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735a0f4e4f98ae92a6a628c5907421815b592401
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Commits
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735a0f4e4f |
chore(skill): bump to v3.1.0 + changelog
Minor bump because the changes since v3.0.7 are genuinely additive: - Native subagent cross-compile pipeline and the Codex impeccable_asset_producer agent (Codex-only by design). - Critique persistence: per-target snapshots, ignore.md, polish reads matching snapshot as additional signal. - Codex-specific image flow extracted to reference/codex.md with the palette-first gate; craft.md is leaner for non-Codex. - Detector: body-text-viewport-edge rule (29 total), OKLCH/var-resolution and anchor-inherit FP fixes. - Brand register: inverse test and cultural-symbol palette guardrail. - Shape gates restored where weakening had crossed the line (image-gen announcement, explicit brief confirmation). Hero version link and full-history block updated. Manifests and harness SKILL.md frontmatter all on 3.1.0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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c32daaf3b0 |
fix(site): update GitHub star count to 27k
Live count via GH API is 27,337. Bumps the shared Header component's visible label and aria-label from 24k → 27k. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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e7e923c4ef |
Skill + craft cleanup, detector hardening, native subagent pipeline (#152)
* skill: drop quality tiers, keep the real brand-craft guardrails Codex's craft/brand pass introduced fast/ship/showpiece "quality bars" plus brand-specific build gates, asset ledgers, sub-agent review, and self-graded fallback labels. In practice those tiers became escape hatches rather than craft pressure: the final output should always be 10/10, and the real decision points are splashiness and maximalism, not quality. Removed: - All quality-bar / showpiece / fast / ship framing in shape.md and craft.md - Standalone Brand Direction (#4) and Asset Requirements (#10) sections in shape's brief; renumbered back to 1-10 - The Brand hard rules section in brand.md (folded its real prohibitions into the existing Imagery and Brand bans sections) - Brand-specific build-gate item, mock-fidelity bullet, production-bar bullet, present-step bullet in craft.md - Asset ledger ceremony in craft Step 4 - Review-only sub-agents and "self-reviewed fallback, not independently validated" machinery in craft.md and polish.md - The For brand surfaces, assess hard failures subsection in polish.md and the brand checklist row - tests/brand-showpiece-reference.test.mjs (and its package.json wiring) Kept (the real nuggets): - Asset-substitution prohibition: image-led briefs ship real/generated assets or canvas/SVG/WebGL, not generic CSS panels, cards, bullets, or copy - Repeated tiny uppercase tracked kicker labels as a brand ban - Detector/QA output is defect evidence only, never proof of quality - "What visual assets are real content here?" discovery question - Inspect each major section individually for brand and long-form work - repeated-section-kickers detection rule + fixture - CLI improvements (JSON to stdout, -json/-fast aliases, severity field) - critique.md: npx impeccable detect --json fix Harness output dirs refreshed via bun run build. Full test suite (186) passes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strip gate ceremony; require shape pause; allow compact briefs The setup gate table and IMPECCABLE_PREFLIGHT banner pushed every craft run through ritual restatement (PRODUCT.md → original prompt → round 1 → round 2 → 70-line "confirmed brief" → critique → summary, all saying the same thing). Replaced with imperative prose that still demands the same work but skips the user-facing telemetry. Specifically: SKILL.md - Drop the Setup gate table and IMPECCABLE_PREFLIGHT banner. - Keep the imperative steps explicitly: load context, identify register and load brand.md or product.md, AND load the matching command reference (craft.md / shape.md / etc.) when a sub-command is invoked. The command-reference step is non-negotiable; without craft.md loaded the agent skips the shape-and-confirm pause. craft.md - Drop the Build Gate / Craft Contract formal sections; replace with one paragraph stating prerequisites. - Step 1 explicitly requires ending the response after presenting the shape output; the user must confirm before any code lands. Allows a compact 3-5 bullet brief when the prompt + PRODUCT.md already pin direction (full 10-section structure reserved for genuinely ambiguous tasks). - Step 3 image gate skips silently when image generation isn't natively available; no user-facing announcement. - Step 6 explicitly legitimizes "first pass clean, shipping" as a valid endpoint and bans inventing fake defects to demonstrate iteration. shape.md - Cap discovery at 1 round by default; second round only when first leaves material gaps. - Adds an "assert-then-confirm, not menu-with-escape" rule: when PRODUCT.md and the prompt make one option obvious, name it and ask for confirm or override instead of enumerating "Restrained / Committed / Or something else?" as a real choice. - Phase 2 brief has two forms now: compact (default for clear briefs) and full structured (genuinely ambiguous). Open Questions can't double as leading-with-Recommend; if you'd write "Recommend: X", decide X. - Image gate same as craft.md. Validated end-to-end with a Haiku skill-on observability run: agent loads craft.md plus the brief's recommended implementation refs, pauses for one productive question (accent color, trace fidelity, CTA), and ships an artifact with zero side-tab violations vs. the original v1 baseline. Cost trades up modestly for that quality. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md Step 6: Reading the screenshot is the inspection, not taking it A v4 eval run took 4 targeted screenshots (hero, mobile, tablet, query-section) and then never Read any of them back. The agent treated browser_screenshot itself as "I inspected" and shipped without the multimodal feedback loop ever closing. Detector caught the resulting slop (5+ side-tab violations) on adjacent runs that did the same thing. Step 6 now spells out the pattern explicitly: take the screenshot, then Read the resulting PNG so its image content enters the conversation as multimodal input, then critique what you actually see in the image. With a check: "if your critique could have been written without looking at the image, you didn't look at the image." Validated with v5b: agent took 6 screenshots, Read all 6 back, and shipped with zero detector findings (vs the previous greenfield runs that hit 1-12 findings each). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft + brand: framework foundation, build-pipeline respect, image verification Three closely-linked additions surfaced by an eval-harness session investigating why the agent always shipped flat single-file HTML and zero imagery on greenfield brand briefs. 1. craft.md gains a new Step 0 "Project Foundation" before Shape. Detects existing framework / component library / icon set and uses what's there. Greenfield: ask the user via AskUserQuestion with sensible defaults framed by the brief (Astro for content/ brand sites, SvelteKit/Next/Nuxt for app surfaces, single index.html only for one-shot demos). Skipping the framework decision and writing flat HTML "to satisfy the spec" produces work that reads as a 2018 prototype regardless of visual quality. 2. craft.md Step 5 production bar gains two bullets: - Respect the build pipeline. Edit source files and run the project's `npm run build`; do not write to build/ / dist/ / .next/ directly with cat/heredoc/Bash redirects. Bypassing the pipeline skips asset hashing, image optimization, code splitting, and CSS extraction. - Verify external image URLs before referencing them. Use an image-search MCP, web-fetch tool, or browser if available; guessed photo IDs ship as broken-image placeholders. 3. brand.md "Imagery" section: - Generalizes the Unsplash URL guidance to "verify URLs before referencing them" with a hierarchy: image-search MCP > web-fetch > confidence-restricted manual selection > fewer photos. - Tightens the tech/dev-tool exception. Old line "zero imagery can be correct" gave models a permission slip. New framing keeps the underlying truth (typography + code + diagrams primarily carry voice) but raises the floor: imagery still earns its place when it serves the brief, and skipping it requires naming the typographic/diagrammatic move that's carrying the visual weight instead. "Zero imagery is the failure mode of laziness, not restraint." Eval-harness corpus that prompted this: 19/19 brand landing tasks shipped 0 images each, including ones where Opus had taste enough to break the dev-tool color default lane. The skill needs to teach both halves of the decision; the harness shouldn't have to nudge. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * detector: body-text-viewport-edge rule + OKLCH/var-resolution + anchor-inherit FP fixes New rule: body-text-viewport-edge flags body paragraphs that render flush against the left/right viewport edges (no container padding). Tested via the new tests/fixtures/antipatterns/body-text-viewport-edge.html fixture (3 flag cases, 5 pass cases) and the test in detect-antipatterns-browser. False-positive class fixes — all jsdom-mode only (real browsers resolve the cascade correctly so these gates stay inert there). Five related gaps that compounded into ~14× spurious contrast findings on Tailwind v4 pages with OKLCH color tokens: • OKLCH parser. jsdom returns the literal "oklch(...)" string from getComputedStyle; the detector now converts to sRGB via Björn Ottosson's matrices. Handles Tailwind v4's compact minified form "oklch(21.5%.02 50)" (no space after %). • var() resolution. resolveBackground + checkElementColors now accept the existing customPropMap and parse `var(--color-paper)` etc. as proper RGB via the new parseColorResolved helper. • bg-color before bg-image. The old order bailed on any gradient ancestor before checking for a solid background-color underneath, causing the body's decorative paper-grain gradient to be measured against instead of the page's actual `bg-paper` cream. • body/html-level gradient → white fallback. When the only opaque ancestor we can read is body/html with a gradient overlay (and jsdom can't decompose `background: var(--paper) gradient` to extract the solid color), return white instead of falling through to resolveGradientStops — which was picking up paper-grain noise colors and using them as the bg. • Anchor-inherit workaround for jsdom :link UA specificity. Tailwind v4's preflight declares `a { color: inherit }` (0,0,1). jsdom's UA stylesheet has `:link { color: blue }` at (0,1,1) and wins the cascade. Real Chrome wraps :link in :where() (0,0,0) so the page rule wins. When the page declares the inherit rule AND we see jsdom's default `rgb(0,0,238)` on an anchor, walk to the nearest non-anchor ancestor and use its color. • Alpha-fallback safety gate. When text has alpha<1 AND we couldn't find an opaque ancestor (effectiveBg null), skip the contrast finding. Covers any remaining FP class the deeper fixes miss. Verified end-to-end against an Opus iter-1 artifact on Tailwind v4 with 14 cream/cream FPs + 2 blue-link UA FPs before; 0 findings after, while the color.html fixture's 12 real low-contrast cases continue to flag (verified via direct detectHtml calls). cli/engine/detect-antipatterns-browser.js is the generated browser distribution — regenerated from .mjs via scripts/build-browser-detector.js (no manual edits to the generated file). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md: tighten verbose passages, de-codex Step 6, cut redundancies Cumulative reduction: 218 → 155 lines (-29%). Step 0: drop the "Why this matters" paragraph at the end. The body of Step 0 already makes the framework-pick point; the paragraph just re-explains it with extra rhetoric. Step 1: replace the 4-sentence "you must end your response" block with a single line. The original said the same thing three different ways. Step 3: trim the conditional / defensive scaffolding (Purpose subsection, "do not skip because the eventual UI is semantic..." paragraph, duplicated approval-loop guidance). Mock fidelity inventory preserved. Step 4: drop the "keep UI text semantic" sentence; it duplicates Step 5's "Semantic first" rule. The rasterized-vs-semantic decision rule stays. Step 5: tighten each production-bar bullet to bold-lead + specifics format. All 15 rules preserved (real content, mock ingredients, semantic first, spacing/alignment, typography, state coverage, interaction quality, icon set, build pipeline, image URL verification, optimized imagery, premium motion, maintainability, technical cleanliness, ask-when-uncertain). Step 6: rewrite around "look at what you built like a designer would — your eyes are whatever the harness gives you." Drops Codex-specific "In Codex, use browser-use" bias. Drops the verbose 3-step Read pattern (condensed to one sentence). Drops the 1-8 numbered checklist (replaced by a tight paragraph). Keeps the load-bearing rules: read the PNG, don't fabricate iteration, mock fidelity reference, exit bar = studio defensibility. Step 7: drop the closing "Iterate based on feedback. Good design is rarely right on the first pass" preachy filler. All em-dashes converted to semicolons / colons / periods to satisfy the skill prose validator. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * build: native subagent pipeline + Codex-only asset producer Adds an agent cross-compile pipeline alongside the existing skill pipeline. Sources live at skill/agents/*.md; providers that declare agentFormat (codex-toml, claude-md) emit native subagent files. An optional providers: <list> field on an agent gates which harnesses get a copy; default (no field) ships everywhere. The impeccable-asset-producer agent is opt-in to Codex only. It's useful for Codex's native image generation path and is untested elsewhere; Claude has no native image gen anyway. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * brand: inverse-test + cultural-symbol palette guardrail Two additions to the brand register reference: - Inverse slop test: describe the page the way a competitor would describe theirs. If that sentence fits the modal landing page in the category, restart. - Palette guardrail: when a cultural-symbol palette is the obvious pull, reach past it. Let cultural reading come from typography, imagery, and copy. Harness mirrors regenerated; some also catch up to the image- verification paragraph from |
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e587004ee4 |
Refactor: cleaner top-level directory structure (#138)
