From af78b1e512148e2a2f2d2ded6786d265ea420191 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Sat, 25 Jul 2026 01:43:39 +0000 Subject: [PATCH] Sync generated provider output --- .agents/skills/impeccable/SKILL.md | 2 +- .agents/skills/impeccable/reference/craft-floor.md | 2 +- .agents/skills/impeccable/reference/new-work.md | 2 +- .claude/skills/impeccable/SKILL.md | 2 +- .claude/skills/impeccable/reference/craft-floor.md | 2 +- .claude/skills/impeccable/reference/new-work.md | 2 +- .cursor/skills/impeccable/SKILL.md | 2 +- .cursor/skills/impeccable/reference/craft-floor.md | 2 +- .cursor/skills/impeccable/reference/new-work.md | 2 +- .gemini/skills/impeccable/SKILL.md | 2 +- .gemini/skills/impeccable/reference/craft-floor.md | 2 +- .gemini/skills/impeccable/reference/new-work.md | 2 +- .github/skills/impeccable/SKILL.md | 2 +- .github/skills/impeccable/reference/craft-floor.md | 2 +- .github/skills/impeccable/reference/new-work.md | 2 +- .grok/skills/impeccable/SKILL.md | 2 +- .grok/skills/impeccable/reference/craft-floor.md | 2 +- .grok/skills/impeccable/reference/new-work.md | 2 +- .kiro/skills/impeccable/SKILL.md | 2 +- .kiro/skills/impeccable/reference/craft-floor.md | 2 +- .kiro/skills/impeccable/reference/new-work.md | 2 +- .opencode/skills/impeccable/SKILL.md | 2 +- .opencode/skills/impeccable/reference/craft-floor.md | 2 +- .opencode/skills/impeccable/reference/new-work.md | 2 +- .pi/skills/impeccable/SKILL.md | 2 +- .pi/skills/impeccable/reference/craft-floor.md | 2 +- .pi/skills/impeccable/reference/new-work.md | 2 +- .qoder/skills/impeccable/SKILL.md | 2 +- .qoder/skills/impeccable/reference/craft-floor.md | 2 +- .qoder/skills/impeccable/reference/new-work.md | 2 +- .rovodev/skills/impeccable/SKILL.md | 2 +- .rovodev/skills/impeccable/reference/craft-floor.md | 2 +- .rovodev/skills/impeccable/reference/new-work.md | 2 +- .trae-cn/skills/impeccable/SKILL.md | 2 +- .trae-cn/skills/impeccable/reference/craft-floor.md | 2 +- .trae-cn/skills/impeccable/reference/new-work.md | 2 +- .trae/skills/impeccable/SKILL.md | 2 +- .trae/skills/impeccable/reference/craft-floor.md | 2 +- .trae/skills/impeccable/reference/new-work.md | 2 +- .vibe/skills/impeccable/SKILL.md | 2 +- .vibe/skills/impeccable/reference/craft-floor.md | 2 +- .vibe/skills/impeccable/reference/new-work.md | 2 +- plugin/skills/impeccable/SKILL.md | 2 +- plugin/skills/impeccable/reference/craft-floor.md | 2 +- plugin/skills/impeccable/reference/new-work.md | 2 +- 45 files changed, 45 insertions(+), 45 deletions(-) diff --git a/.agents/skills/impeccable/SKILL.md b/.agents/skills/impeccable/SKILL.md index b088b997e..31478fdac 100644 --- a/.agents/skills/impeccable/SKILL.md +++ b/.agents/skills/impeccable/SKILL.md @@ -9,7 +9,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.agents/skills/impeccable/reference/craft-floor.md b/.agents/skills/impeccable/reference/craft-floor.md index 97288e560..4a5d39b5c 100644 --- a/.agents/skills/impeccable/reference/craft-floor.md +++ b/.agents/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.agents/skills/impeccable/reference/new-work.md b/.agents/skills/impeccable/reference/new-work.md index 6c5835d41..8624bc1ee 100644 --- a/.agents/skills/impeccable/reference/new-work.md +++ b/.agents/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.claude/skills/impeccable/SKILL.md b/.claude/skills/impeccable/SKILL.md index 27e4eec80..9f5bb4f02 100644 --- a/.claude/skills/impeccable/SKILL.md +++ b/.claude/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.claude/skills/impeccable/reference/craft-floor.md b/.claude/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.claude/skills/impeccable/reference/craft-floor.md +++ b/.claude/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.claude/skills/impeccable/reference/new-work.md b/.claude/skills/impeccable/reference/new-work.md index d397a6635..fdfe11154 100644 --- a/.claude/skills/impeccable/reference/new-work.md +++ b/.claude/skills/impeccable/reference/new-work.md @@ -98,7 +98,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.cursor/skills/impeccable/SKILL.md