Commit Graph
33 Commits
Author SHA1 Message Date
Paul Bakaus bd25de9801 refine(site): group Why heading with tabs, cleaner borders, visible progress fill
Three polish items on the Why Impeccable section:

- Move the "04 / Why Impeccable" section header into the left column
  next to the tab list. The right-side panel now aligns vertically
  with the heading instead of sitting offset below it.
- Replace the outer border-top + per-tab border-bottom with an
  adjacent-sibling combinator (li + li). No more hairline above the
  first tab or below the last one.
- Rework the active-state progress bar. Previously the is-active
  border-left-color was fully magenta, which hid the countdown
  animation underneath it. Now the active state is driven entirely
  by a 2px progress column that either sits full-height (paused or
  user-selected) or fills from top to bottom over the cycle window
  on a gentle ease curve. The countdown is actually visible now.
2026-04-22 13:25:35 -07:00
Paul Bakaus 239b75ddad chore(site): post-carbonize cleanup for Why panel 04
Per reference/live.md's carbonize instructions (which I should have
followed immediately after the accept event):
- Moved the inline @scope CSS into public/css/workflow.css, rewritten
  to use the real .why-visual--v2 class instead of
  [data-impeccable-variant="2"].
- Removed the <style data-impeccable-css="afb9794d"> block from index.html.
- Removed both impeccable-carbonize-start / -end marker comments.
- Unwrapped the <div data-impeccable-variant="2" style="display: contents">
  wrapper around the accepted variant content.
- Dropped the dead @scope rules for variants 1, 3, 4 entirely.

Only load-bearing element classes remain (why-visual--v2, v2-side,
v2-label, v2-canvas-*, v2-new-*) and they're all styled via the
central stylesheet now.
2026-04-22 12:38:56 -07:00
Paul Bakaus eeb35d42f4 refine(site): fix Why section alignment + rework panel 04
Alignment: .why-section had its own max-width + horizontal padding,
which made the whole section sit inside a narrower column than every
other section. Drop the extra wrapping; match the .antidote-section /
.visual-mode-section pattern (padding: 2xl 0, border-top).

Panel 04: scrap the "your IDE + AI agent" browser-chrome surface
(confusing, implied a code editor with a fake browser top bar, and
never mentioned what the point actually is). Replace with two side-by-
side tiles: dark "Your AI agent" tile + warm "Your browser / Live Mode"
tile, joined by a magenta "+" glyph. The line underneath lands the
point: two surfaces you already have open, zero handoff.
2026-04-22 12:25:18 -07:00
Paul Bakaus 023bf69882 refine(site): rework Why visuals for panels 01, 03, 04, 05
Addressing feedback that the first round didn't sell the differentiation:

01 Intentional design: scrap the "generic AI card vs warm card" comparison
(the slop card actually looked good, which undermined the point). Show
PRODUCT.md as a real file with fields filled in (Users, Register,
Brand voice, Anti-references) and a pulse-dot footer signaling it's
loaded on every command. The point is that Impeccable knows specific
things about the product before it designs anything.

03 Production codebases: expand the terminal from a single "reading
DESIGN.md" line to a full codebase walk. Tokens from tokens.css,
merged tailwind theme, 34 components listed with variants inferred,
DESIGN.md as one of many inputs. DESIGN.md is shallow; the real work
is traversing source.

04 Where you code: scrap the card grid. Replaced with a two-row
waterfall-vs-unified flow. Old way (greyed, strikethrough): Figma →
Handoff → Ticket → Engineer → QA drift. New way: a single surface
with Design / Code / Ship chips inside a fake IDE chrome. Pulls the
real argument instead of just showing logos.

05 DESIGN.md: picker-sidebar-style rich tiles. Accent color with
8-step tonal ramp, Aa specimens for display + body, component chips +
input preview. Stitch spec badge up top. Matches the visual vocabulary
of the live-mode DESIGN.md sidebar.

Panels 02, 06, 07 unchanged per feedback that they were working.
2026-04-22 12:18:44 -07:00
Paul Bakaus 03a1953ba7 feat(site): add visuals + auto-rotate to Why Impeccable
Per-panel storytelling visualizations, pure HTML/CSS, no image assets:

- 01 Intentional design: "Generic AI" dark/purple gradient card vs.
  warm editorial card with /impeccable vocabulary side by side.
- 02 Brand and product, both: tiny brand mock (italic display headline)
  vs. product mock (mono/stats rows).
- 03 Production codebases: dark terminal showing /impeccable polish
  reading DESIGN.md tokens and component APIs.
- 04 Where you code: prompt bar with blinking caret + 4×2 grid of
  harness logos (Claude, Cursor, Codex, Gemini, Copilot, Antigravity,
  Kiro, OpenCode).
- 05 DESIGN.md: a file-view of the six Stitch sections with a
  "Stitch spec" badge, plus an interop tagline.
- 06 CI/CD: terminal showing `impeccable detect` failing CI with
  three issues and exit 1.
- 07 Chrome extension: browser chrome + floating extension popup
  listing detections and two magenta outline boxes over "page content".

Auto-rotation: 7s per tab, pauses on hover, stops entirely on any
click/keyboard interaction (user-initiated navigation wins). Thin
magenta progress bar animates on the active tab's left accent as
the rotation progresses. IntersectionObserver gates the whole timer
so it only runs while the section is on screen. prefers-reduced-motion
disables the auto-rotation and the progress animation.

Dropped the "Seven reasons..." lead line.
2026-04-22 12:05:19 -07:00
Paul Bakaus e631074a65 feat(site): Why Impeccable section with tabbed feature loop
New section 04 with a vertical tab list on the left and a panel on the
right. Seven items covering the actual differentiators:

1. Intentional design — PRODUCT.md + DESIGN.md + shape as the opposite
   of one-shot-mock tools.
2. Brand and product, both — the register split, called out against
   frontend-design-style single-mode skills.
3. Production codebases — reads your design system, daily-driver.
4. Where you code — IDE-native, no canvas, no handoff.
5. DESIGN.md — Google Stitch spec-compliant, interoperable.
6. CI/CD-ready — CLI + JSON output for PR gates.
7. Chrome extension — 25 checks, one click, any page.

Section numbers bumped: Visual 04→05, Install 05→06, Changelog 06→07,
FAQ 07→08. Sticky nav updated to match.

Arrow-key tab navigation, aria-selected, hidden attr on inactive
panels, subtle fade on switch, respects prefers-reduced-motion.
Vertical layout on desktop, stacked on mobile.
2026-04-22 11:59:02 -07:00
Paul Bakaus d03dca1209 fix(site): restore Antidote section with curated anti-pattern list
The DO/DONT extractor in readPatterns stopped finding anything after
the skill went human-authored (new SKILL.md uses plain bullets, one-word
section headings, no DO:/DON'T: prefixes). Replace the extractor with
a hand-curated category list: six categories, three or four DOs and
DON'Ts each. Editorial tone, tight, deliberately a teaser — the full
catalog still lives on /anti-patterns.

The legacy SKILL.md parser is retained in the file as _legacyReadPatterns
in case we want to revive it later with a different format.

Small CSS fix: .faq-question was display:flex with justify-content:
space-between, so inline <code> in a summary got treated as its own
flex item and pushed apart. Switched to relative+absolute positioning
so the + icon sits in the right margin and text flows naturally.

Changelog font size reduced to 0.9375rem for the expanded v3.0 entry.
New FAQ entry on pinning standalone commands back. Pin section added
to /docs/impeccable editorial.
2026-04-22 11:52:40 -07:00
Paul Bakaus 549f92577c feat(site): v3.0 changelog expansion, pin FAQ, stale-ref cleanup
- v3.0 changelog now covers 6 items (was 2): Live Mode, PRODUCT.md,
  DESIGN.md (with Google Stitch spec compliance), brand/product
  registers, plus the existing consolidation + pin/unpin.
- New FAQ entry answering "how do I get /critique back" via pinning.
- Added Pin commands back as shortcuts section to /docs/impeccable
  editorial so it's findable outside the FAQ.
- Reduced changelog item font size (0.9375rem) to match length.
- Swept user-facing copy: .impeccable.md -> PRODUCT.md, removed three
  stale npx impeccable live references (the CLI subcommand no longer
  exists; live is /impeccable live inside the skill).
- Historical v1.5.0 changelog entry preserved as-is (period-accurate).
2026-04-22 11:28:19 -07:00
Paul BakausandClaude Opus 4.6 b0f44f83c6 Consolidate 18 skills into 1 /impeccable skill with 20 commands
Biggest change in a while. Users previously had 18 standalone skill
entries cluttering their /menu; now they have one entry (/impeccable)
that routes to 20 specialized commands via argument dispatch. The pin
mechanism (/impeccable pin audit) restores standalone shortcuts on
demand for commands users hit all the time.

## Architecture

- Single /impeccable skill with command router section in SKILL.md
- 20 commands served via reference files under source/skills/impeccable/reference/
- /impeccable pin <command> creates a lightweight redirect shim so users
  who prefer /audit, /polish, etc. can still have them
- Context gathering (teach) auto-runs on first use
- command-metadata.json is the single source of truth for command
  descriptions, argument hints, and relationships

## Site rewrite

- Docs URL: /skills renamed to /docs (with /skills permanent redirects)
- Homepage hero frames Impeccable as "one skill with 20 commands"
- "Get Started" split into 50/50 install + how-to-use with editorial
  numbered steps, /impeccable shown as the home command with three modes
- New /docs overview: home command hero card + dense category rows
  matching the old cheatsheet density, with leads-to/pairs-with/
  combines-with relationship metadata served from a shared source
- Cheatsheet merged into /docs, /cheatsheet redirects
- Magazine spread and mobile cards show /impeccable as a stacked
  namespace label above the command name at full display size
- Periodic table updated with craft/teach/extract as first-class cells
- Skill detail pages generate from reference files, with an editorial
  wrapper per command for tagline + body
- Tutorials and anti-patterns pages updated to use /impeccable <cmd>

## Build system

- Dead code removed (scripts/lib/transformers/shared.js)
- Build log wording fixed ("1 skill" not "1 skills (1 user-invocable)")
- generateApiData fallback branch removed (throws loudly if metadata
  missing instead of silently degrading)
- Commands API includes editorial tagline alongside the long description;
  UI surfaces prefer tagline for human display, description for auto-
  trigger keyword matching

## Gitignore

- Added .claude/scheduled_tasks.lock, .claude/settings.local.json to
  ignore list (local Claude Code state that should not be tracked).
- Harness skill directories (.claude/skills/, .agents/skills/, etc.)
  remain tracked by design: npx skills reads them from this repo at
  install time and they enable clean submodule use.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 19:45:17 -07:00
Paul Bakaus d85efab51f Refine homepage layout: install, Stay updated, Changelog/FAQ, Visual Mode
- Restructure install section into a split primary card with the
  recommended path on the left and other install methods on the right
- Drop the prefix toggle UI; bundle name is now baked into data-bundle
- Balance the Stay updated step as paired Substack iframe + X follow card
  with matching height, border, and treatment
- Pair Changelog and FAQ side-by-side on desktop with a centered divider
  and shared border-top; section nav highlights both when in view
- Tone down the Visual Mode demo by removing side-tab borders, stacked
  card icons, and tiny body text so the overlay reads cleanly
- Refine the Chrome extension callout: drop the pill badge, use an
  editorial eyebrow above the title, enlarge the thumbnail
- Exclude private evals/ directory from version control
2026-04-07 18:37:08 -07:00
Paul BakausandClaude Opus 4.6 0566a60dfa Fix anti-patterns flagged by Impeccable on the homepage
- Hero demo card no longer uses <h3> for its title, fixing the
  h1 → h3 skip in the document outline. The "after" card now uses
  <p class="impeccable-title"> matching the structure of the
  corresponding "before" slop-card (which already used a <div>).
- Constrains .changelog-items and .faq-answer to max-width: 70ch so
  long bullet points and FAQ paragraphs don't exceed comfortable
  reading length (was hitting ~135 chars/line).
- Bumps the destructive-action warning text in the /clarify command
  demo from #a16207 to #854d0e on #fef3c7, lifting the contrast from
  4.4:1 (just below WCAG AA) to ~6.4:1.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 00:59:31 -07:00
Paul BakausandClaude Opus 4.6 83330a66cb Update commands grid layout and impeccable command demo
Adds the three /impeccable usage modes (freeform, teach, craft) to the
command demo, with a clearer multi-pane layout. Also tightens the
commands grid spacing on the site and refreshes the framework viz and
glass terminal styles for consistency.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 21:34:56 -07:00
Paul BakausandClaude Opus 4.6 9ccdb9148a Reorganize periodic table, remove validate skill
New categories that distinguish create-new vs improve-existing:
- Create: shape, impeccable craft, impeccable, onboard, overdrive
- Evaluate: critique, audit
- Refine: typeset, arrange, colorize, animate, delight, bolder, quieter
- Simplify: distill, clarify, adapt
- Harden: normalize, polish, optimize, harden
- System: impeccable teach, extract

Also: remove Dt (detect CLI) from table, remove validate skill,
split /impeccable into its sub-commands (craft, teach).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 18:05:47 -07:00
Paul BakausandClaude Opus 4.6 4b356a6b5b Improve mobile experience across all sections
Hero: reorder visual above text on mobile, shorter tagline, tighter spacing.
Antidote: horizontal scroll tabs, proper touch targets on gallery nav.
Commands: cleaner pill styles matching pattern tabs, flat demo area.
Get Started: constrain cards to viewport width (min-width: 0 fix),
wrap terminal commands, stack "best together" callout vertically.
FAQ/Changelog: mobile breakpoints with touch-friendly sizing.
Footer: tighter gaps and centered links on mobile.
General: bump minimum font sizes, fix section nav at 400px.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 11:26:43 -07:00
Paul BakausandClaude Opus 4.6 b5cd306e70 Redesign Get Started section: three-column layout with skills, CLI, and stay updated
- Replace sequential steps with three-column grid (skills/CLI/stay updated)
- Skills column (step 1) gets visual prominence with wider column and Recommended badge
- CLI column (step 2) shows install, subcommands, npm link, Beta badge
- Stay updated column (step 3) leads with Substack embed + X follow, quick refs below
- Add "Best together" callout matching detection-callout pattern
- Unify font sizes and spacing across all columns
- Left-align section content to match rest of page
- Remove demo-caption background, section divider on wide viewports
- Fisheye starts on /clarify for balanced top/bottom
- Magazine container gets white background containment on wide viewports
- Spread-flow stays on one line (nowrap)
- Remove demo-caption background from skill-demos.css

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 10:20:38 -07:00
Paul BakausandClaude Opus 4.6 107aa8b7e1 Refine Commands section: fisheye alignment, category ordering, install step
- Shrink fisheye list to 400px and vertically center it so items align
  with magazine spread content area
- Sharpen fisheye mask gradient for cleaner edge fade
- Prevent spread-flow ("leads to" etc.) from wrapping to multiple lines
- Sort fisheye/spread commands by category order instead of arbitrary
- Add beta badges to fisheye items
- Remove border-right on spread-identity and border-top on demo caption
- Add "Teach it your design" as step 2 in Get Started section
- Make spread-command-name nowrap, remove word-break/hyphens

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 11:01:49 -07:00
Paul BakausandClaude Opus 4.6 39930a4186 Fix fisheye: absolute positioning with scroll-compensated centering
Rewrote fisheye layout to use position:absolute items with accumulated
scaled heights. Active item always stays at vertical center by adding
scrollTop to the offset calculation. Spacing compresses naturally for
scaled-down items. Gentler opacity fade (0.3 floor) so size is the
primary visual cue. Tighter CSS mask edges.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 09:55:02 -07:00
Paul BakausandClaude Opus 4.6 487ac0cf3a Redesign Commands section: magazine spread + fisheye nav
Replace the old scrollspy + glass terminal layout with:
- Editorial magazine spread: one command at a time with big display
  type name, category label, description, relationships, and
  before/after demo
- Fisheye command list: vertical scrollable list with transform-based
  scale effect (0.4x to 1.0x), smooth center detection, synced to
  the active spread. Index-based math avoids layout oscillation.
- Removed deprecated commands (teach-impeccable, frontend-design)
  from the browsable list
- Removed transition lock that blocked rapid scrolling updates
- Mobile layout preserved (existing carousel)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-31 08:20:48 -07:00
Paul BakausandClaude Opus 4.6 685728b992 Redesign install section as two-step flow with Substack newsletter
Restructure the Install section into a "Get Started" two-step flow:
1. Install the skills (npx as primary, alternatives collapsible)
2. Stay up to date (embedded Substack subscribe form)

- Elevate npx command as the sole primary install method
- Collapse Claude Code marketplace and manual ZIP into expandable alternatives
- Replace hidden prefix toggle with prominent radio card selector
- Download button dynamically updates label based on prefix choice
- Add Substack newsletter embed (impeccablestyle.substack.com)
- Add newsletter link to footer alongside blog link
- Normalize button styles for consistency (square corners for actions)
- Add newsletter icon assets (SVG + PNG) for Substack branding

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 13:03:30 -07:00
Paul BakausandClaude Opus 4.6 8d1937d3c9 Homepage UX improvements from design critique
- Add floating bottom section nav (appears after hero, hides at footer)
- Fix hero split comparison to default 50/50 instead of 70/30
- Remove duplicate "Works with" badges from Install section
- Periodic table: restore compact elements, add inline hover tooltips
- Truncate command descriptions in Commands section for scannability
- Collapse older changelog entries behind "View older releases"
- Add GitHub star count (13.3k) next to repo link
- Fix meta theme-color to match light mode
- Reduce hero top padding, update section 03 subtitle
- Clean up footer: remove redundant tagline and anchor links
- Fix divider line accumulation in changelog and FAQ sections
- Center glass terminal vertically in viewport

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 19:22:12 -07:00
Paul BakausandClaude Opus 4.6 9bdb836903 Mark overdrive as beta, remove product-level suggestions
Skill changes:
- Remove real-time collaboration section (product decision, not UI)
- Remove service workers / offline-first (product decision)
- Remove SharedArrayBuffer (too niche)
- Replace "application architecture" section with "performance-critical
  UI" — focused on making existing features feel fast
- Add explicit note: this skill enhances how UI FEELS, not what a
  product DOES

Beta label:
- Add betaCommands list to data.js
- Show BETA badge on /overdrive in command palette
- Show β symbol on periodic table element
- Show BETA badge on cheatsheet page

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 11:42:59 -07:00
Paul BakausandClaude Opus 4.6 74c5cb3b41 Add changelog section and bump version to 1.1.0
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 09:23:36 -08:00
Paul BakausandClaude Opus 4.5 517fcfe47e Increase sticky panel top offset for breathing room
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 10:56:20 -08:00
Paul BakausandClaude Opus 4.5 d7c8a5c67c Tone down copy and fix UI inconsistencies
- Remove overpromising "transform into impeccable design" claim
- Tone down marketing language throughout (design intelligence, level up, etc.)
- Change "our" to "the" for neutral voice
- Combine Support and Consulting into single "Work with me" section
- Fix double-border on command demo panel (match border-radius)
- Remove border-top from demo captions