* refactor(content): merge content/site/ into site/content/ Phase 1 step 1 of the directory restructure. The dual content tree was called out in CLAUDE.md as cleanup; both trees were already in sync except for anti-patterns-catalog.js, which moves to site/data/. - Delete content/site/skills/ and content/site/tutorials/ (duplicates of site/content/, which is what Astro's content collection actually reads). - Move content/site/anti-patterns-catalog.js -> site/data/. - Update scripts/lib/sub-pages-data.js and scripts/build.js to read from site/content/ and site/data/. - Drop content/site/ from validateProse target list (site/content was already there). - Rewrite the "Two content trees" section in CLAUDE.md as a single-tree pointer; update stale dev-server text mentioning the deleted server/index.js. Tests: 186/186 pass. Skills build: clean. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(skill): rename source/skills/impeccable/ -> skill/ Phase 1 step 2 of the directory restructure. The path was redundantly nested ("source/" wrapper plus "skills/impeccable/" — singular content hidden behind the plural). Collapses to flat skill/SKILL.md + skill/reference/ + skill/scripts/. - Move source/skills/impeccable/ -> skill/. - Rewrite scripts/lib/utils.js readSourceFiles(): drop the multi-skill iteration (CLAUDE.md commits to a single user-invocable skill); read skill/SKILL.md directly. - Update scripts/build.js, scripts/generate-og-image.js, and the sub-pages data layer to point at skill/. - Update tests/lib/utils.test.js: drop the "multi-skill" and "dir-name fallback" cases, update single-skill paths to skill/. - Update tests/build.test.js similarly: drop "multiple skills" integration test, update paths. - Update non-glob path joins in tests/framework-fixtures.test.mjs, tests/live-e2e/session.mjs, tests/live-e2e/agents/llm-agent.mjs, tools/live-loop.mjs. - Update prose/text references in CLAUDE.md, AGENTS.md, DEVELOP.md, README.md, scripts/lib/sub-pages-data.js, bin/commands/skills.mjs, site/data/anti-patterns-catalog.js, site/pages/docs/[...slug].astro, docs/adr-live-variant-mode.md, docs/plans/. Eval framework note: the separate impeccable-evals repo reads ../impeccable/source/skills/impeccable/ and needs a coordinated rename to ../impeccable/skill/. Tests: 186/186 pass. Skills build: clean. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor: rename docs/ -> notes/ Phase 1 step 3 of the directory restructure. The internal docs/ dir (ADRs and plans) clashed with the site's /docs route. Renaming it "notes/" makes the difference unambiguous: notes/ is project-internal process, /docs is the user-facing route under site/pages/docs/. No code references the dir; the rename is a clean git mv. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(site): move public/ under site/public/ Phase 2 step 4 of the directory restructure. Public assets and the Astro publicDir now live alongside the rest of the site, so site/ is fully self-contained for static content. - git mv public site/public. - astro.config.mjs: add publicDir: './site/public'. Astro defaults to ./public at the project root, so the override is required. - scripts/build.js: write generated _data, _headers, _redirects, _routes.json, and js/detect-antipatterns-browser.js into site/public/. Also delete the dead _REMOVED() Bun static-site builder (replaced by Astro at #130; the placeholder no longer earns its keep). - scripts/build.js validateProse: replace the stale public/index.html reference (deleted at the Astro migration) with site/pages/index.astro in the count-validation file list, restoring homepage drift detection. - scripts/generate-og-image.js: write OG image into site/public/. - scripts/screenshot-antipatterns.js: read examples from + write screenshots to site/public/antipattern-{examples,images}/. - scripts/lib/sub-pages-data.js: load command demos from site/public/js/demos/commands. - .gitignore: rename the public/* generator-output entries to site/public/*. - CLAUDE.md: refresh CSS/data-file paths (still pointing at the old pre-Astro public/css/ + public/js/ tree), point the changelog and command-add checklists at site/pages/index.astro and site/scripts/data.js + site/scripts/components/framework-viz.js. Cloudflare Pages note: functions/ stays at the repo root because CF Pages auto-discovers it there with no configuration knob to relocate. Moving it under site/ would either break deployment or require a build-time copy step that adds more complexity than the cleanup is worth. Tests: 186/186 pass. Skills + site build clean. _headers, _redirects, _routes.json, _data/ all land in build/ correctly. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(cli): consolidate bin/ + src/ + lib/ under cli/ Phase 2 step 5 of the directory restructure. The CLI surface was split across three top-level dirs whose names were easy to mistake for each other (especially src/ vs source/ pre-step-2). Consolidates under cli/. - git mv bin -> cli/bin (CLI entry + skills sub-command) - git mv src -> cli/engine (detect-antipatterns engine + browser variant) - git mv lib -> cli/lib (download-providers helper) Update package.json: - bin.impeccable: cli/bin/cli.js - main + exports: cli/engine/detect-antipatterns.mjs and the ./browser variant - files: ["cli/", "LICENSE"] Update internal references: - cli/bin/cli.js: dynamic import points at ../engine/, package.json read goes one level deeper (../../package.json). - functions/api/download/[type]/[provider]/[id].js + bundle/[provider].js: cli/lib/download-providers.js path. - scripts/build.js, scripts/build-browser-detector.js, scripts/build-extension.js: cli/engine path constants. - scripts/lib/sub-pages-data.js, scripts/lib/utils.js, skill/scripts/ live-server.mjs: comment refs. - tests/detect-antipatterns{,-browser,-fixtures}.test.