npx skills update has a known upstream bug (vercel-labs/skills#775)
where it can't find the lock file. Instead of trying it first and
falling back, always use our direct download which is reliable.
Also:
- Site now recommends `npx impeccable skills update` everywhere
instead of `npx skills update`
- Direct download path now re-applies prefix after updating
- Runs cleanup after download to strip deprecated stubs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add max-width: 56ch to install-step-body so long descriptions
don't run edge to edge
- Rewrite FAQ update answer as a scannable list instead of dense
paragraphs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Delete source/skills/ directories for deprecated skills (arrange,
normalize, onboard, extract, frontend-design, teach-impeccable).
The cleanup script handles migration; stubs are no longer needed.
- Add "npx skills update" command to the Stay Updated install section
- Rewrite FAQ update answer: lead with npx skills update, add
troubleshooting for failed updates (re-install + run /impeccable)
- Run cleanup script in `npx impeccable skills update` before
delegating to npx skills update, preventing failures from
deprecated entries in skills-lock.json
- Run cleanup script after `npx impeccable skills install` to remove
leftover files from previous versions
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Version bump across package.json, plugin.json, marketplace.json
- Changelog entry for v2.1 in index.html
- Hero version link updated
- Added <post-update-cleanup> section to impeccable SKILL.md that
detects and removes leftover files from renamed/merged skills
(arrange, normalize, onboard, extract, frontend-design,
teach-impeccable). Verifies files contain "impeccable" before
deleting to avoid touching unrelated user skills. Self-deletes
after first run so it only executes once per update.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Clarify that /impeccable craft runs /shape internally (not the other way around)
- Add three-mode documentation (freeform/craft/teach) to /impeccable page with anchor links
- Add sidebar sub-links for /impeccable craft and /impeccable teach
- Fix hallucinated npx impeccable live description in tutorial and visual-mode page
- Remove nonsensical "Do not skip the independent part" from critique tutorial
- Make Step 4 less prescriptive (users can fix all at once or one-by-one)
- Improve CLI and browser extension install copy with specific features and use cases
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extension is now live on the Chrome Web Store. Replace all
coming-soon placeholders with install links on the homepage,
visual-mode page, and overlay tutorial.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Call out the frontend-design to impeccable rename on its own (and the
/teach-impeccable to /impeccable teach move), and reframe the /shape
bullet to cover both /shape and /impeccable craft as the new ways to
create with Impeccable.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Drop the metric-heavy framing and lead with the user-facing wins
(font/color diversity, design quality, Codex support) plus a brief
nod to the eval framework and anti-attractor technique.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tightened the v2.0 changelog on the homepage. Same information density,
fewer words, no em dashes, and dropped what does not concern users.
- Skill rewrite bullet: same numbers, shorter framing.
- Detection engine bullet: dropped the 'hard-to-hit cases that slip
past regex-only scanners' flourish at the end.
- CLI bullet: collapsed parenthetical clauses into short phrases.
- Chrome extension bullet: replaced the em dash with a colon.
- /critique bullet: tightened.
- /shape bullet: replaced the em dash with a period break.
- "Rebuilt site and docs" renamed to "New docs site" and trimmed to
just what users experience (top-level sections, skill pages,
tutorials, rule cards). Dropped the 'mobile experience overhauled'
line — implementation detail, not a user-facing feature.
- Licensing bullet: renamed to 'Apache 2.0 throughout'.
The 'In the wild' section at the bottom of /anti-patterns was
mischaracterizing synthetic fixtures as real examples and was buried
deep in a taxonomy of detection rules. The specimens belong somewhere
that frames them as what they actually are: live pages you can click
into to experience Visual Mode. Split them off into a new top-level
page that also finally gives Visual Mode first-class treatment.
- New /visual-mode page, top-level nav item, single-column layout (no
sidebar). Structure:
1. Editorial header with an "Live detection overlay" eyebrow.
2. Live iframe embed of visual-mode-demo.html inside mac-window
chrome, same preview component the homepage uses.
