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Split breadth from rating in the challenger and staging pools
Rating grades quality, breadth says whether a world can serve an arbitrary build at all; while they shared one field, the only way to hold a narrow world back was calling it marginal, which made excellent but narrow unrecordable and corrupted the ratings as a calibration signal for the next authoring round. Both axes now exclude independently, either kind of hold keeps its approval for direct briefs, an all-niche tier falls back rather than starving, and stagings honour the same gate with the same fallback. Tests cover the niche exclusion at strength, the fallback parity with marginal-only tiers, and the staging gate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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ce4dcf9a93
@@ -325,6 +325,61 @@ describe('concept seed scopes', () => {
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assert.equal(picks.some(pick => pick.id === 'lone-marginal'), true);
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});
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it('holds niche worlds out of the challenger pool however strong their rating', () => {
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const make = (id, rating, breadth) => ({
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id,
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familyId: `${id}-family`,
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wellId: `${id}-well`,
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wellTier: 'graphic',
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strength: 'world',
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status: 'approved',
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form: `${id} form`,
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spark: `${id} spark`,
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system: [],
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webLeverage: `${id} web`,
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review: { status: 'approved', ...(rating ? { rating } : {}), ...(breadth ? { breadth } : {}) },
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});
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const filler = (tier, id) => ({ ...make(id), wellTier: tier });
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const pool = [
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make('broad-flagship', 3),
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make('narrow-flagship', 3, 'niche'),
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make('broad-solid', 2),
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filler('interaction', 'radar3'),
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filler('atmosphere', 'cavern3'),
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];
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// Breadth excludes independently of rating: over many keys a niche 3-star
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// never challenges while its broad peers keep rotating.
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for (let index = 0; index < 200; index += 1) {
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const { picks } = selectApprovedChallengers({ scope: 'direction', key: `breadth-${index}`, sourceConcepts: pool });
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assert.equal(picks.some(pick => pick.id === 'narrow-flagship'), false, `niche world drawn at key breadth-${index}`);
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}
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// A tier holding only niche approvals falls back rather than starving,
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// exactly like the marginal-only tier above.
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const onlyNiche = [
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make('lone-niche', 3, 'niche'),
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filler('interaction', 'radar4'),
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filler('atmosphere', 'cavern4'),
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];
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const { picks } = selectApprovedChallengers({ scope: 'direction', key: 'lone-niche', sourceConcepts: onlyNiche });
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assert.equal(picks.some(pick => pick.id === 'lone-niche'), true);
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});
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it('gates stagings by breadth and falls back when every staging is niche', () => {
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const pool = [
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{ id: 'broad-stage', surface: 'persuade', status: 'approved' },
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{ id: 'niche-stage', surface: 'persuade', status: 'approved', review: { breadth: 'niche' } },
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];
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for (let index = 0; index < 60; index += 1) {
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const picks = selectApprovedStagings({ scope: 'direction', key: `stage-breadth-${index}`, mode: 'persuade', sourceCompositions: pool });
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assert.equal(picks.some(pick => pick.id === 'niche-stage'), false, `niche staging dealt at key stage-breadth-${index}`);
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}
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const allNiche = [
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{ id: 'only-niche-stage', surface: 'persuade', status: 'approved', review: { breadth: 'niche' } },
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];
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const fallback = selectApprovedStagings({ scope: 'direction', key: 'all-niche', mode: 'persuade', sourceCompositions: allNiche });
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assert.equal(fallback.some(pick => pick.id === 'only-niche-stage'), true, 'an all-niche pool must fall back instead of dealing nothing');
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});
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it('mode-filters the fixture staging pool per surface register', () => {
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const operate = selectApprovedStaging({ scope: 'surface', key: 'fix-mode', mode: 'operate', sourceCompositions: fixtureCompositions });
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assert.equal(operate.surface, 'operate');
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