A new icon-tile-stack detection (the canonical AI feature-card with a
small rounded-square icon container above a heading), backed by a
two-column TDD fixture, plus a single-source-of-truth design that ties
the engine to the impeccable skill so they can no longer drift silently.
Detection
- New icon-tile-stack rule (slop): heading's previousElementSibling is
a 32–128px rounded-square element with a non-transparent background
or border, contains an svg/icon-i child, and sits above (not next to)
the heading. Excludes round avatars, wide thumbnails, side-by-side
layouts, tiny icons, and hero images.
- Two-column fixture convention: a single icon-tile-stack.html with a
flag column (4 cases) and pass column (6 cases), with snippet-text
matching used by the fixture test.
Single source of truth
- Each ANTIPATTERNS entry can now declare skillSection + skillGuideline.
18 of 25 rules carry these fields; the build's new
validateAntipatternRules() in scripts/build.js fails if any declared
skillGuideline isn't found verbatim in the right SKILL.md section.
- scripts/build-extension.js now includes the description field in
extension/detector/antipatterns.json (it was previously dropped).
- The existing count validator was promoted from warn to error so
command count drift fails the build the same way detection drift does.
Impeccable skill DON'Ts
- Added 4 new top-level DON'Ts that target real default AI behavior:
single-font, flat-type-hierarchy, all-caps-body, line-length.
- Cut 7 new DON'Ts I had drafted (tight-leading, tiny-text, wide-tracking,
justified-text, low-contrast, cramped-padding, skipped-heading) because
they teach things every model already knows from CSS/a11y basics. The
detector still catches all of them.
Stale count cleanup
- 22 commands → 21 across 17 references in HTML, README, NOTICE, AGENTS,
plugin.json, marketplace.json (left over from the validate skill removal).
- Dropped the hand-coded "212 design guidelines" marketing copy on the
homepage, which never mapped to any real count.
Sub-agent
- New private .claude/agents/anti-patterns.md captures the full TDD
recipe, schema, plug-in points, jsdom constraints, and pre-commit
checklist so future sessions can add rules end-to-end without
re-investigating the wiring.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build system now computes authoritative counts from source (22 commands,
24 detection rules) and warns about mismatches in HTML, README, plugin
configs. Generates public/js/generated/counts.js for frontend use.
Fixed 15 stale references across index.html, cheatsheet.html, README.md,
NOTICE.md, AGENTS.md, plugin.json, and marketplace.json. Changed all
"20 commands" to "22", "25 rules" to "24". Fixed v1.6.0 changelog date
(was March 24, after v2.0.0's March 20; now March 18).
Changelog entries are excluded from validation since historical counts
were correct at time of release.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major skill consolidation for v2.0:
- Rename source/skills/frontend-design/ to source/skills/impeccable/
with user-invocable: true and argument-hint: "[teach]"
- Fold teach-impeccable body into impeccable as "Teach Mode" section,
activated via /impeccable teach
- Create deprecation shims:
- frontend-design: redirects to /impeccable
- teach-impeccable: redirects to /impeccable teach
- Update all 16 skill cross-references from {{command_prefix}}frontend-design
to {{command_prefix}}impeccable and {{command_prefix}}teach-impeccable to
{{command_prefix}}impeccable teach
- Update CLI sentinel detection to use 'impeccable' (with teach-impeccable
as legacy fallback)
- Update build system readPatterns() path and EXCLUDED_FROM_SUGGESTIONS
- Update all public files (data.js, cheatsheet, index, viz, demos)
- Update all documentation (README, NOTICE, AGENTS, plugin.json)
- Update all test expectations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Rename bin/impeccable.mjs to bin/impeccable (npm rejects .mjs in bin)
- Shebang: #!/usr/bin/env node (works without Bun)
- Add README.npm.md with CLI-focused docs, swapped in during publish
- Build browser script to source/ dir so URL scanning works in npm pkg
- Include browser script in files field
- Move website-only deps (archiver, motion, playwright) to devDependencies
- jsdom as dependency, puppeteer as optionalDependency
- Bump version to 2.0.1 across package.json, plugin.json, marketplace.json
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merges 54 commits from main including factory-based build system, Trae support,
improved skill descriptions, and security hardening. Consolidates the critique
skill to combine v2.0's sub-agent architecture and automated anti-pattern
detection with main's Nielsen heuristics scoring, cognitive load assessment,
persona-based testing, and structured follow-up workflow. Fixes browser detector
build to create target directory after skill sync.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
PR #50 fixed the output SKILL.md files but the source files, build
scripts, tests, docs, and server code still used the wrong spelling.
Claude Code expects `user-invocable` (with c) for slash command
autocomplete to work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New in v1.5.0:
- 3 new skills: /typeset, /arrange, /overdrive (beta)
- Shared Context Gathering Protocol with .impeccable.md
- teach-impeccable writes provider-agnostic context
- Deep linking to commands (#cmd-overdrive etc.)
- JS-powered demo infrastructure with live laser signature
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New skill that pushes interfaces past conventional limits with
bleeding-edge browser APIs: WebGPU shaders, scroll-driven animations,
View Transitions, generative art, spring physics, and more.
Key design decisions:
- Strong "when to use / when not to" guardrails
- Progressive enhancement is non-negotiable
- "Pick ONE hero moment" philosophy — restraint in choosing where
- The extraordinary/gimmicky line defined explicitly
- prefers-reduced-motion respect required
Also updates all counts to 20 commands across website, docs, and
plugin metadata.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add to data.js (process steps, categories, relationships)
- Add to framework-viz.js (periodic table symbols and numbers)
- Create before/after demos for both commands
- Update command count 17→19 across all locations:
index.html, cheatsheet.html, README, NOTICE, AGENTS,
plugin.json, marketplace.json
- Add critique→typeset/arrange in relationship flow
- Add "Adding New Skills" checklist to CLAUDE.md so future
skill additions don't miss any locations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Added OpenCode provider support
- Added Pi provider support
- Recategorized /onboard as an enhancement command
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Combined all post-v1.0 changelog entries into single v1.1.0
- Updated version to 1.1.0 in package.json, plugin.json, marketplace.json
- Added GitHub icon link to hero top-right
- Added README.txt to universal ZIP (macOS hides dotfile-only folders)
- Added versioning instructions to CLAUDE.md
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
All commands are now skills with user-invokable: true. Source lives in
source/skills/{name}/SKILL.md. Added VS Code Copilot (.agents/skills/)
and Google Antigravity (.agent/skills/) transformers. All 6 providers
output to skills directories only — no more commands/prompts dirs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Claude Code now ships a built-in /simplify command for code
simplification, which conflicts with our design simplification
command. Renamed to /distill across all source files, demos,
metadata, and documentation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>