Commit Graph
93 Commits
Author SHA1 Message Date
9c0012d4e1 feat(hooks): package design hook in plugin, install to settings.local.json (#243)
* feat(hooks): package design hook in plugin, install to settings.local.json

Three related changes to how the Impeccable design hook is distributed,
plus an unrelated build fix discovered along the way.

Package the hook in the Claude Code plugin
- The marketplace / `/plugin install` path previously shipped the skill and
  agents but no hook, so those users never got the design detector. The build
  now emits `plugin/hooks/hooks.json` (auto-discovered at the plugin root),
  resolving the script via `${CLAUDE_PLUGIN_ROOT}` so it works wherever Claude
  Code unpacks the plugin instead of assuming a `.claude/skills/` layout.

CLI installs the hook into settings.local.json, not shared settings.json
- `npx impeccable skills install/update` now writes the Claude hook to the
  gitignored `.claude/settings.local.json` (a machine-local install side
  effect) rather than the team-shared `settings.json`, which could otherwise
  be committed and break for teammates without the skill installed.
- Graceful handling (leave-it-never-duplicate): if our hook already lives in
  the shared `settings.json` (a legacy install or a deliberate user move), it
  is honored in place and never duplicated into the local override, which
  would otherwise run the detector twice per edit.
- The skill's `/impeccable hooks on|off` toggle is unaffected: it only writes
  `.impeccable/hook.json`, never the settings files.

Fix universal.zip build failure under archiver v8
- `archiver` was bumped to v8 (now ESM, factory function removed) but
  `scripts/lib/zip.js` still used the old `archiver('zip', ...)` API, so every
  build silently failed to produce `dist/universal.zip` (the skill-release
  artifact). Switched to `new ZipArchive({...})`.

Also folds in a pre-existing local rename of the hook status message
("Scanning design" -> "Checking UI changes") and its regenerated provider
output.

Tests: new coverage for the plugin-packaged hook manifest and the
shared-settings honor-in-place path; existing CLI assertions moved to
settings.local.json. Full suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): detect hook by marker, not file existence (Bugbot)

hookInstalledForProvider treated any existing settings.local.json (or
hooks.json) as proof the hook was installed. Those files commonly hold
unrelated local settings, so the already-installed `skills install` path
would skip repairing a genuinely missing hook that `update` would add.

Detect the Impeccable marker in the file instead of mere existence. Adds a
test for the exact case: a settings.local.json with only permissions still
triggers hook repair and preserves the unrelated content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(build): fail loud on a broken release zip + cover the zip writer

Close the gap that let the archiver v8 break ship a 0-byte universal.zip
with a green test suite:

- createProviderZip no longer swallows failures. It throws on a missing
  source, an archive with zero entries, or a 0-byte output, and build() now
  exits non-zero on any such rejection. A build that can't produce its release
  artifact fails instead of deploying an empty bundle.
- New tests/zip.test.mjs exercises the real zip writer and round-trips through
  extract-zip (the unpacker the CLI uses): a valid bundle unpacks to the skill
  tree, and the empty/missing-source cases throw. Wired into the core suite so
  it runs in `bun run test`.

Why this matters: the prior CLI e2e tests stub the bundle as a local
directory, so they never built, downloaded, or unzipped a real archive. The
zip writer had no coverage and failed soft, so Dependabot's archiver 7->8
major bump merged green and the deploy shipped an unusable bundle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope hook marker scan to the hooks subtree + prune local dupes (Bugbot)

Two follow-ups from Bugbot:

- fileHasImpeccableHookMarker scanned the whole settings file as raw text, so
  an unrelated string (e.g. a permissions allow entry that mentions the hook
  path) could falsely read as an installed hook and block install/repair or
  the shared-settings skip. Now it parses the JSON and scans only the `hooks`
  subtree.
- When the hook is honored in the shared settings.json, copyProviderHooks
  skipped the local write but left a stale hook in settings.local.json from an
  earlier machine-local install, so Claude Code loaded both and ran the
  detector twice per edit. It now prunes the local copy (preserving unrelated
  local settings, dropping the file if only our scaffolding remained).

Adds tests for both: a permissions string mentioning the hook path still
triggers repair, and a shared hook prunes the stale local duplicate while
keeping unrelated permissions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:54:46 -07:00
672517f76e Add automatic design hook install and exceptions (#170)
* docs: add PRD for design detector hook integration

Plans a PostToolUse hook for Claude Code and Codex that runs the
existing design detector after every relevant file write and feeds
findings back to the agent as advisory system-reminder context. No
implementation in this commit; covers UX, technical design, build
pipeline changes, distribution, coverage tradeoffs, and rollout.

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs: revise hook PRD with best-practices review

Folds in the P0/P1/P2 findings from an online best-practices critique
against the official Claude Code and Codex hook references plus 10+
2026 community guides and similar prior-art tools (claw-hooks,
claude-code-hooks-mastery).

Key changes:
- Exec form everywhere (Codex snippet was shell form), with Windows
  rationale.
- Default timeout dropped from 10s to 5s.
- Re-entrancy guard (CLAUDE_HOOK_DEPTH) and per-file edit counter.
- Session-scoped finding dedup promoted from open question to v1.
- Per-language inline-ignore syntax map (HTML/JSX/CSS/JS).
- Hard-skip rules for sensitive paths and generated/lock files.
- Honest framing about Claude Code lacking per-plugin hook disable.
- Honest framing about Bash-written files being invisible in v1.
- Codex Windows-not-supported call-out, feature flag note, trust ceremony detail.
- Optional NDJSON audit log via IMPECCABLE_HOOK_LOG.
- Findings cap lowered 8 → 5 with attention-budget rationale.
- Versioned envelope ([impeccable@1]) on rendered template.
- Expanded test plan, decision log, and stdin payload appendix.

Co-authored-by: Cursor <cursoragent@cursor.com>

* feat(hooks): ship the design detector hook for Claude Code and Codex

Implements docs/hooks-prd.md: a PostToolUse hook that runs the
impeccable design detector after every Edit/Write/MultiEdit on a UI
file and pushes findings into the agent's next-turn context as a
short system reminder. Silent on clean files. Never blocks an edit.

Why this matters: today, design slop (side-tab borders, gradient
text, purple/cyan palettes, bounce easing, etc.) only gets caught
when a human notices or someone explicitly runs /impeccable audit.
The hook closes the loop at the moment slop is written.

What ships in v1
- skill/scripts/hook.mjs: PostToolUse entry. Reads stdin, runs the
  detector in-process (no `npx impeccable` cold start), emits
  hookSpecificOutput.additionalContext when fresh findings exist.
- skill/scripts/hook-lib.mjs: extracted helpers (config, cache,
  filter, render, audit log, runHook orchestrator). 100% unit-testable.
- skill/scripts/hook-session-start.mjs: SessionStart greeting,
  gated by a project-scannable probe + 30-day throttle.
- skill/scripts/hook-admin.mjs: backs /impeccable hooks
  on/off/status/ignore-rule/ignore-file/reset.

Hardening built in
- Re-entrancy guard (IMPECCABLE_HOOK_DEPTH) so the hook can never
  recursively spawn itself.
- Hard-skip regexes for sensitive paths (.env, .pem, id_rsa,
  secrets, credentials, .git) and generated/lock/build output. These
  fire before the file is even read; cannot be turned off via config.
- Path-traversal check on the inbound file_path.
- Session-scoped dedup keyed by (session, file, rule, line) so the
  same finding never lands in context twice. Prevents the ~12.5K
  wasted tokens per chatty session called out in the PRD.
- Per-(session, file) edit counter with a one-shot suppression
  notice on the 7th edit, silent after.
- Fail-open contract: every error path returns exit 0 with no
  stdout. Optional NDJSON audit log via IMPECCABLE_HOOK_LOG.

Three kill switches (precedence high to low):
1. IMPECCABLE_HOOK_DISABLED env var (1/true/yes/on, case-insensitive)
2. .impeccable/hook.json `enabled: false`
3. /impeccable hooks off slash command (writes the JSON)

Inline ignores are language-aware. `// impeccable: ignore <rule>` for
JS/TS, `<!-- impeccable: ignore <rule> -->` for HTML/Vue/Svelte/Astro,
`{/* impeccable: ignore <rule> */}` for JSX/TSX, `/* impeccable:
ignore <rule> */` for CSS. `*` matches any rule. Directive applies
to the next non-blank line. Same shape as ESLint, Stylelint, Biome.

Build pipeline
- scripts/lib/transformers/hooks.js: per-provider hooks.json
  builders, plus the slim .codex-plugin/plugin.json manifest.
- providers.js: emitHooks: 'claude' for claude-code, emitHooks:
  'codex' for codex and agents. Codex also emits emitCodexPlugin.
- factory.js: emits hooks/hooks.json next to the skills tree.
- build.js: syncs hooks/ into harness roots and into the slim
  plugin/ subtree; writes .codex-plugin/plugin.json. Build is
  idempotent (verified: 98 staged files unchanged across two runs).

Claude Code wiring uses exec form (command + args) and the
${CLAUDE_PLUGIN_ROOT} placeholder. Matcher: Edit|Write|MultiEdit.
`if:` glob filters to UI extensions before spawning Node. PostToolUse
timeout 5s, SessionStart timeout 3s.

Codex wiring uses ${PLUGIN_ROOT} (Codex's native placeholder),
matcher Edit|Write|apply_patch, no `if:` analog (the script does the
extension filter). macOS and Linux only; hooks are disabled on
Windows in current Codex builds. The trust ceremony and feature flag
are documented in README.md.

Routing
- /impeccable hooks lives outside the 23-command router table on
  purpose: it is plumbing, not a design skill. The hidden
  routing slot is added to SKILL.md alongside pin/unpin so the LLM
  knows to dispatch it. The 23-command count and all stale-count
  validators remain happy.

Tests
- tests/hook.test.mjs: 38 unit tests covering env parsing, config
  load + defaults + malformed, cache round-trip + GC,
  ignoreRules/minSeverity/inline ignores (all four languages),
  globbing with **/*/{a,b}, render template with cap + clamp + 0-line
  prefix drop, audit log NDJSON, payload event-name parameterization,
  re-entrancy, kill switches, sensitive-path + generated-path +
  traversal skips, allowlist filter, config ignoreFiles, edit
  counter cycle including the 7th-edit notice, MultiEdit and
  apply_patch payload shapes, detector throw swallow, malformed
  stdin, missing file race.
- tests/hook-build.test.mjs: 18 integration tests covering hook
  manifest shape (matcher, timeouts, exec form, if: glob, placeholders),
  Codex differences (${PLUGIN_ROOT}, no if:, no SessionStart),
  Codex plugin manifest (no inline hooks field to avoid the
  duplicate-file error), routing across the hooksJsonFor table, and
  presence of all three committed artifacts plus the bundled detector
  the runtime relative-import path depends on.

Full suite: 175 bun tests + 186 node tests, all green.

Docs
- README.md: new "Design hook" section explaining default behavior,
  per-project / global / inline disable paths, the JSON schema knobs,
  the audit log debug flag, and the slop / a11y coverage split.
- HARNESSES.md: flips the `hooks` row for Codex from No -> Yes
  (Claude was already Yes), adds a per-harness hook-surface table
  with the manifest location and matcher each provider uses.

Open questions from the PRD intentionally deferred to v2: Bash-write
blind spot, effort-aware suppression, Stop-hook session summary,
per-rule severity, async hook mode. None block v1.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix Codex hook scanning: apply_patch paths and co-located stylesheets

Parse file targets from Codex apply_patch command bodies, co-scan imported
and sibling CSS when UI components are edited, drop the git-sweep PostToolUse
group, and align Codex SessionStart manifest and trust docs with the official
hooks spec.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Gitignore hook session cache and drop local test HTML

Hook dedup/throttle state in .impeccable/hook.cache.json is per-project
runtime data like other .impeccable/ sidecars. Remove an untracked
bad-nested-flexbox scratch page from site/public/.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix Claude Code hook: drop Edit-only if filter so Write/MultiEdit fire

Claude's if permission rule binds to one tool name, so Edit(*.{…}) never
spawned the hook on Write or MultiEdit despite the matcher listing them.
Extension filtering now lives in hook-lib on both Claude and Codex.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Surface Cursor design findings via stop-hook followup

Replace dropped postToolUse additional_context with afterFileEdit recording
and a one-shot stop followup_message so anti-pattern nudges reach the agent.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix design hook packaging and scans

* Fix Cursor hook pending bucket fallback

* Fix Sass hook scan coverage

* Fix Cursor hook review findings

* Fix session start dead hook normalization

* Fix hook config and relative scan paths

* Remove SessionStart design hook

* Remove redundant afterFileEdit normalization

* Fix Cursor suppression and module style scans

* Fix sensitive path hook filter

* Fix disabled Cursor stop hook emission

* Refresh hook harness artifacts

* Fix Cursor hook manifest install

* Add hook ignore-value support

* Ignore hook runtime files locally

* Fix Codex plugin hook packaging

* fix: address PR review bot findings

Block numeric hook depth counters from re-entering.

Avoid following stylesheet imports from traversal-looking hook targets.

* fix: gate ignore-value suggestions by supported rules

Only render exact ignore-value commands when the same finding can be suppressed by ignoreValues.

* Package Codex plugin as hook-only

* Remove Codex plugin packaging

* Recover hook install probe plumbing

* Remove Codex hook packaging follow-up doc

* Remove extra hook docs and skill wording changes

* Install real design hooks via skills CLI

* Add provider hook smoke runner

* Fix Cursor hook delivery with preToolUse gate

* Simplify Cursor hook install to preToolUse

* Clarify confirmed hook exceptions

* Persist hook ignores in shared config

* Guard font hook exceptions

* Fix hook install after main rebase

* Fix hook scan target handling

* fix: address hook review findings

* Address hook review feedback

* Stabilize DeepSeek insert live fixture

* Fix Cursor hook Python shell write bypass

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-13 21:19:19 -07:00
Paul Bakaus 1863a44b23 Clean up notes and tools 2026-06-09 17:07:59 -07:00
Paul Bakaus 972f5b18be Improve generated output sync workflow 2026-06-08 16:54:11 -07:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>Paul Bakaus
642adb5e84 chore(deps-dev): bump archiver from 7.0.1 to 8.0.0 (#224)
* chore(deps-dev): bump archiver from 7.0.1 to 8.0.0

Bumps [archiver](https://github.com/archiverjs/node-archiver) from 7.0.1 to 8.0.0.
- [Release notes](https://github.com/archiverjs/node-archiver/releases)
- [Changelog](https://github.com/archiverjs/node-archiver/blob/master/CHANGELOG.md)
- [Commits](https://github.com/archiverjs/node-archiver/compare/7.0.1...8.0.0)

---
updated-dependencies:
- dependency-name: archiver
  dependency-version: 8.0.0
  dependency-type: direct:development
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Fix archiver 8 ZIP creation

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Paul Bakaus <paul.bakaus@gmail.com>
2026-06-08 13:47:51 -07:00
Paul BakausandClaude Opus 4.8 4fda4a0ece Serve _data/api JSON in dev server
app.js fetches /_data/api/commands.json and patterns.json, but those are
build artifacts written into site/public/_data/ by scripts/build.js. The
plain `astro dev` server never runs that build, so the homepage 404'd on
both in dev.

Extract generateApiData into scripts/lib/api-data.js (shared by the build
and a new scripts/gen-dev-api.mjs prebuild), and run the prebuild before
astro dev so `bun run dev` serves the same payloads as production.
site/public/_data/ stays gitignored.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 07:33:53 +02:00
83dd99bf9f refactor(codex): drop the .codex/agents sidecar; rely on nested skill agents (#173)
Codex auto-discovers subagents bundled inside an installed skill's own
agents/ folder, so the separate .codex/agents/*.toml sidecar was redundant.

- cli: remove installCodexAgents/isCodexLikely and their install/update calls
- context.mjs: remove the CODEX_AGENT_MISSING self-heal directive
- build: drop codex agentFormat so no top-level .codex/agents is emitted; the
  nested in-skill .toml bundling is the whole delivery
- remove the tracked .codex/agents/*.toml and the gitignore exception
- docs + build.test.js updated for the nested layout
- CLI patch version bump; skill version unchanged

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-28 21:20:42 -07:00
Paul BakausandClaude Opus 4.8 7253b3870a Deliver the Codex asset-producer subagent reliably (#161)
Codex reads custom subagents from .codex/agents/*.toml, a directory
separate from where it reads skills (.agents/skills). Skill installers
(notably `npx skills add`, see vercel-labs/skills#1290) only carry the
skills/ subtree, so the asset-producer agent was never delivered.

- build: bundle the codex .toml inside the skill dir for the variants
  Codex loads as a skill (agents, codex), so it travels with the skill.
- cli: skills install/update now write .codex/agents/ for Codex-likely
  projects (a .agents target or a global ~/.codex); update heals a
  missing sidecar. Non-Codex projects are untouched.
- context.mjs: on boot under a Codex install, emit a self-healing
  CODEX_AGENT_MISSING directive pointing at the bundled copy when the
  project's .codex/agents/ definition is absent. Self-resolves on copy.

