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Commits
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b7d2ad5589 |
Fix: allow skill's bundled node helpers under strict-permission harnesses (#301) (#310)
The skill declared only `Bash(npx impeccable *)` in allowed-tools, but Setup and the no-arg menu shell out to `node {{scripts_path}}/*.mjs`. Under a default-deny Claude Code allowlist those calls are blocked, so Setup fails on context.mjs.
Add a provider-aware `Bash(node {{scripts_path}}/*)` entry and resolve {{scripts_path}} in the frontmatter (the build previously substituted it only in the body). Provider-aware rather than the hardcoded `.claude/...` path the issue suggested, since five providers honor allowed-tools with different script dirs.
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41ff946121 |
Add GitHub Copilot hook support (CLI + cloud agent) (#279)
* Add GitHub Copilot hook support (CLI + cloud agent) Wire the Impeccable design detector into GitHub Copilot's hook system so direct file edits get the same post-edit design feedback the Claude Code, Codex, and Cursor harnesses already receive. GitHub Copilot's contract differs from the existing harnesses (verified against Copilot CLI 1.0.63): - Repo-level manifest at `.github/hooks/impeccable.json` (read by both the CLI, once committed to the default branch, and the cloud/app agent). - Flat `postToolUse` entries with `bash`/`timeoutSec` and a full-match `matcher` regex; the file-editing tools are `edit` and `create`. - The stdin event uses camelCase `toolName`/`toolArgs`, where `toolArgs` is a JSON *string* carrying the touched file under `path`. - Context is injected via a top-level `additionalContext` string. Changes: - hooks.js: buildGitHubHooksManifest() + route `github` in hooksJsonFor(). - providers.js: emitHooks/hooksManifestRel for the github provider. - hook-lib.mjs: detect the github harness, normalize the camelCase event (parse the JSON-string toolArgs -> tool_input.file_path), and emit the `additionalContext` payload shape. - hook-admin.mjs / skills.mjs: install + idempotent-repair the `.github/hooks/impeccable.json` manifest (bash-aware marker stripping). - hooks.md: document GitHub Copilot as a supported harness. - Tests for the builder, routing, event normalization, and end-to-end run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Cover Copilot apply_patch edits in the hook (live-verified) The first cut matched only `edit|create`, the tool names `copilot -p` uses. A live trace against Copilot CLI 1.0.63 in an interactive session showed it edits files via `apply_patch`, whose toolArgs is a raw OpenAI-format patch string (`*** Begin Patch` / `*** Add File:`), not JSON. With the narrow matcher the hook command never ran. - hooks.js / hook-admin.mjs: matcher -> `edit|create|apply_patch`. - hook-lib.mjs: normalizeGitHubEvent now routes apply_patch's raw patch string into tool_input.command (reusing the existing parseApplyPatchPaths / resolveTargetFiles plumbing) and only JSON-parses toolArgs for the edit/create/view tools. tool_name is normalized to apply_patch so the patch path is extracted even if a future build relabels the tool. - Tests: apply_patch matcher assertions, event normalization, and an end-to-end runHook covering the interactive/cloud path. Verified live: a trusted interactive `apply_patch` edit fires the hook and returns the expected `additionalContext` design reminder. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Address review feedback + add changelog entry - hook-lib.mjs (Bugbot, low): looksLikeApplyPatch no longer misroutes an edit/create event whose edited *content* contains apply_patch markers. A real apply_patch payload is a raw string that does not parse as JSON; an edit payload is a JSON object, so only non-JSON-object strings are treated as apply_patch. Edit events keep extracting `path`. Adds a regression test. - skills.mjs (Bugbot, medium): document why `.github` is intentionally excluded from hookScriptPathForProvider. Its hook manifest is committed and shared (read by the Copilot cloud agent and teammates), so the command must stay portable via `$(git rev-parse ...)`; rewriting it to a machine-local absolute path would break those. GitHub skills are project-scoped, so the project-relative path resolves. - changelog: add an Upcoming (v3.x placeholder) entry for the Copilot hook. Version is not bumped yet (batching with other changes). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8b0c895703 |
[codex] Fix CLI skill update detection (#257)
* Fix CLI skill update detection * Preserve linked skills during install refresh * Keep existing installs working offline * Respect provider scope during install refresh |
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9c0012d4e1 |
feat(hooks): package design hook in plugin, install to settings.local.json (#243)
* feat(hooks): package design hook in plugin, install to settings.local.json
Three related changes to how the Impeccable design hook is distributed,
plus an unrelated build fix discovered along the way.
Package the hook in the Claude Code plugin
- The marketplace / `/plugin install` path previously shipped the skill and
agents but no hook, so those users never got the design detector. The build
now emits `plugin/hooks/hooks.json` (auto-discovered at the plugin root),
resolving the script via `${CLAUDE_PLUGIN_ROOT}` so it works wherever Claude
Code unpacks the plugin instead of assuming a `.claude/skills/` layout.
CLI installs the hook into settings.local.json, not shared settings.json
- `npx impeccable skills install/update` now writes the Claude hook to the
gitignored `.claude/settings.local.json` (a machine-local install side
effect) rather than the team-shared `settings.json`, which could otherwise
be committed and break for teammates without the skill installed.
- Graceful handling (leave-it-never-duplicate): if our hook already lives in
the shared `settings.json` (a legacy install or a deliberate user move), it
is honored in place and never duplicated into the local override, which
would otherwise run the detector twice per edit.
- The skill's `/impeccable hooks on|off` toggle is unaffected: it only writes
`.impeccable/hook.json`, never the settings files.
Fix universal.zip build failure under archiver v8
- `archiver` was bumped to v8 (now ESM, factory function removed) but
`scripts/lib/zip.js` still used the old `archiver('zip', ...)` API, so every
build silently failed to produce `dist/universal.zip` (the skill-release
artifact). Switched to `new ZipArchive({...})`.
Also folds in a pre-existing local rename of the hook status message
("Scanning design" -> "Checking UI changes") and its regenerated provider
output.
Tests: new coverage for the plugin-packaged hook manifest and the
shared-settings honor-in-place path; existing CLI assertions moved to
settings.local.json. Full suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): detect hook by marker, not file existence (Bugbot)
hookInstalledForProvider treated any existing settings.local.json (or
hooks.json) as proof the hook was installed. Those files commonly hold
unrelated local settings, so the already-installed `skills install` path
would skip repairing a genuinely missing hook that `update` would add.
Detect the Impeccable marker in the file instead of mere existence. Adds a
test for the exact case: a settings.local.json with only permissions still
triggers hook repair and preserves the unrelated content.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(build): fail loud on a broken release zip + cover the zip writer
Close the gap that let the archiver v8 break ship a 0-byte universal.zip
with a green test suite:
- createProviderZip no longer swallows failures. It throws on a missing
source, an archive with zero entries, or a 0-byte output, and build() now
exits non-zero on any such rejection. A build that can't produce its release
artifact fails instead of deploying an empty bundle.
- New tests/zip.test.mjs exercises the real zip writer and round-trips through
extract-zip (the unpacker the CLI uses): a valid bundle unpacks to the skill
tree, and the empty/missing-source cases throw. Wired into the core suite so
it runs in `bun run test`.
Why this matters: the prior CLI e2e tests stub the bundle as a local
directory, so they never built, downloaded, or unzipped a real archive. The
zip writer had no coverage and failed soft, so Dependabot's archiver 7->8
major bump merged green and the deploy shipped an unusable bundle.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli): scope hook marker scan to the hooks subtree + prune local dupes (Bugbot)
Two follow-ups from Bugbot:
- fileHasImpeccableHookMarker scanned the whole settings file as raw text, so
an unrelated string (e.g. a permissions allow entry that mentions the hook
path) could falsely read as an installed hook and block install/repair or
the shared-settings skip. Now it parses the JSON and scans only the `hooks`
subtree.
- When the hook is honored in the shared settings.json, copyProviderHooks
skipped the local write but left a stale hook in settings.local.json from an
earlier machine-local install, so Claude Code loaded both and ran the
detector twice per edit. It now prunes the local copy (preserving unrelated
local settings, dropping the file if only our scaffolding remained).
