100 - p1;
|
||||
const sum = p1 + p2;
|
||||
if (sum <= 0) return null;
|
||||
// Per spec: weights normalize to sum; when sum < 100 the result alpha is
|
||||
// additionally scaled by sum/100.
|
||||
const w1 = p1 / sum, w2 = p2 / sum;
|
||||
const alphaScale = sum < 100 ? sum / 100 : 1;
|
||||
const a1 = c1.color.a ?? 1, a2 = c2.color.a ?? 1;
|
||||
const a = (a1 * w1 + a2 * w2) * alphaScale;
|
||||
if (a <= 0) return { r: 0, g: 0, b: 0, a: 0 };
|
||||
const mix = (ch) => Math.round((c1.color[ch] * a1 * w1 + c2.color[ch] * a2 * w2) / (a1 * w1 + a2 * w2));
|
||||
return { r: mix('r'), g: mix('g'), b: mix('b'), a: Math.min(1, a) };
|
||||
}
|
||||
|
||||
// Composite a translucent color over an opaque(ish) base (simple
|
||||
// source-over in sRGB). Returns an opaque {r,g,b,a:1}.
|
||||
function compositeColorOver(top, base) {
|
||||
const a = top.a ?? 1;
|
||||
return {
|
||||
r: Math.round(top.r * a + base.r * (1 - a)),
|
||||
g: Math.round(top.g * a + base.g * (1 - a)),
|
||||
b: Math.round(top.b * a + base.b * (1 - a)),
|
||||
a: 1,
|
||||
};
|
||||
}
|
||||
|
||||
// A color() / lab() / lch() component: a bare number, a percentage against
|
||||
// `scale`, or the `none` keyword (which resolves to zero for our purposes).
|
||||
function parseColorComponent(token, scale = 1) {
|
||||
if (token == null) return null;
|
||||
const t = String(token).trim();
|
||||
if (/^none$/i.test(t)) return 0;
|
||||
const num = parseFloat(t);
|
||||
if (!Number.isFinite(num)) return null;
|
||||
return t.endsWith('%') ? (num / 100) * scale : num;
|
||||
}
|
||||
|
||||
function parseAlphaToken(token) {
|
||||
if (token == null) return 1;
|
||||
const t = String(token).trim();
|
||||
if (/^none$/i.test(t)) return 1;
|
||||
const num = parseFloat(t);
|
||||
if (!Number.isFinite(num)) return 1;
|
||||
return t.endsWith('%') ? num / 100 : num;
|
||||
}
|
||||
|
||||
// Extended color parser: rgb/rgba/hex/oklch/oklab/lch/lab/hsl/hwb/color()/
|
||||
// color-mix/common named colors. Returns null on no match. Use this when the
|
||||
// input might be any CSS color form; use plain parseRgb when you only expect
|
||||
// computed rgb() values from real browsers.
|
||||
function parseAnyColor(s) {
|
||||
if (!s || typeof s !== 'string') return null;
|
||||
const str = s.trim();
|
||||
if (str === 'transparent' || str === 'currentcolor' || str === 'inherit') return null;
|
||||
if (/^color-mix\(/i.test(str)) return parseColorMix(str);
|
||||
let m;
|
||||
m = str.match(/rgba?\(\s*(\d+(?:\.\d+)?)\s*,?\s*(\d+(?:\.\d+)?)\s*,?\s*(\d+(?:\.\d+)?)(?:\s*[,/]\s*([\d.]+)(%)?)?\s*\)/);
|
||||
if (m) {
|
||||
const c = { r: Math.round(+m[1]), g: Math.round(+m[2]), b: Math.round(+m[3]), a: 1 };
|
||||
if (m[4] !== undefined) c.a = m[5] === '%' ? parseFloat(m[4]) / 100 : +m[4];
|
||||
return c;
|
||||
}
|
||||
m = str.match(/^#([0-9a-f]{3,8})$/i);
|
||||
if (m) {
|
||||
const h = m[1];
|
||||
if (h.length === 3 || h.length === 4) {
|
||||
return {
|
||||
r: parseInt(h[0] + h[0], 16),
|
||||
g: parseInt(h[1] + h[1], 16),
|
||||
b: parseInt(h[2] + h[2], 16),
|
||||
a: h.length === 4 ? parseInt(h[3] + h[3], 16) / 255 : 1,
|
||||
};
|
||||
}
|
||||
if (h.length === 6 || h.length === 8) {
|
||||
return {
|
||||
r: parseInt(h.slice(0, 2), 16),
|
||||
g: parseInt(h.slice(2, 4), 16),
|
||||
b: parseInt(h.slice(4, 6), 16),
|
||||
a: h.length === 8 ? parseInt(h.slice(6, 8), 16) / 255 : 1,
|
||||
};
|
||||
}
|
||||
}
|
||||
// OKLCH parser. Tailwind v4's CSS minifier squishes the space after
|
||||
// `%` ("21.5%.02 50"), so the separator between L and C may be absent.
|
||||
// Match L (with optional %), then C and H separated permissively.
|
||||
m = str.match(/oklch\(\s*([\d.]+)(%?)\s*[\s,]*\s*([\d.]+)\s*[\s,]+\s*([-\d.]+)(?:deg)?(?:\s*\/\s*([\d.]+)(%)?)?\s*\)/i);
|
||||
if (m) {
|
||||
const Lnum = parseFloat(m[1]);
|
||||
const L = m[2] === '%' ? Lnum / 100 : Lnum;
|
||||
const rgb = oklchToRgb(L, parseFloat(m[3]), parseFloat(m[4]));
|
||||
if (m[5] !== undefined) {
|
||||
const alpha = parseFloat(m[5]);
|
||||
rgb.a = m[6] === '%' ? alpha / 100 : alpha;
|
||||
}
|
||||
return rgb;
|
||||
}
|
||||
// OKLAB — a/b are signed axes; percentages map 100% → 0.4.
|
||||
m = str.match(/oklab\(\s*([\d.]+)(%?)\s+(-?[\d.]+)(%?)\s+(-?[\d.]+)(%?)(?:\s*\/\s*([\d.]+)(%)?)?\s*\)/i);
|
||||
if (m) {
|
||||
const L = m[2] === '%' ? parseFloat(m[1]) / 100 : parseFloat(m[1]);
|
||||
const a = m[4] === '%' ? parseFloat(m[3]) * 0.004 : parseFloat(m[3]);
|
||||
const b = m[6] === '%' ? parseFloat(m[5]) * 0.004 : parseFloat(m[5]);
|
||||
const rgb = oklabToRgb(L, a, b);
|
||||
if (m[7] !== undefined) {
|
||||
const alpha = parseFloat(m[7]);
|
||||
rgb.a = m[8] === '%' ? alpha / 100 : alpha;
|
||||
}
|
||||
return rgb;
|
||||
}
|
||||
// LCH / LAB — CIE, D50 white point. Chrome serializes lch(20% 5 60) as
|
||||
// `lch(20 5 60)`, so L arrives with or without its percent sign. In both
|
||||
// spaces L runs 0..100 and 100% means 100.
|
||||
m = str.match(/^lch\(\s*([\d.]+%?|none)\s+([\d.]+%?|none)\s+(-?[\d.]+)(?:deg)?(?:\s*\/\s*([\d.]+%?|none))?\s*\)$/i);
|
||||
if (m) {
|
||||
const L = parseColorComponent(m[1], 100);
|
||||
const C = parseColorComponent(m[2], 150);
|
||||
const H = parseFloat(m[3]);
|
||||
if (L == null || C == null || !Number.isFinite(H)) return null;
|
||||
const rgb = lchToRgb(L, C, H);
|
||||
rgb.a = parseAlphaToken(m[4]);
|
||||
return rgb;
|
||||
}
|
||||
m = str.match(/^lab\(\s*([\d.]+%?|none)\s+(-?[\d.]+%?|none)\s+(-?[\d.]+%?|none)(?:\s*\/\s*([\d.]+%?|none))?\s*\)$/i);
|
||||
if (m) {
|
||||
const L = parseColorComponent(m[1], 100);
|
||||
const a = parseColorComponent(m[2], 125);
|
||||
const b = parseColorComponent(m[3], 125);
|
||||
if (L == null || a == null || b == null) return null;
|
||||
const rgb = labToRgb(L, a, b);
|
||||
rgb.a = parseAlphaToken(m[4]);
|
||||
return rgb;
|
||||
}
|
||||
// color(<space> c1 c2 c3 [/ alpha]) — what Chrome hands back for most
|
||||
// color-mix() results and for any wide-gamut color an author wrote.
|
||||
m = str.match(/^color\(\s*([a-z0-9-]+)\s+(-?[\d.eE+-]+%?|none)\s+(-?[\d.eE+-]+%?|none)\s+(-?[\d.eE+-]+%?|none)(?:\s*\/\s*([\d.]+%?|none))?\s*\)$/i);
|
||||
if (m) {
|
||||
const c1 = parseColorComponent(m[2]);
|
||||
const c2 = parseColorComponent(m[3]);
|
||||
const c3 = parseColorComponent(m[4]);
|
||||
if (c1 == null || c2 == null || c3 == null) return null;
|
||||
const rgb = colorFunctionToRgb(m[1].toLowerCase(), c1, c2, c3);
|
||||
if (!rgb) return null;
|
||||
rgb.a = parseAlphaToken(m[5]);
|
||||
return rgb;
|
||||
}
|
||||
// HSL/HSLA — comma or space syntax, optional deg on hue.
|
||||
m = str.match(/hsla?\(\s*(-?[\d.]+)(?:deg)?\s*[,\s]\s*([\d.]+)%\s*[,\s]\s*([\d.]+)%(?:\s*[,/]\s*([\d.]+)(%)?)?\s*\)/i);
|
||||
if (m) {
|
||||
const rgb = hslToRgb(parseFloat(m[1]), parseFloat(m[2]) / 100, parseFloat(m[3]) / 100);
|
||||
if (m[4] !== undefined) {
|
||||
const alpha = parseFloat(m[4]);
|
||||
rgb.a = m[5] === '%' ? alpha / 100 : alpha;
|
||||
}
|
||||
return rgb;
|
||||
}
|
||||
// HWB — hue whiteness% blackness%.
|
||||
m = str.match(/hwb\(\s*(-?[\d.]+)(?:deg)?\s+([\d.]+)%\s+([\d.]+)%(?:\s*\/\s*([\d.]+)(%)?)?\s*\)/i);
|
||||
if (m) {
|
||||
const rgb = hwbToRgb(parseFloat(m[1]), parseFloat(m[2]) / 100, parseFloat(m[3]) / 100);
|
||||
if (m[4] !== undefined) {
|
||||
const alpha = parseFloat(m[4]);
|
||||
rgb.a = m[5] === '%' ? alpha / 100 : alpha;
|
||||
}
|
||||
return rgb;
|
||||
}
|
||||
const named = CSS_NAMED_COLORS[str.toLowerCase()];
|
||||
if (named) return { ...named, a: 1 };
|
||||
return null;
|
||||
}
|
||||
|
||||
// True when a computed background-color string names no paint at all. Used to
|
||||
// tell "this layer is see-through" (walk on to the ancestor) apart from "this
|
||||
// layer has a color we could not read" (stop and abstain).
|
||||
//
|
||||
// `inherit` belongs here even though it is not literally see-through: it means
|
||||
// "paint with the parent's background-color", and walking on to the parent IS
|
||||
// that resolution. Real browsers resolve the keyword before getComputedStyle
|
||||
// output; only jsdom's partial cascade hands it through verbatim, and treating
|
||||
// it as unreadable would make the walk abstain on a surface it can know.
|
||||
// (`currentcolor` is NOT here — it is real paint in the element's own text
|
||||
// color; resolveBackgroundInfo substitutes the computed color for it.)
|
||||
function isNoPaintColorValue(value) {
|
||||
const v = String(value || '').trim().toLowerCase();
|
||||
if (!v) return true;
|
||||
return v === 'transparent' || v === 'none' || v === 'initial' || v === 'inherit' || v === 'unset' || v === 'revert' || v === 'revert-layer';
|
||||
}
|
||||
|
||||
export {
|
||||
isNeutralColor,
|
||||
parseRgb,
|
||||
relativeLuminance,
|
||||
contrastRatio,
|
||||
parseGradientColors,
|
||||
extractColorFunctionTokens,
|
||||
hasChroma,
|
||||
getHue,
|
||||
colorToHex,
|
||||
oklabToRgb,
|
||||
oklchToRgb,
|
||||
labToRgb,
|
||||
lchToRgb,
|
||||
colorFunctionToRgb,
|
||||
hslToRgb,
|
||||
hwbToRgb,
|
||||
CSS_NAMED_COLORS,
|
||||
splitTopLevelCommas,
|
||||
parseColorMix,
|
||||
parseAnyColor,
|
||||
compositeColorOver,
|
||||
isNoPaintColorValue,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user