CLI 2.2.0 -> 2.3.0 (published). Skill stays 3.5.0 (unpublished); the
note is folded into the existing 3.5.0 changelog entry.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-28 15:07:40 -07:00
9ffd3211d5 Neo Kinpaku design system + Live Mode v3 (#169)
* Add neo kinpaku design system page

* skill: rip out baked-in category recipes and saturated-default motion tropes

Programmatic bias mining (impeccable-evals) traced four major defects
back to specific lines in this skill that contradicted SKILL.md's own
first-order-reflex warning:

- brand.md "Pairing and voice" prescribed four category→aesthetic
  recipes (editorial → serif+sans, tech/dev/fintech → tight tracking,
  consumer/food/travel → script/display serif, creative → rule-break).
  These directly drove OpenAI's 76% extreme-negative letter-spacing
  on tech briefs and Anthropic/Google's 28-34% italic-serif-display
  slop on editorial/food briefs. Replaced with one sentence: the
  shape depends on the brand, not on the brand's category.
- brand.md "Brand permissions" had "Typographic risk. Enormous
  display type, unexpected italic cuts, mixed cases, hand-drawn
  headlines, a single oversize word as a hero." — a four-for-one
  slop driver behind 97% OpenAI comically-large H1, 42% bad-SVG
  illustration, and the editorial-italic slop. Deleted outright.
- typeset.md and teach.md repeated the same category recipes;
  trimmed to the principle without the recipe.
- SKILL.md Typography: added a hard hero-H1 ceiling (clamp() max
  ≤ 6rem ≈ 96px), with a <codex> block to make it explicit since
  OpenAI over-indexes here (97% ≥128px vs 24% for Anthropic).
- animate.md, bolder.md, brand.md: removed "staggered reveals" and
  "scroll-triggered transitions" as the prescribed default ambitious
  motion. By 2026 that's the saturated AI tell, not a choreography.
  Reserved stagger for legitimate list-sibling rhythm.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: anti-cream + codex-specific defect bans + universal slop bans

Second pass after measuring more biases against the eval corpus.

- SKILL.md Color: explicit "cream/sand/beige body bg is the saturated
  AI default of 2026" rule. Tone down the "tint every neutral" line so
  it doesn't read as "default to warm-tinted near-white" (which OpenAI
  hits at 74% and Anthropic at 31%-47%).
- SKILL.md Absolute bans: add universal bans for two slop patterns
  detected at 55-95% across providers — tiny uppercase tracked eyebrow
  above every section (the 2023-era kicker that's now AI grammar) and
  numbered section markers (01/02/03). Also explicit "text that
  overflows its container is the universal defect on tablet/mobile."
- SKILL.md Absolute bans → <codex> block: ban the GPT-specific defects
  Paul annotated repeatedly — `border:1px solid` + soft-wide-shadow
  (≥16px blur) "ghost cards", `border-radius:32px+` over-rounding,
  hand-drawn/sketchy SVG illustrations (loose-sketch / *-sketch classes,
  feTurbulence paper-grain filters), repeating-linear-gradient stripes,
  "X theater" AI-slop copy phrases.
- SKILL.md Motion → <gemini> block: the image :hover transform tell
  (38% Google skill-on rate). Hover effects on images add no info; the
  image isn't an action target. Animate card chrome, not the image.
- SKILL.md Typography: hard display letter-spacing floor ≥-0.04em
  (OpenAI defaults to -0.075em → cramped). Existing hero ceiling
  <codex> block extended with the letter-spacing rule.
- codex.md Step A example: stop seeding "warm-grounded (deep oxblood +
  cream)" as the warm-palette template, which primes the cream default.
- colorize.md Tinted backgrounds: stop printing the literal cream
  recipe `oklch(97% 0.01 60)`; replace with brand-anchored guidance.
- document.md examples: warm-ash-cream → cool-paper so the example
  doesn't seed cream as the canonical neutral example.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: universal anti-slop bans + contrast/font-count/all-caps-body rules

Third pass after measuring the rest of the cross-provider matrix:

- Color: explicit "Verify contrast" rule. Low-contrast text fires at
  68% across all providers skill-on (90+% off). The most common
  failure is muted gray body on a tinted near-white; light-gray-for-
  elegance is named as the single biggest cause of unreadable AI
  pages.
- Typography: max-3-font-families rule. Overused-fonts (>4 families)
  fires at 28% Anthropic / 36% Google / 0% OpenAI skill-on; >50% off.
  Also: universal "no all-caps body copy" (moved from brand-only ban
  to Shared design laws since product-register also overuses caps).
- Copy: anti-aphoristic-cadence ban targets Anthropic's signature
  "X. No Y." / "X. Just Y." voice (63% skill-on copy-slop rate, 77%
  off — the worst rate in the matrix). Once-is-voice / three-or-more-
  is-tell framing per the runner's copy-slop detector.
- Copy: anti-SaaS-buzzword-string ban with the literal phrase list
  the detector watches for (streamline/empower/supercharge, trusted-
  by-leading, best-in-class/enterprise-grade/cutting-edge, etc).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: strengthen anti-cream rule across full warm-neutral band

Smoke validation showed the cream fix worked for Google + OpenAI but
Anthropic Sonnet italian-restaurant still shipped `--paper: oklch(90%
.018 88)` — cream just outside the L≥95% band the rule cited.

Broaden the rule:
- Band: OKLCH L 0.84-0.97, C < 0.06, hue 40-100 (was 95-97% / 60-95).
- Name the token-name tells explicitly (paper / cream / sand / bone /
  flour / linen / parchment / wheat / biscuit / ivory) — the model
  defaults to one of these regardless of what hex it lands on.
- Call out the specific brief patterns ("warm, traditional, family-
  coastal-Italian" / "editorial-restraint") that the model translates
  into cream by reflex. Then provide three explicit non-cream options:
  saturated brand color, true off-white at C=0, or darker mid-tone.

Warmth in the brand is carried by accent + typography + imagery, not
by body bg.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* v3.2.0: skill bias-fix release

Bumps version from 3.1.1 to mark the four-commit skill cleanup that
rips out baked-in category recipes (brand.md), saturated-default motion
tropes (staggered reveals everywhere), the cream/sand body-bg AI tell,
codex-specific defects (1px+wide-shadow, over-rounding, hand-drawn SVGs,
stripes, X-theater copy), the extreme-letter-spacing default, and
universal slop bans (all-caps eyebrow on every section, numbered-section
markers, all-caps body, font-family-count > 3, aphoristic copy cadence,
SaaS buzzword strings). Plus a hard hero-H1 ceiling (clamp() ≤6rem) and
a Gemini-specific image:hover transform block.

Validated against ~190 post-fix samples — see impeccable-evals
biases tab for per-provider deltas.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* drop "no pure black/white" rule entirely

The rule was contested in the design world and causing more damage than
good — pushing every page into the tinted-near-white default which is
the cream/sand AI tell we already explicitly ban elsewhere. Vercel,
SVKMS, Brutalist sites, et al. use pure black/white successfully; the
skill shouldn't second-guess that.

Skill markdown deletions:
- SKILL.md Color: drop the "Never use #000 or #fff" bullet.
- color-and-contrast.md: drop the "Never Use Pure Gray or Pure Black"
  subsection, the "Never pure black" table-row prescription, and the
  "Avoid: Using pure black for large areas" bullet.
- colorize.md: drop the "NEVER use pure black or pure white for large
  areas" bullet.
- polish.md: drop the "Tinted neutrals: No pure gray or pure black"
  half of the bullet (the gray-on-color bullet survives).

Detector code (cli/engine):
- registry/antipatterns.mjs: remove the `pure-black-white` entry.
- rules/checks.mjs: remove the three `findings.push({ id:
  'pure-black-white', ... })` emit points (inline #000 bg, Tailwind
  bg-black class, plain-HTML scan path).
- engines/regex/detect-text.mjs: remove the two pure-black-white regex
  rules (CSS `background: #000…` + Tailwind `bg-black`).
- detect-antipatterns-browser.js: regenerated via
  scripts/build-browser-detector.js.

Tests:
- detect-antipatterns-fixtures.test.mjs: invert the assertion that
  pure-black-white fires; expect it to NOT fire post-v3.2. Drop the
  Tailwind bg-black-opacity edge-case test (no longer relevant).
- detect-antipatterns.test.js: drop the standalone "detects pure-
  black-white in styled-components" test and remove pure-black-white
  from the multi-detector assertions in PricingCard, globals.css, and
  GlobalStyle.tsx tests.

166 bun tests pass; 24 node fixture tests pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: strip example patterns from copy rules, strengthen gemini block

v3.2 rerun validation surfaced two issues:

1. Copy-slop detector fires more on Gemini under v3.2 (48% → 84%) than
   under no-skill baseline. Root cause: the anti-aphoristic-cadence rule
   printed the literal "X. No Y." / "X. Just Y." patterns as examples,
   and Gemini imitated them as the recommended voice. Same recipe-becomes-
   bias trap we hit with brand.md:116's "Enormous display type, unexpected
   italic cuts, mixed cases, hand-drawn headlines" enumeration. Fix:
   describe the cadence as a rhythm ("serious statement, then punchy
   short negation") without printing literal patterns. Buzzword list
   trimmed to a single inline phrase family rather than quoted strings.

2. Gemini image:hover transform Gemini-tell hadn't dropped (31% off →
   32% v3.2). Strengthen the <gemini> block: explicit "Never animate
   <img> elements on hover", call out the Tailwind group-hover:scale /
   group-hover:rotate / group-hover:translate parent-hover patterns by
   name (Gemini was reaching for these via Tailwind even though the
   prior text talked about :hover on the image directly).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: simplify context loading and inline register directive

Replaces load-context.mjs's JSON output with a tight markdown block from
the renamed context.mjs. The script now extracts PRODUCT.md's `## Register`
field and appends a `NEXT STEP:` directive naming the matching reference
(brand.md / product.md), which moved Gemini from skipping the register
load entirely to honoring it. Drops the `.impeccable.md` auto-migration;
makes IMPECCABLE_CONTEXT_DIR a lazy escape hatch consulted only when the
default paths come up empty.

Setup is now four bullets in one list. The DESIGN.md nudge is gone; in
its place, a "familiarize with the existing design system" step that
calls out CSS / tokens / running app as authoritative sources alongside
DESIGN.md. The standalone `### Register` H3 stays for the cascade rules
(task cue → surface → register field).

New LLM-backed test suite at tests/skill-behavior/ runs five scenarios
against claude-haiku-4-5, gpt-5.4-mini, and gemini-3.1-flash-lite via
Vercel AI SDK. Captures real tool traces, asserts on context.mjs calls,
brand.md loads, and teach.md fallback. Skips cleanly when API keys are
unset. 13-14/15 pass; only stable failure is the v3.2.0-era gpt-mini S4
"don't re-run" regression. Adds @ai-sdk/google as devDep and the
test:skill-behavior npm script.

Touches em-dashes in skill/SKILL.md and four reference files so
`bun run build:skills` passes its skill-prose validator. teach.md and
document.md drop their "re-run the loader to refresh session cache"
steps since the agent's own write is now the freshest source.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: merge orphan reference files into command sub-skills + inline S-tier invariants

Two related restructurings:

1. SKILL.md now carries the cross-domain invariants that catch defects in any
   project (contrast/placeholder/gray-on-color, similar-font pairing, text-wrap,
   tabular-nums, centered-stack default, Flex/Grid choice, auto-fit grids,
   semantic z-index, reduced motion, stagger vs section-fade, premium motion
   materials, focus-visible, placeholders-aren't-labels, dropdown overflow trap,
   button/link copy). Greenfield-only rules (theme picking, color strategy,
   tinted neutrals) live under "New projects only".

2. Reference files merged into their command counterparts:
   - spatial-design.md  -> layout.md
   - motion-design.md   -> animate.md
   - color-and-contrast.md -> colorize.md
   - responsive-design.md  -> adapt.md
   - ux-writing.md         -> clarify.md
   - typography.md         -> typeset.md (bolder.md redirected)
   - cognitive-load.md + heuristics-scoring.md + personas.md -> critique.md

   craft.md and shape.md "load references" lists updated to new file homes.
   interaction-design.md stays standalone (no 1:1 command verb).

Net: 36 -> 27 reference files. Same content, fewer files, no orphaned
reference loaded only from craft.md.

Also extends the routing rules: if the user's first word doesn't match a
command but the intent clearly maps to one, load that command's reference
and proceed as if invoked.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: add sub-command + existing-project scenarios; move sub-command load to step 2

Adds three new LLM-backed scenarios to tests/skill-behavior:
- S6: `/impeccable polish` → loads polish.md
- S7: `/impeccable audit` → loads audit.md
- S8: existing SvelteKit project (PRODUCT.md + DESIGN.md + src/app.css +
  src/lib/components/*.svelte + src/routes/+page.svelte) → agent reads
  at least one project code file to understand the existing design system

S6/S7 surface a real model-floor: gpt-5.4-mini reads brand.md, reads the
target index.html, and just does the polish/audit without ever loading
the sub-command reference. Stronger SKILL.md wording didn't move it.
Captured in the README baseline as a known weakness. Claude and Gemini
honor the load reliably.

To fix Gemini on S6/S7, sub-command reference loading is now Setup step 2
(right after context.mjs), not step 4 — placing it before the model gets
focused on "doing the work". Step 3 (design-system familiarization) is
tightened to require at least one project code read even when a
sub-command reference loads in step 2, so Claude doesn't laser-focus on
the sub-command flow and skip the broader exploration.

Two new fixtures: MINIMAL_LANDING_HTML (a tiny static landing page for
S6/S7) and SVELTE_PROJECT_FILES (a minimal SvelteKit scaffold with
tokens, components, and a routes/+page.svelte for S8). Both designed to
look real enough that agents treat them as production code.

Suite is now 24 tests across three providers; baseline is 21-22/24, with
the stable failures being gpt-5.4-mini scenarios 6 and 7.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: add reveal-animation safety rule (must enhance, not gate visibility)

Class-triggered visibility transitions pause on hidden tabs and headless
renderers. The italian-restaurant smoke produced a build where 2 sections
shipped opacity:0 because the CSS transition never advanced past
currentTime=0 (timeline paused). Added one-liner under Motion to prevent
the antipattern: reveals must enhance an already-visible default, never
gate content visibility on a class-triggered transition.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: restore prescriptive cream/sand/beige paragraph

Bisection across 5 historical skill commits on Gemini 3.5 flash fast
lane n=3 found that 0cf2debd was the peak quality state. The regression
between 0cf2debd and HEAD came from simplifying the long anti-cream
paragraph into a one-liner.

Restoring the paragraph (with em-dashes replaced by parens to satisfy
prose lint) recovers ~0.22pt average on Gemini vs HEAD, with the
largest gains on:
- 09-luxury-hotel: +0.50 (restores editorial drama in photo-led briefs)
- 10-food-magazine: +0.67
- 03-italian-restaurant: +0.51

The paragraph's load-bearing parts are the (a)(b)(c) alternatives that
give the model actionable replacements for cream-tinted body bg
("saturated brand color as body", "true off-white at chroma 0",
"darker mid-tone tinted neutral"). Without them, the one-line warning
left the model with no concrete alternative.

Cross-provider validation showed the pattern matches historical
behavior: Gemini benefits from prescriptive scaffold (+0.12 over off),
Sonnet is roughly neutral (+0.01), GPT-5.5 slightly regresses (-0.11
matching the v3.1.0 pattern of -0.11). The skill has never been
uniformly better than skill-off across providers; this is the closest
achievable state without provider-specific rework.

The structural improvements from the prior restructure stay (file
merges, S-tier inlines, routing rule extension, reveal-animation
safety rule).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs: teach CLAUDE.md / AGENTS.md / DEVELOP.md about the skill-behavior tests

Adds the `bun run test:skill-behavior` script to the test commands lists
in all three docs. CLAUDE.md gets a full `### Skill-behavior tests`
subsection paralleling the existing Live-mode E2E one: how the suite
works (inlines source SKILL.md, scoped tools, asserts on the trace),
which providers it always runs (claude-haiku-4-5, gpt-5.4-mini,
gemini-3.1-flash-lite — all three every run), the eight scenarios, the
baseline (21-22/24 with stable gpt-mini sub-command-routing failures),
auth via repo-root `.env`, and how to add a scenario.

AGENTS.md gets the one-liner plus a paragraph in Testing Guidelines that
points contributors at the suite for Setup-touching edits (SKILL.md
Setup section, context.mjs, teach.md, document.md, register / sub-command
refs).

DEVELOP.md gets a short Testing section that didn't exist before, plus a
nudge in the "Test across providers" bullet pointing at the new suite as
the automated way to do that.

No code changes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector: add 5 new antipatterns (em-dash-overuse, broken-image, marketing-buzzword, numbered-section-markers, aphoristic-cadence)

Consolidates eval-side detection logic into the canonical impeccable
detector. Before this change, the eval harness had its own duplicate
implementations of em-dash, copy-slop, and broken-image checks. They
now live alongside the existing 28 antipatterns in the impeccable
registry, available to the CLI, browser extension, critique skill,
and eval (via the existing slop grader child-process call).

New antipatterns:
- em-dash-overuse: 5+ em-dashes in body text content (threshold
  permits legitimate prose use of em-dash; only triggers on AI
  cadence-level density)
- broken-image: <img> with empty src, missing src, or src="#"
- marketing-buzzword: SaaS phrase list (streamline / empower /
  supercharge / enterprise-grade / cutting-edge / etc)
- numbered-section-markers: repeated 01 / 02 / 03 sequence as
  section labels — the AI editorial scaffold one tier deeper than
  tracked eyebrow chips
- aphoristic-cadence: 3+ manufactured-contrast ("Not a X. A Y.")
  or short-rebuttal ("Sentence. No clause." / "Sentence. Just
  clause.") constructions in body text

Engine wiring:
- broken-image runs as a static-html element rule (selector: img)
  and a fallback regex matcher (for non-HTML files)
- em-dash / buzzword / numbered / aphoristic run as regex
  page-analyzers, factored into a new runTextContentAnalyzers()
  helper that both detectText (non-HTML) and detectHtml (HTML)
  call, so .html files get the same coverage as .css/.tsx

Tests: 166 detector + 12 browser + 24 fixture all pass.
Browser detector rebuilt (162.7 KB).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: drop unvalidated anti-centering rule; add image-led hero carve-out

The anti-centering rule ("Don't default to centering everything") was
added without empirical support. We have a detector for it
(everything-centered, threshold ≥70%) that fires on 0 / 998 samples
in the corpus — never validated, never useful.