Adds tests for both: a permissions string mentioning the hook path still
triggers repair, and a shared hook prunes the stale local duplicate while
keeping unrelated permissions.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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672517f76e |
Add automatic design hook install and exceptions (#170)
* docs: add PRD for design detector hook integration Plans a PostToolUse hook for Claude Code and Codex that runs the existing design detector after every relevant file write and feeds findings back to the agent as advisory system-reminder context. No implementation in this commit; covers UX, technical design, build pipeline changes, distribution, coverage tradeoffs, and rollout. Co-authored-by: Cursor <cursoragent@cursor.com> * docs: revise hook PRD with best-practices review Folds in the P0/P1/P2 findings from an online best-practices critique against the official Claude Code and Codex hook references plus 10+ 2026 community guides and similar prior-art tools (claw-hooks, claude-code-hooks-mastery). Key changes: - Exec form everywhere (Codex snippet was shell form), with Windows rationale. - Default timeout dropped from 10s to 5s. - Re-entrancy guard (CLAUDE_HOOK_DEPTH) and per-file edit counter. - Session-scoped finding dedup promoted from open question to v1. - Per-language inline-ignore syntax map (HTML/JSX/CSS/JS). - Hard-skip rules for sensitive paths and generated/lock files. - Honest framing about Claude Code lacking per-plugin hook disable. - Honest framing about Bash-written files being invisible in v1. - Codex Windows-not-supported call-out, feature flag note, trust ceremony detail. - Optional NDJSON audit log via IMPECCABLE_HOOK_LOG. - Findings cap lowered 8 → 5 with attention-budget rationale. - Versioned envelope ([impeccable@1]) on rendered template. - Expanded test plan, decision log, and stdin payload appendix. Co-authored-by: Cursor <cursoragent@cursor.com> * feat(hooks): ship the design detector hook for Claude Code and Codex Implements docs/hooks-prd.md: a PostToolUse hook that runs the impeccable design detector after every Edit/Write/MultiEdit on a UI file and pushes findings into the agent's next-turn context as a short system reminder. Silent on clean files. Never blocks an edit. Why this matters: today, design slop (side-tab borders, gradient text, purple/cyan palettes, bounce easing, etc.) only gets caught when a human notices or someone explicitly runs /impeccable audit. The hook closes the loop at the moment slop is written. What ships in v1 - skill/scripts/hook.mjs: PostToolUse entry. Reads stdin, runs the detector in-process (no `npx impeccable` cold start), emits hookSpecificOutput.additionalContext when fresh findings exist. - skill/scripts/hook-lib.mjs: extracted helpers (config, cache, filter, render, audit log, runHook orchestrator). 100% unit-testable. - skill/scripts/hook-session-start.mjs: SessionStart greeting, gated by a project-scannable probe + 30-day throttle. - skill/scripts/hook-admin.mjs: backs /impeccable hooks on/off/status/ignore-rule/ignore-file/reset. Hardening built in - Re-entrancy guard (IMPECCABLE_HOOK_DEPTH) so the hook can never recursively spawn itself. - Hard-skip regexes for sensitive paths (.env, .pem, id_rsa, secrets, credentials, .git) and generated/lock/build output. These fire before the file is even read; cannot be turned off via config. - Path-traversal check on the inbound file_path. - Session-scoped dedup keyed by (session, file, rule, line) so the same finding never lands in context twice. Prevents the ~12.5K wasted tokens per chatty session called out in the PRD. - Per-(session, file) edit counter with a one-shot suppression notice on the 7th edit, silent after. - Fail-open contract: every error path returns exit 0 with no stdout. Optional NDJSON audit log via IMPECCABLE_HOOK_LOG. Three kill switches (precedence high to low): 1. IMPECCABLE_HOOK_DISABLED env var (1/true/yes/on, case-insensitive) 2. .impeccable/hook.json `enabled: false` 3. /impeccable hooks off slash command (writes the JSON) Inline ignores are language-aware. `// impeccable: ignore <rule>` for JS/TS, `<!-- impeccable: ignore <rule> -->` for HTML/Vue/Svelte/Astro, `{/* impeccable: ignore <rule> */}` for JSX/TSX, `/* impeccable: ignore <rule> */` for CSS. `*` matches any rule. Directive applies to the next non-blank line. Same shape as ESLint, Stylelint, Biome. Build pipeline - scripts/lib/transformers/hooks.js: per-provider hooks.json builders, plus the slim .codex-plugin/plugin.json manifest. - providers.js: emitHooks: 'claude' for claude-code, emitHooks: 'codex' for codex and agents. Codex also emits emitCodexPlugin. - factory.js: emits hooks/hooks.json next to the skills tree. - build.js: syncs hooks/ into harness roots and into the slim plugin/ subtree; writes .codex-plugin/plugin.json. Build is idempotent (verified: 98 staged files unchanged across two runs). Claude Code wiring uses exec form (command + args) and the ${CLAUDE_PLUGIN_ROOT} placeholder. Matcher: Edit|Write|MultiEdit. `if:` glob filters to UI extensions before spawning Node. PostToolUse timeout 5s, SessionStart timeout 3s. Codex wiring uses ${PLUGIN_ROOT} (Codex's native placeholder), matcher Edit|Write|apply_patch, no `if:` analog (the script does the extension filter). macOS and Linux only; hooks are disabled on Windows in current Codex builds. The trust ceremony and feature flag are documented in README.md. Routing - /impeccable hooks lives outside the 23-command router table on purpose: it is plumbing, not a design skill. The hidden routing slot is added to SKILL.md alongside pin/unpin so the LLM knows to dispatch it. The 23-command count and all stale-count validators remain happy. Tests - tests/hook.test.mjs: 38 unit tests covering env parsing, config load + defaults + malformed, cache round-trip + GC, ignoreRules/minSeverity/inline ignores (all four languages), globbing with **/*/{a,b}, render template with cap + clamp + 0-line prefix drop, audit log NDJSON, payload event-name parameterization, re-entrancy, kill switches, sensitive-path + generated-path + traversal skips, allowlist filter, config ignoreFiles, edit counter cycle including the 7th-edit notice, MultiEdit and apply_patch payload shapes, detector throw swallow, malformed stdin, missing file race. - tests/hook-build.test.mjs: 18 integration tests covering hook manifest shape (matcher, timeouts, exec form, if: glob, placeholders), Codex differences (${PLUGIN_ROOT}, no if:, no SessionStart), Codex plugin manifest (no inline hooks field to avoid the duplicate-file error), routing across the hooksJsonFor table, and presence of all three committed artifacts plus the bundled detector the runtime relative-import path depends on. Full suite: 175 bun tests + 186 node tests, all green. Docs - README.md: new "Design hook" section explaining default behavior, per-project / global / inline disable paths, the JSON schema knobs, the audit log debug flag, and the slop / a11y coverage split. - HARNESSES.md: flips the `hooks` row for Codex from No -> Yes (Claude was already Yes), adds a per-harness hook-surface table with the manifest location and matcher each provider uses. Open questions from the PRD intentionally deferred to v2: Bash-write blind spot, effort-aware suppression, Stop-hook session summary, per-rule severity, async hook mode. None block v1. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix Codex hook scanning: apply_patch paths and co-located stylesheets Parse file targets from Codex apply_patch command bodies, co-scan imported and sibling CSS when UI components are edited, drop the git-sweep PostToolUse group, and align Codex SessionStart manifest and trust docs with the official hooks spec. Co-authored-by: Cursor <cursoragent@cursor.com> * Gitignore hook session cache and drop local test HTML Hook dedup/throttle state in .impeccable/hook.cache.json is per-project runtime data like other .impeccable/ sidecars. Remove an untracked bad-nested-flexbox scratch page from site/public/. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix Claude Code hook: drop Edit-only if filter so Write/MultiEdit fire Claude's if permission rule binds to one tool name, so Edit(*.{…}) never spawned the hook on Write or MultiEdit despite the matcher listing them. Extension filtering now lives in hook-lib on both Claude and Codex. Co-authored-by: Cursor <cursoragent@cursor.com> * Surface Cursor design findings via stop-hook followup Replace dropped postToolUse additional_context with afterFileEdit recording and a one-shot stop followup_message so anti-pattern nudges reach the agent. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix design hook packaging and scans * Fix Cursor hook pending bucket fallback * Fix Sass hook scan coverage * Fix Cursor hook review findings * Fix session start dead hook normalization * Fix hook config and relative scan paths * Remove SessionStart design hook * Remove redundant afterFileEdit normalization * Fix Cursor suppression and module style scans * Fix sensitive path hook filter * Fix disabled Cursor stop hook emission * Refresh hook harness artifacts * Fix Cursor hook manifest install * Add hook ignore-value support * Ignore hook runtime files locally * Fix Codex plugin hook packaging * fix: address PR review bot findings Block numeric hook depth counters from re-entering. Avoid following stylesheet imports from traversal-looking hook targets. * fix: gate ignore-value suggestions by supported rules Only render exact ignore-value commands when the same finding can be suppressed by ignoreValues. * Package Codex plugin as hook-only * Remove Codex plugin packaging * Recover hook install probe plumbing * Remove Codex hook packaging follow-up doc * Remove extra hook docs and skill wording changes * Install real design hooks via skills CLI * Add provider hook smoke runner * Fix Cursor hook delivery with preToolUse gate * Simplify Cursor hook install to preToolUse * Clarify confirmed hook exceptions * Persist hook ignores in shared config * Guard font hook exceptions * Fix hook install after main rebase * Fix hook scan target handling * fix: address hook review findings * Address hook review feedback * Stabilize DeepSeek insert live fixture * Fix Cursor hook Python shell write bypass --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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83dd99bf9f |