{js,mjs}, tests/windows-path-fix.test.js: import + read paths. - AGENTS.md, CLAUDE.md: doc paths. Verified: - npx node cli/bin/cli.js --version, --help, detect --help all work. - bun run build, bun run build:browser, bun run build:extension all clean. Browser detector lands at cli/engine/detect-antipatterns-browser.js; extension/detector/detect.js still emits to the same location. - bun run test: 186/186 pass. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix: update browser-detector paths missed in cli/ rename Bugbot caught two runtime path leaks where the comment got renamed to cli/engine/ but the actual code still used the old src/ segment. - skill/scripts/live-server.mjs: detectPaths array now joins cli, engine, detect-antipatterns-browser.js for both the repo-relative lookup (4 dirs up from .claude/skills/impeccable/scripts/ to repo root) and the npm node_modules fallback. Without this fix, the detection overlay would silently not load during live-server sessions. - scripts/build.js: the post-build copy of the browser detector into site/public/js/ was reading from src/. The if (fs.existsSync(...)) guard meant the copy was silently skipping, so antipattern-examples pages would 404 on /js/detect-antipatterns-browser.js once the site was deployed. Tests: 186/186 pass. Build clean. site/public/js/detect-antipatterns-browser.js re-emits as expected. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix: cleanup-deprecated import path missed an extra .. in cli/ rename Bugbot caught three call sites in cli/bin/commands/skills.mjs that import '../../skill/scripts/cleanup-deprecated.mjs'. Pre-rename, that was correct from bin/commands/ (one parent to bin/, one to repo root). After moving the file from bin/commands/ to cli/bin/commands/, the path is one directory deeper, so it needs three .. segments to reach the repo root. Without the fix, every cleanup invocation throws on import and gets swallowed by the surrounding try/catch — silent skip. cli/bin/cli.js's package.json read already uses '../../package.json' (the same depth pattern), confirming three levels is correct. Verified: dynamic import resolves and exports the expected functions. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: sweep stale path/file references missed in the restructure Same root cause as the two bugbot finds: some references in moved or related files weren't tracked because they didn't match a simple sed pattern. Caught the rest by walking each moved dir's depth and each Astro-migration deletion. Stale path references (post-Astro migration, missed earlier): - CLAUDE.md: legacy URL redirects "live in server/index.js" -> point at the actual sources (scripts/build.js generateCFConfig + site/public/_redirects). - AGENTS.md: counts.js path (public/ -> site/public/), changelog file (public/index.html -> site/pages/index.astro), screenshots note (public/ -> site/), source-of-truth dirs (source/, src/ -> skill/, cli/). - tests/detect-antipatterns-browser.test.mjs: comment about routes "in server/index.js". - skill/reference/live.md: workflow.css example for "this repo" was pre-Astro (public/css/) -> site/styles/. (User-project Vite/Next example unchanged.) Stale path that pointed at moved files: - tests/skills-cli.test.js: CLI path was '..', 'bin', 'cli.js'; now '..', 'cli', 'bin', 'cli.js'. Test isn't wired into bun run test but it would have failed if invoked. Dead files (orphaned by Astro migration, never cleaned up): - tests/server/download-validation.test.js: imported from ../../server/lib/{validation,api-handlers}.js which were deleted in |
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8e3d4d2b04 |
chore(skill): bump to v3.0.7 + changelog
- Detector: italic-serif display heroes and hero eyebrow chips (#129, contributed by @vinaypokharkar). - Live mode: durable session journal, status/resume/complete commands (#125, contributed by @nqh-packages). - Reference files: stripped "Remember:" closer chants, brochure-style openers (12 files), and 419 em-dashes. Less context per command load, less repetition the model reads past. Refresh harness output dirs and plugin/ subtree. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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122a82f715 |
docs: strip AI prose, add STYLE.md and validateProse (#134)
Site copy was being called out as AI slop (specifically the word
"load-bearing"). Five-pass cleanup with a build validator to keep it
from creeping back.
Pass 1 — mechanical purge:
- Remove "load-bearing" from impeccable.md, brand.md, live.md,
iterate-live.md
- Remove "highest-leverage" from critique.md, typeset.md, designing
- Remove em dashes from all 9 slop-page rule cards
- Replace "leverage" verb in personas.md
Pass 2 — rewrite the worst offenders:
- Changelog v2.0 "Data-driven skill rewrite" entry: drop "data-driven",
"frontier models", "collapses into monoculture", "biggest unlock",
"reflex defaults"; name the actual mechanism
- README opener: drop "deeper expertise and more control"; replace with
three concrete differentiators (7 reference files, 23 commands, 27
detection rules)
- Neo Mirai case study opener: action-first, name the image model used
Pass 3 — editorials:
- Fix negation pivot in distill.md ("simplicity is not about ... It is
about ...")