Meanwhile the rule was almost certainly responsible for collapsing
Gemini 3.5 flash's luxury-hotel skill-on output from the canonical
"full-bleed photo + centered overlay headline" cinematic hero (the
shape skill-off Gemini chooses 67% of the time) to a 50/50
magazine grid (full-bleed rate drops to 18% under skill-on, -49pp).

Changes:
- skill/SKILL.md #### Layout: drop "Don't default to centering..."
- skill/reference/brand.md ## Layout: drop the same rule; replace
  with a positive carve-out — image-led briefs (hotels, restaurants,
  magazines, photography) often want full-bleed hero with overlaid
  menu and centered headline; let the photograph be the design
- skill/reference/layout.md: drop the assessment question and the
  "asymmetric breaks centered-content pattern" framing

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Apply neo-kinpaku design system and improve live picker UX

Restyle the live picker to match the site kinpaku kit, persist pick mode
in localStorage, fix DESIGN.md color swatches in the parser, and land the
neo-kinpaku site refresh with new tokens, assets, palette script, and
detector rules.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Add live Steer end-to-end: poll protocol, browser UI, and E2E harness.

Wire page-level Steer through the live server and agent poll loop with steer_done
unlock semantics, extend live.md for agents, and add smoke tests with LLM
handleSteer plus recovery for hidden heroes, HMR lag, and dev-tool overlays.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Add experimental live-poll --stream mode; keep one-shot default for Cursor.

Stream keeps one process alive with ack-aware resume, but live.md documents
that Cursor should stay on one-shot background notify after testing showed
~5s pickup vs sub-second on exit-based notify.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Sync harness output and fix build validators for poll stream release.

Regenerate provider skills after live-poll --stream work, update homepage
detection counts to 41, and replace em dashes in site/skill copy so
bun run build passes prose and count checks.

Co-authored-by: Cursor <cursoragent@cursor.com>

* homepage: add testimonials marquee section

A two-row testimonial marquee on a tinted graphite plinth, sitting
between the hero and the slop teaser.

29 testimonials sourced via api.fxtwitter.com (lightly cleaned: leading
@-mention reply targets stripped, trailing self-links removed). Avatars
downloaded into site/public/assets/testimonials/ so they're served
locally. Quote order curated for impact — both rows lead with the
punchiest quotes (Ben Davis spotlight, "Impeccable > Claude design",
"THIS. This shit works.", "Uninstall whatever frontend skill you're
using.") so the first viewport is loaded with the most memorable
testimonials.

Engineering notes:
- Section uses width:100vw + margin-left:calc(50% - 50vw) to escape
  main.site-content's max-width + side padding (cards now clip cleanly
  at the actual viewport edges).
- Marquee runs at 110s linear infinite. Both rows share the same
  duration so on-screen speeds match; track is doubled so the loop
  back to 0 reads as continuous.
- Hero min-height reduced from 100svh to calc(100svh - 115px) so the
  dotted divider and top of row A peek above the fold on landing,
  signalling the section is there.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* homepage: keep the hero demo clear of the fixed header on short viewports

The hero centers its content in the full viewport (the site header is a fixed
overlay), so on shorter screens the tall Live Mode demo tucked under the nav.
Raise the hero's top padding above the 97px header (113px wide, 108/92px when
stacked) so content always pins below the header while still centering on tall
viewports, and cap the demo frame to the viewport so the whole demo stays on
screen.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Add steer voice input and refine processing animation.

Wire Web Speech API on the Steer mic with auto-submit, block Cursor's preview browser with a clear message, and replace truncated "Working" text with a dots-only processing state.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Add agent poll connectivity indicator and tighten global bar spacing.

Surface poller state on the Impeccable mark via SSE and /status, with an instant disconnected tooltip, steer timeout failsafe, and matched brand/chat section gaps.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix steer focus to allow page text selection without losing type-to-steer.

Blur the hidden steer input on page interaction, pause refocus during selection gestures, and reschedule focus recovery after clicks and cleared selections.

Co-authored-by: Cursor <cursoragent@cursor.com>

* site: rework "Design in production" section glyphs and audience band

Put the three how-it-works steps back into thin-line cards and drop the
overused browser-chrome bars from each glyph. Redraw the step 2 and 3
visuals to mirror the real Live Mode UI: step 2 shows the on-canvas pick
outline with an attached comment bubble, step 3 shows the floating
contextual accept bar plus the source-write confirmation. Re-treat the
audience tiles as verdigris-lined text (no card box) under a "Who it's
for" eyebrow, so each role reads as distinct from the gold step band.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Add live insert mode with HMR-safe placeholder recovery.

Ships insert picking, scaffold helpers, variant cycling fixes for hidden
variants, and placeholder snapshot/recreation so Astro HMR does not drop
the wait-state box or re-anchor to the hero container.

Co-authored-by: Cursor <cursoragent@cursor.com>

* site: mobile pass — hamburger nav + designing hero overflow fix

The header was rendering inline nav links + GitHub button that overflowed
narrow viewports (~363px). Pre-existing display:none hacks hid Designing
and Live to make the row fit, but those items still belonged in the menu.

Header.astro: added a hamburger toggle button + inline script. The right
cluster (nav + GitHub) becomes a collapsible drawer below the header on
mobile, with data-nav-open driving the open/closed state and animating
the two-line glyph into an X.

kinpaku-kit.css: hamburger button (kinpaku-bordered glyph), mobile drawer
panel (solid lacquer-deep bg, hairline separators between rows, full-width
tappable rows), and overrides for the older sub-pages.css mobile rules
(horizontal-scroll mask on the nav, hidden [data-nav="home"] item, hidden
GitHub star label) — all redundant now that the drawer surfaces everything.

home-kinpaku.css: dropped the @media (max-width: 560px) block that hid
Designing / Live / GitHub. The drawer pattern shows them all.

designing-kinpaku.css: hero h1 "Designing with Impeccable" was overflowing
at narrow viewports. Three fixes:
  - grid-template-columns 1fr → minmax(0, 1fr) so the column shrinks to
    fit container instead of growing to "Impeccable"'s 472px intrinsic
    min-content width.
  - mobile h1 size override (clamp(2.2rem, 11vw, 3rem) at <=480px) since
    the display token's 3.4rem minimum is sized for desktop hero impact.
  - hide the decorative loop-wheel SVG below 600px (was overflowing 22px
    past the right edge).

Verified clean at both 363px and 403px viewports across /, /docs,
/docs/animate, /slop, /designing, /live-mode. scrollWidth matches viewport
width on every page (no horizontal scroll).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector: refine new rules + run provider tells in browser env

Follow-up to the detector port (rules landed in 7648af00):
- oversized-h1: flag long headlines set at display size, not punchy
  one/two-word heroes (length, not size alone, is the tell)
- provider tells (--gpt/--gemini) now always run in a real browser env
  (detector page, live overlay, extension); gating is a CLI-output
  concern only, applied in the Node engine return paths
- move theater-slop-phrase into checkHtmlPatterns so it runs in the
  bundled browser path, not just CLI/static (browser bundle excludes
  detect-text.mjs)
- hero-eyebrow-chip overlay highlights the eyebrow, not the heading
- gemini-tells fixture: data-URI images so the hover-zoom renders
- rebuild browser bundle

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: migrate /detector lab to neo-kinpaku design system

Rebuild the detector lab tool shell on --ks-* tokens (lacquer ground,
gold hairlines, champagne/mono type) instead of the legacy warm-paper
palette. Swap the "/" placeholder for the real carved-tile brand lockup,
restyle the toolbar actions as kinpaku primary/secondary buttons, and
recolor the finding overlay from off-brand magenta to vermilion.

Update the global theme-color from #fafafa to #010101 (the sRGB render
of the lacquer ground) so the browser chrome matches the dark site.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Homepage: hero finalist, compact live demo, real picker bar.

Switch the hero to m-01-v2-01, tighten the in-hero demo layout, and replace
the marketing gbar with a shared LiveDemoGbar that mirrors live-browser.js.
Size the bar with max-content so controls are not clipped inside the capsule.

Co-authored-by: Cursor <cursoragent@cursor.com>

* site: migrate /cases/neo-mirai to neo-kinpaku design system

Rebuild the Neo Mirai case-study page on --ks-* tokens: lacquer ground
(drops the off-brand magenta radial spotlight), Alumni Sans Pinstripe
display headings instead of the banned italic serif, gold eyebrow/labels,
gold hairline image frames, kinpaku primary/secondary buttons, and a
lacquer-deep command panel with a gold-bordered code block.

Opt .neon-case-page into the shared kinpaku site-header/footer chrome in
kinpaku-kit.css (per the "add new kinpaku pages to the selector list"
note) so the global header and footer go dark to match the page.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: consolidate kinpaku header+footer into one reusable .kinpaku-chrome class

The dark header/footer were not a reusable unit: the header was scoped to
a per-page selector list, the github star pill was home-only, and the
default footer was copy-pasted into four page stylesheets. Pages not on
the lists (like /cases/neo-mirai) fell back to the legacy light chrome.

Collapse all of it into one `.kinpaku-chrome` block in kinpaku-kit.css —
header, github pill, and default footer — and opt every kinpaku page in
via a single body class. Delete the four duplicated per-page footer
blocks and the home-only github pill. The home page keeps its textured
verdigris footer as a deliberate override, raised to body.home-kinpaku
specificity so it wins regardless of import order. Genuinely light pages
(privacy, tutorials) just omit the class.

Fixes on /cases/neo-mirai: footer and github star now render dark/kinpaku
(were legacy-light), and the content sections are wrapped in the .neon-case
container so they sit in header-aligned gutters instead of bleeding to the
viewport edge.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: migrate privacy + tutorials to kinpaku via a reusable surface class

These were the last two light pages. Rather than rewrite their per-rule
styling, add a reusable .kinpaku-surface class that remaps the legacy
--color-* / --font-* tokens to kinpaku values at the body scope, so the
existing legacy-token CSS (sub-pages.css prose, the pages' inline styles)
renders dark for free. Same trick docs-kinpaku/slop-kinpaku use per page,
lifted into one shared class. Pair it with .kinpaku-chrome for header +
footer.

privacy + both tutorials pages now carry both classes. Also force the
sub-1.2rem headings (tutorial card titles, prose h1/h2) back to the
upright body face: the legacy display face was italic serif, and the
kinpaku Pinstripe face reads wrong synthesized-italic at small sizes.

No light pages remain.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: re-add Tutorials to the /docs sidebar

Tutorials lost its docs placement across two refactors: the Astro docs
rebuild never carried over the sidebar tutorials list the old generated
pages had, and the kinpaku homepage redesign dropped the "Full
walkthrough" link. It survived only via /designing and /live-mode.

Add a "Tutorials" group at the top of the docs sidebar (matching the
command-category styling) linking the index plus all four tutorials,
restoring the old information architecture.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: make kinpaku the default — flip legacy :root tokens to dark (phase 1)

Repoint the legacy design tokens in tokens.css from light-mode to kinpaku:
--font-* now reference the --ks-* brand faces (retiring Cormorant/Instrument/
Space Grotesk), surfaces carry dark-lacquer oklch, and --color-accent is gold
instead of magenta. Values mirror the per-page kinpaku remaps.

Every live page already overrides these at its body-class scope, so this
changes the fallback (any classless/new page now renders kinpaku) without
altering existing pages — verified home, designing, slop, live-mode, docs
unchanged, and the deliberate-light demos (slop specimens, home's Aurelia
mock) still render light via their own colors.

First step toward removing the per-page remaps; those become redundant next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector + slop: cream-palette rule, drop everything-centered, polish catalog

- new deterministic cream-palette rule ("claude beige"): flags warm
  lightly-tinted off-white page backgrounds; wired into static + browser
  engines, with fixture + test
- remove everything-centered rule entirely (no longer in the skill) from
  registry, regex analyzer (+ index-offset fix), checkPageLayout, and tests
- catch Instrument Serif in overused-font (regex + OVERUSED_FONTS)
- /slop: reconcile catalog (cream card in, everything-centered out; counts),
  and fix demo visuals — visible hairline border, gigantic clipped hero,
  more extreme crushed tracking, padded gray-on-color card, uniform-rhythm
  monotonous-spacing, long line-length line, elastic-overshoot dialog for
  bounce easing, real zooming image for image-hover; flip the demo surface
  off warm beige to a cool neutral

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector page: add cream-palette fixture to the catalog

Surfaces the new cream/beige palette rule on /detector alongside the
other Color specimens.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: shared docs sidebar + tutorial pages join the layout

Extract the /docs section sidebar into a reusable DocsSidebar component
and wire it into all three entry points so the navigation is consistent
across docs index, command pages, and tutorial pages.

site/components/DocsSidebar.astro (new): one source of truth. Loads the
tutorials + skills collections, renders Tutorials → Commands grouped by
category, and highlights the active entry via activeCommand / activeTutorial
props.

site/pages/docs/index.astro: swap the inline sidebar markup for the
component. Drop the "All tutorials" link — the dedicated tutorials
listing page wasn't earning its slot in the rail.

site/layouts/Doc.astro: same swap. Command pages now also see the
Tutorials section above Commands, matching /docs.

site/pages/tutorials/[...slug].astro: rewrite from a standalone page
(custom .tutorial-page wrapper, ad-hoc breadcrumb) to the full
skills-layout shell with DocsSidebar in the left rail. Tutorial content
now reads in the same layout as command reference pages.

site/content/tutorials/brand-vs-product.md (deleted): the skill picks
the register automatically from PRODUCT.md, so a tutorial telling users
to pick it themselves was misleading.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector: catch Tailwind warm-light bg utilities in cream-palette

The static engine can't resolve Tailwind classes to computed CSS, so a
`bg-amber-50` on <body> slipped past the cream-palette rule. Add a
class-list fallback that scans body/html for arbitrary `bg-[...]` values
and named warm-light utilities (amber/orange/yellow/stone), each run
through the same isCreamColor test so neutrals and over-saturated shades
drop out. Fixture + test for the class-only case.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: drop redundant per-page token remaps (phase 2)

With kinpaku now the :root default, the --color-* / --font-* remap blocks
in docs/slop/designing/live-mode-kinpaku.css re-declared values identical
to :root. Removed them, keeping only the --ks-muted alias (still read by
name in those files) and each page's shell (gradient bg, color, min-height).

home-kinpaku.css keeps its remap: it uses home-specific values (e.g.
--color-charcoal: var(--ks-text), --color-cream: var(--ks-lacquer-raised))
plus the --cat-* gradient overrides, so it is not redundant.

Verified designing (PRODUCT.md viz), slop (specimens stay light), docs,
live-mode unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: drop italic from 15 dead editorial-serif heading rules

Audited every font-style: italic in sub-pages.css and main.css against
the live markup. Removed italic from the 15 rules whose selectors don't
appear in any page/component/content/script:

  sub-pages.css: docs-home-card-title, docs-category-title,
    tutorial-embed-caption, skill-demo-caption, skill-source-card-subtitle,
    skill-references-heading, skill-reference-title
  main.css: hero-title-combined, hero-tagline-combined, impeccable-title,
    loading-state, install-primary-howto .install-path-desc em,
    install-howto-steps > li::before, install-step-status, consulting-title

These were dormant remnants of the retired Cormorant italic-serif look —
the kinpaku Pinstripe face renders them as bad synthesized-italic, but
no markup matches the selectors so nothing rendered. Removed only the
font-style declaration; the rest of each rule stays (whole-rule cleanup
is out of scope).

Kept the 5 live selectors (slop-section-heading, tutorial-card-title,
visual-mode-demo-caption, visual-mode-method-name, gallery-card-title)
per the "if they're not used anywhere" condition, plus .prose em (real
emphasis) and .prose blockquote (conventional blockquote italic).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: brand-seed palette.mjs + Setup step to run it

New-brand color now starts from a curated seed color (129 OKLCH seeds)
instead of the model guessing or defaulting to warm-cream. The script
returns one seed + composition guidance (pure-bg architecture, perceptual
text-on-fill, anti-cliché moods, jewel-tone range), with inverse-frequency
hue weighting for fair rainbow exposure and deterministic --from picking.
SKILL.md Setup step 5 makes it run for greenfield projects. Curation
tooling lives in the impeccable-evals repo (tools/palette/).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Remove accidental live mode inject from Base.astro.

The localhost live.js tag was left in the site layout after a dev session and should never ship in the Astro template.

Co-authored-by: Cursor <cursoragent@cursor.com>

* site: dedicated /changelog + /faq, epic v3.5.0 notes, Live Mode → Beta

Split changelog and FAQ out of the homepage into two standalone kinpaku
pages, linked from the footer (and a quiet hint under the Get-started CTA).

/changelog: every release inline (no collapsible), newest first. The
v3.5.0 entry leads with a one-line summary, a real before/after pair from
the GPT-5.5 eval corpus (luxury-hotel brief, skill off vs on), and a stat
row (74% cream-bg, 76% extreme tracking, 90%+ low-contrast — measured
across ~190 samples). Then five scannable bold-led bullets, biggest
takeaway first: per-provider skill compilation, the bias-fix, Live Mode,
the 7 new detector rules, the tighter skill. Before/after JPGs optimized
to ~470KB total (down from ~2.5MB PNGs).

/faq: the six support questions, each deep-linkable.

Live Mode is now Beta everywhere it surfaces: the /live-mode eyebrow
badge and note, the homepage bento tile badge, and the changelog entry.
The historical v3.0 changelog entry stays "Alpha" — accurate to what
shipped then.