refactor(codex): drop the .codex/agents sidecar; rely on nested skill agents (#173)
Codex auto-discovers subagents bundled inside an installed skill's own agents/ folder, so the separate .codex/agents/*.toml sidecar was redundant. - cli: remove installCodexAgents/isCodexLikely and their install/update calls - context.mjs: remove the CODEX_AGENT_MISSING self-heal directive - build: drop codex agentFormat so no top-level .codex/agents is emitted; the nested in-skill .toml bundling is the whole delivery - remove the tracked .codex/agents/*.toml and the gitignore exception - docs + build.test.js updated for the nested layout - CLI patch version bump; skill version unchanged Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7253b3870a |
Deliver the Codex asset-producer subagent reliably (#161)
Codex reads custom subagents from .codex/agents/*.toml, a directory separate from where it reads skills (.agents/skills). Skill installers (notably `npx skills add`, see vercel-labs/skills#1290) only carry the skills/ subtree, so the asset-producer agent was never delivered. - build: bundle the codex .toml inside the skill dir for the variants Codex loads as a skill (agents, codex), so it travels with the skill. - cli: skills install/update now write .codex/agents/ for Codex-likely projects (a .agents target or a global ~/.codex); update heals a missing sidecar. Non-Codex projects are untouched. - context.mjs: on boot under a Codex install, emit a self-healing CODEX_AGENT_MISSING directive pointing at the bundled copy when the project's .codex/agents/ definition is absent. Self-resolves on copy. CLI 2.2.0 -> 2.3.0 (published). Skill stays 3.5.0 (unpublished); the note is folded into the existing 3.5.0 changelog entry. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9ffd3211d5 |
Neo Kinpaku design system + Live Mode v3 (#169)
* Add neo kinpaku design system page * skill: rip out baked-in category recipes and saturated-default motion tropes Programmatic bias mining (impeccable-evals) traced four major defects back to specific lines in this skill that contradicted SKILL.md's own first-order-reflex warning: - brand.md "Pairing and voice" prescribed four category→aesthetic recipes (editorial → serif+sans, tech/dev/fintech → tight tracking, consumer/food/travel → script/display serif, creative → rule-break). These directly drove OpenAI's 76% extreme-negative letter-spacing on tech briefs and Anthropic/Google's 28-34% italic-serif-display slop on editorial/food briefs. Replaced with one sentence: the shape depends on the brand, not on the brand's category. - brand.md "Brand permissions" had "Typographic risk. Enormous display type, unexpected italic cuts, mixed cases, hand-drawn headlines, a single oversize word as a hero." — a four-for-one slop driver behind 97% OpenAI comically-large H1, 42% bad-SVG illustration, and the editorial-italic slop. Deleted outright. - typeset.md and teach.md repeated the same category recipes; trimmed to the principle without the recipe. - SKILL.md Typography: added a hard hero-H1 ceiling (clamp() max ≤ 6rem ≈ 96px), with a <codex> block to make it explicit since OpenAI over-indexes here (97% ≥128px vs 24% for Anthropic). - animate.md, bolder.md, brand.md: removed "staggered reveals" and "scroll-triggered transitions" as the prescribed default ambitious motion. By 2026 that's the saturated AI tell, not a choreography. Reserved stagger for legitimate list-sibling rhythm. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: anti-cream + codex-specific defect bans + universal slop bans Second pass after measuring more biases against the eval corpus. - SKILL.md Color: explicit "cream/sand/beige body bg is the saturated AI default of 2026" rule. Tone down the "tint every neutral" line so it doesn't read as "default to warm-tinted near-white" (which OpenAI hits at 74% and Anthropic at 31%-47%). - SKILL.md Absolute bans: add universal bans for two slop patterns detected at 55-95% across providers — tiny uppercase tracked eyebrow above every section (the 2023-era kicker that's now AI grammar) and numbered section markers (01/02/03). Also explicit "text that overflows its container is the universal defect on tablet/mobile." - SKILL.md Absolute bans → <codex> block: ban the GPT-specific defects Paul annotated repeatedly — `border:1px solid` + soft-wide-shadow (≥16px blur) "ghost cards", `border-radius:32px+` over-rounding, hand-drawn/sketchy SVG illustrations (loose-sketch / *-sketch classes, feTurbulence paper-grain filters), repeating-linear-gradient stripes, "X theater" AI-slop copy phrases. - SKILL.md Motion → <gemini> block: the image :hover transform tell (38% Google skill-on rate). Hover effects on images add no info; the image isn't an action target. Animate card chrome, not the image. - SKILL.md Typography: hard display letter-spacing floor ≥-0.04em (OpenAI defaults to -0.075em → cramped). Existing hero ceiling <codex> block extended with the letter-spacing rule. - codex.md Step A example: stop seeding "warm-grounded (deep oxblood + cream)" as the warm-palette template, which primes the cream default. - colorize.md Tinted backgrounds: stop printing the literal cream recipe `oklch(97% 0.01 60)`; replace with brand-anchored guidance. - document.md examples: warm-ash-cream → cool-paper so the example doesn't seed cream as the canonical neutral example. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: universal anti-slop bans + contrast/font-count/all-caps-body rules Third pass after measuring the rest of the cross-provider matrix: - Color: explicit "Verify contrast" rule. Low-contrast text fires at 68% across all providers skill-on (90+% off). The most common failure is muted gray body on a tinted near-white; light-gray-for- elegance is named as the single biggest cause of unreadable AI pages. - Typography: max-3-font-families rule. Overused-fonts (>4 families) fires at 28% Anthropic / 36% Google / 0% OpenAI skill-on; >50% off. Also: universal "no all-caps body copy" (moved from brand-only ban to Shared design laws since product-register also overuses caps). - Copy: anti-aphoristic-cadence ban targets Anthropic's signature "X. No Y." / "X. Just Y." voice (63% skill-on copy-slop rate, 77% off — the worst rate in the matrix). Once-is-voice / three-or-more- is-tell framing per the runner's copy-slop detector. - Copy: anti-SaaS-buzzword-string ban with the literal phrase list the detector watches for (streamline/empower/supercharge, trusted- by-leading, best-in-class/enterprise-grade/cutting-edge, etc). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strengthen anti-cream rule across full warm-neutral band Smoke validation showed the cream fix worked for Google + OpenAI but Anthropic Sonnet italian-restaurant still shipped `--paper: oklch(90% .018 88)` — cream just outside the L≥95% band the rule cited. Broaden the rule: - Band: OKLCH L 0.84-0.97, C < 0.06, hue 40-100 (was 95-97% / 60-95). - Name the token-name tells explicitly (paper / cream / sand / bone / flour / linen / parchment / wheat / biscuit / ivory) — the model defaults to one of these regardless of what hex it lands on. - Call out the specific brief patterns ("warm, traditional, family- coastal-Italian" / "editorial-restraint") that the model translates into cream by reflex. Then provide three explicit non-cream options: saturated brand color, true off-white at C=0, or darker mid-tone. Warmth in the brand is carried by accent + typography + imagery, not by body bg. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * v3.2.0: skill bias-fix release Bumps version from 3.1.1 to mark the four-commit skill cleanup that rips out baked-in category recipes (brand.md), saturated-default motion tropes (staggered reveals everywhere), the cream/sand body-bg AI tell, codex-specific defects (1px+wide-shadow, over-rounding, hand-drawn SVGs, stripes, X-theater copy), the extreme-letter-spacing default, and universal slop bans (all-caps eyebrow on every section, numbered-section markers, all-caps body, font-family-count > 3, aphoristic copy cadence, SaaS buzzword strings). Plus a hard hero-H1 ceiling (clamp() ≤6rem) and a Gemini-specific image:hover transform block. Validated against ~190 post-fix samples — see impeccable-evals biases tab for per-provider deltas. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * drop "no pure black/white" rule entirely The rule was contested in the design world and causing more damage than good — pushing every page into the tinted-near-white default which is the cream/sand AI tell we already explicitly ban elsewhere. Vercel, SVKMS, Brutalist sites, et al. use pure black/white successfully; the skill shouldn't second-guess that. Skill markdown deletions: - SKILL.md Color: drop the "Never use #000 or #fff" bullet. - color-and-contrast.md: drop the "Never Use Pure Gray or Pure Black" subsection, the "Never pure black" table-row prescription, and the "Avoid: Using pure black for large areas" bullet. - colorize.md: drop the "NEVER use pure black or pure white for large areas" bullet. - polish.md: drop the "Tinted neutrals: No pure gray or pure black" half of the bullet (the gray-on-color bullet survives). Detector code (cli/engine): - registry/antipatterns.mjs: remove the `pure-black-white` entry. - rules/checks.mjs: remove the three `findings.push({ id: 'pure-black-white', ... })` emit points (inline #000 bg, Tailwind bg-black class, plain-HTML scan path). - engines/regex/detect-text.mjs: remove the two pure-black-white regex rules (CSS `background: #000…` + Tailwind `bg-black`). - detect-antipatterns-browser.js: regenerated via scripts/build-browser-detector.js. Tests: - detect-antipatterns-fixtures.test.mjs: invert the assertion that pure-black-white fires; expect it to NOT fire post-v3.2. Drop the Tailwind bg-black-opacity edge-case test (no longer relevant). - detect-antipatterns.test.js: drop the standalone "detects pure- black-white in styled-components" test and remove pure-black-white from the multi-detector assertions in PricingCard, globals.css, and GlobalStyle.tsx tests. 166 bun tests pass; 24 node fixture tests pass. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strip example patterns from copy rules, strengthen gemini block v3.2 rerun validation surfaced two issues: 1. Copy-slop detector fires more on Gemini under v3.2 (48% → 84%) than under no-skill baseline. Root cause: the anti-aphoristic-cadence rule printed the literal "X. No Y." / "X. Just Y." patterns as examples, and Gemini imitated them as the recommended voice. Same recipe-becomes- bias trap we hit with brand.md:116's "Enormous display type, unexpected italic cuts, mixed cases, hand-drawn headlines" enumeration. Fix: describe the cadence as a rhythm ("serious statement, then punchy short negation") without printing literal patterns. Buzzword list trimmed to a single inline phrase family rather than quoted strings. 2. Gemini image:hover transform Gemini-tell hadn't dropped (31% off → 32% v3.2). Strengthen the <gemini> block: explicit "Never animate <img> elements on hover", call out the Tailwind group-hover:scale / group-hover:rotate / group-hover:translate parent-hover patterns by name (Gemini was reaching for these via Tailwind even though the prior text talked about :hover on the image directly). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: simplify context loading and inline register directive Replaces load-context.mjs's JSON output with a tight markdown block from the renamed context.mjs. The script now extracts PRODUCT.md's `## Register` field and appends a `NEXT STEP:` directive naming the matching reference (brand.md / product.md), which moved Gemini from skipping the register load entirely to honoring it. Drops the `.impeccable.md` auto-migration; makes IMPECCABLE_CONTEXT_DIR a lazy escape hatch consulted only when the default paths come up empty. Setup is now four bullets in one list. The DESIGN.md nudge is gone; in its place, a "familiarize with the existing design system" step that calls out CSS / tokens / running app as authoritative sources alongside DESIGN.md. The standalone `### Register` H3 stays for the cascade rules (task cue → surface → register field). New LLM-backed test suite at tests/skill-behavior/ runs five scenarios against claude-haiku-4-5, gpt-5.4-mini, and gemini-3.1-flash-lite via Vercel AI SDK. Captures real tool traces, asserts on context.mjs calls, brand.md loads, and teach.md fallback. Skips cleanly when API keys are unset. 13-14/15 pass; only stable failure is the v3.2.0-era gpt-mini S4 "don't re-run" regression. Adds @ai-sdk/google as devDep and the test:skill-behavior npm script. Touches em-dashes in skill/SKILL.md and four reference files so `bun run build:skills` passes its skill-prose validator. teach.md and document.md drop their "re-run the loader to refresh session cache" steps since the agent's own write is now the freshest source. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: merge orphan reference files into command sub-skills + inline S-tier invariants Two related restructurings: 1. SKILL.md now carries the cross-domain invariants that catch defects in any project (contrast/placeholder/gray-on-color, similar-font pairing, text-wrap, tabular-nums, centered-stack default, Flex/Grid choice, auto-fit grids, semantic z-index, reduced motion, stagger vs section-fade, premium motion materials, focus-visible, placeholders-aren't-labels, dropdown overflow trap, button/link copy). Greenfield-only rules (theme picking, color strategy, tinted neutrals) live under "New projects only". 2. Reference files merged into their command counterparts: - spatial-design.md -> layout.md - motion-design.md -> animate.md - color-and-contrast.md -> colorize.md - responsive-design.md -> adapt.md - ux-writing.md -> clarify.md - typography.md -> typeset.md (bolder.md redirected) - cognitive-load.md + heuristics-scoring.md + personas.md -> critique.md craft.md and shape.md "load references" lists updated to new file homes. interaction-design.md stays standalone (no 1:1 command verb). Net: 36 -> 27 reference files. Same content, fewer files, no orphaned reference loaded only from craft.md. Also extends the routing rules: if the user's first word doesn't match a command but the intent clearly maps to one, load that command's reference and proceed as if invoked. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: add sub-command + existing-project scenarios; move sub-command load to step 2 Adds three new LLM-backed scenarios to tests/skill-behavior: - S6: `/impeccable polish` → loads polish.md - S7: `/impeccable audit` → loads audit.md - S8: existing SvelteKit project (PRODUCT.md + DESIGN.md + src/app.css + src/lib/components/*.svelte + src/routes/+page.svelte) → agent reads at least one project code file to understand the existing design system S6/S7 surface a real model-floor: gpt-5.4-mini reads brand.md, reads the target index.html, and just does the polish/audit without ever loading the sub-command reference. Stronger SKILL.md wording didn't move it. Captured in the README baseline as a known weakness. Claude and Gemini honor the load reliably. To fix Gemini on S6/S7, sub-command reference loading is now Setup step 2 (right after context.mjs), not step 4 — placing it before the model gets focused on "doing the work". Step 3 (design-system familiarization) is tightened to require at least one project code read even when a sub-command reference loads in step 2, so Claude doesn't laser-focus on the sub-command flow and skip the broader exploration. Two new fixtures: MINIMAL_LANDING_HTML (a tiny static landing page for S6/S7) and SVELTE_PROJECT_FILES (a minimal SvelteKit scaffold with tokens, components, and a routes/+page.svelte for S8). Both designed to look real enough that agents treat them as production code. Suite is now 24 tests across three providers; baseline is 21-22/24, with the stable failures being gpt-5.4-mini scenarios 6 and 7. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: add reveal-animation safety rule (must enhance, not gate visibility) Class-triggered visibility transitions pause on hidden tabs and headless renderers. The italian-restaurant smoke produced a build where 2 sections shipped opacity:0 because the CSS transition never advanced past currentTime=0 (timeline paused). Added one-liner under Motion to prevent the antipattern: reveals must enhance an already-visible default, never gate content visibility on a class-triggered transition. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: restore prescriptive cream/sand/beige paragraph Bisection across 5 historical skill commits on Gemini 3.5 flash fast lane n=3 found that |
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bc1894889e |
Improve critique skill reliability
- add provider-specific block compilation and tests - bundle detector scripts for skill critique runs - harden critique orchestration, browser handling, and storage |
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e7e923c4ef |
Skill + craft cleanup, detector hardening, native subagent pipeline (#152)
* skill: drop quality tiers, keep the real brand-craft guardrails Codex's craft/brand pass introduced fast/ship/showpiece "quality bars" plus brand-specific build gates, asset ledgers, sub-agent review, and self-graded fallback labels. In practice those tiers became escape hatches rather than craft pressure: the final output should always be 10/10, and the real decision points are splashiness and maximalism, not quality. Removed: - All quality-bar / showpiece / fast / ship framing in shape.md and craft.md - Standalone Brand Direction (#4) and Asset Requirements (#10) sections in shape's brief; renumbered back to 1-10 - The Brand hard rules section in brand.md (folded its real prohibitions into the existing Imagery and Brand bans sections) - Brand-specific build-gate item, mock-fidelity bullet, production-bar bullet, present-step bullet in craft.md - Asset ledger ceremony in craft Step 4 - Review-only sub-agents and "self-reviewed fallback, not independently validated" machinery in craft.md and polish.md - The For brand surfaces, assess hard failures subsection in polish.md and the brand checklist row - tests/brand-showpiece-reference.test.mjs (and its package.json wiring) Kept (the real nuggets): - Asset-substitution prohibition: image-led briefs ship real/generated assets or canvas/SVG/WebGL, not generic CSS panels, cards, bullets, or copy - Repeated tiny uppercase tracked kicker labels as a brand ban - Detector/QA output is defect evidence only, never proof of quality - "What visual assets are real content here?" discovery question - Inspect each major section individually for brand and long-form work - repeated-section-kickers detection rule + fixture - CLI improvements (JSON to stdout, -json/-fast aliases, severity field) - critique.md: npx impeccable detect --json fix Harness output dirs refreshed via bun run build. Full test suite (186) passes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strip gate ceremony; require shape pause; allow compact briefs The setup gate table and IMPECCABLE_PREFLIGHT banner pushed every craft run through ritual restatement (PRODUCT.md → original prompt → round 1 → round 2 → 70-line "confirmed brief" → critique → summary, all saying the same thing). Replaced with imperative prose that still demands the same work but skips the user-facing telemetry. Specifically: SKILL.md - Drop the Setup gate table and IMPECCABLE_PREFLIGHT banner. - Keep the imperative steps explicitly: load context, identify register and load brand.md or product.md, AND load the matching command reference (craft.md / shape.md / etc.) when a sub-command is invoked. The command-reference step is non-negotiable; without craft.md loaded the agent skips the shape-and-confirm pause. craft.md - Drop the Build Gate / Craft Contract formal sections; replace with one paragraph stating prerequisites. - Step 1 explicitly requires ending the response after presenting the shape output; the user must confirm before any code lands. Allows a compact 3-5 bullet brief when the prompt + PRODUCT.md already pin direction (full 10-section structure reserved for genuinely ambiguous tasks). - Step 3 image gate skips silently when image generation isn't natively available; no user-facing announcement. - Step 6 explicitly legitimizes "first pass clean, shipping" as a valid endpoint and bans inventing fake defects to demonstrate iteration. shape.md - Cap discovery at 1 round by default; second round only when first leaves material gaps. - Adds an "assert-then-confirm, not menu-with-escape" rule: when PRODUCT.md and the prompt make one option obvious, name it and ask for confirm or override instead of enumerating "Restrained / Committed / Or something else?" as a real choice. - Phase 2 brief has two forms now: compact (default for clear briefs) and full structured (genuinely ambiguous). Open Questions can't double as leading-with-Recommend; if you'd write "Recommend: X", decide X. - Image gate same as craft.md. Validated end-to-end with a Haiku skill-on observability run: agent loads craft.md plus the brief's recommended implementation refs, pauses for one productive question (accent color, trace fidelity, CTA), and ships an artifact with zero side-tab violations vs. the original v1 baseline. Cost trades up modestly for that quality. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md Step 6: Reading the screenshot is the inspection, not taking it A v4 eval run took 4 targeted screenshots (hero, mobile, tablet, query-section) and then never Read any of them back. The agent treated browser_screenshot itself as "I inspected" and shipped without the multimodal feedback loop ever closing. Detector caught the resulting slop (5+ side-tab violations) on adjacent runs that did the same thing. Step 6 now spells out the pattern explicitly: take the screenshot, then Read the resulting PNG so its image content enters the conversation as multimodal input, then critique what you actually see in the image. With a check: "if your critique could have been written without looking at the image, you didn't look at the image." Validated with v5b: agent took 6 screenshots, Read all 6 back, and shipped with zero detector findings (vs the previous greenfield runs that hit 1-12 findings each). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft + brand: framework foundation, build-pipeline respect, image verification Three closely-linked additions surfaced by an eval-harness session investigating why the agent always shipped flat single-file HTML and zero imagery on greenfield brand briefs. 1. craft.md gains a new Step 0 "Project Foundation" before Shape. Detects existing framework / component library / icon set and uses what's there. Greenfield: ask the user via AskUserQuestion with sensible defaults framed by the brief (Astro for content/ brand sites, SvelteKit/Next/Nuxt for app surfaces, single index.html only for one-shot demos). Skipping the framework decision and writing flat HTML "to satisfy the spec" produces work that reads as a 2018 prototype regardless of visual quality. 2. craft.md Step 5 production bar gains two bullets: - Respect the build pipeline. Edit source files and run the project's `npm run build`; do not write to build/ / dist/ / .next/ directly with cat/heredoc/Bash redirects. Bypassing the pipeline skips asset hashing, image optimization, code splitting, and CSS extraction. - Verify external image URLs before referencing them. Use an image-search MCP, web-fetch tool, or browser if available; guessed photo IDs ship as broken-image placeholders. 3. brand.md "Imagery" section: - Generalizes the Unsplash URL guidance to "verify URLs before referencing them" with a hierarchy: image-search MCP > web-fetch > confidence-restricted manual selection > fewer photos. - Tightens the tech/dev-tool exception. Old line "zero imagery can be correct" gave models a permission slip. New framing keeps the underlying truth (typography + code + diagrams primarily carry voice) but raises the floor: imagery still earns its place when it serves the brief, and skipping it requires naming the typographic/diagrammatic move that's carrying the visual weight instead. "Zero imagery is the failure mode of laziness, not restraint." Eval-harness corpus that prompted this: 19/19 brand landing tasks shipped 0 images each, including ones where Opus had taste enough to break the dev-tool color default lane. The skill needs to teach both halves of the decision; the harness shouldn't have to nudge. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * detector: body-text-viewport-edge rule + OKLCH/var-resolution + anchor-inherit FP fixes New rule: body-text-viewport-edge flags body paragraphs that render flush against the left/right viewport edges (no container padding). Tested via the new tests/fixtures/antipatterns/body-text-viewport-edge.html fixture (3 flag cases, 5 pass cases) and the test in detect-antipatterns-browser. False-positive class fixes — all jsdom-mode only (real browsers resolve the cascade correctly so these gates stay inert there). Five related gaps that compounded into ~14× spurious contrast findings on Tailwind v4 pages with OKLCH color tokens: • OKLCH parser. jsdom returns the literal "oklch(...)" string from getComputedStyle; the detector now converts to sRGB via Björn Ottosson's matrices. Handles Tailwind v4's compact minified form "oklch(21.5%.02 50)" (no space after %). • var() resolution. resolveBackground + checkElementColors now accept the existing customPropMap and parse `var(--color-paper)` etc. as proper RGB via the new parseColorResolved helper. • bg-color before bg-image. The old order bailed on any gradient ancestor before checking for a solid background-color underneath, causing the body's decorative paper-grain gradient to be measured against instead of the page's actual `bg-paper` cream. • body/html-level gradient → white fallback. When the only opaque ancestor we can read is body/html with a gradient overlay (and jsdom can't decompose `background: var(--paper) gradient` to extract the solid color), return white instead of falling through to resolveGradientStops — which was picking up paper-grain noise colors and using them as the bg. • Anchor-inherit workaround for jsdom :link UA specificity. Tailwind v4's preflight declares `a { color: inherit }` (0,0,1). jsdom's UA stylesheet has `:link { color: blue }` at (0,1,1) and wins the cascade. Real Chrome wraps :link in :where() (0,0,0) so the page rule wins. When the page declares the inherit rule AND we see jsdom's default `rgb(0,0,238)` on an anchor, walk to the nearest non-anchor ancestor and use its color. • Alpha-fallback safety gate. When text has alpha<1 AND we couldn't find an opaque ancestor (effectiveBg null), skip the contrast finding. Covers any remaining FP class the deeper fixes miss. Verified end-to-end against an Opus iter-1 artifact on Tailwind v4 with 14 cream/cream FPs + 2 blue-link UA FPs before; 0 findings after, while the color.html fixture's 12 real low-contrast cases continue to flag (verified via direct detectHtml calls). cli/engine/detect-antipatterns-browser.js is the generated browser distribution — regenerated from .mjs via scripts/build-browser-detector.js (no manual edits to the generated file). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md: tighten verbose passages, de-codex Step 6, cut redundancies Cumulative reduction: 218 → 155 lines (-29%). Step 0: drop the "Why this matters" paragraph at the end. The body of Step 0 already makes the framework-pick point; the paragraph just re-explains it with extra rhetoric. Step 1: replace the 4-sentence "you must end your response" block with a single line. The original said the same thing three different ways. Step 3: trim the conditional / defensive scaffolding (Purpose subsection, "do not skip because the eventual UI is semantic..." paragraph, duplicated approval-loop guidance). Mock fidelity inventory preserved. Step 4: drop the "keep UI text semantic" sentence; it duplicates Step 5's "Semantic first" rule. The rasterized-vs-semantic decision rule stays. Step 5: tighten each production-bar bullet to bold-lead + specifics format. All 15 rules preserved (real content, mock ingredients, semantic first, spacing/alignment, typography, state coverage, interaction quality, icon set, build pipeline, image URL verification, optimized imagery, premium motion, maintainability, technical cleanliness, ask-when-uncertain). Step 6: rewrite around "look at what you built like a designer would — your eyes are whatever the harness gives you." Drops Codex-specific "In Codex, use browser-use" bias. Drops the verbose 3-step Read pattern (condensed to one sentence). Drops the 1-8 numbered checklist (replaced by a tight paragraph). Keeps the load-bearing rules: read the PNG, don't fabricate iteration, mock fidelity reference, exit bar = studio defensibility. Step 7: drop the closing "Iterate based on feedback. Good design is rarely right on the first pass" preachy filler. All em-dashes converted to semicolons / colons / periods to satisfy the skill prose validator. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * build: native subagent pipeline + Codex-only asset producer Adds an agent cross-compile pipeline alongside the existing skill pipeline. Sources live at skill/agents/*.md; providers that declare agentFormat (codex-toml, claude-md) emit native subagent files. An optional providers: <list> field on an agent gates which harnesses get a copy; default (no field) ships everywhere. The impeccable-asset-producer agent is opt-in to Codex only. It's useful for Codex's native image generation path and is untested elsewhere; Claude has no native image gen anyway. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * brand: inverse-test + cultural-symbol palette guardrail Two additions to the brand register reference: - Inverse slop test: describe the page the way a competitor would describe theirs. If that sentence fits the modal landing page in the category, restart. - Palette guardrail: when a cultural-symbol palette is the obvious pull, reach past it. Let cultural reading come from typography, imagery, and copy. Harness mirrors regenerated; some also catch up to the image- verification paragraph from |
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4f66eb9c08 |
feat: add Qoder harness support (closes #76)
Qoder ships an Agent Skills system at .qoder/skills/{name}/SKILL.md with
slash-command invocation, mapping cleanly onto the existing transformer
pipeline. Adds Qoder as a 13th first-class harness:
- PROVIDER_PLACEHOLDERS entry in scripts/lib/utils.js (model, config_file,
ask_instruction, command_prefix) mirroring the Pi/Rovo Dev shape.
- PROVIDERS entry in scripts/lib/transformers/providers.js with
configDir=.qoder and the OpenCode/Claude Code frontmatter field set
(user-invocable, argument-hint, license, compatibility, metadata,
allowed-tools), since Qoder docs explicitly support those.
- transformQoder named export in scripts/lib/transformers/index.js for
test-spy parity (kept per CLAUDE.md guidance, even though build.js uses
PROVIDERS directly).
- .qoder added to PROVIDER_DIRS in bin/commands/skills.mjs so the CLI
detects existing Qoder installs.
- HARNESSES.md updated: official docs row, frontmatter support column,
directory structure row, and "Last verified" date bumped.
- DEVELOP.md reference link added.
- .github/ISSUE_TEMPLATE/feature_request.md and PULL_REQUEST_TEMPLATE.md
extended with Qoder in the provider checklists.
- Built .qoder/skills/impeccable/ tree committed (per CLAUDE.md harness
output dirs are tracked so npx skills can read them at install time).
The dynamic providers.test.js loop picks up Qoder automatically; all
non-prefix Qoder cases pass. The pre-existing Windows-only prefix-test
flake affects every provider equally and is out of scope for this PR.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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1ba75a820e |
fix(skill): 3 review-bot findings from EAC PR
1. cleanup-deprecated: strip `i-` prefix before fingerprint lookup so
`i-harden` / `i-optimize` classify correctly (regression from the
prefixed-naming migration).
2. build: substitute `{{scripts_path}}` in reference/*.md the same way
it's substituted in SKILL.md. Previously the placeholder survived
unresolved in built reference files, so any reference that told the
agent to run a scripts path emitted a literal `{{scripts_path}}` to
the shell.
3. live-poll: drop the `undici` import. Node's built-in fetch enforces a
300s headers timeout that can't be lowered per-request, so we now cap
each poll slice at 270s and loop internally until a real event or the
caller's total timeout. Removes the hard `ERR_MODULE_NOT_FOUND`
failure when undici isn't transitively hoisted.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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4092ee5f22 |
Move PID file to project root (.impeccable-live.json)
os.tmpdir() returns /var/folders/.../T/ on macOS, not /tmp/. The skill reference was telling the agent to cat /tmp/impeccable-live.json which didn't exist. Moving the PID file to the project root makes it predictable across platforms and project-scoped (multiple projects can run independent live sessions). Changed in: live-server.mjs, live-poll.mjs, live.md reference. Added .impeccable-live.json to .gitignore. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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e4d1d96926 |
Auto-generate argument hint with all commands grouped by category
The static "[command] [target]" hint didn't help users discover available commands. The build now reads command-metadata.json and groups commands by category (from SKILL_CATEGORIES) with middle-dot separators for natural line-breaking in the prompt bar. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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2233d82f3a |
Bump skills to 3.0, remove prefixed bundle, redesign install section
- Bump skills plugin version 2.1.1 -> 3.0.0 (plugin.json, marketplace.json, harness SKILL.md files). CLI and Chrome extension unchanged. - Remove prefixed universal zip bundle and all related code: factory.js prefix/outputSuffix options, zip.js variant pass, utils.js prefixSkillReferences, the "universal-prefixed" entry in download-providers.js, and the matching test suite in utils.test.js. - Redesign Get Started step 1 "Install the skill and CLI": two terminal rows (npx skills + npm i -g impeccable) with paired notes, drop the Recommended badge. - Collapse "Other install methods" back into a <details> element so the primary install path is the first thing users see. - Simplify step 3 to "Add the Chrome extension": remove the CLI tool block (now in step 1), use standard .btn .btn-primary for the CTA so it matches other primary buttons (square corners, accent slide-up hover), and lay out the preview screenshot next to the button instead of stacked so the screenshot no longer dominates vertical space. - CLAUDE.md: rewrite with v3.0 architecture, the "no em dash also means no --" rule, the harness-dirs-are-tracked gotcha, the named-export test-spy warning, and the evals inline-skill.ts sync note. - AGENTS.md, DEVELOP.md: drop prefixed variant references. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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b0f44f83c6 |
Consolidate 18 skills into 1 /impeccable skill with 20 commands
Biggest change in a while. Users previously had 18 standalone skill
entries cluttering their /menu; now they have one entry (/impeccable)
that routes to 20 specialized commands via argument dispatch. The pin
mechanism (/impeccable pin audit) restores standalone shortcuts on
demand for commands users hit all the time.
## Architecture
- Single /impeccable skill with command router section in SKILL.md
- 20 commands served via reference files under source/skills/impeccable/reference/
- /impeccable pin <command> creates a lightweight redirect shim so users
who prefer /audit, /polish, etc. can still have them
- Context gathering (teach) auto-runs on first use
- command-metadata.json is the single source of truth for command
descriptions, argument hints, and relationships
## Site rewrite
- Docs URL: /skills renamed to /docs (with /skills permanent redirects)
- Homepage hero frames Impeccable as "one skill with 20 commands"
- "Get Started" split into 50/50 install + how-to-use with editorial
numbered steps, /impeccable shown as the home command with three modes
- New /docs overview: home command hero card + dense category rows
matching the old cheatsheet density, with leads-to/pairs-with/
combines-with relationship metadata served from a shared source
- Cheatsheet merged into /docs, /cheatsheet redirects
- Magazine spread and mobile cards show /impeccable as a stacked
namespace label above the command name at full display size
- Periodic table updated with craft/teach/extract as first-class cells
- Skill detail pages generate from reference files, with an editorial
wrapper per command for tagline + body
- Tutorials and anti-patterns pages updated to use /impeccable <cmd>
## Build system
- Dead code removed (scripts/lib/transformers/shared.js)
- Build log wording fixed ("1 skill" not "1 skills (1 user-invocable)")
- generateApiData fallback branch removed (throws loudly if metadata
missing instead of silently degrading)
- Commands API includes editorial tagline alongside the long description;
UI surfaces prefer tagline for human display, description for auto-
trigger keyword matching
## Gitignore
- Added .claude/scheduled_tasks.lock, .claude/settings.local.json to
ignore list (local Claude Code state that should not be tracked).
- Harness skill directories (.claude/skills/, .agents/skills/, etc.)
remain tracked by design: npx skills reads them from this repo at
install time and they enable clean submodule use.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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7670d1325a |
Show actual skills version, not CLI version; normalize version for hash
- Build system now injects skills version (from plugin.json) into every SKILL.md frontmatter as a version field - CLI reads the version from the local impeccable SKILL.md and displays it in check/update output - Hash comparison normalizes the version field (so a version bump alone doesn't trigger a full re-download) - Removed misleading CLI version display from skills commands CLI bumped to v2.1.5. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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c2b72b9d44 |
Fix: factory transformer was not copying skill scripts to dist
The refactored factory.js transformer dropped script file support that existed in the old shared.js version. Scripts were read from source but never written to dist/, so npx skills installed skills without the cleanup-deprecated.mjs script, causing errors on first load. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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50e5c9af68 | Merge remote-tracking branch 'origin/main' into v2.0 | ||
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4bff8086d3 | Add harness support for RovoDev | ||
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efcfd5dadd |
Merge main into v2.0: consolidate critique skill with scoring, personas, and detection
Merges 54 commits from main including factory-based build system, Trae support, improved skill descriptions, and security hardening. Consolidates the critique skill to combine v2.0's sub-agent architecture and automated anti-pattern detection with main's Nielsen heuristics scoring, cognitive load assessment, persona-based testing, and structured follow-up workflow. Fixes browser detector build to create target directory after skill sync. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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112317fd05 |
Rebase Trae support onto new factory architecture
Merge main (factory refactor) and adapt Trae to use the config-driven transformer system instead of a standalone trae.js file. Two provider entries (trae-cn, trae) replace the custom dual-directory logic. Also adds placeholderProvider support to the factory for providers that share placeholder configs but need separate output directories. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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7c208cdfbb |
Merge main and integrate command_prefix support into factory
Resolve conflict from codex.js (deleted in our branch, modified on main for command_prefix). The command_prefix feature from main is preserved in factory.js via PROVIDER_PLACEHOLDERS lookup. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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2d4c7899dd |
Update provider configs from official docs, add HARNESSES.md reference
Research each harness's official documentation to verify and correct
provider frontmatter configs. Remove Codex/Gemini body transforms that
targeted their commands systems, not skills.
- Add compatibility + metadata to Cursor and Agents (Copilot)
- Add allowed-tools to Pi
- Remove Codex $ARGNAME and Gemini {{args}} body transforms
- Add HARNESSES.md as source of truth for harness capabilities
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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6de73abf1b |
Fix invalid YAML frontmatter and consolidate build transformers
Fixes #67: argument-hint values starting with [ were parsed as YAML flow sequences. Replace structured args arrays in source files with pre-formatted argument-hint strings, and quote values starting with [ or { in generateYamlFrontmatter(). Also consolidates 8 nearly-identical transformer files into a single config-driven createTransformer() factory. Adding a new provider now requires only a config object in providers.js instead of a full file. - Replace args source frontmatter with argument-hint strings - Add YAML quoting for values starting with [ or { - Add quote stripping to parseFrontmatter() for round-trip support - Create factory.js + providers.js, delete 8 individual transformers - Replace 16 explicit build.js calls with a loop over PROVIDERS - Consolidate 8 test files into 2 (factory + providers) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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d67d69d342 |
fix: Codex was showing / instead of $ for command references
The build system hardcoded `/` as the command prefix for every provider, but Codex CLI uses `$`. Added command_prefix to PROVIDER_PLACEHOLDERS so replacePlaceholders and prefixSkillReferences use the right one. Now `$normalize` shows up in Codex output instead of `/normalize`. |
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c878f7db5a | Merge branch 'main' into add-trae-support | ||
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9faa690047 | Fix Trae output format and add tests | ||
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df1c26ce63 |
Fix user-invokable -> user-invocable spelling across entire codebase
PR #50 fixed the output SKILL.md files but the source files, build scripts, tests, docs, and server code still used the wrong spelling. Claude Code expects `user-invocable` (with c) for slash command autocomplete to work. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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4f18ddaf52 |
Improve critique skill: sub-agents, scripts_path, browser overlays
- Add {{scripts_path}} build placeholder that resolves per-provider
(${CLAUDE_PLUGIN_ROOT}/scripts for Claude Code, relative paths for others)
- Restructure critique into sub-agent architecture: LLM review and
detector run independently to avoid bias, results synthesized at end
- Browser overlay is now a visual aid for the user only -- agent reads
findings from console via [impeccable] prefix instead of scrolling
- Add scroll-to-top instruction before overlay injection
- Add allowed-tools frontmatter for detector bash commands
- Fix YAML parser to handle simple string arrays (not just - name: objects)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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3f05d8b6a7 |
Support both Trae China and International versions
- Output skills to both .trae-cn/ and .trae/ directories - Update README with installation instructions for both versions - Update DEVELOP.md with dual-variant documentation |
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a093f8e830 |
Add Trae IDE support
- Add trae.js transformer with full metadata support (same as Claude Code) - Update build.js to include Trae in provider transformations - Update README.md with Trae installation instructions - Update DEVELOP.md with Trae transformer documentation Trae uses ~/.trae-cn/builtin_skills/ for skills installation. |
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f9bfe18d26 |
Add anti-pattern detection CLI, browser visualizer, gallery page, and build DRY refactor