3. "Three ways to run it" section with three method cards:
- /critique runs the overlay inside its browser pass
- `npx impeccable live` starts a standalone overlay server
- Chrome extension, marked coming soon, with a cream bg
4. "Try it live" gallery of the 11 synthetic specimens as
clickable cards. Each links to /antipattern-examples/{id}.html
where the detector script is already injected so the reader
lands on a live overlay.
- scripts/build-sub-pages.js: new renderVisualModeMain(); visualMode
added to outDirs; generator loop writes /visual-mode/index.html.
- server/index.js: new /visual-mode route serving the generated file.
- Top nav on every page gains 'Visual Mode' between Anti-Patterns
and the GitHub pill. Updated the partial + all 4 hand-authored
HTML pages.
- .gitignore adds public/visual-mode/.
- /anti-patterns: 'In the wild' section and its TOC entry removed.
Replaced with a one-line pointer at the end of the lede: "Want to
see them live on real pages? Try Visual Mode." GALLERY_ITEMS stays
in the catalog file (now used by /visual-mode only).
- public/css/sub-pages.css: new .visual-mode-page-body + .visual-mode-*
classes. Ports the mac-window chrome (dots + mono title) from
main.css, adds three-card method grid, and reuses the existing
.gallery-card styles for the specimen list.
Clean up a few em-dashes in the catalog (block comments + one visible
visual example) so the build-time validator stays clean.
Server restart required to pick up the new /visual-mode route.
Two fixes from the review.
1. Rule id chip hidden. The internal slugs (e.g. 'border-accent-on-rounded')
are not useful to readers, only to detector code. Drop the
.rule-card-id element from the card head entirely. The DOM id on
the article stays so rules can still be anchor-linked.
2. Merge /gallery into /anti-patterns and drop 'Gallery' from the nav.
'Gallery' in the top nav reads as 'things built with impeccable'
when it is actually a curated collection of AI-generated UI in the
wild — the complement to the rule catalog above.
- Add GALLERY_ITEMS to content/site/anti-patterns-catalog.js
(11 entries, same ids and copy as the old gallery.html)
- Render a new 'In the wild' section at the bottom of
/anti-patterns with a card grid of the 11 specimens, each linking
to its standalone live example under /antipattern-examples/{id}.html
- New .gallery-card CSS: square thumbnail, italic display title,
charcoal body, hover lifts the card and tints the title accent
- Add an 'In the wild' entry to the anti-patterns TOC sidebar so
readers can jump to it
- Drop the 'Gallery' link from the top-level nav in the shared
header partial and the 4 hand-authored HTML pages. The old
/gallery route still serves its page directly (for bookmarked
links), but the nav no longer advertises it and the gallery page
itself now marks Anti-Patterns as the active nav item.
Expands the v2.0 entry from 5 flat bullets to 9 grouped highlights
and surfaces the additions the existing entry missed: the data-driven
skill rewrite (validated against the internal eval framework with
concrete per-niche metrics), the Chrome DevTools extension, the
rebuilt site and docs, /critique's persona sub-agents, Rovo Dev
support, and Apache 2.0 unification. Each item leads with a bold
label so the list stays scannable despite the length.
Hero version link tightened to signal the three most visible pieces
of the release (detection engine, Chrome extension, data-driven
skill) instead of just the detector.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two small-to-medium improvements bundled together.
1. Copy buttons on every rendered code block.
- render-markdown.js: wrap each fenced code block in a .code-block-wrap
container and emit a <button class="code-block-copy" data-copy="...">
alongside it. Button text is set via CSS ::before content so the
'Copy' / 'Copied' label is a single toggle class (.is-copied).
- render-page.js: 12-line inline script at the end of the body wires
a delegated click handler that calls navigator.clipboard.writeText
and flips .is-copied for 1.5s.
- sub-pages.css: button styles matching the dark terminal palette,
hidden until you hover the code block, accent-colored success state.
2. Merge Skills and Tutorials under a single Docs nav item.
- Rename the Skills nav link to 'Docs' in every header (partial +
4 hand-authored pages). Drop the separate Tutorials nav item; it
now lives inside Docs. Anti-patterns stays as its own top-level.