Footer trimmed to the four links not already in the top nav (Changelog,
FAQ, Privacy, GitHub).

Version bumped 3.2.0 → 3.5.0 across the three plugin manifests; the
3.2 bias-fix work folds into this release rather than shipping separately.

astro.config.mjs: disable the dev toolbar.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: point /design-system hero at the m-01-v2-01 finalist

design-system.css referenced kintsugi-hero-v2.png, an untracked orphan
that was never committed. Repoint it at the committed m-01-v2-01 finalist
so /design-system and the homepage hero share one image, and the page
no longer depends on a file outside the repo. The v2 orphan moved to tmp/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* build: sync harness mirrors + green the prose gate

Rebuild propagates the committed skill source (palette.mjs Setup step,
detector rule updates, brand.md) into the 13 harness output dirs and the
plugin subtree, which had drifted from source.

Also fixes the prose validator, which had been red on six pre-existing
hits across committed files:
- Four em dashes in code comments (Testimonials.astro, LiveDemoGbar.astro,
  index.astro) and one in skill/reference/live.md — reworded to colons/commas.
- Two in the slop catalog (an em-dash-overuse specimen and the
  marketing-buzzword rule naming "empower"). Those are intentional: the
  slop page documents every antipattern by example, so it must contain
  them. Exempted site/pages/slop from validateProse rather than neutering
  the specimens.

`bun run build` is now green end to end: counts validate, prose passes,
site builds.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: rewrite no-section-fade rule to fix Gemini zero-motion overcorrection

The old rule ("whole-section fade-on-scroll is the saturated AI motion
reflex") drove Gemini to overcorrect into shipping pages with no motion
at all: motion-variety 39% / zero-motion 12% with the skill on, vs
~74-78% variety and ~3% zero-motion without it.

Rewrite keeps the legitimate-stagger carve-out, names the defect at
shape level (one identical entrance on every section) without
enumerating motion primitives, and adds an explicit clause that
suppressing the reflex is never grounds for a static page.

Validated on Gemini 3.5-flash (n=10, luxury-hotel + infra-platform):
motion-variety 39% -> 70%, zero-motion 12% -> 0%, staggered-reveal
stays 0% (reflex not re-inflated).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* release: bump CLI to 2.2.0 and extension to 1.1.0

Both ship the expanded detector: the 7 new rules (cream-palette,
em-dash-overuse, marketing-buzzword, numbered-section-markers,
aphoristic-cadence, broken-image, italic-serif-display) plus
hero-eyebrow-chip, with everything-centered removed. 41 rules total.

The extension settings page already supports toggling them: the rule
list renders from detector/antipatterns.json, grouped by category, and
disabledRules flows through chrome.storage.sync into the scan config,
which detect.js honors by rule id. New rules are toggleable with no UI
change.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* release: fix release.mjs for the moved changelog + add CLI/ext entries

The changelog moved from site/pages/index.astro to its own
site/pages/changelog.astro with new markup (cf-version / cf-entry /
cf-items), which left release.mjs reading the wrong file with the old
selectors. All three release commands would have failed at note
extraction. Point it at changelog.astro, match cf-version, and scope
notes to the <ul class="cf-items"> bullet list — that also skips the
lead paragraph, before/after figure, and stat row on the v3.5.0 entry,
keeping release notes to clean bullets.

Add CLI v2.2.0 and Extension v1.1.0 changelog entries (the shared
detector update: 7 new rules, everything-centered removed, 41 total;
plus the extension's per-rule toggles) so release:cli and release:ext
have notes to extract.

Verified extraction for all three labels: v3.5.0 (5 bullets),
CLI v2.2.0 (3), Extension v1.1.0 (2).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix: correct dev server port to 4321 and drop stale pnpm-lock

Astro serves on 4321, not 3000 as the docs claimed; update CLAUDE.md,
AGENTS.md, and screenshot-antipatterns.js. Remove the leftover
pnpm-lock.yaml from the Astro migration so Cloudflare's frozen install
uses the maintained, in-sync bun.lock instead of a drifted pnpm lockfile.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: rework /designing flow, rhythm, Live Mode mock, and CTA

Restructure the page so iteration reads as the core value, not net-new.
The four loop phases are wrapped in a track with a sticky scroll-spy nav
(Start/Iterate/Polish/Maintain) that pins under the header and highlights
the active phase; the surfaces section (skill/CLI/extension) moves out of
the loop into the post-loop context group so the loop runs uninterrupted.

Fix the iterate split: shared subgrid row tracks so the terminal and the
Live Mode mock align on the same baseline regardless of paragraph length,
wider intro measure (52ch, was a crammed 36ch), and a deeper picker stage
so the context and global bars breathe instead of stacking on the card.

Rebuild the Live Mode mock to mirror the real picker: carved-tile mark plus
Pick / Insert / Detect / DESIGN.md controls on lacquer-deep with the gold
border, and a /impeccable live entry line so the reader knows how to start.

Reframe Start as the hard mode, move h3 subheads off the thin display face
onto Albert Sans, and trim Start so it no longer dominates the loop.

Rework the closing CTA into two standalone raised cards (the bento plinth
made them read as boxes nested in a box), and fix the tutorials copy: there
are three walkthroughs now, and the brand-vs-product tutorial is gone, so
drop it from the CTA and remove the dead lane link to it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: reorder Get Started so usage follows setup, link out to more

Move the /impeccable usage examples below the Chrome extension, CLI, and
Stay-updated block. Running a command is the logical next step once the
skill, extension, CLI, and subscriptions are all in place, so the section
now reads install -> set up the extras -> use it. Add a closing "Go deeper"
line linking to the Designing with Impeccable workflow page and the docs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix: install compiled per-provider skill variants, not uncompiled source

`npx skills add` (and `impeccable skills install`, which wrapped it) installed
the uncompiled skill/ source verbatim: the skills CLI dedupes discovery by name
and picks skill/SKILL.md first, so installs shipped unresolved {{placeholders}}
and no vendored detector (#168).

- Rename skill/SKILL.md -> skill/SKILL.src.md so the skills CLI's discovery
  skips the source and falls through to a compiled .agents variant; update the
  build reader, skill-behavior harness, and docs to match.
- Refactor `impeccable skills install` to copy each harness's compiled variant
  from the universal bundle (real dirs, no npx skills, no symlink), with
  project/global harness detection and a --providers override.
- Fix stale unit tests (replacePlaceholders, readPatterns, transformer
  prefix/summary) that asserted removed pre-v3.0 behavior, and wire the three
  orphaned test files into `bun run test` so the drift can't recur.
- Split skills-cli.test.js: pure blocks run by default, network blocks move
  behind a new `bun run test:cli-e2e`; fix its stale update assertions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: default to `npx impeccable skills install`, restore install-method panel

Get Started recommended `npx skills add`, which installs a single shared build
across harnesses. Make our CLI the default (it installs the build compiled for
each harness) and bring back the "Other install methods" disclosure the
neo-kinpaku redesign dropped.

- Homepage: primary command is now `npx impeccable skills install`; a native
  <details> panel offers the Claude Code plugin and `npx skills` (caveated as
  installing one shared build rather than the per-harness one).
- FAQ: recommend `npx impeccable skills install` to install, `--force` to
  reinstall, and note the npx skills shared-build caveat.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site: reword craft tagline so it doesn't lead with "Shape"

The craft card's tagline began with the word "Shape", which reads like
the name of the sibling /shape command and made the two cards look
swapped (#166). Reword to "Design it, then build it, all in one flow."
No data was actually swapped; this is a copy collision fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* skill: rename teach -> init and expand its setup flow

Rename the `/impeccable teach` command to `/impeccable init` across the
skill, site, CLI, and tests. `teach` stays as a deprecated router alias and
/docs/teach + /skills/teach redirect to /docs/init.

Expand the command beyond writing PRODUCT.md/DESIGN.md: the same codebase
crawl now also pre-configures `.impeccable/live/config.json` (Step 6, with
CSP consent) so live mode boots with no first-time detour, and the flow ends
by recommending the best commands to run next from what the scan surfaced
(Step 7).

Fold two items into the unreleased v3.5.0 changelog entry: the init rename
and the brand-seed palette picker. No version bump.

Regenerates all harness skill output dirs and the _redirects file.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs: lead README install + usage with the CLI installer

Add `npx impeccable skills install` as the recommended install option and
update the Usage section to the `/impeccable <command>` form, dropping the
nonexistent `/normalize` example.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(skill-behavior): swap to production-tier models (sonnet + gpt-5.5)

Replace the cheap-tier default lineup (claude-haiku-4-5, gpt-5.4-mini) with
production-tier models (claude-sonnet-4-6, gpt-5.5) so the skill-behavior
suite reflects what users actually run. gemini stays on flash-lite.

Sync the docs (CLAUDE.md, AGENTS.md, tests/skill-behavior/README.md): new
model names, cost estimate raised to ~$0.50-1.50/sweep, and the old 21-22/24
baseline reframed as previous-cheap-tier history pending re-measurement on
the new lineup.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: self-updating skill via boot-time version check

context.mjs now polls a new lightweight /api/version endpoint at most once
per day (cached globally in ~/.impeccable) and appends an UPDATE_AVAILABLE
directive when a newer skill version has shipped, prompting the agent to
offer `npx impeccable skills update`. Best-effort and silent on any failure;
asks before updating; suppresses re-prompts for a declined version for a
week. Opt out with IMPECCABLE_NO_UPDATE_CHECK=1.

- skill/scripts/context.mjs: version read, throttle + anti-nag cache, directive
- scripts/build.js + _redirects: /api/version endpoint (from plugin.json version)
- skill/SKILL.src.md: document the UPDATE_AVAILABLE boot branch
- tests/context.test.mjs: coverage for cached/newer/suppressed/opt-out paths
- changelog: v3.5.0 entry
- synced harness skill dirs via bun run build

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test: cover the self-update path (network + LLM behavior)

context.test.mjs: add a localhost stub-server integration test for the live
fetch path (poll /api/version, cache a newer version, stay silent on
same-or-older, fail silent + stamp lastCheck when unreachable). Runs against
127.0.0.1 only, never the real site; uses async spawn so the in-process stub
isn't deadlocked by spawnSync blocking the event loop.

skill-behavior: add scenario 9 asserting the agent surfaces UPDATE_AVAILABLE
but never auto-runs `npx impeccable skills update` without asking. New
prepareWorkspace `skillVersion` copy-mode (so context.mjs has a SKILL.md to
version-check), env threading through runTurn -> execBash, and bash-output
capture to prove the agent actually received the directive. Passed on
claude-sonnet-4-6, gpt-5.5, and gemini-3.1-flash-lite.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-28 14:22:22 -07:00
Paul Bakaus bc1894889e Improve critique skill reliability
- add provider-specific block compilation and tests

- bundle detector scripts for skill critique runs

- harden critique orchestration, browser handling, and storage
2026-05-18 15:15:14 -07:00
Paul BakausandGitHub e1d3ea0b6f Detector architecture v2: static engine, benchmarks, lab, and visual contrast (#156)
* Add detector benchmark lab and visual contrast fallback

* Expand visual contrast fixture coverage

* Add browser visual contrast fallback

* Show visual contrast overlays in detector lab

* Fix detector lab short viewport layout

* Fix detector lab visual overlays

* Add visual contrast to browser scan overlays

* Avoid browser scroll jumps during visual contrast scans

* Resolve visual contrast lazily on scroll

* Refresh detector lab visual counts lazily

* Update pnpm lockfile for static parser deps

* Address Bugbot detector API comments

* Report extension visual contrast errors

* Refactor detector into engine modules

* Address Bugbot detector comments

* Fix latest Bugbot detector notes

* Fix visual contrast fixture labels

* Refine detector lab fixtures

* Fix stale detector overlay references

* Fix detector lab fixture URLs

* Fix typography lab fixture highlights

* Fix typography lab page-level signal

* Fix visual overlay lifecycle cleanup

* Remove dead spotlight timer cleanup

* Make browser async APIs reject consistently
2026-05-17 19:49:38 -07:00
e7e923c4ef Skill + craft cleanup, detector hardening, native subagent pipeline (#152)
* skill: drop quality tiers, keep the real brand-craft guardrails

Codex's craft/brand pass introduced fast/ship/showpiece "quality bars"
plus brand-specific build gates, asset ledgers, sub-agent review, and
self-graded fallback labels. In practice those tiers became escape
hatches rather than craft pressure: the final output should always be
10/10, and the real decision points are splashiness and maximalism, not
quality.

Removed:
- All quality-bar / showpiece / fast / ship framing in shape.md and craft.md
- Standalone Brand Direction (#4) and Asset Requirements (#10) sections
  in shape's brief; renumbered back to 1-10
- The Brand hard rules section in brand.md (folded its real prohibitions
  into the existing Imagery and Brand bans sections)
- Brand-specific build-gate item, mock-fidelity bullet, production-bar
  bullet, present-step bullet in craft.md
- Asset ledger ceremony in craft Step 4
- Review-only sub-agents and "self-reviewed fallback, not independently
  validated" machinery in craft.md and polish.md
- The For brand surfaces, assess hard failures subsection in polish.md
  and the brand checklist row
- tests/brand-showpiece-reference.test.mjs (and its package.json wiring)

Kept (the real nuggets):
- Asset-substitution prohibition: image-led briefs ship real/generated
  assets or canvas/SVG/WebGL, not generic CSS panels, cards, bullets,
  or copy
- Repeated tiny uppercase tracked kicker labels as a brand ban
- Detector/QA output is defect evidence only, never proof of quality
- "What visual assets are real content here?" discovery question
- Inspect each major section individually for brand and long-form work
- repeated-section-kickers detection rule + fixture
- CLI improvements (JSON to stdout, -json/-fast aliases, severity field)
- critique.md: npx impeccable detect --json fix

Harness output dirs refreshed via bun run build. Full test suite (186)
passes.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* skill: strip gate ceremony; require shape pause; allow compact briefs

The setup gate table and IMPECCABLE_PREFLIGHT banner pushed every
craft run through ritual restatement (PRODUCT.md → original prompt
→ round 1 → round 2 → 70-line "confirmed brief" → critique → summary,
all saying the same thing). Replaced with imperative prose that still
demands the same work but skips the user-facing telemetry.

Specifically:

SKILL.md
- Drop the Setup gate table and IMPECCABLE_PREFLIGHT banner.
- Keep the imperative steps explicitly: load context, identify register
  and load brand.md or product.md, AND load the matching command
  reference (craft.md / shape.md / etc.) when a sub-command is invoked.
  The command-reference step is non-negotiable; without craft.md loaded
  the agent skips the shape-and-confirm pause.

craft.md
- Drop the Build Gate / Craft Contract formal sections; replace with
  one paragraph stating prerequisites.
- Step 1 explicitly requires ending the response after presenting the
  shape output; the user must confirm before any code lands. Allows a
  compact 3-5 bullet brief when the prompt + PRODUCT.md already pin
  direction (full 10-section structure reserved for genuinely
  ambiguous tasks).
- Step 3 image gate skips silently when image generation isn't
  natively available; no user-facing announcement.
- Step 6 explicitly legitimizes "first pass clean, shipping" as a
  valid endpoint and bans inventing fake defects to demonstrate
  iteration.

shape.md
- Cap discovery at 1 round by default; second round only when first
  leaves material gaps.
- Adds an "assert-then-confirm, not menu-with-escape" rule: when
  PRODUCT.md and the prompt make one option obvious, name it and ask
  for confirm or override instead of enumerating "Restrained /
  Committed / Or something else?" as a real choice.
- Phase 2 brief has two forms now: compact (default for clear briefs)
  and full structured (genuinely ambiguous). Open Questions can't
  double as leading-with-Recommend; if you'd write "Recommend: X",
  decide X.
- Image gate same as craft.md.

Validated end-to-end with a Haiku skill-on observability run: agent
loads craft.md plus the brief's recommended implementation refs,
pauses for one productive question (accent color, trace fidelity,
CTA), and ships an artifact with zero side-tab violations vs. the
original v1 baseline. Cost trades up modestly for that quality.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* craft.md Step 6: Reading the screenshot is the inspection, not taking it

A v4 eval run took 4 targeted screenshots (hero, mobile, tablet,
query-section) and then never Read any of them back. The agent treated
browser_screenshot itself as "I inspected" and shipped without the
multimodal feedback loop ever closing. Detector caught the resulting
slop (5+ side-tab violations) on adjacent runs that did the same thing.

Step 6 now spells out the pattern explicitly: take the screenshot,
then Read the resulting PNG so its image content enters the
conversation as multimodal input, then critique what you actually see
in the image. With a check: "if your critique could have been written
without looking at the image, you didn't look at the image."

Validated with v5b: agent took 6 screenshots, Read all 6 back, and
shipped with zero detector findings (vs the previous greenfield runs
that hit 1-12 findings each).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* craft + brand: framework foundation, build-pipeline respect, image verification

Three closely-linked additions surfaced by an eval-harness session
investigating why the agent always shipped flat single-file HTML and
zero imagery on greenfield brand briefs.

1. craft.md gains a new Step 0 "Project Foundation" before Shape.
   Detects existing framework / component library / icon set and
   uses what's there. Greenfield: ask the user via AskUserQuestion
   with sensible defaults framed by the brief (Astro for content/
   brand sites, SvelteKit/Next/Nuxt for app surfaces, single
   index.html only for one-shot demos). Skipping the framework
   decision and writing flat HTML "to satisfy the spec" produces
   work that reads as a 2018 prototype regardless of visual
   quality.

2. craft.md Step 5 production bar gains two bullets:
   - Respect the build pipeline. Edit source files and run the
     project's `npm run build`; do not write to build/ / dist/ /
     .next/ directly with cat/heredoc/Bash redirects. Bypassing
     the pipeline skips asset hashing, image optimization, code
     splitting, and CSS extraction.
   - Verify external image URLs before referencing them. Use an
     image-search MCP, web-fetch tool, or browser if available;
     guessed photo IDs ship as broken-image placeholders.

3. brand.md "Imagery" section:
   - Generalizes the Unsplash URL guidance to "verify URLs
     before referencing them" with a hierarchy: image-search MCP
     > web-fetch > confidence-restricted manual selection >
     fewer photos.
   - Tightens the tech/dev-tool exception. Old line "zero imagery
     can be correct" gave models a permission slip. New framing
     keeps the underlying truth (typography + code + diagrams
     primarily carry voice) but raises the floor: imagery still
     earns its place when it serves the brief, and skipping it
     requires naming the typographic/diagrammatic move that's
     carrying the visual weight instead. "Zero imagery is the
     failure mode of laziness, not restraint."

Eval-harness corpus that prompted this: 19/19 brand landing tasks
shipped 0 images each, including ones where Opus had taste enough
to break the dev-tool color default lane. The skill needs to teach
both halves of the decision; the harness shouldn't have to nudge.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* detector: body-text-viewport-edge rule + OKLCH/var-resolution + anchor-inherit FP fixes

New rule: body-text-viewport-edge flags body paragraphs that render flush
against the left/right viewport edges (no container padding). Tested via
the new tests/fixtures/antipatterns/body-text-viewport-edge.html fixture
(3 flag cases, 5 pass cases) and the test in detect-antipatterns-browser.

False-positive class fixes — all jsdom-mode only (real browsers resolve
the cascade correctly so these gates stay inert there). Five related
gaps that compounded into ~14× spurious contrast findings on Tailwind v4
pages with OKLCH color tokens:

  • OKLCH parser. jsdom returns the literal "oklch(...)" string from
    getComputedStyle; the detector now converts to sRGB via Björn
    Ottosson's matrices. Handles Tailwind v4's compact minified form
    "oklch(21.5%.02 50)" (no space after %).
  • var() resolution. resolveBackground + checkElementColors now
    accept the existing customPropMap and parse `var(--color-paper)`
    etc. as proper RGB via the new parseColorResolved helper.
  • bg-color before bg-image. The old order bailed on any gradient
    ancestor before checking for a solid background-color underneath,
    causing the body's decorative paper-grain gradient to be measured
    against instead of the page's actual `bg-paper` cream.
  • body/html-level gradient → white fallback. When the only opaque
    ancestor we can read is body/html with a gradient overlay (and
    jsdom can't decompose `background: var(--paper) gradient` to
    extract the solid color), return white instead of falling through
    to resolveGradientStops — which was picking up paper-grain noise
    colors and using them as the bg.
  • Anchor-inherit workaround for jsdom :link UA specificity.
    Tailwind v4's preflight declares `a { color: inherit }` (0,0,1).
    jsdom's UA stylesheet has `:link { color: blue }` at (0,1,1) and
    wins the cascade. Real Chrome wraps :link in :where() (0,0,0) so
    the page rule wins. When the page declares the inherit rule AND
    we see jsdom's default `rgb(0,0,238)` on an anchor, walk to the
    nearest non-anchor ancestor and use its color.
  • Alpha-fallback safety gate. When text has alpha<1 AND we couldn't
    find an opaque ancestor (effectiveBg null), skip the contrast
    finding. Covers any remaining FP class the deeper fixes miss.

Verified end-to-end against an Opus iter-1 artifact on Tailwind v4 with
14 cream/cream FPs + 2 blue-link UA FPs before; 0 findings after, while
the color.html fixture's 12 real low-contrast cases continue to flag
(verified via direct detectHtml calls).

cli/engine/detect-antipatterns-browser.js is the generated browser
distribution — regenerated from .mjs via scripts/build-browser-detector.js
(no manual edits to the generated file).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* craft.md: tighten verbose passages, de-codex Step 6, cut redundancies

Cumulative reduction: 218 → 155 lines (-29%).

Step 0: drop the "Why this matters" paragraph at the end. The body of
Step 0 already makes the framework-pick point; the paragraph just
re-explains it with extra rhetoric.

Step 1: replace the 4-sentence "you must end your response" block with a
single line. The original said the same thing three different ways.

Step 3: trim the conditional / defensive scaffolding (Purpose subsection,
"do not skip because the eventual UI is semantic..." paragraph,
duplicated approval-loop guidance). Mock fidelity inventory preserved.

Step 4: drop the "keep UI text semantic" sentence; it duplicates Step 5's
"Semantic first" rule. The rasterized-vs-semantic decision rule stays.

Step 5: tighten each production-bar bullet to bold-lead + specifics
format. All 15 rules preserved (real content, mock ingredients, semantic
first, spacing/alignment, typography, state coverage, interaction quality,
icon set, build pipeline, image URL verification, optimized imagery,
premium motion, maintainability, technical cleanliness, ask-when-uncertain).

Step 6: rewrite around "look at what you built like a designer would —
your eyes are whatever the harness gives you." Drops Codex-specific
"In Codex, use browser-use" bias. Drops the verbose 3-step Read pattern
(condensed to one sentence). Drops the 1-8 numbered checklist (replaced
by a tight paragraph). Keeps the load-bearing rules: read the PNG,
don't fabricate iteration, mock fidelity reference, exit bar = studio
defensibility.

Step 7: drop the closing "Iterate based on feedback. Good design is
rarely right on the first pass" preachy filler.

All em-dashes converted to semicolons / colons / periods to satisfy
the skill prose validator.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* build: native subagent pipeline + Codex-only asset producer

Adds an agent cross-compile pipeline alongside the existing skill
pipeline. Sources live at skill/agents/*.md; providers that declare
agentFormat (codex-toml, claude-md) emit native subagent files. An
optional providers: <list> field on an agent gates which harnesses
get a copy; default (no field) ships everywhere.

The impeccable-asset-producer agent is opt-in to Codex only. It's
useful for Codex's native image generation path and is untested
elsewhere; Claude has no native image gen anyway.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* brand: inverse-test + cultural-symbol palette guardrail

Two additions to the brand register reference:

- Inverse slop test: describe the page the way a competitor would
  describe theirs. If that sentence fits the modal landing page in
  the category, restart.
- Palette guardrail: when a cultural-symbol palette is the obvious
  pull, reach past it. Let cultural reading come from typography,
  imagery, and copy.

Harness mirrors regenerated; some also catch up to the image-
verification paragraph from e3ad2ef that hadn't been re-synced.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* PRODUCT.md: widen audience beyond developers

Designers, product managers, and engineers all use AI coding tools
and want better design output. Keeping the audience narrow to
"frontend and full-stack developers" understates who the skill is
actually for. Also retitles "developer" to "user/builder" in the
purpose statement.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* site + build: bump rule count to 29, strip changelog from detector check

Two changes:
- site/pages/index.astro: three live mentions of "28 rules / checks"
  bumped to 29 after the body-text-viewport-edge rule landed in
  b9bf496.
- scripts/build.js: the detection-count validator was reading the
  unstripped content, so historical counts inside changelog entries
  (e.g. "28 rules" from an older release note) were flagging against
  the current detector total. The command-count check already strips
  the changelog ul; the detection check now does the same.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* test: align hero-eyebrow-chip fixture with relaxed rule gates

b9bf496 intentionally relaxed two gates in checkHeroEyebrow:
- removed the heading-size ≥ 48px anchor (modern hero h1s use
  clamp/vw/var that jsdom can't resolve)
- raised the eyebrow text ceiling from 30 to 60 chars

Two fixture cases that satisfied the negative side of the old gates
now match the rule:

- "Body-Sized Heading Below Eyebrow" — 24px h1 with tracked-caps
  label above. Per the rule's stated intent ("a tiny tan label
  directly above any h1 is the antipattern regardless of how big
  the h1 ends up"), this is a flag.
- "Long Uppercase Sentence Above Hero" — 46-char tracked-caps label
  is under the new 60-char ceiling, so still eyebrow-shaped.

Both cases moved from the should-pass column to should-flag, with
case descriptions rewritten to explain the gate they exercise.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Paul Bakaus <paulbakaus@pauls-mbp-3.lan>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-12 23:11:18 -07:00
e587004ee4 Refactor: cleaner top-level directory structure (#138)
* refactor(content): merge content/site/ into site/content/

Phase 1 step 1 of the directory restructure. The dual content tree was
called out in CLAUDE.md as cleanup; both trees were already in sync
except for anti-patterns-catalog.js, which moves to site/data/.

- Delete content/site/skills/ and content/site/tutorials/ (duplicates of
  site/content/, which is what Astro's content collection actually reads).
- Move content/site/anti-patterns-catalog.js -> site/data/.
- Update scripts/lib/sub-pages-data.js and scripts/build.js to read from
  site/content/ and site/data/.
- Drop content/site/ from validateProse target list (site/content was
  already there).
- Rewrite the "Two content trees" section in CLAUDE.md as a single-tree
  pointer; update stale dev-server text mentioning the deleted
  server/index.js.

Tests: 186/186 pass. Skills build: clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(skill): rename source/skills/impeccable/ -> skill/

Phase 1 step 2 of the directory restructure. The path was redundantly
nested ("source/" wrapper plus "skills/impeccable/" — singular content
hidden behind the plural). Collapses to flat skill/SKILL.md +
skill/reference/ + skill/scripts/.

- Move source/skills/impeccable/ -> skill/.
- Rewrite scripts/lib/utils.js readSourceFiles(): drop the multi-skill
  iteration (CLAUDE.md commits to a single user-invocable skill); read
  skill/SKILL.md directly.
- Update scripts/build.js, scripts/generate-og-image.js, and the
  sub-pages data layer to point at skill/.
- Update tests/lib/utils.test.js: drop the "multi-skill" and "dir-name
  fallback" cases, update single-skill paths to skill/.
- Update tests/build.test.js similarly: drop "multiple skills"
  integration test, update paths.
- Update non-glob path joins in tests/framework-fixtures.test.mjs,
  tests/live-e2e/session.mjs, tests/live-e2e/agents/llm-agent.mjs,
  tools/live-loop.mjs.
- Update prose/text references in CLAUDE.md, AGENTS.md, DEVELOP.md,
  README.md, scripts/lib/sub-pages-data.js, bin/commands/skills.mjs,
  site/data/anti-patterns-catalog.js, site/pages/docs/[...slug].astro,
  docs/adr-live-variant-mode.md, docs/plans/.

Eval framework note: the separate impeccable-evals repo reads
../impeccable/source/skills/impeccable/ and needs a coordinated
rename to ../impeccable/skill/.

Tests: 186/186 pass. Skills build: clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor: rename docs/ -> notes/

Phase 1 step 3 of the directory restructure. The internal docs/ dir
(ADRs and plans) clashed with the site's /docs route. Renaming it
"notes/" makes the difference unambiguous: notes/ is project-internal
process, /docs is the user-facing route under site/pages/docs/.

No code references the dir; the rename is a clean git mv.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(site): move public/ under site/public/

Phase 2 step 4 of the directory restructure. Public assets and the
Astro publicDir now live alongside the rest of the site, so site/
is fully self-contained for static content.

- git mv public site/public.
- astro.config.mjs: add publicDir: './site/public'. Astro defaults to
  ./public at the project root, so the override is required.
- scripts/build.js: write generated _data, _headers, _redirects,
  _routes.json, and js/detect-antipatterns-browser.js into
  site/public/. Also delete the dead _REMOVED() Bun static-site
  builder (replaced by Astro at #130; the placeholder no longer earns
  its keep).
- scripts/build.js validateProse: replace the stale public/index.html
  reference (deleted at the Astro migration) with site/pages/index.astro
  in the count-validation file list, restoring homepage drift detection.
- scripts/generate-og-image.js: write OG image into site/public/.
- scripts/screenshot-antipatterns.js: read examples from + write
  screenshots to site/public/antipattern-{examples,images}/.
- scripts/lib/sub-pages-data.js: load command demos from
  site/public/js/demos/commands.
- .gitignore: rename the public/* generator-output entries to
  site/public/*.
- CLAUDE.md: refresh CSS/data-file paths (still pointing at the old
  pre-Astro public/css/ + public/js/ tree), point the changelog and
  command-add checklists at site/pages/index.astro and
  site/scripts/data.js + site/scripts/components/framework-viz.js.

Cloudflare Pages note: functions/ stays at the repo root because
CF Pages auto-discovers it there with no configuration knob to
relocate. Moving it under site/ would either break deployment or
require a build-time copy step that adds more complexity than the
cleanup is worth.

Tests: 186/186 pass. Skills + site build clean. _headers,
_redirects, _routes.json, _data/ all land in build/ correctly.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(cli): consolidate bin/ + src/ + lib/ under cli/

Phase 2 step 5 of the directory restructure. The CLI surface was split
across three top-level dirs whose names were easy to mistake for each
other (especially src/ vs source/ pre-step-2). Consolidates under cli/.

- git mv bin -> cli/bin (CLI entry + skills sub-command)
- git mv src -> cli/engine (detect-antipatterns engine + browser variant)
- git mv lib -> cli/lib (download-providers helper)

Update package.json:
- bin.impeccable: cli/bin/cli.js
- main + exports: cli/engine/detect-antipatterns.mjs and the
  ./browser variant
- files: ["cli/", "LICENSE"]

Update internal references:
- cli/bin/cli.js: dynamic import points at ../engine/, package.json
  read goes one level deeper (../../package.json).
- functions/api/download/[type]/[provider]/[id].js + bundle/[provider].js:
  cli/lib/download-providers.js path.
- scripts/build.js, scripts/build-browser-detector.js,
  scripts/build-extension.js: cli/engine path constants.
- scripts/lib/sub-pages-data.js, scripts/lib/utils.js, skill/scripts/
  live-server.mjs: comment refs.
- tests/detect-antipatterns{,-browser,-fixtures}.test.{js,mjs},
  tests/windows-path-fix.test.js: import + read paths.
- AGENTS.md, CLAUDE.md: doc paths.

Verified:
- npx node cli/bin/cli.js --version, --help, detect --help all work.
- bun run build, bun run build:browser, bun run build:extension all
  clean. Browser detector lands at cli/engine/detect-antipatterns-browser.js;
  extension/detector/detect.js still emits to the same location.
- bun run test: 186/186 pass.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix: update browser-detector paths missed in cli/ rename

Bugbot caught two runtime path leaks where the comment got renamed
to cli/engine/ but the actual code still used the old src/ segment.

- skill/scripts/live-server.mjs: detectPaths array now joins cli, engine,
  detect-antipatterns-browser.js for both the repo-relative lookup
  (4 dirs up from .claude/skills/impeccable/scripts/ to repo root) and
  the npm node_modules fallback. Without this fix, the detection
  overlay would silently not load during live-server sessions.

- scripts/build.js: the post-build copy of the browser detector into
  site/public/js/ was reading from src/. The if (fs.existsSync(...))
  guard meant the copy was silently skipping, so antipattern-examples
  pages would 404 on /js/detect-antipatterns-browser.js once the site
  was deployed.

Tests: 186/186 pass. Build clean. site/public/js/detect-antipatterns-browser.js
re-emits as expected.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix: cleanup-deprecated import path missed an extra .. in cli/ rename

Bugbot caught three call sites in cli/bin/commands/skills.mjs that
import '../../skill/scripts/cleanup-deprecated.mjs'. Pre-rename, that
was correct from bin/commands/ (one parent to bin/, one to repo root).
After moving the file from bin/commands/ to cli/bin/commands/, the
path is one directory deeper, so it needs three .. segments to reach
the repo root. Without the fix, every cleanup invocation throws on
import and gets swallowed by the surrounding try/catch — silent skip.

cli/bin/cli.js's package.json read already uses '../../package.json'
(the same depth pattern), confirming three levels is correct.

Verified: dynamic import resolves and exports the expected functions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore: sweep stale path/file references missed in the restructure

Same root cause as the two bugbot finds: some references in moved or
related files weren't tracked because they didn't match a simple
sed pattern. Caught the rest by walking each moved dir's depth and
each Astro-migration deletion.

Stale path references (post-Astro migration, missed earlier):
- CLAUDE.md: legacy URL redirects "live in server/index.js" -> point
  at the actual sources (scripts/build.js generateCFConfig +
  site/public/_redirects).
- AGENTS.md: counts.js path (public/ -> site/public/), changelog file
  (public/index.html -> site/pages/index.astro), screenshots note
  (public/ -> site/), source-of-truth dirs (source/, src/ -> skill/,
  cli/).
- tests/detect-antipatterns-browser.test.mjs: comment about routes
  "in server/index.js".
- skill/reference/live.md: workflow.css example for "this repo" was
  pre-Astro (public/css/) -> site/styles/. (User-project Vite/Next
  example unchanged.)

Stale path that pointed at moved files:
- tests/skills-cli.test.js: CLI path was '..', 'bin', 'cli.js'; now
  '..', 'cli', 'bin', 'cli.js'. Test isn't wired into bun run test
  but it would have failed if invoked.

Dead files (orphaned by Astro migration, never cleaned up):
- tests/server/download-validation.test.js: imported from
  ../../server/lib/{validation,api-handlers}.js which were deleted in
  b8f09c8. Test was a silent failure waiting to happen.
- scripts/lib/render-markdown.js: 156-line module with zero consumers
  (the only caller, scripts/lib/render-page.js, was deleted in the
  Astro cleanup).
- scripts/build.js: dead commented-out generateSubPages import.

Tests: 186/186 pass. Build clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(build): remove invalid Corepack packageManager spec

Cloudflare Pages rejects the build with `Unsupported package manager
specification (bun@1.3.11)`. The packageManager field follows
Corepack's syntax which only validates npm/pnpm/yarn — `bun@X.Y.Z`
parses as a malformed Corepack directive even though Bun itself
treats it as a hint.

Pre-existing on main since d874af0 (CF Pages deploy on main also
failing); just surfaces here because the PR triggers a fresh deploy.

CF Pages auto-detects Bun anyway (the build log confirms:
"Detected the following tools from environment: bun@1.3.11,
pnpm@10.11.1, nodejs@22.16.0"). Removing the field unblocks the
deploy without changing local dev behavior.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Paul Bakaus <paulbakaus@pauls-mbp-3.lan>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 16:38:03 -07:00
d874af046a feat(live): make live sessions recoverable (#125)
* feat(live): make live sessions recoverable

tired of live mode losing the plot when the browser moved faster than the agent.
now the state is boring: journal it, resume it, finish it.

---
- add durable live-session journal, checkpoint events, and status/resume/complete commands
- split browser session storage into a testable helper and harden accept/discard completion
- fix Astro live CSS preview mode and add recovery/live E2E coverage
- declare Bun as the package manager and add a Bun-native audit script

* fix(live): acknowledge fallback recovery states

* fix(live): flush recoverable handoffs promptly

* fix(live): keep recovery handoffs accurate

* fix(live): preserve poll reply metadata

* fix(live): treat event HTTP failures as failed sends

* fix(live): acknowledge manual completion through helper

* Add .impeccable project state paths

* Fix live disconnect recovery phase

* Refine live CSS authoring contract

* Test live CSS authoring guidance

* Harden live LLM E2E recovery

* Fix live recovery review issues

---------

Co-authored-by: Paul Bakaus <paulbakaus@pauls-mbp-3.lan>
2026-05-03 19:03:22 -07:00
b8f09c8142 Migrate site from Bun to Astro (#130)
* feat(site): scaffold Astro migration, convert 3 pages

Phase 1+2 of the Astro migration:

- Astro v6.2.1 installed, srcDir: 'site', static output to build/
- Shared layout: Base.astro (head, fonts, meta, slots), Header.astro
  (star count in one place: 23k), Footer.astro
- CSS moved from public/css/ to site/styles/ (9 files, @import chains
  resolve via Vite)
- Three pages converted: privacy, cases/neo-mirai, live-mode
  (all return 200 on astro dev)

Remaining: designing, slop, homepage, content collections (docs),
JS migration, server/index.js deletion, build.js cleanup.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(site): migrate all 6 main pages to Astro

Converts the remaining pages:
- designing/index.html → site/pages/designing/index.astro (551 lines)
- slop/index.html → site/pages/slop/index.astro (909 lines)
- index.html → site/pages/index.astro (1278 lines, the homepage)

Base.astro gains OG meta tag props, before-header/after-header
slots (for grain overlay and section nav), and configurable mainId.

Homepage uses link tags to public/css/ instead of frontmatter CSS
imports to avoid esbuild choking on :has() in main.css. Curly
braces inside <code> elements (CSS snippets in changelog) escaped
with HTML entities to prevent Astro JSX expression parsing.

All 6 pages return 200 on astro dev. Branch: feat/astro-migration.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(site): content collections for docs and tutorials

Replaces the 1532-line build-sub-pages.js generator with Astro v6
content collections:

- 24 skill editorial files move to site/content/skills/
- 4 tutorial files move to site/content/tutorials/
- site/content.config.ts defines both collections with glob loaders
- site/pages/docs/[...slug].astro reads skills collection + command
  metadata from source/skills/ at build time
- site/pages/docs/index.astro renders the command grid grouped by
  category (create, evaluate, refine, simplify, harden, system)
- site/pages/tutorials/ mirrors the pattern with ordered index
- Doc.astro layout provides sidebar nav, breadcrumbs, and related-
  command chips from the COMMAND_RELATIONSHIPS data
- Category/relationship data extracted to site/data/sub-pages-data.ts

All 15 tested pages return 200: 6 main pages + 5 docs + 2 tutorials
+ 2 index pages. The old generator is not yet deleted (Task #6).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(site): move JS source from public/js/ to site/scripts/

Moves all 49 JS files (app.js + 48 in js/) into site/scripts/.
Vite now processes them through its module bundler instead of
serving them raw from public/.

app.js import paths updated from ./js/X to ./X (the js/ nesting
is gone since app.js now lives alongside the subdirectories).

Homepage and live-mode page switch from <script is:inline src="/app.js">
to Vite-processed <script> imports, so tree-shaking, bundling,
and minification happen automatically at build time.

public/js/ still exists for now (cleanup in Task #6) and the
generated/counts.js build output path needs updating there too.
@paper-design/shaders added to npm dependencies (was missing).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(site): delete old Bun server, generator, and duplicated files

Cleanup after the Astro migration:

Deleted:
- server/index.js (233 lines, replaced by `astro dev`)
- scripts/build-sub-pages.js (1532 lines, replaced by content collections)
- scripts/lib/render-page.js (247 lines, replaced by Base.astro layout)
- content/site/partials/header.html (replaced by Header.astro component)
- public/index.html, privacy.html, designing/, live-mode/, cases/
  (replaced by .astro pages in site/pages/)
- public/css/ (moved to site/styles/)
- public/js/ old source files (moved to site/scripts/)
- public/app.js (moved to site/scripts/app.js)

Kept in public/:
- antipattern-examples/ (standalone HTML demos, not Astro pages)
- antipattern-images/, assets/, neo-mirai/ (static assets)
- js/detect-antipatterns-browser.js (referenced by antipattern examples)
- js/generated/counts.js (build output from scripts/build.js)
- _data/api/ (generated API data, now written to public/ so Astro
  passes it through to build/)

Updated:
- astro.config.mjs: added redirects (skills->docs, cheatsheet->docs,
  gallery->slop, neon-mirai->neo-mirai, etc.)
- package.json: dev->astro dev, build->build:skills+build:site,
  preview->astro preview
- scripts/build.js: removed buildStaticSite(), generateSubPages(),
  static-asset copying. API data writes to public/_data/ instead of
  build/_data/. Site-header validator is a no-op (shared component).
  Em-dash validator scans site/components + site/layouts, not pages
  (pages contain content from other sources like detector descriptions).
- .gitignore: removed public/slop/ entry

Tests: 186/186 pass. Skills build: clean.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(site): fix redirect config for Astro compatibility

Move the dynamic /skills/:id -> /docs/:id redirect to public/_redirects
(Cloudflare Pages native format) since Astro's redirect config can't
handle dynamic routes that don't match existing page patterns.

Remove duplicate trailing-slash redirect entries that caused warnings.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(site): switch remaining pages from /css/ link tags to frontmatter imports

Doc.astro, docs/index, tutorials/index, and tutorials/[slug] were
still using <link href="/css/sub-pages.css"> which pointed at the
deleted public/css/ directory. Switched to frontmatter CSS imports
(import '../../styles/sub-pages.css') which Vite resolves from
site/styles/.

Homepage also switches from link tags to frontmatter imports for
main.css and sub-pages.css — the esbuild error that originally
forced the link-tag workaround was caused by unescaped curly braces
in the HTML content (since fixed), not by the CSS itself.

All pages verified visually in Chrome: homepage hero, foundation
grid, docs index (card grid with categories), docs detail (sidebar +
editorial content + visual mockups), designing (core loop diagram),
privacy, tutorials. Header renders with 23k stars on every page.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(site): fix edge-to-edge sections, broken API paths, CSS links

Three fixes:

1. Homepage sections sat on the viewport edge because Base.astro's
   <main> lacked the site-content class (provides max-width + padding).
   Added mainClass prop to Base.astro; homepage sets mainClass="site-content".

2. "Failed to load commands" because app.js fetched /api/commands
   which only existed in the old Bun server's routing. Updated to
   fetch from /_data/api/commands.json (the static JSON files that
   build:skills writes to public/_data/).

3. CSS reference fix (previous commit was incomplete): Doc.astro,
   docs/index, tutorials pages all used <link href="/css/sub-pages.css">
   pointing at deleted public/css/. Switched to frontmatter imports.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(site): add sidebar to docs index page

The docs index was using Base.astro directly without the skills-layout
grid, so it rendered without a sidebar. Added the same sidebar structure
from Doc.astro (category-grouped command list) and wrapped the content
in the skills-layout grid.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(site): extract footer CSS to shared file, import in Base.astro

Footer was unstyled on sub-pages because footer CSS lived only in
main.css (loaded by the homepage) not in sub-pages.css. Extracted
the 95 lines of footer rules into site/styles/footer.css and
imported it in Base.astro so every page gets footer styles regardless
of which page-specific CSS it loads.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(demos): move landing-demo into repo, add as slop specimens

Moves ~/code/landing-demo/ into demos/landing-demo/ (without
node_modules or the redundant .claude/.agents skill copies — the
repo root's skill is found by walking up). PRODUCT.md, DESIGN.md,
DESIGN.json, PROMPT.md, and SCRIPT.md stay in place so running
Claude from demos/landing-demo/ picks up the project context.

Also copies both pages as slop specimens to public/antipattern-examples/
with the detector script baked in:
- new-slop-2026.html (Fraunces + warm cream editorial monoculture)
- old-slop-2022.html (purple gradient + glassmorphism + neon glow)

These can be linked from the slop page gallery alongside the
existing 11 synthetic specimens.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(slop): replace single demo iframe with Then vs Now comparison

The "See it" section (01) on the slop page now shows two side-by-side
browser frames: 2022 slop (purple gradients, glassmorphism, neon glow)
and 2026 slop (Fraunces, warm cream, editorial restraint). Both run
the detector overlay live — hover either to see which rules fire.

Replaces the single visual-mode-demo.html iframe. Responsive: stacks
vertically on viewports below 900px.

Caption: "Same engine, different decade, both flagged."

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(slop): switch to single-frame era toggle, center the section

Replaces the side-by-side dual-iframe layout with a single large
frame and a segmented 2022/2026 toggle. Clicking the toggle swaps
which iframe is visible (both pre-loaded, instant switch). Browser
chrome title updates to match the active era.

Centers the lede text and toggle above the frame for visual
cohesion with the full-width iframe below.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(slop): left-align See It section, toggle inline with lede

Moves the era toggle to the right of the lede paragraph using a
flex row (align-items: flex-end). Left-aligned text + right-docked
toggle matches the rest of the page's flow instead of standing out
as a centered island. Stacks vertically on narrow viewports.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(slop): left-align iframe, remove max-width and auto margin

The visual-mode-preview had max-width: 1040px + margin: 0 auto
which centered it within the column. Override both in the
.slop-then-now context so the frame fills the full content width
flush with the text above. Caption left-aligned to match.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore(site): update star count to 24k (24,062)

One file, one edit. The Astro migration working as intended.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(build): regenerate pnpm-lock.yaml for astro + shaders deps

Cloudflare Pages uses pnpm with frozen-lockfile. The lockfile was
stale after adding astro, @astrojs/cloudflare, and
@paper-design/shaders via npm.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(build): resolve 3 bugbot review issues

1. Restore public/slop/ to .gitignore — prevents accidental legacy
   generator output from conflicting with the Astro page.

2. Move astro and @paper-design/shaders to devDependencies — these
   are site-build tools, not CLI runtime deps. Removes @astrojs/cloudflare
   entirely (unused; static output mode needs no adapter).

3. Fix Astro wiping build:skills output — CF config (_headers,
   _redirects, _routes.json) and API data now write to public/ so
   Astro copies them through. Dist ZIPs copy to build/_data/dist/
   as a post-build step (after Astro finishes).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(build): merge duplicate devDependencies, use npx for astro CLI

The previous commit created a second devDependencies key in
package.json. JSON doesn't support duplicate keys — pnpm ignored
the first block (with astro), so `astro build` wasn't found.

Merged astro and @paper-design/shaders into the existing
devDependencies block. Changed `astro build/dev/preview` to
`npx astro build/dev/preview` so pnpm finds the local binary
on Cloudflare Pages (which doesn't add node_modules/.bin to PATH
by default).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(demos): remove private demo script and prompt from public repo

SCRIPT.md contained a detailed conference talk script with personal
delivery strategies, rehearsed Q&A answers, and venue details.
PROMPT.md contained the origin brief for the demo page. Neither
belongs in a public repo.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(build): gitignore generated public/ artifacts, consolidate redirects

1. Generated files written to public/ by build:skills (API data,
   CF config, browser detector, counts.js) are now gitignored.
   Prevents noisy diffs and merge conflicts from committed build
   artifacts.

2. Removed duplicate redirects from astro.config.mjs. All redirects
   now live in one place: the _redirects file generated by
   scripts/build.js (which Cloudflare Pages processes natively).
   Eliminates the dual-maintenance risk where the two sources
   could drift apart.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 11:29:10 -07:00
18fa503d44 fix: normalize quoted user-invocable frontmatter (#87)
* fix: normalize quoted user-invokable frontmatter

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>

* fix: preserve quoted non-boolean frontmatter values

Only normalize quoted booleans for the user-invocable frontmatter flag so other quoted fields like argument-hint and description continue to round-trip as plain strings.

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>

---------

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-04-28 18:19:50 -07:00
VinaywhoandClaude Opus 4.7 7cfa7759f5 fix: parseFrontmatter handles CRLF line endings
On Windows checkouts, SKILL.md may have CRLF line endings, which caused
parseFrontmatter to fall back to {} and the build to prepend a fresh
frontmatter block while leaving the original one in the body. The result
was the dist Qoder SKILL.md shipping with two frontmatter blocks and
losing user-invocable / argument-hint / license / allowed-tools metadata.

Make the regex and YAML line split CRLF-tolerant. Regenerated tracked
.qoder/skills/impeccable/SKILL.md is now a single, well-formed
frontmatter block.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 16:00:19 +05:30
VinaywhoandClaude Opus 4.7 4f66eb9c08 feat: add Qoder harness support (closes #76)
Qoder ships an Agent Skills system at .qoder/skills/{name}/SKILL.md with
slash-command invocation, mapping cleanly onto the existing transformer
pipeline. Adds Qoder as a 13th first-class harness:

- PROVIDER_PLACEHOLDERS entry in scripts/lib/utils.js (model, config_file,
  ask_instruction, command_prefix) mirroring the Pi/Rovo Dev shape.
- PROVIDERS entry in scripts/lib/transformers/providers.js with
  configDir=.qoder and the OpenCode/Claude Code frontmatter field set
  (user-invocable, argument-hint, license, compatibility, metadata,
  allowed-tools), since Qoder docs explicitly support those.
- transformQoder named export in scripts/lib/transformers/index.js for
  test-spy parity (kept per CLAUDE.md guidance, even though build.js uses
  PROVIDERS directly).
- .qoder added to PROVIDER_DIRS in bin/commands/skills.mjs so the CLI
  detects existing Qoder installs.
- HARNESSES.md updated: official docs row, frontmatter support column,
  directory structure row, and "Last verified" date bumped.
- DEVELOP.md reference link added.
- .github/ISSUE_TEMPLATE/feature_request.md and PULL_REQUEST_TEMPLATE.md
  extended with Qoder in the provider checklists.
- Built .qoder/skills/impeccable/ tree committed (per CLAUDE.md harness
  output dirs are tracked so npx skills can read them at install time).

The dynamic providers.test.js loop picks up Qoder automatically; all
non-prefix Qoder cases pass. The pre-existing Windows-only prefix-test
flake affects every provider equally and is out of scope for this PR.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:16:12 +05:30
Paul Bakaus 54f6ccf6f0 codex in auto-review became way too autonomous - significantly harden craft/shape flows 2026-04-27 23:41:23 -07:00
Paul BakausandClaude Opus 4.7 5316809139 feat(site): merge /anti-patterns and /visual-mode into /slop
Top nav was at six items and growing. The anti-patterns catalog and the
visual-mode overlay demo were always two views of the same subject (the
rule set and seeing it caught in place), so collapsing them into one page
reduces nav weight and puts the catalog + live demo next to each other.

Four sections in one scroll: See it (iframe demo), Try it live (specimen
gallery), The catalog (full rule list), Run it yourself (invocation
methods). Sidebar TOC nests the catalog sections under "The catalog" for
deep linking. 301s from the old URLs preserve external links.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 13:13:56 -07:00
Paul BakausandClaude Opus 4.7 c160ffc38d feat(live): v2 sidecar upgrade + preserve per-project config on build
Unify the design-system panel's data shape around DESIGN.md frontmatter
as the primary source of truth; the sidecar carries only what Stitch's
frontmatter schema can't (extensions + live component HTML + narrative).
Also fix a long-standing build bug that destroyed per-project config.

Shape changes:
- Server /design-system.json now returns { parsed, sidecar, hasMd,
  hasSidecar, mdNewerThanJson, parseError?, sidecarError? }. No more
  mode switching; both layers ship when present and the panel merges.
- Panel consolidates renderSidecarVisual + renderParsedMdVisual into a
  single renderDesignVisual that merges frontmatter primitives with
  sidecar extensions.colorMeta / typographyMeta. Helpers for color,
  typography, radii model-building. Parsed-md narrative synthesis
  survives as a fallback when no sidecar.
- DESIGN.json rewritten at schemaVersion 2: extensions.{colorMeta,
  typographyMeta, shadows, motion, breakpoints} + components (with
  refersTo pointing back to frontmatter component keys) + narrative.
  Token primitives no longer duplicated in the sidecar.

Build fix:
- scripts/build.js:634 wiped .claude/skills/ (and every other harness
  dir) on each rebuild, then recopied from dist. After commit b0feed0
  unbundled per-project config.json from dist, the sync destroyed the
  user's live-mode config on every build without replacing it.
- Added stashPerProjectArtifacts / restorePerProjectArtifacts in
  scripts/lib/utils.js. Hoisted PER_PROJECT_SCRIPT_ARTIFACTS to a
  module-level export so build.js and readSourceFiles share one
  source of truth. Build now preserves config.json across the sync.

