Paul's read: flipping only the image inside a static frame looked
unconvincing. The card is now the object: front face carries hero,
lineage, title, and CTA; the back face is the design-system board at
full card height with a slim bar keeping the label and Build-this
reachable. The outer card keeps fan, deal, and hover; each face carries
its own lacquer chrome and the rolled card's gold ring rides both
faces. 700ms preserve-3d turn, instant under reduced motion.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Third polish pass with Paul live. The details collapsible is gone: the
card media is now a 3D flip, hero on the front and the design-system
board on the back, toggled by a small mono Board/Hero chip with a 600ms
preserve-3d turn that reduced-motion collapses to an instant swap. The
headline and question sit directly above the dealt hand inside the
centered stage while the logo holds the top-left corner. Re-roll
stretches to the steer input's height and says just Re-roll beside the
five-pip die.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Paul's second polish pass. The h1 uses DESIGN.md's headline role
(Alumni 300 at clamp(2rem, 4vw, 3.4rem), tracking 0) instead of a bold
weight the brand no longer uses; card headings use the title role
(Albert 500, 1.125rem) which also holds at small sizes; the rolled
card's border and ring use actual kinpaku gold, not the deep variant;
and the dealt hand centers vertically in the viewport with header and
footer framing it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Paul's review against DESIGN.md and the design-system page: the real
24px logo mark with the uppercase tracked Alumni 400 wordmark (was a
bootleg lowercase 600); the five-pip stroke die from the homepage
worlds-roll as the headline accent and re-roll icon (the tilted numeral
cube was off-brand); the re-roll button is the worlds-reroll pattern
verbatim (mono 0.72rem uppercase tracked, rule border); Build-this uses
the DESIGN.md button-primary spec (title typography, 38px padding,
kinpaku-pale hover); THE ROLL kicker is the worlds-played-chip pattern.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The decision page now mirrors impeccable.style's Neo kinpaku system:
the split logo mark and Alumni Sans wordmark in kinpaku gold, lacquer
ground with raised-panel cards, the gold die beside the headline
(count of dealt options, rotated like the research page dice), THE ROLL
badge as a mini die, worlds-roll card treatment (rule borders, fan
rotation, deal-in stagger honoring reduced motion, hover lift), mono
tracked lineage lines, champagne display type, gold CTA with dark ink,
and a die-glyph re-roll button. Tokens mirrored from kinpaku-tokens.css.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Paul's call: start mode never auto-opens; the agent is alive and opens
the printed URL itself, in-app browser first, then the system opener,
then showing the URL (--open forces the system browser from the script).
The prose now leads with the start/open/wait flow and keeps the blocking
auto-open path for harnesses that can background a shell.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Paul's two concerns with the blocking design. --schema prints the exact
payload example so the model never guesses the shape (new-work.md points
at it). And harnesses that cannot leave a shell blocked (or cannot open
a browser while blocked) get a two-phase path: --start daemonizes the
server and returns the URL plus a key immediately, --wait polls for the
answer with exit 3 meaning ask again, exit 2 meaning the server died,
and --stop for cleanup. The browser open happens from the detached
server process, so it works even when the agent thread is short-lived.
State lives under .impeccable/questions/.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Paul's design, three pieces:
serve-question.mjs: the world decision presented as a themed page instead
of a text prompt. The script serves an impeccable-styled option board
(assigned direction leading with THE ROLL badge, dealt challengers as
alternates carrying their QUALITY BAR cards, re-roll and steer built in),
prints the URL, opens the browser, and blocks until the user chooses;
the answer lands on stdout as ANSWER JSON, so the shell call itself is
the wait and no harness machinery is needed. Local images are served by
the ephemeral server; nothing leaves the machine.
generate-image.mjs + context.mjs IMAGE_GEN_AVAILABLE: when an OpenAI key
is in the environment, context reports that image generation works even
without a harness-native tool (gpt-image-2, billed to the user's key,
stated before first use; Google skipped by decision). Harness-native
tools always win when present.
new-work.md: visualize-before-build is now the default whenever any
image generation exists, not a codex.md special case; the attended
presentation prefers the visual decision page and falls back to the
structured question tool. Evals keep the unattended path untouched.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>