b/.cursor/skills/impeccable/SKILL.md index a271112ca..dd04ba90f 100644 --- a/.cursor/skills/impeccable/SKILL.md +++ b/.cursor/skills/impeccable/SKILL.md @@ -10,7 +10,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.cursor/skills/impeccable/reference/craft-floor.md b/.cursor/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.cursor/skills/impeccable/reference/craft-floor.md +++ b/.cursor/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.cursor/skills/impeccable/reference/new-work.md b/.cursor/skills/impeccable/reference/new-work.md index 9e2879eaf..7aa0f67a8 100644 --- a/.cursor/skills/impeccable/reference/new-work.md +++ b/.cursor/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.gemini/skills/impeccable/SKILL.md b/.gemini/skills/impeccable/SKILL.md index 3833281ca..3b9035719 100644 --- a/.gemini/skills/impeccable/SKILL.md +++ b/.gemini/skills/impeccable/SKILL.md @@ -9,7 +9,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.gemini/skills/impeccable/reference/craft-floor.md b/.gemini/skills/impeccable/reference/craft-floor.md index 405171245..e3adc3a83 100644 --- a/.gemini/skills/impeccable/reference/craft-floor.md +++ b/.gemini/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.gemini/skills/impeccable/reference/new-work.md b/.gemini/skills/impeccable/reference/new-work.md index e7dde7925..bfe4b3d11 100644 --- a/.gemini/skills/impeccable/reference/new-work.md +++ b/.gemini/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.github/skills/impeccable/SKILL.md b/.github/skills/impeccable/SKILL.md index 00aec3838..83a363443 100644 --- a/.github/skills/impeccable/SKILL.md +++ b/.github/skills/impeccable/SKILL.md @@ -12,7 +12,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.github/skills/impeccable/reference/craft-floor.md b/.github/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.github/skills/impeccable/reference/craft-floor.md +++ b/.github/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.github/skills/impeccable/reference/new-work.md b/.github/skills/impeccable/reference/new-work.md index 54e9e493c..6c6cc7ba6 100644 --- a/.github/skills/impeccable/reference/new-work.md +++ b/.github/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.grok/skills/impeccable/SKILL.md b/.grok/skills/impeccable/SKILL.md index 87249335c..58a967c3a 100644 --- a/.grok/skills/impeccable/SKILL.md +++ b/.grok/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.grok/skills/impeccable/reference/craft-floor.md b/.grok/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.grok/skills/impeccable/reference/craft-floor.md +++ b/.grok/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.grok/skills/impeccable/reference/new-work.md b/.grok/skills/impeccable/reference/new-work.md index cc9bc9293..f8e96523c 100644 --- a/.grok/skills/impeccable/reference/new-work.md +++ b/.grok/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.kiro/skills/impeccable/SKILL.md b/.kiro/skills/impeccable/SKILL.md index 8adc5f638..fa181a23d 100644 --- a/.kiro/skills/impeccable/SKILL.md +++ b/.kiro/skills/impeccable/SKILL.md @@ -10,7 +10,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.kiro/skills/impeccable/reference/craft-floor.md b/.kiro/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.kiro/skills/impeccable/reference/craft-floor.md +++ b/.kiro/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.kiro/skills/impeccable/reference/new-work.md b/.kiro/skills/impeccable/reference/new-work.md index e43658168..fe3afb9f8 100644 --- a/.kiro/skills/impeccable/reference/new-work.md +++ b/.kiro/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.opencode/skills/impeccable/SKILL.md b/.opencode/skills/impeccable/SKILL.md index f80d5e794..fcd6fdb21 100644 --- a/.opencode/skills/impeccable/SKILL.md +++ b/.opencode/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.opencode/skills/impeccable/reference/craft-floor.md b/.opencode/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.opencode/skills/impeccable/reference/craft-floor.md +++ b/.opencode/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.opencode/skills/impeccable/reference/new-work.md b/.opencode/skills/impeccable/reference/new-work.md index 2d615d2e1..3d69668d5 100644 --- a/.opencode/skills/impeccable/reference/new-work.md +++ b/.opencode/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.pi/skills/impeccable/SKILL.md b/.pi/skills/impeccable/SKILL.md index a8f0d6841..5d937c950 100644 --- a/.pi/skills/impeccable/SKILL.md +++ b/.pi/skills/impeccable/SKILL.md @@ -13,7 +13,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.pi/skills/impeccable/reference/craft-floor.md b/.pi/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.pi/skills/impeccable/reference/craft-floor.md +++ b/.pi/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.pi/skills/impeccable/reference/new-work.md b/.pi/skills/impeccable/reference/new-work.md index db2da8dd0..052cba0a5 100644 --- a/.pi/skills/impeccable/reference/new-work.md +++ b/.pi/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.qoder/skills/impeccable/SKILL.md b/.qoder/skills/impeccable/SKILL.md index 0e27cd498..2ab1c2181 100644 --- a/.qoder/skills/impeccable/SKILL.md +++ b/.qoder/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.qoder/skills/impeccable/reference/craft-floor.md b/.qoder/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.qoder/skills/impeccable/reference/craft-floor.md +++ b/.qoder/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.qoder/skills/impeccable/reference/new-work.md b/.qoder/skills/impeccable/reference/new-work.md index abc1ee7ac..9ca0d5b87 100644 --- a/.qoder/skills/impeccable/reference/new-work.md +++ b/.qoder/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.rovodev/skills/impeccable/SKILL.md b/.rovodev/skills/impeccable/SKILL.md index 824eadc04..36564edd4 100644 --- a/.rovodev/skills/impeccable/SKILL.md +++ b/.rovodev/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.rovodev/skills/impeccable/reference/craft-floor.md b/.rovodev/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.rovodev/skills/impeccable/reference/craft-floor.md +++ b/.rovodev/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.rovodev/skills/impeccable/reference/new-work.md b/.rovodev/skills/impeccable/reference/new-work.md index a756deb6f..d624c4403 100644 --- a/.rovodev/skills/impeccable/reference/new-work.md +++ b/.rovodev/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.trae-cn/skills/impeccable/SKILL.md b/.trae-cn/skills/impeccable/SKILL.md index 056d4ca53..145085d73 100644 --- a/.trae-cn/skills/impeccable/SKILL.md +++ b/.trae-cn/skills/impeccable/SKILL.md @@ -12,7 +12,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.trae-cn/skills/impeccable/reference/craft-floor.md b/.trae-cn/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.trae-cn/skills/impeccable/reference/craft-floor.md +++ b/.trae-cn/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.trae-cn/skills/impeccable/reference/new-work.md b/.trae-cn/skills/impeccable/reference/new-work.md index 1a5106abe..2dbfe2ed4 100644 --- a/.trae-cn/skills/impeccable/reference/new-work.md +++ b/.trae-cn/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.trae/skills/impeccable/SKILL.md b/.trae/skills/impeccable/SKILL.md index 90ac5d515..9baad2cbd 100644 --- a/.trae/skills/impeccable/SKILL.md +++ b/.trae/skills/impeccable/SKILL.md @@ -12,7 +12,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.trae/skills/impeccable/reference/craft-floor.md b/.trae/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.trae/skills/impeccable/reference/craft-floor.md +++ b/.trae/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.trae/skills/impeccable/reference/new-work.md b/.trae/skills/impeccable/reference/new-work.md index e6639b58f..3c65caf3a 100644 --- a/.trae/skills/impeccable/reference/new-work.md +++ b/.trae/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/.vibe/skills/impeccable/SKILL.md b/.vibe/skills/impeccable/SKILL.md index 4f6e75f1d..3ba99c44a 100644 --- a/.vibe/skills/impeccable/SKILL.md +++ b/.vibe/skills/impeccable/SKILL.md @@ -14,7 +14,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/.vibe/skills/impeccable/reference/craft-floor.md b/.vibe/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/.vibe/skills/impeccable/reference/craft-floor.md +++ b/.vibe/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/.vibe/skills/impeccable/reference/new-work.md b/.vibe/skills/impeccable/reference/new-work.md index 6f0baaa57..fa7f0d4b4 100644 --- a/.vibe/skills/impeccable/reference/new-work.md +++ b/.vibe/skills/impeccable/reference/new-work.md @@ -96,7 +96,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector. diff --git a/plugin/skills/impeccable/SKILL.md b/plugin/skills/impeccable/SKILL.md index 27e4eec80..9f5bb4f02 100644 --- a/plugin/skills/impeccable/SKILL.md +++ b/plugin/skills/impeccable/SKILL.md @@ -15,7 +15,7 @@ This skill gives you the tools and permission to create design that earns to be Core principles: - Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide). - Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work. -- Iterate with tools available to you (e.g. visual understanding, browser screenshots) until you think this meets the bar. +- Verify in bounded passes, not a loop: build fully, then inspect with one batched screenshot round (desktop and mobile together), fix everything it shows, and confirm with at most one more round. Per-tweak screenshot cycles burn the user's money without raising the bar; live mode is the channel for tweak-by-tweak iteration. ## Setup diff --git a/plugin/skills/impeccable/reference/craft-floor.md b/plugin/skills/impeccable/reference/craft-floor.md index 305294123..3d0c7a8fb 100644 --- a/plugin/skills/impeccable/reference/craft-floor.md +++ b/plugin/skills/impeccable/reference/craft-floor.md @@ -4,7 +4,7 @@ Load this after the direction is settled, and build without announcing the check ## Verify -Each of these is a check on the built result, not an intention. +Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render. - **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. - **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. diff --git a/plugin/skills/impeccable/reference/new-work.md b/plugin/skills/impeccable/reference/new-work.md index d397a6635..fdfe11154 100644 --- a/plugin/skills/impeccable/reference/new-work.md +++ b/plugin/skills/impeccable/reference/new-work.md @@ -98,7 +98,7 @@ Preserve semantics, accessibility, performance, responsiveness, project conventi ## 7. Inspect and finish -Inspect desktop and mobile, critique the render against the user's request and the direction contract, fix material gaps, and re-inspect. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. +Inspect desktop and mobile in one batched screenshot round, critique the render against the user's request and the direction contract, fix material gaps, and confirm with one final round; two rounds is the ceiling, and fixes batch between them rather than earning per-tweak screenshots. On a Persuade surface, verify the mode did its job: a first-time visitor should know what this is, why it matters, and what to do within seconds, in the form's own vocabulary. Capture desktop and mobile screenshots to files, then spawn the shipped finish reviewer, `impeccable-finish-reviewer` (`impeccable_finish_reviewer` in codex), with the original request, confirmed answers, the artifact path, the screenshot paths, its direction contract, existing hook findings, and the QUALITY BAR card and approved comp paths. The reviewer has no browser; screenshots you fail to pass are checks it cannot run. Verify its return carries the five contract sections; on an empty or thrashed return, respawn once with the same inputs before doing anything else. This review never runs inside the build thread. Only a harness whose tool surface has no subagent capability at all substitutes a fresh in-thread pass after stepping fully out of the build context, and a substituted or failed-and-replaced review is disclosed in one line at finish, never silently. Apply the material fixes, promise by promise against the contract. Do not run a second detector.