- scripts/build-sub-pages.js: replace renderSkillsSidebar and
renderTutorialsSidebar with a unified renderDocsSidebar that shows
every skill category followed by a Tutorials group. Takes a
current descriptor of shape { kind: 'skill'|'tutorial', id|slug }
so both skill detail and tutorial detail pages can mark the active
row. activeNav on every /skills/* and /tutorials/* page is now
'docs'; the shared site header's data-nav matches.
Verified: /skills/polish and /tutorials/getting-started both render
with the unified Docs sidebar (all 21 skills grouped by category +
both tutorials as a final group). The Docs nav item is aria-current
on both. Copy buttons appear on every fenced code block and toggle
to 'Copied' when clicked.
Builds on the /skills overview landing. Every skill detail page now lives
inside the same sticky-sidebar shell, with the active skill marked via
aria-current and pulled out of the list with a 2px accent border.
- scripts/build-sub-pages.js: detail pages now wrap the .skill-detail
body in wrapInDocsLayout() and pass currentSkillId into the sidebar
renderer so the active row is marked
- public/css/sub-pages.css sidebar pass:
- Narrow from 260px to 200px (was way too wide for the content)
- Drop the redundant "Skills" label at the top (it was visually
competing with the category titles); keep the node for a11y via
visually-hidden styling
- Group titles shrink to 0.625rem mono uppercase in --color-ash so
they read as quiet signposts, not headings
- Tighten item line-height to 1.5 and vertical padding to 3px
- Replace the box-shadow inset accent with a border-left accent on
the active item, leaving it visually pulled left
- Simplify .skill-detail sizing so it works inside .skills-main
without its own max-width / padding
- Ban em dashes in user-facing copy everywhere:
- Rewrite 9 copy lines in index.html, 2 title tags in gallery.html,
inline category descriptions, the /skills overview lede + how-to,
two skills-generator comments, one aria-label, and the page titles
for Skills and skill detail pages
- New validateNoEmDashes step in scripts/build.js scans content/site,
public/*.html, and the sub-page generator sources. Build fails on
any — or — in user-facing copy. Uses commas, colons, periods,
or parentheses instead
Build green: all 26 HTML entrypoints bundle cleanly, all four hand-authored
pages retain the shared site header, anti-pattern rules still match
SKILL.md, zero em dashes.
- Kill double underlines on nav items and brand: scope '.site-header a
{ text-decoration: none }' more specifically so the page-level 'a'
rule in main.css can't bleed through
- Add an inline SVG logo mark next to the 'Impeccable' wordmark (reuses
the favicon.svg glyph, inlined so Bun's HTML loader doesn't try to
bundle '/favicon.svg' from a non-relative path)
- Add a subtle GitHub star pill (icon + 17k + small star) at the far
right of the header; replaces the bare 'GitHub' nav text link
- Remove the duplicate .github-link floater from the hero on the landing
page; the header pill is the single place for the stars signal now
- Mobile: stop nav items from wrapping mid-word; lower the breakpoint
to 820px; enable horizontal scroll with a mask fade on the right;
hide the 'Home' link on mobile (the brand is already the home link);
hide the brand wordmark below 480px (logo glyph alone); hide the 17k
label inside the github pill on mobile (keep the icon + star)
Every hand-authored HTML page now carries the same sticky top nav:
Home / Skills / Anti-Patterns / Tutorials / Gallery / GitHub. The three
future sections (skills, anti-patterns, tutorials) will land behind
these links in subsequent commits.
- Add <header class="site-header"> with a <!-- site-header v1 --> marker
to index, cheatsheet, gallery, privacy
- Each page links public/css/sub-pages.css so it picks up the shared
header styling (sticky, backdrop blur, accent-underlined current item)
- Gallery: drop the inline .site-header/.header-brand/.header-nav
definitions that predate the shared component (class names conflicted)
- Cheatsheet: restructure the page title into .cheatsheet-page-header
so it doesn't collide with the new <header class="site-header">; move
the page container max-width/padding off <body> onto .cheatsheet-page-header,
main, and footer so the shared sticky header spans the full viewport
- Privacy: full styling refresh using sub-pages.css tokens + a small
inline block for the page body typography
- Add a validateSiteHeader step to scripts/build.js that fails the build
if any of the four pages drops the marker
- Add /privacy route to server/index.js so extensionless URLs work
All four built pages pass the marker check; dev server serves all four
with 200 and the shared header.