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 10:53:27 -08:00
Paul BakausandClaude Opus 4.5 9810e304e0 Reduce whitespace, normalize typography, and streamline layout
- Reduce spacing scale tokens (spacing-lg: 32px, spacing-xl: 48px, spacing-2xl: 80px)
- Normalize body text to consistent 1rem size and color across sections
- Section numbers now appear above headings for proper text alignment
- Left-align all content sections for consistent rhythm
- Combine Support and Consulting sections into single "Work with me" section
- Simplify contribute CTA to inline text link
- Remove unused support section CSS
- Fix FAQ list alignment with section header
- Update copy to use "Impeccable" instead of "we"

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 10:32:23 -08:00
Paul BakausandClaude Opus 4.5 6b77213f91 Redesign hero, add theme toggle, fix dark mode
- Remove GPU-intensive shader from hero section
- Combine hero with problem section for immediate impact
- Add before/after demo directly in first viewport
- Move "works with" logos inline with CTA
- Remove redundant "Common AI defaults" tags

- Add three-way theme toggle (light/system/dark)
- Persist theme preference to localStorage
- Position toggle in bottom-right corner

- Fix dark mode throughout:
  - Update glass terminal and source window backgrounds
  - Add CSS custom properties for framework category colors
  - Muted dark backgrounds with brighter text for cards

- Replace smooth scroll with instant jump for anchor links
- Remove Lenis smooth scroll library dependency

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 14:37:46 -08:00
Paul BakausandClaude Opus 4.5 bd76b63b8e Add FAQ section with accordion-style questions
Covers:
- Where to put downloaded files (project vs global)
- Troubleshooting missing commands/skills
- Getting started resources for beginners

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-08 09:08:40 -08:00
Paul BakausandClaude Opus 4.5 af21bf2d34 Add tabbed case studies, CLAUDE.md, and various improvements
- Convert "See It In Action" section to tabbed interface for space efficiency
- Add CLAUDE.md with project instructions for CSS build process
- Update README with additional documentation
- Enhance glass terminal component
- Add new API handlers and server routes

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 18:08:04 -08:00
Paul Bakaus 6987e6e160 more fixes 2025-12-15 16:55:21 -08:00
Paul Bakaus e9ebb5a4d9 better demos 2025-12-15 15:19:27 -08:00
Paul BakausandClaude Opus 4.5 2181137d04 Consolidate skills + add patterns source file
Major changes:
- Consolidate 8 design skills into single frontend-design skill with 7 reference files
- Add source/patterns.md as single source of truth for patterns/antipatterns
- Patterns are merged into skill during build, served via API for website
- Website now dynamically renders both "What TO Do" and "What NOT to Do" sections
- Update build system to handle directory-based skills with references
- Add /api/patterns endpoint to server
- Refactor website with new Antidote section layout

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-15 14:08:30 -08:00
Paul Bakaus 99f1091f20 more progress 2025-12-14 13:55:29 -08:00
Paul Bakaus 1bdb3ea17a Redesign website with interactive demos and improved layout
- Add interactive before/after demos for all skills (UX Writing, Spatial Design, Motion Design, Typography, Interaction Design, Color & Contrast, Responsive Design)
- Implement tabbed demo navigation for skills with multiple examples
- Refactor app.js into modular JS files (skills.js, commands.js, data.js, skill-demos.js, command-demos.js, demo-toggles.js)
- Add new CSS modules (skill-demos.css, workflow.css, problem-section.css, solution-section.css)
- Redesign commands section with sidebar nav matching skills layout
- Replace large download buttons with compact icon buttons
- Fix gray-on-pink color clashing throughout UI
- Remove frontend-design skill (Anthropic's work, not ours)
- Format skill names properly (e.g., 'UX Writing' not 'ux-writing')
- Remove redundant 'Combines Well With' from skills
- Add 'The Problem' and 'The Solution' sections to homepage
- Various CSS fixes for buttons, backgrounds, and spacing
2025-12-06 12:33:00 -08:00