Verified in browser: panel renders 10 colors, 9 typography roles, 3
shadows, 6 grouped components, 9 rules, 25 do/don't items, all merged
correctly from frontmatter + v2 sidecar with zero console errors.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 12:09:55 -07:00
Paul BakausandClaude Opus 4.7 b0feed06c9 feat(live): config globs + drift-heal warning for multi-page projects
Config drift was a real tripwire for projects with static generators: new
HTML files get added, never make it into config.files, silently skip
injection. Two additions.

config.files entries now accept glob patterns (**, *, ?) expanded via
fs.globSync in live-inject. Multi-page projects can write
["public/**/*.html"] once and never maintain the list again. New optional
exclude field filters out matched files (email templates, demo fixtures).
HARD_EXCLUDES of node_modules and .git are enforced regardless of user
config so vendor trees can never receive a tracking script.

live.mjs now runs a drift scan after inject: walks common page-source
roots (public/, src/, app/, pages/) and reports HTML files not covered
by the resolved inject targets. Respects user excludes so intentional
omissions aren't flagged. Output JSON carries configDrift: { orphans,
orphanCount, hint } or null. live.md documents the agent flow for
surfacing drift to users without auto-mutating the config.

Unbundle config.json from the distributable skill: it's a per-project
artifact, not skill code. readSourceFiles now skips any PER_PROJECT_ARTIFACTS
during source scan so build output to .claude/ .cursor/ etc never ships
one project's inject targets to another's install. The per-harness
copies stay gitignored via the existing **/skills/impeccable/scripts/config.json
rule; each consuming project writes its own on first /impeccable live.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-23 09:12:56 -07:00
Paul Bakaus d03dca1209 fix(site): restore Antidote section with curated anti-pattern list
The DO/DONT extractor in readPatterns stopped finding anything after
the skill went human-authored (new SKILL.md uses plain bullets, one-word
section headings, no DO:/DON'T: prefixes). Replace the extractor with
a hand-curated category list: six categories, three or four DOs and
DON'Ts each. Editorial tone, tight, deliberately a teaser — the full
catalog still lives on /anti-patterns.

The legacy SKILL.md parser is retained in the file as _legacyReadPatterns
in case we want to revive it later with a different format.

Small CSS fix: .faq-question was display:flex with justify-content:
space-between, so inline <code> in a summary got treated as its own
flex item and pushed apart. Switched to relative+absolute positioning
so the + icon sits in the right margin and text flows naturally.

Changelog font size reduced to 0.9375rem for the expanded v3.0 entry.
New FAQ entry on pinning standalone commands back. Pin section added
to /docs/impeccable editorial.
2026-04-22 11:52:40 -07:00
Paul BakausandClaude Opus 4.7 1ba75a820e fix(skill): 3 review-bot findings from EAC PR
1. cleanup-deprecated: strip `i-` prefix before fingerprint lookup so
   `i-harden` / `i-optimize` classify correctly (regression from the
   prefixed-naming migration).

2. build: substitute `{{scripts_path}}` in reference/*.md the same way
   it's substituted in SKILL.md. Previously the placeholder survived
   unresolved in built reference files, so any reference that told the
   agent to run a scripts path emitted a literal `{{scripts_path}}` to
   the shell.

3. live-poll: drop the `undici` import. Node's built-in fetch enforces a
   300s headers timeout that can't be lowered per-request, so we now cap
   each poll slice at 270s and loop internally until a real event or the
   caller's total timeout. Removes the hard `ERR_MODULE_NOT_FOUND`
   failure when undici isn't transitively hoisted.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-22 09:32:31 -07:00
Paul BakausandClaude Opus 4.7 4daabe5232 feat(skill): register split, color strategy, and pre-design intake
Splits the skill into two register references (editorial, product),
replaces category-based theme selection with a forced physical-scene
inference, and introduces a four-step color strategy axis (Restrained /
Committed / Full palette / Drenched) with editorial permission for the
bold three.

Adds a seed mode to /impeccable document for pre-implementation
projects, updates /impeccable teach Step 5 to offer the seed path, and
grows /impeccable shape with Design Direction + Scope intake
(fidelity, breadth, interactivity, time). Extends live-mode variant
distinctness to forbid three variants sharing theme and dominant hue.

Also drops the anti-pattern validator coupling, consolidates a11y into
audit.md, and updates CLAUDE.md with the register architecture.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-21 14:13:29 -07:00
Paul BakausandClaude Opus 4.6 af2d6e1194 Support PRODUCT.md + DESIGN.md as canonical context files
Pioneers a two-file convention for project context:
- PRODUCT.md (strategic): users, brand, principles — answers who/what/why
- DESIGN.md (visual): follows Google's Stitch DESIGN.md spec — answers how-it-looks

Both files live at the repo root. Filename matching is case-insensitive.
DESIGN.md wins on visual conflicts, PRODUCT.md wins on strategic/voice.

Legacy .impeccable.md is auto-migrated to PRODUCT.md on first read by the
new shared loader. This is silent and one-shot — the rename is permanent.

What changed:
- New scripts/load-context.mjs: shared context loader used by every command
  that needs project context. Reads both files, handles legacy migration.
- New reference/document.md: /impeccable document command that generates
  DESIGN.md by auto-extracting tokens (colors, typography, spacing, radii,
  shadows, components) from CSS/Tailwind/theme files, then asking the user
  to confirm descriptive language for atmosphere and color character.
  Follows Google's Stitch DESIGN.md format for tool compatibility.
- SKILL.md Context Gathering Protocol updated to load both files and
  nudge the user to run /impeccable document when DESIGN.md is missing.
- reference/teach.md rewritten to split discovery cleanly: strategic
  questions go to PRODUCT.md, visual/design-system work is delegated to
  /impeccable document (skipped on empty projects).
- reference/live.md consumes {product, design, productPath, designPath,
  migrated} from the loader instead of a single context blob.
- scripts/live.mjs uses the shared loader instead of inline file reading.
- Command count updated 22 → 23 (new: document). Metadata, router table,
  command menu, periodic table viz, and homepage data all updated.
- .gitignore adds PRODUCT.md + DESIGN.md (repo-local, not shared).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 18:14:13 -07:00
Paul BakausandClaude Opus 4.6 4092ee5f22 Move PID file to project root (.impeccable-live.json)
os.tmpdir() returns /var/folders/.../T/ on macOS, not /tmp/. The skill
reference was telling the agent to cat /tmp/impeccable-live.json which
didn't exist. Moving the PID file to the project root makes it
predictable across platforms and project-scoped (multiple projects can
run independent live sessions).

Changed in: live-server.mjs, live-poll.mjs, live.md reference.
Added .impeccable-live.json to .gitignore.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 12:32:42 -07:00
Paul BakausandClaude Opus 4.6 e4d1d96926 Auto-generate argument hint with all commands grouped by category
The static "[command] [target]" hint didn't help users discover available
commands. The build now reads command-metadata.json and groups commands
by category (from SKILL_CATEGORIES) with middle-dot separators for
natural line-breaking in the prompt bar.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 09:22:09 -07:00
Paul BakausandClaude Opus 4.6 bb94dadda0 Add live variant mode: element picker, action panel, poll/reply bridge (22 commands)
New feature: /impeccable live starts an interactive visual iteration server.
Users select elements in the browser, pick a design action (bolder, quieter,
etc.), and the agent generates HTML+CSS variants written directly to source.
The dev server's HMR hot-swaps them in, and MutationObserver progressively
reveals each variant in a cycler UI as it arrives.

Architecture:
- src/live/server.mjs: HTTP + WebSocket server with session token auth,
  long-poll /poll endpoint for the agent, WebSocket for the browser
- src/live/poll.mjs: CLI client (npx impeccable poll / poll --reply)
- src/live/browser.js: element picker with keyboard nav (arrows=siblings,
  shift+arrows=parent/child), action panel (12 commands, freeform input,
  variant count), variant cycler with progressive reveal via MutationObserver
- src/live/protocol.mjs: shared message types and event validation
- source/skills/impeccable/reference/live.md: agent loop instructions
  (inject script, poll loop, generate variants, accept/discard, cleanup)

CLI changes:
- bin/cli.js: added "poll" top-level command
- src/detect-antipatterns.mjs: liveCli() now delegates to src/live/server.mjs
- package.json: added ws dependency

Registered /impeccable live as command #22 across all standard locations.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 17:13:53 -07:00
Paul BakausandClaude Opus 4.6 e58cbc432f Split /onboard back out as its own command (21 commands total)
Pre-3.0, onboard was folded into /harden when we were trying to reduce
namespace pollution. In the single-skill model that tradeoff is gone,
so the weakest of the old merges is the first to undo.

Harden and onboard live in different mental modes. Harden is defensive
(edge cases, i18n, overflow, errors). Onboard is activation (first-run
flows, empty states as CTAs, progressive disclosure). A user thinking
"design the onboarding flow" was never going to type /impeccable harden.

Changes:
- New reference file at source/skills/impeccable/reference/onboard.md,
  restored from the pre-merge version in git history rather than the
  condensed 33-line summary that was in harden.md.
- Removed the "Onboarding & First-Run Experience" section from
  source/skills/impeccable/reference/harden.md.
- Updated harden description/editorial/process-steps to drop onboarding
  keywords; split commandProcessSteps so harden stays focused on
  production resilience and onboard gets its own phases.
- Registered onboard in: SKILL.md description + command menu + router
  table, command-metadata.json, IMPECCABLE_SUB_COMMANDS, pin.mjs
  VALID_COMMANDS, SKILL_CATEGORIES, COMMAND_RELATIONSHIPS, data.js
  commandCategories + commandProcessSteps + commandRelationships,
  framework-viz commandSymbols + commandNumbers.
- Reused the existing content/site/skills/onboard.md editorial wrapper
  (it was orphaned by the merge but never deleted), updating it to use
  /impeccable onboard.
- Bumped all user-facing count references 20 -> 21: public/index.html,
  CLAUDE.md, README.md, NOTICE.md, plugin.json, marketplace.json,
  sitemap.xml, build-sub-pages.js.
- Harness dir audit.md and critique.md changes are the
  {{available_commands}} placeholder expanding to include onboard.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 19:21:45 -07:00
Paul BakausandClaude Opus 4.6 2233d82f3a Bump skills to 3.0, remove prefixed bundle, redesign install section
- Bump skills plugin version 2.1.1 -> 3.0.0 (plugin.json, marketplace.json,
  harness SKILL.md files). CLI and Chrome extension unchanged.
- Remove prefixed universal zip bundle and all related code:
  factory.js prefix/outputSuffix options, zip.js variant pass, utils.js
  prefixSkillReferences, the "universal-prefixed" entry in
  download-providers.js, and the matching test suite in utils.test.js.
- Redesign Get Started step 1 "Install the skill and CLI": two terminal
  rows (npx skills + npm i -g impeccable) with paired notes, drop the
  Recommended badge.
- Collapse "Other install methods" back into a <details> element so the
  primary install path is the first thing users see.
- Simplify step 3 to "Add the Chrome extension": remove the CLI tool
  block (now in step 1), use standard .btn .btn-primary for the CTA so
  it matches other primary buttons (square corners, accent slide-up
  hover), and lay out the preview screenshot next to the button instead
  of stacked so the screenshot no longer dominates vertical space.
- CLAUDE.md: rewrite with v3.0 architecture, the "no em dash also means
  no --" rule, the harness-dirs-are-tracked gotcha, the named-export
  test-spy warning, and the evals inline-skill.ts sync note.
- AGENTS.md, DEVELOP.md: drop prefixed variant references.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 20:28:07 -07:00
Paul BakausandClaude Opus 4.6 b0f44f83c6 Consolidate 18 skills into 1 /impeccable skill with 20 commands
Biggest change in a while. Users previously had 18 standalone skill
entries cluttering their /menu; now they have one entry (/impeccable)
that routes to 20 specialized commands via argument dispatch. The pin
mechanism (/impeccable pin audit) restores standalone shortcuts on
demand for commands users hit all the time.

## Architecture

- Single /impeccable skill with command router section in SKILL.md
- 20 commands served via reference files under source/skills/impeccable/reference/
- /impeccable pin <command> creates a lightweight redirect shim so users
  who prefer /audit, /polish, etc. can still have them
- Context gathering (teach) auto-runs on first use
- command-metadata.json is the single source of truth for command
  descriptions, argument hints, and relationships

## Site rewrite

- Docs URL: /skills renamed to /docs (with /skills permanent redirects)
- Homepage hero frames Impeccable as "one skill with 20 commands"
- "Get Started" split into 50/50 install + how-to-use with editorial
  numbered steps, /impeccable shown as the home command with three modes
- New /docs overview: home command hero card + dense category rows
  matching the old cheatsheet density, with leads-to/pairs-with/
  combines-with relationship metadata served from a shared source
- Cheatsheet merged into /docs, /cheatsheet redirects
- Magazine spread and mobile cards show /impeccable as a stacked
  namespace label above the command name at full display size
- Periodic table updated with craft/teach/extract as first-class cells
- Skill detail pages generate from reference files, with an editorial
  wrapper per command for tagline + body
- Tutorials and anti-patterns pages updated to use /impeccable <cmd>

## Build system

- Dead code removed (scripts/lib/transformers/shared.js)
- Build log wording fixed ("1 skill" not "1 skills (1 user-invocable)")
- generateApiData fallback branch removed (throws loudly if metadata
  missing instead of silently degrading)
- Commands API includes editorial tagline alongside the long description;
  UI surfaces prefer tagline for human display, description for auto-
  trigger keyword matching

## Gitignore

- Added .claude/scheduled_tasks.lock, .claude/settings.local.json to
  ignore list (local Claude Code state that should not be tracked).
- Harness skill directories (.claude/skills/, .agents/skills/, etc.)
  remain tracked by design: npx skills reads them from this repo at
  install time and they enable clean submodule use.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 19:45:17 -07:00
Paul BakausandClaude Opus 4.6 f957fcad20 Fix: quote YAML scalars that contain colon-space in frontmatter
generateYamlFrontmatter only re-quoted values starting with `[` or `{`,
but parseFrontmatter strips surrounding quotes on input. Descriptions
containing `: ` (e.g. "Also handles: critique...") round-tripped into
unquoted plain scalars that YAML parsers reject. Added a yamlNeedsQuoting
check covering colon-space, space-hash, YAML indicator chars, reserved
keywords, and number-like strings, plus regression tests.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 19:09:55 -07:00
Paul BakausandClaude Opus 4.6 7670d1325a Show actual skills version, not CLI version; normalize version for hash
- Build system now injects skills version (from plugin.json) into
  every SKILL.md frontmatter as a version field
- CLI reads the version from the local impeccable SKILL.md and
  displays it in check/update output
- Hash comparison normalizes the version field (so a version bump
  alone doesn't trigger a full re-download)
- Removed misleading CLI version display from skills commands

CLI bumped to v2.1.5.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 11:18:06 -07:00
Paul BakausandClaude Opus 4.6 c2b72b9d44 Fix: factory transformer was not copying skill scripts to dist
The refactored factory.js transformer dropped script file support that
existed in the old shared.js version. Scripts were read from source
but never written to dist/, so npx skills installed skills without the
cleanup-deprecated.mjs script, causing errors on first load.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:43:50 -07:00
Paul BakausandClaude Opus 4.6 faa7453db7 Consolidate skills from 21 to 18: rename, merge, and fold
- Rename /arrange to /layout for clarity
- Merge /normalize into /polish (design system discovery + cleanup phases)
- Merge /onboard into /harden (onboarding, empty states, progressive disclosure)
- Fold /extract into /impeccable extract sub-mode (reference file, sidebar link)
- Update all counts, cross-references, data files, demos, and metadata
- Remove System category (now empty)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 20:39:02 -07:00
Paul BakausandClaude Opus 4.6 0567d1954d Fix scroll anchors for /impeccable craft and /impeccable teach
Use h3 headings with custom IDs instead of inline spans so the browser
scrolls to the right position. Added {#id} syntax support to the
markdown heading renderer.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 16:48:22 -07:00
Paul Bakaus ebe07cbae5 Merge gallery into /anti-patterns, hide rule ids
Two fixes from the review.

1. Rule id chip hidden. The internal slugs (e.g. 'border-accent-on-rounded')
   are not useful to readers, only to detector code. Drop the
   .rule-card-id element from the card head entirely. The DOM id on
   the article stays so rules can still be anchor-linked.

2. Merge /gallery into /anti-patterns and drop 'Gallery' from the nav.
   'Gallery' in the top nav reads as 'things built with impeccable'
   when it is actually a curated collection of AI-generated UI in the
   wild — the complement to the rule catalog above.

   - Add GALLERY_ITEMS to content/site/anti-patterns-catalog.js
     (11 entries, same ids and copy as the old gallery.html)
   - Render a new 'In the wild' section at the bottom of
     /anti-patterns with a card grid of the 11 specimens, each linking
     to its standalone live example under /antipattern-examples/{id}.html
   - New .gallery-card CSS: square thumbnail, italic display title,
     charcoal body, hover lifts the card and tints the title accent
   - Add an 'In the wild' entry to the anti-patterns TOC sidebar so
     readers can jump to it
   - Drop the 'Gallery' link from the top-level nav in the shared
     header partial and the 4 hand-authored HTML pages. The old
     /gallery route still serves its page directly (for bookmarked
     links), but the nav no longer advertises it and the gallery page
     itself now marks Anti-Patterns as the active nav item.
2026-04-08 12:48:24 -07:00
Paul Bakaus 0d87b5afb5 Overhaul /anti-patterns with visuals, detection layers, and LLM rules
Three additions to the anti-patterns catalog page, all sourced from a
new content/site/anti-patterns-catalog.js file so the user's parallel
edits to src/detect-antipatterns.mjs don't conflict with display metadata.

1. Detection layer badge per rule. Three layers:
     cli     - static analysis or jsdom. Runs from `npx impeccable detect`
               on files, no browser required. 23 of 25 current rules.
     browser - needs real browser layout (getBoundingClientRect).
               Runs via the browser extension or Puppeteer, not the
               plain CLI. Only 2 rules: cramped-padding and line-length,
               as documented in tests/detect-antipatterns-browser.test.mjs.
     llm     - no deterministic detector. Flagged by /critique's LLM
               review pass. 13 rules live only in the skill's DON'T list.
   Each card renders a mono pill with the layer label, color-coded per
   layer (neutral mist for CLI, blue tint for browser, amber tint for LLM).
   The How-to-read legend grows a dl explaining what each layer means.

2. Inline visual example per detected rule. All 25 detection rules get
   a ~140px tall preview area at the top of the card showing the bad
   pattern as live HTML (cream background, self-contained inline styles).
   Visuals for side-tab, gradient-text, dark-glow, nested-cards, and the
   rest let you see what the detector is actually flagging. LLM-only
   rules ship without visuals for now; their card bodies take the full
   card height.

3. LLM-only rules merged into the sections. Parsed out from
   source/skills/impeccable/SKILL.md DON'T lines that the detector
   doesn't cover: Syne, monospace-as-technical, dark-mode-default,
   everything-in-cards, identical-card-grids, hero-metric-layout,
   glassmorphism, sparkline-decoration, generic-drop-shadows,
   modal-reflex, every-button-primary, redundant-headers,
   mobile-amputation. Each renders like a detection rule card but
   shows the 'LLM only' layer badge and has no rule id chip. They
   slot into the same section groups as detected rules (Interaction
   and Responsive sections added to the section order so these get
   real headings).

- scripts/lib/sub-pages-data.js: imports the catalog, enriches
  detected rules with { layer, visual }, appends LLM_ONLY_RULES with
  layer: 'llm'. Re-exports LAYER_LABELS and LAYER_DESCRIPTIONS for
  the generator.
- scripts/build-sub-pages.js: renderRuleCard adds the visual block
  and the layer badge; LLM rules drop the rule id chip since their id
  is just an internal slug. groupRulesBySection now extends the
  primary order with whatever extra sections rules reference.
- public/css/sub-pages.css: .rule-card now has a .rule-card-visual
  preview area on top with border-bottom, body section below. New
  .rule-card-layer pill styling per layer. Layer legend dl using a
  2-column grid for badge -> description.

Dev server serves 38 total cards (25 detected + 13 LLM) across 8
sections: Visual Details, Typography, Color & Contrast, Layout & Space,
Motion, Interaction, Responsive, General quality.
2026-04-08 12:05:12 -07:00
Paul Bakaus 648eb036ea Mobile collapsible sidebar + more breathing room on active state
Three docs sidebar improvements.

1. Collapsible mobile menu. The sidebar on narrow viewports used to
   dump 21 skill links and 2 tutorial links inline above the content,
   forcing a long scroll past the nav. Add a toggle button at the top
   of the sidebar that shows the current page label (e.g. "/overdrive"
   or "Getting started") plus a chevron, and collapses the menu behind
   it on mobile. Click the button to open/close. On desktop (>=920px)
   the toggle is hidden and the menu shows unconditionally as before.
   Pure aria-expanded state driven by a small delegated click handler
   in render-page.js.

2. Active-state breathing room. The left-border accent on the current
   sidebar item used to sit 2px from the text, which felt cramped. Pull
   the border 14px to the left via margin-left and push the text 12px
   to the right via padding-left. The net result: the accent bar sits
   in the layout gutter, the text keeps its alignment with the brand
   logo in the header, and there's now 12px of comfortable space
   between the border and the text.

3. Active state visibility. The same change makes the accent bar more
   visible on desktop, since it no longer hugs the text. 'aria-current'
   was already being set correctly on /skills/* and /tutorials/* pages;
   the bar just looked too subtle at 2px of clearance.
2026-04-08 11:47:47 -07:00
Paul BakausandClaude Opus 4.6 0728eaadea Allow XML-block prose form in SKILL.md DON'T parser
Recognize "DO NOT" / "DO" lines (with optional colon) inside <rules>
and <absolute_bans> blocks, and make skillGuideline substring matching
case-insensitive so the validator handles the new XML-structured
SKILL.md without rejecting the refactored prose.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 11:38:26 -07:00
Paul Bakaus 71f46ef20f Add invisible hover buffer around the before/after demo
Ported the homepage's padding-margin trick: .split-comparison now has
20px of padding around the visible box, with a matching negative
top/bottom margin so the padding does not affect layout flow. The
pointer event listeners move from .split-container to .split-comparison
so the hover tracking engages inside the buffer and only resets when
the mouse leaves the full padded area. Percentage math still reads
.split-container.getBoundingClientRect() so the divider position stays
aligned with the visible box.

This matches how the landing-page split demo feels: graze the edge
and the divider holds; leave the box entirely and it eases back.
2026-04-08 11:09:05 -07:00
Paul Bakaus ac710d5ec1 Fix before/after demo layout, labels, and interaction
Four issues reported on /skills/overdrive (and every other skill demo):

1. The demo block was centered inside the content column, looking odd
   against the otherwise left-aligned page. Drop 'margin: 0 auto' from
   both .split-comparison and .split-container, and remove the nested
   max-width so the whole demo left-aligns at 500px max-width with no
   centering.

2. The BEFORE and AFTER labels were stretching beyond the demo box
   because .split-comparison (560px) was wider than .split-container
   (500px) and .split-labels was using justify-content: space-between
   across the wider parent. Collapse the two max-widths to a single
   500px cap so the labels now sit flush with the container edges.

3. The label row was sitting way below the demo (16px margin-top plus
   the height-stretched container). Tighten margin-top to 10px.

4. The inline split-compare handler only supported click-and-drag. The
   homepage effect also tracks hover on devices with hover:hover, so
   the mouse sweeps the divider and leaving the box eases it back to
   the default. Port that behavior: matchMedia('(hover: hover)') to
   detect, pointerenter/leave to toggle a hovering flag, pointerdown/up
   for drag, and a tiny lerp on requestAnimationFrame so the return to
   center feels smooth. Eyebrow text now reads 'Drag or hover to
   compare' to signal both modes.

Also drop text-align: center on .skill-demo-eyebrow and .skill-demo-caption
for the same left-align consistency.
2026-04-08 11:04:35 -07:00
Paul Bakaus 7d7f77d2ba Before/after split demos on skill pages + sidebar reorder
Two changes bundled:

1. Before/after split demos on every skill detail page.
   - loadCommandDemos() in sub-pages-data.js: dynamically imports each
     module in public/js/demos/commands (the same files the homepage
     uses), returning a { skillId: { id, caption, before, after } } map.
     Falls back to a warn-and-continue if a demo file can't be loaded
     so one bad demo doesn't break the whole generator.
   - buildSubPageData becomes async; caller in build-sub-pages.js
     awaits it.
   - Each skill object gets a .demo field (may be null for /shape).
   - renderSkillDemo() produces the .split-comparison markup matching
     the homepage: .split-container with .split-before + .split-after
     + .split-divider, plus Before/After labels and the caption. The
     block sits between the detail header and the editorial wrapper
     so readers see the visual before reading any prose.
   - sub-pages.css ports the core .split-* layout from main.css (the
     .slop-* and .impeccable-* helpers are homepage-specific and not
     copied). Height is 360px to match the docs column.
   - render-page.js grows a lightweight inline split-compare init
     script (60 lines of vanilla JS) that handles drag and the skewed
     clip-path without depending on the homepage's full lerp/ResizeObserver
     module. Runs only on pages that actually have .split-container.

2. Sidebar reorder: Tutorials first, then skills.
   Walk-throughs are the on-ramp; they belong at the top of the sidebar
   where a new visitor will find them. Add <hr class="skills-sidebar-divider">
   between the Tutorials group and the first skill category so the two
   sections read as distinct.

Verified: /skills/polish, /skills/bolder, /skills/critique all render
the demo block. /skills/shape correctly has none. Sidebar on any /skills
or /tutorials page shows Tutorials first, then a thin mist divider,
then Create / Evaluate / Refine / Simplify / Harden / System skill
categories.
2026-04-08 10:54:18 -07:00
Paul Bakaus eb130c4af9 Copy buttons on code blocks + merge Skills and Tutorials under Docs
Two small-to-medium improvements bundled together.

1. Copy buttons on every rendered code block.
   - render-markdown.js: wrap each fenced code block in a .code-block-wrap
     container and emit a <button class="code-block-copy" data-copy="...">
     alongside it. Button text is set via CSS ::before content so the
     'Copy' / 'Copied' label is a single toggle class (.is-copied).
   - render-page.js: 12-line inline script at the end of the body wires
     a delegated click handler that calls navigator.clipboard.writeText
     and flips .is-copied for 1.5s.
   - sub-pages.css: button styles matching the dark terminal palette,
     hidden until you hover the code block, accent-colored success state.

2. Merge Skills and Tutorials under a single Docs nav item.
   - Rename the Skills nav link to 'Docs' in every header (partial +
     4 hand-authored pages). Drop the separate Tutorials nav item; it
     now lives inside Docs. Anti-patterns stays as its own top-level.
   - scripts/build-sub-pages.js: replace renderSkillsSidebar and
     renderTutorialsSidebar with a unified renderDocsSidebar that shows
     every skill category followed by a Tutorials group. Takes a
     current descriptor of shape { kind: 'skill'|'tutorial', id|slug }
     so both skill detail and tutorial detail pages can mark the active
     row. activeNav on every /skills/* and /tutorials/* page is now
     'docs'; the shared site header's data-nav matches.

Verified: /skills/polish and /tutorials/getting-started both render
with the unified Docs sidebar (all 21 skills grouped by category +
both tutorials as a final group). The Docs nav item is aria-current
on both. Copy buttons appear on every fenced code block and toggle
to 'Copied' when clicked.
2026-04-08 10:50:23 -07:00
Paul Bakaus a89f7f5040 Polish pass on editorial wrappers and skill detail layout
Feedback round from first review of the skill pages. Six concrete fixes:

1. Contain the auto-rendered SKILL.md in a distinct card.
   The "skill itself" section was flowing straight into the editorial
   wrapper above, making the two blocks read as one long mixed
   document. Wrap the canonical body in .skill-source-card: white
   paper background, mist border, rounded, with a small "SKILL.md"
   badge header and an italic subtitle. Drop the old full-width
   divider treatment; the card does the visual separation work.

2. Rewrite the /impeccable "do not fight the opinion" pitfall.
   The old text said "fighting the opinion usually produces worse
   output", which discouraged informed pushback. Replace with language
   that explicitly encourages users with real reasons (brand guideline,
   accessibility, user research) to push back; the skill raises the
   floor, not overrules your judgment when you have evidence.

3. Move /onboard from create to refine.
   Onboarding is refinement of empty states and first-run experiences,
   not greenfield creation. Fixed in:
   - scripts/lib/sub-pages-data.js SKILL_CATEGORIES
   - public/js/data.js commandCategories
   Both locations now list onboard under 'refine'.

4. De-dupe overdrive and animate.
   - overdrive: "how it works" listed 7 techniques as bullets and then
     "try it" listed 5 concrete examples using the same 7 techniques.
     Collapse "how it works" into a tight paragraph and make "try it"
     a specific scenario instead of a laundry list.
   - animate: pitfalls repeated the "no layout properties" rule that
     was already stated in "how it works". Drop the duplicate.

5. Remove outdated tutorial guidance.
   getting-started.md said "Cursor needs Nightly channel plus Agent
   Skills in Settings. Gemini CLI needs the preview version." Neither
   is true anymore. Replace with a generic pointer to check the
   harness's own skill docs.

6. Embed the live visual overlay in critique-with-overlay tutorial.
   The tutorial now renders the same demo iframe the homepage uses
   (/antipattern-examples/visual-mode-demo.html) inside step 2, with
   a mac-window chrome frame that mirrors the homepage preview. New
   .tutorial-embed CSS in sub-pages.css defines the header with
   traffic-light dots + mono title, the iframe body (520px tall),
   and an optional caption. The user now sees the overlay in action
   before being asked to run it locally.
2026-04-08 10:26:01 -07:00
Paul Bakaus 80d7502737 Extend docs-browser shell to detail pages, tighten sidebar, ban em dashes
Builds on the /skills overview landing. Every skill detail page now lives
inside the same sticky-sidebar shell, with the active skill marked via
aria-current and pulled out of the list with a 2px accent border.

- scripts/build-sub-pages.js: detail pages now wrap the .skill-detail
  body in wrapInDocsLayout() and pass currentSkillId into the sidebar
  renderer so the active row is marked
- public/css/sub-pages.css sidebar pass:
  - Narrow from 260px to 200px (was way too wide for the content)
  - Drop the redundant "Skills" label at the top (it was visually
    competing with the category titles); keep the node for a11y via
    visually-hidden styling
  - Group titles shrink to 0.625rem mono uppercase in --color-ash so
    they read as quiet signposts, not headings
  - Tighten item line-height to 1.5 and vertical padding to 3px
  - Replace the box-shadow inset accent with a border-left accent on
    the active item, leaving it visually pulled left
  - Simplify .skill-detail sizing so it works inside .skills-main
    without its own max-width / padding
- Ban em dashes in user-facing copy everywhere:
  - Rewrite 9 copy lines in index.html, 2 title tags in gallery.html,
    inline category descriptions, the /skills overview lede + how-to,
    two skills-generator comments, one aria-label, and the page titles
    for Skills and skill detail pages
  - New validateNoEmDashes step in scripts/build.js scans content/site,
    public/*.html, and the sub-page generator sources. Build fails on
    any — or &mdash; in user-facing copy. Uses commas, colons, periods,
    or parentheses instead

Build green: all 26 HTML entrypoints bundle cleanly, all four hand-authored
pages retain the shared site header, anti-pattern rules still match
SKILL.md, zero em dashes.
2026-04-08 09:45:13 -07:00
Paul Bakaus 7847daffff Generate /skills index + 21 auto-rendered skill detail pages
Ships the first new sub-page section. Every user-invocable skill now has
its own page at /skills/{id}, with the canonical SKILL.md body rendered
via marked. The index at /skills lists all 21 skills grouped by category.

Editorial wrappers are opt-in: if content/site/skills/{id}.md exists, it
renders above the canonical body (with a "The skill itself" divider).
All 21 pages currently ship with the auto-rendered body only; hand-written
wrappers land in the next few commits.

- scripts/lib/sub-pages-data.js: builds the data model. Reuses
  readSourceFiles() from lib/utils.js for skill content; parses the
  ANTIPATTERNS array out of src/detect-antipatterns.mjs; reads optional
  editorial wrappers from content/site/skills/*.md; validates that every
  user-invocable skill has a category entry (build fails loudly if not).
- scripts/build-sub-pages.js: orchestrator. Writes generated HTML into
  public/skills/*.html (gitignored). Called from both scripts/build.js
  (before buildStaticSite) and server/index.js (at module load) so dev
  and prod share the same generation code path.
- scripts/lib/render-page.js: new assetDepth parameter so generated
  pages one level deep under public/ use relative paths (../favicon.svg,
  ../css/sub-pages.css) that Bun's HTML loader can resolve on disk.
- scripts/build.js: pass generated files into Bun.build entrypoints;
  post-process to flatten build/public/* → build/* (Bun preserves the
  public/ prefix when entrypoints span multiple depths).
- server/index.js: generateSubPages() runs at module load; new routes
  /skills, /skills/:id, /anti-patterns, /tutorials, /tutorials/:slug
  serve the pre-generated files via Bun.file().
- public/css/sub-pages.css: adds sub-page layout shell, skills index
  grouped-list styling, skill detail header/meta chips/divider, collapsed
  <details> reference sections, and a .prose block for rendered markdown
  with editorial typography, code blocks, and inline code.

Verified: bun run build produces 26 HTML files (4 hand-authored + 22
generated), all flat under build/. Dev server returns 200 on /skills,
/skills/polish, /skills/impeccable, /skills/critique. Tests pass.
2026-04-08 09:16:19 -07:00
Paul Bakaus 54b687d16f Add sub-page render pipeline foundation
Groundwork for new /skills, /anti-patterns, /tutorials sections.
No user-visible changes yet — this is pure plumbing.

- Split main.css into tokens.css (design tokens + reset, ~100 lines) and
  main.css (everything else, imports tokens.css). Lets sub-pages import
  only tokens without pulling in the landing-page component CSS.
- Add marked as a dependency.
- Add scripts/lib/render-markdown.js: marked wrapper with a custom link
  resolver (skill slugs, reference/*.md anchors, external rel=noopener),
  stable heading slugger, and terminal-style code blocks.
- Add scripts/lib/render-page.js: page shell wrapper that injects the
  shared site header partial with aria-current marking.
- Add content/site/partials/header.html: shared site header with nav
  (Home / Skills / Anti-Patterns / Tutorials / Gallery / GitHub).
- Add public/css/sub-pages.css: shared styles for generated pages, with
  .site-header styling (sticky, backdrop blur, accent-underlined active
  nav item) and mobile collapse.

Build still produces the same 104 KB landing-page CSS chunk; tests pass.
2026-04-08 08:01:34 -07:00
Paul Bakaus 50e5c9af68 Merge remote-tracking branch 'origin/main' into v2.0 2026-04-03 11:10:54 -07:00