- Restructure install section into a split primary card with the
recommended path on the left and other install methods on the right
- Drop the prefix toggle UI; bundle name is now baked into data-bundle
- Balance the Stay updated step as paired Substack iframe + X follow card
with matching height, border, and treatment
- Pair Changelog and FAQ side-by-side on desktop with a centered divider
and shared border-top; section nav highlights both when in view
- Tone down the Visual Mode demo by removing side-tab borders, stacked
card icons, and tiny body text so the overlay reads cleanly
- Refine the Chrome extension callout: drop the pill badge, use an
editorial eyebrow above the title, enlarge the thumbnail
- Exclude private evals/ directory from version control
The Visual Mode section had three competing cards in the right column
(25 deterministic checks, Three ways to use it, Get the Chrome extension)
all wrapped in bordered/backgrounded containers. The live detection
overlay iframe on the left is the visual anchor for the section — the
right column should be quieter editorial blocks, not three cards
fighting for attention.
Layout changes
- Strip card chrome from .visual-mode-feature: no padding, background,
or border-radius. Just an eyebrow label + paragraph in editorial flow.
- Strip card chrome from .detection-callout: no padding, background,
border, border-radius, or hover-transform theatrics.
- Bump .visual-mode-details gap from spacing-md to spacing-xl so the
three blocks breathe with editorial space instead of feeling stacked.
- Bump body text from 0.8125rem to 0.9375rem for readability without
the card padding.
Extension callout
- Add extension-detection.png — a tight 600×508 crop of the Chrome
extension's DevTools panel showing detected anti-patterns ("AI color
palette", "Overused font", "Quality issues", "Low contrast text").
Reads at thumbnail size and clearly shows the extension UI in action.
- Whole callout is a single anchor (entire row clickable).
- 88×88 image thumbnail on the left with a subtle border that shifts
to accent on hover.
- NEW eyebrow stacked above the "Get the Chrome extension →" CTA, both
left-aligned next to the thumbnail.
The result: the iframe carries the visual weight, the right column
becomes a quiet editorial sidebar, and the extension CTA gets just
enough visual punch (the thumbnail) without competing with the demo.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The CLI command `npx impeccable detect src/` was promoted in the
"New!" callout but it scans static source files — that's a separate
feature, not visual mode. Replaces it with a "Get the Chrome
extension" CTA which is the actual way users get visual mode in
their browser.
Also updates the lead text to drop the /critique-specific framing
and reframes the second feature blurb to mention all three usage
modes (Chrome extension, /critique embed, npx impeccable live).
The .detection-cmd class is restyled from a code-block-with-arrow
to a proper link/button with hover state, since it's now a CTA
rather than a shell prompt.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The previous footer split into two tiers with four different
interactive styles (plain underlined links, accent inline links,
round icon buttons, and pill CTAs with arrows). The hierarchy was
inverted — the loudest elements (Blog and Newsletter pills) were
secondary author plugs, while the actual primary nav was buried
as quiet underlined text.
Collapse to a single horizontal row with three groups:
- Impeccable wordmark anchored left
- 6 nav links centered in the middle column (auto / 1fr / auto grid)
- "Created by Paul Bakaus" + X + LinkedIn icons anchored right
Removed:
- Blog and Newsletter pill buttons
- Two vertical dividers between author elements
- Horizontal divider between the two former tiers
- The 36×36 round social-button background fill on hover
- Persistent underlines on all footer links
Interactive styles consolidated from 4 down to 2: plain text links
(nav + author credit) and inline icon links (socials). Both use the
same color → accent hover transition.
Mobile breakpoint reworked to stack the three groups in a single
centered column at 900px and below.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Hero demo card no longer uses <h3> for its title, fixing the
h1 → h3 skip in the document outline. The "after" card now uses
<p class="impeccable-title"> matching the structure of the
corresponding "before" slop-card (which already used a <div>).
- Constrains .changelog-items and .faq-answer to max-width: 70ch so
long bullet points and FAQ paragraphs don't exceed comfortable
reading length (was hitting ~135 chars/line).
- Bumps the destructive-action warning text in the /clarify command
demo from #a16207 to #854d0e on #fef3c7, lifting the contrast from
4.4:1 (just below WCAG AA) to ~6.4:1.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
A new icon-tile-stack detection (the canonical AI feature-card with a
small rounded-square icon container above a heading), backed by a
two-column TDD fixture, plus a single-source-of-truth design that ties
the engine to the impeccable skill so they can no longer drift silently.
Detection
- New icon-tile-stack rule (slop): heading's previousElementSibling is
a 32–128px rounded-square element with a non-transparent background
or border, contains an svg/icon-i child, and sits above (not next to)
the heading. Excludes round avatars, wide thumbnails, side-by-side
layouts, tiny icons, and hero images.
- Two-column fixture convention: a single icon-tile-stack.html with a
flag column (4 cases) and pass column (6 cases), with snippet-text
matching used by the fixture test.
Single source of truth
- Each ANTIPATTERNS entry can now declare skillSection + skillGuideline.
18 of 25 rules carry these fields; the build's new
validateAntipatternRules() in scripts/build.js fails if any declared
skillGuideline isn't found verbatim in the right SKILL.md section.
- scripts/build-extension.js now includes the description field in
extension/detector/antipatterns.json (it was previously dropped).
- The existing count validator was promoted from warn to error so
command count drift fails the build the same way detection drift does.
Impeccable skill DON'Ts
- Added 4 new top-level DON'Ts that target real default AI behavior:
single-font, flat-type-hierarchy, all-caps-body, line-length.
- Cut 7 new DON'Ts I had drafted (tight-leading, tiny-text, wide-tracking,
justified-text, low-contrast, cramped-padding, skipped-heading) because
they teach things every model already knows from CSS/a11y basics. The
detector still catches all of them.
Stale count cleanup
- 22 commands → 21 across 17 references in HTML, README, NOTICE, AGENTS,
plugin.json, marketplace.json (left over from the validate skill removal).
- Dropped the hand-coded "212 design guidelines" marketing copy on the
homepage, which never mapped to any real count.
Sub-agent
- New private .claude/agents/anti-patterns.md captures the full TDD
recipe, schema, plug-in points, jsdom constraints, and pre-commit
checklist so future sessions can add rules end-to-end without
re-investigating the wiring.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Remove redundant "Commands in Action" heading, replace with subtle hint
- Fix double spacing between section lead and periodic table
- Tighten grid gaps for more cohesive layout
- Update GitHub star count from 13.3k to 16k
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Replace freelance "Work with me" with "Work with us" for Renaissance Geek
- Update contact email to paul@renaissance-geek.ai
- Simplify FAQ: everything is Apache 2.0
- Remove terminal license labels and tip button
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merges the impeccable-detect CLI repo (pbakaus/impeccable-cli@831a6cc)
into this repo. The BSL-1.1 license that motivated the split is gone;
everything is now Apache 2.0.
- Add bin/, src/, detection tests and fixtures from CLI repo
- Merge package.json: name → "impeccable", add bin/exports/files fields
- Internal refs now read from local src/ instead of node_modules/
- Update SPDX headers, NOTICE.md, CLAUDE.md, FAQ, npm README
- Add prepack/postpack scripts for CLI-focused README on npm
- Remove terminal license labels (no longer needed)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Shows "Apache 2.0" and "BSL-1.1 · Free for individuals and small teams"
right-aligned in the glass terminal title bars.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Rename /craft skill to /shape and make it planning-only (no code output)
- Add /impeccable craft sub-command that calls /shape, loads references,
builds with visual iteration until delightful
- Replace all " -- " (em dash substitutes) with proper punctuation across
all skill files and index.html
- Move v1.6 changelog entry to "View older releases" section
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Simplify the licensing FAQ (no more CLI-calls-engine indirection).
Merge v2.0.0 and v2.0.6 changelog entries into one v2.0 release note
covering the full detection engine, CLI, framework support, and critique
overhaul.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The CLI and detection engine now live in pbakaus/impeccable-detect
(published as 'impeccable' on npm, BSL-1.1). This repo is purely
Apache 2.0: skills, prompts, website, and build system.
- Remove bin/ (CLI moved to CLI repo)
- Remove README.npm.md (moved to CLI repo)
- Remove @impeccable/detect dependency, add impeccable dependency
- Set package.json to private (no longer published to npm)
- Update all references from @impeccable/detect to impeccable
- Update CLAUDE.md, NOTICE.md, FAQ, and changelog
- Rebuild all provider skill distributions
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build system now computes authoritative counts from source (22 commands,
24 detection rules) and warns about mismatches in HTML, README, plugin
configs. Generates public/js/generated/counts.js for frontend use.
Fixed 15 stale references across index.html, cheatsheet.html, README.md,
NOTICE.md, AGENTS.md, plugin.json, and marketplace.json. Changed all
"20 commands" to "22", "25 rules" to "24". Fixed v1.6.0 changelog date
(was March 24, after v2.0.0's March 20; now March 18).
Changelog entries are excluded from validation since historical counts
were correct at time of release.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace the sliding accordion with a 3D card stack for Gallery of Shame
(bottom-right deck offset with scroll/button nav). Patterns now use clean
pill tabs with single-column Don't/Do layout in a white container.
Also scaffolds two new skills: /validate (fast visual validation after UI
changes) and /craft (guided feature design through user interview).
Fixes detection count from 25 to 24, changes badge from "Deterministic"
to "New!".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Shrink fisheye list to 400px and vertically center it so items align
with magazine spread content area
- Sharpen fisheye mask gradient for cleaner edge fade
- Prevent spread-flow ("leads to" etc.) from wrapping to multiple lines
- Sort fisheye/spread commands by category order instead of arbitrary
- Add beta badges to fisheye items
- Remove border-right on spread-identity and border-top on demo caption
- Add "Teach it your design" as step 2 in Get Started section
- Make spread-command-name nowrap, remove word-break/hyphens
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Update lead text to mention skill + commands + CLI
- Add CLI "detect" element (Dt) to System category in periodic table
with dashed border, CLI badge, and hover tooltip
- Fix tooltip clipping (overflow: visible on container)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Replace tabbed pattern viewer with animated horizontal disclosure
(inspired by jh3y/XJWNMOO): CSS Grid column transitions, hover to
expand, rotated vertical labels, icon anchored at bottom
- Don't/Do toggle in each panel (defaults to Don't)
- Gallery of Shame as 2-column thumbnail sidebar beside the disclosure
- Detection callout as horizontal strip below
- Responsive: stacks at 1060px, gallery becomes 3-col grid
- Remove all em dashes from anti-pattern text (AI slop tell)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major skill consolidation for v2.0:
- Rename source/skills/frontend-design/ to source/skills/impeccable/
with user-invocable: true and argument-hint: "[teach]"
- Fold teach-impeccable body into impeccable as "Teach Mode" section,
activated via /impeccable teach
- Create deprecation shims:
- frontend-design: redirects to /impeccable
- teach-impeccable: redirects to /impeccable teach
- Update all 16 skill cross-references from {{command_prefix}}frontend-design
to {{command_prefix}}impeccable and {{command_prefix}}teach-impeccable to
{{command_prefix}}impeccable teach
- Update CLI sentinel detection to use 'impeccable' (with teach-impeccable
as legacy fallback)
- Update build system readPatterns() path and EXCLUDED_FROM_SUGGESTIONS
- Update all public files (data.js, cheatsheet, index, viz, demos)
- Update all documentation (README, NOTICE, AGENTS, plugin.json)
- Update all test expectations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merges 54 commits from main including factory-based build system, Trae support,
improved skill descriptions, and security hardening. Consolidates the critique
skill to combine v2.0's sub-agent architecture and automated anti-pattern
detection with main's Nielsen heuristics scoring, cognitive load assessment,
persona-based testing, and structured follow-up workflow. Fixes browser detector
build to create target directory after skill sync.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>