Squash of the ten commits reviewed on PR #626, plus the last review
round's connection-aware roll call, before the rebase onto the Rust
engine: the generate command reference and router row, the overlay's
agent-target handling (roll call, leases, replay, rescue), the Node-era
live-server routes and live-generate CLI, the hook stand-down, the pricing
cards e2e fixture, and the unit, contract, e2e, and skill-behavior tests.
The server, CLI, hook, and pin halves are ported to the engine crates in
the commits that follow.
AI-assisted: implemented and tested with Claude Code under maintainer
direction.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
craft is a deprecated compatibility alias, but its SKILL_CATEGORIES entry
kept it advertised in every generated SKILL.md argument-hint. Unmapping it
removes it from the hint while the alias keeps routing through the router
table and command-metadata.json.
AI-assisted change (reviewed by maintainer).
Co-authored-by: Cursor <cursoragent@cursor.com>
The public repo keeps the OSS promise surface: skill, CLI, extension,
tests, and the provider build. The site, labs, concept/composition
catalogs, image pipeline, Cloudflare functions, and authoring guide move
to pbakaus/impeccable-site.
concept-seed tests run against a synthetic fixture catalog; the plugin
icon and skill categories moved in-repo; build validation narrows to
README prose and non-site counts; release notes read from a sibling
impeccable-site checkout.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>