- Anti-pattern detector script (source/skills/critique/scripts/detect-antipatterns.mjs): CLI tool that scans files/dirs for UI anti-patterns via regex. Detects side-tab accent borders and border-accent-on-rounded patterns across Tailwind, CSS, JSX. Context-aware: skips safe elements (blockquotes, nav, inputs, code), neutral colors, and adjusts thresholds based on border-radius co-occurrence. - Browser visualizer (public/js/detect-antipatterns-browser.js): Drop-in script that highlights anti-patterns directly in the browser with labeled overlays. Two modes: "static" (regex, matches CLI) and "computed" (getComputedStyle, catches CSS cascade). Scans both inline styles and <style> blocks. - Gallery of Shame (public/gallery.html): Standalone page showcasing 11 AI anti-pattern examples with thumbnails and links. Anti-pattern example pages updated from 1080x1080 Twitter format to responsive layouts, labels removed, screenshots retaken at 16:10. - Critique skill updated to run detector before manual review. - Build system: skills now support scripts/ directories alongside reference/. All 8 provider transformers refactored to use shared.js (DRY). - 58 new tests covering detection logic, fixtures, CLI integration. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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bb5ba2f305 |
feat: add Pi provider support, fix community health files, recategorize /onboard
- Add first-class Pi (pi.dev) provider with transformer, tests, and build integration - Fix CODEOWNERS username (@paulbakaus → @pbakaus) - Add missing providers to issue/PR templates (Copilot, Kiro, OpenCode, Pi) - Add Pi and OpenCode logos to homepage hero and install sections - Move /onboard from "system" to "enhancement" category - Update README and DEVELOP.md with all supported providers Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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506957487f |
feat: add OpenCode provider support to build system
- Created opencode transformer in scripts/lib/transformers/opencode.js - Added opencode placeholders to scripts/lib/utils.js - Integrated opencode into build.js and universal assembly - Updated README.md and scripts/lib/transformers/index.js with OpenCode support |
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04f26b3e4d |
Fix Kiro ref file bug, add missing test coverage for Agents/Kiro/utils
Fix bug in Kiro transformer where commandNames was incorrectly passed to replacePlaceholders for reference files. Add dedicated test suites for Agents and Kiro transformers, and add unit tests for replacePlaceholders and prefixSkillReferences utilities. (107 → 164 tests) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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4ff4f4643a |
Add Kiro provider support, clean up legacy code and unused ZIPs
- Add Kiro transformer and build integration (.kiro/skills/ structure) - Add Kiro to validation allowlists, API handlers, and homepage badge - Replace legacy getFilePath in Vercel API with unified skills directory structure - Remove individual provider ZIP creation (only universal ZIPs needed) - Simplify bundle API allowlist to universal/universal-prefixed only Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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870d65b1e3 |
Constrain audit/critique to only suggest real commands via {{available_commands}}
Adds a dynamic {{available_commands}} placeholder that the build system
replaces with the actual list of user-invokable skill names. Audit and
critique now explicitly instruct the LLM to only suggest from this list,
preventing hallucinated commands like /redesign.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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aadaee5c37 |
Prefix all skills (incl. frontend-design), fix cross-references, move toggle inline
- Prefix ALL skills in prefixed bundles, not just user-invokable ones - Add prefixSkillReferences() to update /skillname and "the skillname skill" cross-references in skill body text when prefixing - Add prefix/outputSuffix support to agents transformer - Move prefix toggle inline next to the download ZIP button for better discoverability Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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ee7eeae301 |
Restore prefix toggle for i- prefixed skill bundles
Re-adds the toggle in the install section that lets users download bundles with all user-invokable skills prefixed with i- (e.g. /i-audit) to avoid naming conflicts. Build now produces both unprefixed and prefixed variants for all providers and universal ZIP. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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0981be5ba5 |
Universal install flow, merge Copilot/Antigravity, remove prefix toggle (v2.1.0)
- Merge Copilot & Antigravity into single agents transform (.agents/skills/) - Remove prefix toggle and prefixed build pass (6 ZIPs → 6, down from 12) - Add universal ZIP assembling all 5 provider directories - Redesign install section with glass terminal UI (npx, plugin, ZIP) - Fix Claude Code command to valid /plugin marketplace add - Fix Antigravity logo to antigravity.google - Rename "AI tool"/"AI coding tools" → "AI harness"/"AI harnesses" throughout Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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87106b5271 |
Migrate to unified skills architecture, add Copilot & Antigravity (v2.0.0)
All commands are now skills with user-invokable: true. Source lives in
source/skills/{name}/SKILL.md. Added VS Code Copilot (.agents/skills/)
and Google Antigravity (.agent/skills/) transformers. All 6 providers
output to skills directories only — no more commands/prompts dirs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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d5c2f595f1 |
Add Gemini CLI native skills support
Gemini CLI now supports Agent Skills (experimental), so we can use the standard .gemini/skills/ directory format instead of context file workarounds. Changes: - Update Gemini transformer to output proper skills directory structure - Add collapsible setup instructions to Gemini download card - Update README with Gemini CLI skills setup instructions - Fix /review -> /critique in README command table - Remove old GEMINI.md context file workaround Setup requires: 1. npm i -g @google/gemini-cli@preview 2. /settings -> enable Skills 3. /skills list to verify Docs: https://geminicli.com/docs/cli/skills/ Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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3083f8addc |
Add prefixed command option to avoid conflicts
Users can now toggle "Prefix commands with /i-" in the download section to get bundles with all commands prefixed (e.g., /i-audit instead of /audit). This helps avoid conflicts with existing custom commands. Build system changes: - Transformers now accept optional prefix/outputSuffix parameters - Build generates both unprefixed and i-prefixed variants - ZIP bundles created for both variants UI changes: - Add toggle switch to download section - Toggle controls which bundle variant gets downloaded - Styled to match existing design language Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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0b9c1846a6 |
Add teach-impeccable and review commands, dynamic placeholders
New commands:
- /teach-impeccable: One-time setup that gathers UX-focused design
context (explores codebase first, then asks targeted questions)
- /review: UX design review evaluating hierarchy, clarity, emotional
resonance (complements technical /audit)
Build system improvements:
- Dynamic {{model}}, {{ask_instruction}}, {{config_file}} placeholders
per provider (Claude/Gemini/GPT/the model)
- context: fork support for Claude Code sub-agents (audit, extract)
- Skill reference auto-added to design commands
Skill refinements:
- Merged Design Thinking and Context Awareness sections
- Removed redundant patterns and technical questions
- More direct feedback guidance (radical candor)
Website updates:
- 17 commands (was 16)
- Review demo showing UX issues (HIERARCHY, NO PRIMARY, DEAD END)
- teach-impeccable in System group of periodic table
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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97c83fc51a |
Add animated mesh gradient hero with overlay content
- Add @paper-design/shaders for WebGL mesh gradient effect - Create hero-shader.js with liquid ink gradient (grayscale palette) - Add overlay content: title, tagline, and CTA on shader - Update hero section structure and styling - Fix accessibility: gallery dot buttons, toggle ARIA attributes - Fix undefined --color-terracotta CSS variable - Update distribution structure for Codex/Cursor skills 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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df981860c2 |
Generate patterns section from YAML data (single source of truth)
- Updated claude-code transformer to generate markdown from YAML patterns/antipatterns - Removed redundant prose body from patterns.md - SKILL.md now contains detailed lists (5 items per category) instead of condensed prose - patterns.md YAML frontmatter is now the single source of truth for both: - Website API (/api/patterns) - Generated skill files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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2181137d04 |
Consolidate skills + add patterns source file
Major changes: - Consolidate 8 design skills into single frontend-design skill with 7 reference files - Add source/patterns.md as single source of truth for patterns/antipatterns - Patterns are merged into skill during build, served via API for website - Website now dynamically renders both "What TO Do" and "What NOT to Do" sections - Update build system to handle directory-based skills with references - Add /api/patterns endpoint to server - Refactor website with new Antidote section layout 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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2e5d653273 | changed folder structures to make it easier for users | ||
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661293796c | initial commit and build out |