Pass 4 — homepage why-panels:
- Foundation lead: name the 7 reference files specifically
- Language lead: show the discipline mapping with real command names
- Production-codebases panel: drop "Impeccable isn't a sketchpad"
negation pivot
- Ships-code panel: replace "is native to that world" with "runs there"
Pass 5 — STYLE.md and validator:
- New STYLE.md at root: editorial brief with 12 principles and the
enforced denylist (each rule with a rationale and a suggested
replacement)
- scripts/build.js: validateNoEmDashes becomes validateProse. Adds 21
phrase rules with rationales, catches the \`--\` em-dash substitute,
expands target list to site/pages, site/content, README.md,
README.npm.md
- CLAUDE.md: replace the em-dash section with a STYLE.md pointer and
document the two-content-tree footgun (content/site/ vs site/content/
must be edited in lockstep until they're unified)
Co-authored-by: Claude <noreply@anthropic.com>
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eecdfa128e |
fix(site): style Astro-rendered <pre> blocks in prose bodies (#133)
The Astro migration switched fenced code blocks from the hand-written `<div class="code-block-wrap"><pre class="code-block">` wrapper to Astro+Shiki's auto-generated `<pre class="astro-code">`. The existing CSS only targeted the legacy class names, so docs and tutorial code blocks rendered with no padding, no border-radius, and no margin. On top of that, the inner `<code>` inherited `.prose code`'s cream pill styling and showed it through Shiki's dark theme. Extends `.prose .code-block` rules to cover `.prose pre`, adds the missing margin and max-width, and resets `.prose pre code` to drop the inline-code background and border. Shiki's inline background color still wins on `.astro-code`, so the box keeps its dark theme; hand-written `.code-block` blocks on the case-study page get the warmer oklch palette as before. Co-authored-by: Claude <noreply@anthropic.com> |
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ccf3573579 |
fix(site): restore .prose class on docs and tutorial bodies (#132)
The Astro migration (
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444e4acad3 |
Detector: add italic-serif display headline + hero eyebrow chip rules (#127) (#129)
* feat(detector): flag italic-serif display heroes and uppercase eyebrow chips (#127) Two new rules covering the structural tells of late-2025/early-2026 AI-generated marketing pages. - italic-serif-display: oversized italic serif (Fraunces, Recoleta, Newsreader, Playfair, Cormorant, Tiempos, ...) as the primary hero headline. Anchored on h1 (or h2 at >= 48px) with font-style: italic and a serif primary face. - hero-eyebrow-chip: uppercase letter-spaced label sitting as the previousElementSibling of a hero h1 (font-size >= 48px). Bounded text length 2-30 chars, letter-spacing >= 1.6px, font-size <= 14px. The pill-chip variant (background + border-radius: 999px) falls out of the same gates for free. Both follow the existing icon-tile-stack pattern: pure check function + browser DOM adapter + jsdom adapter, wired into both element loops. Two-column fixtures (4 flag / 6 pass each) drive the jsdom tests. Skill copy in source/skills/impeccable/reference/typography.md and critique.md calls out the patterns by name. The italic-serif rule's description acknowledges that editorial/magazine register may legitimately want the pattern -- judge by context. Closes #127 Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Add sandbox gotchas for Codex * Trim verbose detector skill copy --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> Co-authored-by: Paul Bakaus <paulbakaus@pauls-mbp-3.lan> |
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b8f09c8142 |
Migrate site from Bun to Astro (#130)
* feat(site): scaffold Astro migration, convert 3 pages Phase 1+2 of the Astro migration: - Astro v6.2.1 installed, srcDir: 'site', static output to build/ - Shared layout: Base.astro (head, fonts, meta, slots), Header.astro (star count in one place: 23k), Footer.astro - CSS moved from public/css/ to site/styles/ (9 files, @import chains resolve via Vite) - Three pages converted: privacy, cases/neo-mirai, live-mode (all return 200 on astro dev) Remaining: designing, slop, homepage, content collections (docs), JS migration, server/index.js deletion, build.js cleanup. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(site): migrate all 6 main pages to Astro Converts the remaining pages: - designing/index.html → site/pages/designing/index.astro (551 lines) - slop/index.html → site/pages/slop/index.astro (909 lines) - index.html → site/pages/index.astro (1278 lines, the homepage) Base.astro gains OG meta tag props, before-header/after-header slots (for grain overlay and section nav), and configurable mainId. Homepage uses link tags to public/css/ instead of frontmatter CSS imports to avoid esbuild choking on :has() in main.css. Curly braces inside <code> elements (CSS snippets in changelog) escaped with HTML entities to prevent Astro JSX expression parsing. All 6 pages return 200 on astro dev. Branch: feat/astro-migration. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(site): content collections for docs and tutorials Replaces the 1532-line build-sub-pages.js generator with Astro v6 content collections: - 24 skill editorial files move to site/content/skills/ - 4 tutorial files move to site/content/tutorials/ - site/content.config.ts defines both collections with glob loaders - site/pages/docs/[...slug].astro reads skills collection + command metadata from source/skills/ at build time - site/pages/docs/index.astro renders the command grid grouped by category (create, evaluate, refine, simplify, harden, system) - site/pages/tutorials/ mirrors the pattern with ordered index - Doc.astro layout provides sidebar nav, breadcrumbs, and related- command chips from the COMMAND_RELATIONSHIPS data - Category/relationship data extracted to site/data/sub-pages-data.ts All 15 tested pages return 200: 6 main pages + 5 docs + 2 tutorials + 2 index pages. The old generator is not yet deleted (Task #6). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(site): move JS source from public/js/ to site/scripts/ Moves all 49 JS files (app.js + 48 in js/) into site/scripts/. Vite now processes them through its module bundler instead of serving them raw from public/. app.js import paths updated from ./js/X to ./X (the js/ nesting is gone since app.js now lives alongside the subdirectories). Homepage and live-mode page switch from <script is:inline src="/app.js"> to Vite-processed <script> imports, so tree-shaking, bundling, and minification happen automatically at build time. public/js/ still exists for now (cleanup in Task #6) and the generated/counts.js build output path needs updating there too. @paper-design/shaders added to npm dependencies (was missing). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(site): delete old Bun server, generator, and duplicated files Cleanup after the Astro migration: Deleted: - server/index.js (233 lines, replaced by `astro dev`) - scripts/build-sub-pages.js (1532 lines, replaced by content collections) - scripts/lib/render-page.js (247 lines, replaced by Base.astro layout) - content/site/partials/header.html (replaced by Header.astro component) - public/index.html, privacy.html, designing/, live-mode/, cases/ (replaced by .astro pages in site/pages/) - public/css/ (moved to site/styles/) - public/js/ old source files (moved to site/scripts/) - public/app.js (moved to site/scripts/app.js) Kept in public/: - antipattern-examples/ (standalone HTML demos, not Astro pages) - antipattern-images/, assets/, neo-mirai/ (static assets) - js/detect-antipatterns-browser.js (referenced by antipattern examples) - js/generated/counts.js (build output from scripts/build.js) - _data/api/ (generated API data, now written to public/ so Astro passes it through to build/) Updated: - astro.config.mjs: added redirects (skills->docs, cheatsheet->docs, gallery->slop, neon-mirai->neo-mirai, etc.) - package.json: dev->astro dev, build->build:skills+build:site, preview->astro preview - scripts/build.js: removed buildStaticSite(), generateSubPages(), static-asset copying. API data writes to public/_data/ instead of build/_data/. Site-header validator is a no-op (shared component). Em-dash validator scans site/components + site/layouts, not pages (pages contain content from other sources like detector descriptions). - .gitignore: removed public/slop/ entry Tests: 186/186 pass. Skills build: clean. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(site): fix redirect config for Astro compatibility Move the dynamic /skills/:id -> /docs/:id redirect to public/_redirects (Cloudflare Pages native format) since Astro's redirect config can't handle dynamic routes that don't match existing page patterns. Remove duplicate trailing-slash redirect entries that caused warnings. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(site): switch remaining pages from /css/ link tags to frontmatter imports Doc.astro, docs/index, tutorials/index, and tutorials/[slug] were still using <link href="/css/sub-pages.css"> which pointed at the deleted public/css/ directory. Switched to frontmatter CSS imports (import '../../styles/sub-pages.css') which Vite resolves from site/styles/. Homepage also switches from link tags to frontmatter imports for main.css and sub-pages.css — the esbuild error that originally forced the link-tag workaround was caused by unescaped curly braces in the HTML content (since fixed), not by the CSS itself. All pages verified visually in Chrome: homepage hero, foundation grid, docs index (card grid with categories), docs detail (sidebar + editorial content + visual mockups), designing (core loop diagram), privacy, tutorials. Header renders with 23k stars on every page. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(site): fix edge-to-edge sections, broken API paths, CSS links Three fixes: 1. Homepage sections sat on the viewport edge because Base.astro's <main> lacked the site-content class (provides max-width + padding). Added mainClass prop to Base.astro; homepage sets mainClass="site-content". 2. "Failed to load commands" because app.js fetched /api/commands which only existed in the old Bun server's routing. Updated to fetch from /_data/api/commands.json (the static JSON files that build:skills writes to public/_data/). 3. CSS reference fix (previous commit was incomplete): Doc.astro, docs/index, tutorials pages all used <link href="/css/sub-pages.css"> pointing at deleted public/css/. Switched to frontmatter imports. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(site): add sidebar to docs index page The docs index was using Base.astro directly without the skills-layout grid, so it rendered without a sidebar. Added the same sidebar structure from Doc.astro (category-grouped command list) and wrapped the content in the skills-layout grid. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(site): extract footer CSS to shared file, import in Base.astro Footer was unstyled on sub-pages because footer CSS lived only in main.css (loaded by the homepage) not in sub-pages.css. Extracted the 95 lines of footer rules into site/styles/footer.css and imported it in Base.astro so every page gets footer styles regardless of which page-specific CSS it loads. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(demos): move landing-demo into repo, add as slop specimens Moves ~/code/landing-demo/ into demos/landing-demo/ (without node_modules or the redundant .claude/.agents skill copies — the repo root's skill is found by walking up). PRODUCT.md, DESIGN.md, DESIGN.json, PROMPT.md, and SCRIPT.md stay in place so running Claude from demos/landing-demo/ picks up the project context. Also copies both pages as slop specimens to public/antipattern-examples/ with the detector script baked in: - new-slop-2026.html (Fraunces + warm cream editorial monoculture) - old-slop-2022.html (purple gradient + glassmorphism + neon glow) These can be linked from the slop page gallery alongside the existing 11 synthetic specimens. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(slop): replace single demo iframe with Then vs Now comparison The "See it" section (01) on the slop page now shows two side-by-side browser frames: 2022 slop (purple gradients, glassmorphism, neon glow) and 2026 slop (Fraunces, warm cream, editorial restraint). Both run the detector overlay live — hover either to see which rules fire. Replaces the single visual-mode-demo.html iframe. Responsive: stacks vertically on viewports below 900px. Caption: "Same engine, different decade, both flagged." Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(slop): switch to single-frame era toggle, center the section Replaces the side-by-side dual-iframe layout with a single large frame and a segmented 2022/2026 toggle. Clicking the toggle swaps which iframe is visible (both pre-loaded, instant switch). Browser chrome title updates to match the active era. Centers the lede text and toggle above the frame for visual cohesion with the full-width iframe below. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(slop): left-align See It section, toggle inline with lede Moves the era toggle to the right of the lede paragraph using a flex row (align-items: flex-end). Left-aligned text + right-docked toggle matches the rest of the page's flow instead of standing out as a centered island. Stacks vertically on narrow viewports. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(slop): left-align iframe, remove max-width and auto margin The visual-mode-preview had max-width: 1040px + margin: 0 auto which centered it within the column. Override both in the .slop-then-now context so the frame fills the full content width flush with the text above. Caption left-aligned to match. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore(site): update star count to 24k (24,062) One file, one edit. The Astro migration working as intended. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(build): regenerate pnpm-lock.yaml for astro + shaders deps Cloudflare Pages uses pnpm with frozen-lockfile. The lockfile was stale after adding astro, @astrojs/cloudflare, and @paper-design/shaders via npm. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(build): resolve 3 bugbot review issues 1. Restore public/slop/ to .gitignore — prevents accidental legacy generator output from conflicting with the Astro page. 2. Move astro and @paper-design/shaders to devDependencies — these are site-build tools, not CLI runtime deps. Removes @astrojs/cloudflare entirely (unused; static output mode needs no adapter). 3. Fix Astro wiping build:skills output — CF config (_headers, _redirects, _routes.json) and API data now write to public/ so Astro copies them through. Dist ZIPs copy to build/_data/dist/ as a post-build step (after Astro finishes). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(build): merge duplicate devDependencies, use npx for astro CLI The previous commit created a second devDependencies key in package.json. JSON doesn't support duplicate keys — pnpm ignored the first block (with astro), so `astro build` wasn't found. Merged astro and @paper-design/shaders into the existing devDependencies block. Changed `astro build/dev/preview` to `npx astro build/dev/preview` so pnpm finds the local binary on Cloudflare Pages (which doesn't add node_modules/.bin to PATH by default). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(demos): remove private demo script and prompt from public repo SCRIPT.md contained a detailed conference talk script with personal delivery strategies, rehearsed Q&A answers, and venue details. PROMPT.md contained the origin brief for the demo page. Neither belongs in a public repo. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(build): gitignore generated public/ artifacts, consolidate redirects 1. Generated files written to public/ by build:skills (API data, CF config, browser detector, counts.js) are now gitignored. Prevents noisy diffs and merge conflicts from committed build artifacts. 2. Removed duplicate redirects from astro.config.mjs. All redirects now live in one place: the _redirects file generated by scripts/build.js (which Cloudflare Pages processes natively). Eliminates the dual-maintenance risk where the two sources could drift apart. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |