Commit Graph
198 Commits
Author SHA1 Message Date
github-actions[bot] c979ac37c3 Sync generated provider output 2026-06-29 07:31:56 +00:00
da2cda06ed Point DESIGN.md spec links at open-source GitHub spec (#299)
* Point DESIGN.md spec links at the open-source GitHub spec.

The Stitch docs site is client-rendered and unreliable for agent fetch; the
google-labs-code/design.md repo tracks the latest machine-readable spec.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Sync plugin and harness copies after DESIGN.md spec link update.

build:release copies skill/reference into plugin/ and all harness dirs, so
refresh those generated outputs here instead of leaving plugin/ stale.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Use raw GitHub URL for DESIGN.md spec in agent-facing refs.

The blob URL serves HTML; raw.githubusercontent.com returns plain markdown
that agents can fetch directly.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-25 17:21:48 -07:00
github-actions[bot] 2520317f94 Sync generated provider output 2026-06-26 00:17:03 +00:00
Paul BakausandClaude Opus 4.8 da18929df0 Release skill v3.8.0 and CLI v3.1.0
Bump skill to 3.8.0 (GitHub Copilot design hooks, monorepo-aware
context) and CLI to 3.1.0 (inline detector ignore comments, fail-loudly
on unknown subcommands). Add changelog entries and sync generated
provider output.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 05:41:24 +09:00
github-actions[bot] a110ec5ed7 Sync generated provider output 2026-06-21 13:01:51 +00:00
github-actions[bot] 55d11fb2ad Sync generated provider output 2026-06-21 12:42:04 +00:00
github-actions[bot] 68a15b6be4 Sync generated provider output 2026-06-20 15:00:27 +00:00
github-actions[bot] 1e4e74793a Sync generated provider output 2026-06-20 10:50:06 +00:00
github-actions[bot] 221064858e Sync generated provider output 2026-06-20 09:24:47 +00:00
github-actions[bot] c0d50e36da Sync generated provider output 2026-06-20 04:51:03 +00:00
github-actions[bot] a42d4a7060 Sync generated provider output 2026-06-20 04:29:05 +00:00
github-actions[bot] d949abd180 Sync generated provider output 2026-06-19 01:47:38 +00:00
Paul Bakaus c7539c867d Fix live picker sizing and divider detection 2026-06-17 13:10:53 +09:00
Paul Bakaus 4f50db2bca Fix live picker steer sizing 2026-06-17 12:36:58 +09:00
github-actions[bot] f726894373 Sync generated provider output 2026-06-17 03:00:20 +00:00
Paul BakausandClaude Opus 4.8 795e8ed5e5 fix(skill): bundle detector config dependency so critique runs (#254)
The bundled detector's cli/main.mjs imports ../../lib/impeccable-config.mjs,
which in the source CLI resolves to cli/lib/impeccable-config.mjs. The skill
build only copies cli/engine/** into scripts/detector/**, leaving that
dependency behind, so from the bundled scripts/detector/cli/main.mjs the same
import resolved to scripts/lib/impeccable-config.mjs and failed with
"Cannot find module .../lib/impeccable-config.mjs". /impeccable critique (and
any detector-backed command) crashed on startup for every provider since #252.

Teach the detector bundler to copy out-of-bundle engine dependencies into the
skill's scripts/lib/, and add a build test that walks every bundled script and
asserts each relative import resolves to another bundled file, so a future
out-of-bundle dependency fails the test instead of the user.

Skill v3.7.1 (patch). CLI unchanged — the engine resolves fine in the CLI's
own tree; only the skill bundling was wrong.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 22:49:31 +09:00
github-actions[bot] 08f1147b69 Sync generated provider output 2026-06-16 04:06:48 +00:00
Paul Bakaus 858b9bbea6 Improve hook false-positive handling 2026-06-15 13:30:28 +09:00
github-actions[bot] a9c15481a9 Sync generated provider output 2026-06-15 04:05:09 +00:00
Paul Bakaus 9b0b63c04f Prepare CLI 3.0.0, skill 3.6.0, extension 1.2.0 2026-06-14 21:51:14 +09:00
github-actions[bot] 50f68ffffc Sync generated provider output 2026-06-14 09:42:49 +00:00
9c0012d4e1 feat(hooks): package design hook in plugin, install to settings.local.json (#243)
* feat(hooks): package design hook in plugin, install to settings.local.json

Three related changes to how the Impeccable design hook is distributed,
plus an unrelated build fix discovered along the way.

Package the hook in the Claude Code plugin
- The marketplace / `/plugin install` path previously shipped the skill and
  agents but no hook, so those users never got the design detector. The build
  now emits `plugin/hooks/hooks.json` (auto-discovered at the plugin root),
  resolving the script via `${CLAUDE_PLUGIN_ROOT}` so it works wherever Claude
  Code unpacks the plugin instead of assuming a `.claude/skills/` layout.

CLI installs the hook into settings.local.json, not shared settings.json
- `npx impeccable skills install/update` now writes the Claude hook to the
  gitignored `.claude/settings.local.json` (a machine-local install side
  effect) rather than the team-shared `settings.json`, which could otherwise
  be committed and break for teammates without the skill installed.
- Graceful handling (leave-it-never-duplicate): if our hook already lives in
  the shared `settings.json` (a legacy install or a deliberate user move), it
  is honored in place and never duplicated into the local override, which
  would otherwise run the detector twice per edit.
- The skill's `/impeccable hooks on|off` toggle is unaffected: it only writes
  `.impeccable/hook.json`, never the settings files.

Fix universal.zip build failure under archiver v8
- `archiver` was bumped to v8 (now ESM, factory function removed) but
  `scripts/lib/zip.js` still used the old `archiver('zip', ...)` API, so every
  build silently failed to produce `dist/universal.zip` (the skill-release
  artifact). Switched to `new ZipArchive({...})`.

Also folds in a pre-existing local rename of the hook status message
("Scanning design" -> "Checking UI changes") and its regenerated provider
output.

Tests: new coverage for the plugin-packaged hook manifest and the
shared-settings honor-in-place path; existing CLI assertions moved to
settings.local.json. Full suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): detect hook by marker, not file existence (Bugbot)

hookInstalledForProvider treated any existing settings.local.json (or
hooks.json) as proof the hook was installed. Those files commonly hold
unrelated local settings, so the already-installed `skills install` path
would skip repairing a genuinely missing hook that `update` would add.

Detect the Impeccable marker in the file instead of mere existence. Adds a
test for the exact case: a settings.local.json with only permissions still
triggers hook repair and preserves the unrelated content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(build): fail loud on a broken release zip + cover the zip writer

Close the gap that let the archiver v8 break ship a 0-byte universal.zip
with a green test suite:

- createProviderZip no longer swallows failures. It throws on a missing
  source, an archive with zero entries, or a 0-byte output, and build() now
  exits non-zero on any such rejection. A build that can't produce its release
  artifact fails instead of deploying an empty bundle.
- New tests/zip.test.mjs exercises the real zip writer and round-trips through
  extract-zip (the unpacker the CLI uses): a valid bundle unpacks to the skill
  tree, and the empty/missing-source cases throw. Wired into the core suite so
  it runs in `bun run test`.

Why this matters: the prior CLI e2e tests stub the bundle as a local
directory, so they never built, downloaded, or unzipped a real archive. The
zip writer had no coverage and failed soft, so Dependabot's archiver 7->8
major bump merged green and the deploy shipped an unusable bundle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope hook marker scan to the hooks subtree + prune local dupes (Bugbot)

Two follow-ups from Bugbot:

- fileHasImpeccableHookMarker scanned the whole settings file as raw text, so
  an unrelated string (e.g. a permissions allow entry that mentions the hook
  path) could falsely read as an installed hook and block install/repair or
  the shared-settings skip. Now it parses the JSON and scans only the `hooks`
  subtree.
- When the hook is honored in the shared settings.json, copyProviderHooks
  skipped the local write but left a stale hook in settings.local.json from an
  earlier machine-local install, so Claude Code loaded both and ran the
  detector twice per edit. It now prunes the local copy (preserving unrelated
  local settings, dropping the file if only our scaffolding remained).

Adds tests for both: a permissions string mentioning the hook path still
triggers repair, and a shared hook prunes the stale local duplicate while
keeping unrelated permissions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:54:46 -07:00
github-actions[bot] 0ec64aad1b Sync generated provider output 2026-06-14 04:19:51 +00:00
672517f76e Add automatic design hook install and exceptions (#170)
* docs: add PRD for design detector hook integration

Plans a PostToolUse hook for Claude Code and Codex that runs the
existing design detector after every relevant file write and feeds
findings back to the agent as advisory system-reminder context. No
implementation in this commit; covers UX, technical design, build
pipeline changes, distribution, coverage tradeoffs, and rollout.

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs: revise hook PRD with best-practices review

Folds in the P0/P1/P2 findings from an online best-practices critique
against the official Claude Code and Codex hook references plus 10+
2026 community guides and similar prior-art tools (claw-hooks,
claude-code-hooks-mastery).

Key changes:
- Exec form everywhere (Codex snippet was shell form), with Windows
  rationale.
- Default timeout dropped from 10s to 5s.
- Re-entrancy guard (CLAUDE_HOOK_DEPTH) and per-file edit counter.
- Session-scoped finding dedup promoted from open question to v1.
- Per-language inline-ignore syntax map (HTML/JSX/CSS/JS).
- Hard-skip rules for sensitive paths and generated/lock files.
- Honest framing about Claude Code lacking per-plugin hook disable.
- Honest framing about Bash-written files being invisible in v1.
- Codex Windows-not-supported call-out, feature flag note, trust ceremony detail.
- Optional NDJSON audit log via IMPECCABLE_HOOK_LOG.
- Findings cap lowered 8 → 5 with attention-budget rationale.
- Versioned envelope ([impeccable@1]) on rendered template.
- Expanded test plan, decision log, and stdin payload appendix.

Co-authored-by: Cursor <cursoragent@cursor.com>

* feat(hooks): ship the design detector hook for Claude Code and Codex

Implements docs/hooks-prd.md: a PostToolUse hook that runs the
impeccable design detector after every Edit/Write/MultiEdit on a UI
file and pushes findings into the agent's next-turn context as a
short system reminder. Silent on clean files. Never blocks an edit.

Why this matters: today, design slop (side-tab borders, gradient
text, purple/cyan palettes, bounce easing, etc.) only gets caught
when a human notices or someone explicitly runs /impeccable audit.
The hook closes the loop at the moment slop is written.

What ships in v1
- skill/scripts/hook.mjs: PostToolUse entry. Reads stdin, runs the
  detector in-process (no `npx impeccable` cold start), emits
  hookSpecificOutput.additionalContext when fresh findings exist.
- skill/scripts/hook-lib.mjs: extracted helpers (config, cache,
  filter, render, audit log, runHook orchestrator). 100% unit-testable.
- skill/scripts/hook-session-start.mjs: SessionStart greeting,
  gated by a project-scannable probe + 30-day throttle.
- skill/scripts/hook-admin.mjs: backs /impeccable hooks
  on/off/status/ignore-rule/ignore-file/reset.

Hardening built in
- Re-entrancy guard (IMPECCABLE_HOOK_DEPTH) so the hook can never
  recursively spawn itself.
- Hard-skip regexes for sensitive paths (.env, .pem, id_rsa,
  secrets, credentials, .git) and generated/lock/build output. These
  fire before the file is even read; cannot be turned off via config.
- Path-traversal check on the inbound file_path.
- Session-scoped dedup keyed by (session, file, rule, line) so the
  same finding never lands in context twice. Prevents the ~12.5K
  wasted tokens per chatty session called out in the PRD.
- Per-(session, file) edit counter with a one-shot suppression
  notice on the 7th edit, silent after.
- Fail-open contract: every error path returns exit 0 with no
  stdout. Optional NDJSON audit log via IMPECCABLE_HOOK_LOG.

Three kill switches (precedence high to low):
1. IMPECCABLE_HOOK_DISABLED env var (1/true/yes/on, case-insensitive)
2. .impeccable/hook.json `enabled: false`
3. /impeccable hooks off slash command (writes the JSON)

Inline ignores are language-aware. `// impeccable: ignore <rule>` for
JS/TS, `<!-- impeccable: ignore <rule> -->` for HTML/Vue/Svelte/Astro,
`{/* impeccable: ignore <rule> */}` for JSX/TSX, `/* impeccable:
ignore <rule> */` for CSS. `*` matches any rule. Directive applies
to the next non-blank line. Same shape as ESLint, Stylelint, Biome.

Build pipeline
- scripts/lib/transformers/hooks.js: per-provider hooks.json
  builders, plus the slim .codex-plugin/plugin.json manifest.
- providers.js: emitHooks: 'claude' for claude-code, emitHooks:
  'codex' for codex and agents. Codex also emits emitCodexPlugin.
- factory.js: emits hooks/hooks.json next to the skills tree.
- build.js: syncs hooks/ into harness roots and into the slim
  plugin/ subtree; writes .codex-plugin/plugin.json. Build is
  idempotent (verified: 98 staged files unchanged across two runs).

Claude Code wiring uses exec form (command + args) and the
${CLAUDE_PLUGIN_ROOT} placeholder. Matcher: Edit|Write|MultiEdit.
`if:` glob filters to UI extensions before spawning Node. PostToolUse
timeout 5s, SessionStart timeout 3s.

Codex wiring uses ${PLUGIN_ROOT} (Codex's native placeholder),
matcher Edit|Write|apply_patch, no `if:` analog (the script does the
extension filter). macOS and Linux only; hooks are disabled on
Windows in current Codex builds. The trust ceremony and feature flag
are documented in README.md.

Routing
- /impeccable hooks lives outside the 23-command router table on
  purpose: it is plumbing, not a design skill. The hidden
  routing slot is added to SKILL.md alongside pin/unpin so the LLM
  knows to dispatch it. The 23-command count and all stale-count
  validators remain happy.

Tests
- tests/hook.test.mjs: 38 unit tests covering env parsing, config
  load + defaults + malformed, cache round-trip + GC,
  ignoreRules/minSeverity/inline ignores (all four languages),
  globbing with **/*/{a,b}, render template with cap + clamp + 0-line
  prefix drop, audit log NDJSON, payload event-name parameterization,
  re-entrancy, kill switches, sensitive-path + generated-path +
  traversal skips, allowlist filter, config ignoreFiles, edit
  counter cycle including the 7th-edit notice, MultiEdit and
  apply_patch payload shapes, detector throw swallow, malformed
  stdin, missing file race.
- tests/hook-build.test.mjs: 18 integration tests covering hook
  manifest shape (matcher, timeouts, exec form, if: glob, placeholders),
  Codex differences (${PLUGIN_ROOT}, no if:, no SessionStart),
  Codex plugin manifest (no inline hooks field to avoid the
  duplicate-file error), routing across the hooksJsonFor table, and
  presence of all three committed artifacts plus the bundled detector
  the runtime relative-import path depends on.

Full suite: 175 bun tests + 186 node tests, all green.

Docs
- README.md: new "Design hook" section explaining default behavior,
  per-project / global / inline disable paths, the JSON schema knobs,
  the audit log debug flag, and the slop / a11y coverage split.
- HARNESSES.md: flips the `hooks` row for Codex from No -> Yes
  (Claude was already Yes), adds a per-harness hook-surface table
  with the manifest location and matcher each provider uses.

Open questions from the PRD intentionally deferred to v2: Bash-write
blind spot, effort-aware suppression, Stop-hook session summary,
per-rule severity, async hook mode. None block v1.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix Codex hook scanning: apply_patch paths and co-located stylesheets

Parse file targets from Codex apply_patch command bodies, co-scan imported
and sibling CSS when UI components are edited, drop the git-sweep PostToolUse
group, and align Codex SessionStart manifest and trust docs with the official
hooks spec.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Gitignore hook session cache and drop local test HTML

Hook dedup/throttle state in .impeccable/hook.cache.json is per-project
runtime data like other .impeccable/ sidecars. Remove an untracked
bad-nested-flexbox scratch page from site/public/.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix Claude Code hook: drop Edit-only if filter so Write/MultiEdit fire

Claude's if permission rule binds to one tool name, so Edit(*.{…}) never
spawned the hook on Write or MultiEdit despite the matcher listing them.
Extension filtering now lives in hook-lib on both Claude and Codex.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Surface Cursor design findings via stop-hook followup

Replace dropped postToolUse additional_context with afterFileEdit recording
and a one-shot stop followup_message so anti-pattern nudges reach the agent.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix design hook packaging and scans

* Fix Cursor hook pending bucket fallback

* Fix Sass hook scan coverage

* Fix Cursor hook review findings

* Fix session start dead hook normalization

* Fix hook config and relative scan paths

* Remove SessionStart design hook

* Remove redundant afterFileEdit normalization

* Fix Cursor suppression and module style scans

* Fix sensitive path hook filter

* Fix disabled Cursor stop hook emission

* Refresh hook harness artifacts

* Fix Cursor hook manifest install

* Add hook ignore-value support

* Ignore hook runtime files locally

* Fix Codex plugin hook packaging

* fix: address PR review bot findings

Block numeric hook depth counters from re-entering.

Avoid following stylesheet imports from traversal-looking hook targets.

* fix: gate ignore-value suggestions by supported rules

Only render exact ignore-value commands when the same finding can be suppressed by ignoreValues.

* Package Codex plugin as hook-only

* Remove Codex plugin packaging

* Recover hook install probe plumbing

* Remove Codex hook packaging follow-up doc

* Remove extra hook docs and skill wording changes

* Install real design hooks via skills CLI

* Add provider hook smoke runner

* Fix Cursor hook delivery with preToolUse gate

* Simplify Cursor hook install to preToolUse

* Clarify confirmed hook exceptions

* Persist hook ignores in shared config

* Guard font hook exceptions

* Fix hook install after main rebase

* Fix hook scan target handling

* fix: address hook review findings

* Address hook review feedback

* Stabilize DeepSeek insert live fixture

* Fix Cursor hook Python shell write bypass

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-13 21:19:19 -07:00
github-actions[bot] 92d6141cdf Sync generated provider output 2026-06-11 05:19:15 +00:00
Paul BakausandClaude Opus 4.7 5fbe37c97c skill: remove Copy section from main design skill
Copy guidance (em-dash bans, buzzword bans, button-label / link-text
phrasing, aphoristic-cadence) doesn't belong in the main design skill.
It's not design-specific — the skill is trying to do too much. The six
rules being dropped (every-word-earns, no-em-dashes, no-aphoristic-cadence,
no-buzzwords, button-verb-object, link-standalone) are now better served
by:

- The impeccable engine's antipattern detectors (em-dash-overuse,
  marketing-buzzword, aphoristic-cadence, copy-slop) for linting at scan
  time.
- The /clarify subcommand for surfacing the same checks when reviewing
  copy specifically.

The em-dash ban for the SKILL prose itself still lives in STYLE.md and the
build-time prose validator — that's separate from the skill's guidance to
agents.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-09 15:14:08 -07:00
Paul BakausandClaude Opus 4.7 d37be057ea skill: drop 4 redundant typography rules + add EMPIRICAL_VALIDATION
The v2.1 ablation sweep (n=10 × 4 brand niches × 3 providers, anchored to
commit 54c3a502, ~544 cells) confirmed these four rules carry no weight in
the skill:

- skill-typo-no-all-caps-body — duplicate of brand-ban-all-caps-body; brand
  version is more specific (reserves caps for labels + headings)
- skill-typo-codex-hero-ceiling-repeat — the codex-block restatement of
  skill-typo-hero-ceiling didn't add reinforcement on top of the universal
  rule
- skill-typo-scale-ratio — duplicate of brand-typo-modular-scale; same
  signal, brand version carries the clamp() / fluid implementation detail
- skill-typo-font-count — models don't reach for ≥4 font families in any
  niche we test, so the rule has no measurable effect

Each deletion is the Agent A / B / C / D Phase-2 audit recommendation;
none of the four ever validated under either prose state.

Adds EMPIRICAL_VALIDATION.md naming the seven cross-provider winners as the
trustworthy core, and documents the systemic findings (self-priming, detector
saturation, vocabulary anchoring) so future skill edits can avoid the same
traps.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-09 15:14:08 -07:00
Paul BakausandGitHub 05f9797957 Remove deprecated cleanup migration (#240) 2026-06-09 15:12:58 -07:00
github-actions[bot] 983b75cabc Sync generated provider output 2026-06-09 21:10:51 +00:00
Paul BakausandGitHub e3e22007a9 [codex] Improve detector false positive handling (#232)
* Improve detector false positive handling

* Register docs integrity test

* Fix clipped overflow decorative skip
2026-06-09 10:56:32 -07:00
github-actions[bot] c169b84f20 Sync generated provider output 2026-06-09 17:32:23 +00:00
f636bd065a fix(live-inject): preserve the character after an insertAfter anchor (#227) (#230)
* fix(live-inject): preserve the character after an insertAfter anchor

insertTag()'s insertAfter branch sliced the post-anchor remainder by
prefix.length. When the anchor was not already followed by a newline,
prefix is one character longer than the anchor (the appended '\n'), so
content.slice(prefix.length) dropped the first real character after the
anchor — e.g. `<head>X...` lost the `X` during live-mode injection (#227).

Slice the remainder from the original anchor offset instead. The
insertBefore branch and the already-followed-by-newline case are
unchanged. Add a regression test for both the no-trailing-newline and
newline cases, and regenerate the tracked per-agent bundles so the fix
ships everywhere.

Fixes #227. Root-cause analysis from the issue reporter.

* Fix live inject CRLF insertAfter handling

---------

Co-authored-by: Paul Bakaus <paul.bakaus@gmail.com>
2026-06-08 18:45:12 -07:00
github-actions[bot] f81f63a485 Sync generated provider output 2026-06-09 01:28:38 +00:00
github-actions[bot] 018a16eb13 Sync generated provider output 2026-06-09 00:27:45 +00:00
github-actions[bot] b498b79afb Sync generated provider output 2026-06-09 00:04:29 +00:00
Paul BakausandClaude Opus 4.7 d0c934c03b chore(skill): rebuild harness SKILL.md outputs from source
Mirrors the 5 prose changes in skill/SKILL.src.md + skill/reference/brand.md
out to every harness directory (`.claude`, `.gemini`, `.cursor`, `.codex`,
`.agents`, etc.) so the staged skill that workers / agents read matches the
source. Auto-generated by `bun run build:skills`.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-08 13:28:10 -07:00
Paul BakausandGitHub afb8029a50 Fix live accept cleanup for mapped lists (#229) 2026-06-08 11:30:15 -07:00
Paul BakausandGitHub 82801a4894 [codex] Improve CI test coverage (#212)
* Improve CI test coverage

* Stabilize live E2E harness

* Shard live E2E CI

* Cache live E2E CI dependencies

* Stabilize live E2E smoke CI

* Update generated live browser bundles

* Tighten live E2E smoke runtime

* Prevent live E2E smoke hangs

* Stabilize live E2E CI coverage

* Fix stale accept DOM cleanup

* Regenerate live browser outputs
2026-06-08 10:39:12 -07:00
Abdul WahabandGitHub 4e251061b8 Fix sr-only text overflow false positive (#197) 2026-06-05 15:25:34 -07:00
Paul BakausandClaude Opus 4.8 5fb30e03e6 Live picker: derive the command vocabulary from one canonical source
The verbs/labels/icons were copied three ways: live-browser.js (ICONS + ACTIONS),
VISUAL_ACTIONS in live-event-validation.mjs, and the marketing demo. Collapse
them to one source, skill/scripts/live-vocabulary.mjs (LIVE_COMMANDS + derived
VISUAL_ACTIONS).

- live-event-validation.mjs imports VISUAL_ACTIONS from it.
- live-server.mjs serializes LIVE_COMMANDS into window.__IMPECCABLE_VOCAB__ when
  it serves /live.js, next to the token/port. live-browser.js (served raw, can't
  import at runtime) builds its ICONS + ACTIONS from that injected vocab instead
  of an inline copy — byte-identical icons, zero behaviour change.
- site/components/LiveDemoPalette.astro imports the same module at build time, so
  the demo and the real picker can no longer drift.

Adds a /live.js test asserting the injected vocab deep-equals the canonical list.
Harness skill dirs refreshed via build. (Pre-existing, unrelated: `bun run
build:site` fails on an htmlparser2 import in the CLI detector.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 14:05:41 -07:00
Abdul WahabandGitHub 6163ca0529 Add Svelte-native live mode adapter (#179)
* Fix live preview state for framework components

* Complete stateful live preview coverage

* Record Svelte manual validation

* Fix Svelte live mode adapter

* Fix live Steer apply flow

* Fix Svelte live variant refresh recovery

* Fix live exit bar teardown

* Consolidate Svelte live DeepSeek sweep

* Reconcile Svelte live browser after main rebase

* Fix live accept review regressions

* Fix carbonize column-zero indentation

* Fix live poll lease expiry flake

* Fix Svelte shader preview capture
2026-06-02 00:08:57 -07:00
Abdul WahabandGitHub 69b5f3af49 Fix live detector empty state (#190)
* Fix live detector empty state

* Fix live detector stale scan results
2026-06-01 14:44:45 -07:00
Abdul WahabandGitHub 3f8d002b76 Fix live edit badge button sizing (#191) 2026-06-01 14:43:50 -07:00
Abdul WahabandGitHub d3f0275356 Fix live accept DOM cleanup after carbonize (#185)
* Add live E2E regression report

* Fix live accept DOM cleanup

* Fix live browser review findings

* Fix stale accepted session cleanup

* Remove live regression hunt notes

* Fix accept error review findings
2026-06-01 12:39:59 -07:00
Abdul WahabandGitHub e10cff397b Fix live copy edit paragraph resizing (#178) 2026-05-29 13:03:28 -07:00
c8e973b324 Site polish: de-warm the palette, refine chrome, clean up /designing (#176)
* fix(home): command-wheel contrast, slop copy, line-length

Address P1/P2/P3 findings from /impeccable critique of the homepage:

- Command wheel (The Language): off-center command names floored at
  ~1.43:1 contrast were illegible (WCAG 1.4.3 fail) and hid most of the
  23-command vocabulary. Raise the fisheye opacity floor 0.25 -> 0.62,
  MIN_SCALE 0.35 -> 0.52, and lift the base color from --ks-text-muted to
  --ks-text. Off-center now measures >=4.59:1; full list stays scannable
  while gold + size + weight still carry focus.
- Slop section copy: rewrite all 7 discipline cards off the uniform
  "No X. No Y. No Z." triad into varied cadence with positives, and lead
  the section with what Impeccable does instead of the "Skills can't..."
  negation pivot. Drops the en-dash joiners too.
- Line length: cap .downloads-rebuild-note (was unbounded, ~102ch) and
  tighten the homepage .section-lead 68ch -> 62ch (rendered ~86 actual
  chars/line).

The diagonal plinth ramp on the slop grid is intentionally kept per
design preference.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): de-warm and brighten the text ramp

Warmth now lives only in the gold accents and surfaces, not the type.
Body, headings, and the secondary tiers read crisp on lacquer instead of
mushing into the warm floor:

- --ks-champagne 84% .035 82 -> 91% .006 90 (headings/strong, now neutral;
  token name kept for compatibility)
- --ks-text 81% .03 82 -> 88% .008 90 (body)
- --ks-text-muted / -faint / -mute-deep lifted and de-warmed to match

DESIGN.md frontmatter + prose synced to the new values.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): outlined testimonials + cleaner hero boundary

Testimonials:
- Flatten the double container: drop the t-plinth shelf wrapper (markup +
  CSS); the marquee sits directly in the section and carries its inset.
- Outlined cards: no fill, 1px solid neutral border (oklch .64 0 0 / .22),
  no dead drop-shadow. Removes the mushy gray-on-gray blend and the stacked
  dotted-divider + gold-hairline chrome.
- Section has no background of its own (rides the body lacquer gradient) and
  no top padding, so cards sit right under the hero divider.

Hero:
- Drop the bottom fade and the top nav scrim; the kintsugi art runs at full
  strength. A 1px neutral border-bottom (matching the card border) marks the
  testimonials boundary instead of a wash.
- "How it works" is the kit ghost link (white), not an outlined button.

Foundation/slop cards: lift the surface 9% -> 15% so they read as raised
specimen cards instead of vanishing into the ground.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(live): quieter, more refined picker chrome

Gold is reserved for the brand mark and the active control instead of
ringing every container. Applied to the homepage demo, /live-mode, and the
real injected picker (skill/scripts/live-browser.js, rebuilt into the
harness dirs):

- Container: neutral 1px hairline + tight neutral shadow (was a 1.5px gold
  border + gold halo ring); radius 10px -> 8px.
- Active toggle: crisp graphite pill with gold text (was a murky kinpaku-dim
  wash).
- Internal control borders (action pill / input / count): neutral hairline
  (was a warm gold rule); configure-row controls share one 30px baseline.
- Pick outline: crisp 1.5px line, no soft gold glow ring; tighter radius.
- Demo browser chrome: small uniform neutral dots, neutral URL pill, slimmer
  bar; frame edge neutral hairline + tighter shadow that registers on dark.

DESIGN.md "Live Mode Picker" spec + "Picker Is Brand Rule" updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): neutral default hairline (--ks-rule)

The default border/divider token was a warm gold hairline, used ~200x as
the site-wide default border — so every small label, pill, counter, card,
and divider carried warmth. Redefine it neutral so borders read clean;
gold stays where it signals.

- --ks-rule oklch(58% 0.065 82 / 0.32) -> oklch(78% 0 0 / 0.16)
- --ks-rule-strong (active/focus/brand borders) unchanged, still gold
- GitHub star pill: explicit near-white border (oklch 92% 0 0 / 0.18)
- DESIGN.md hairline mirror + prose synced

Verified across home, /design-system, and /docs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(home): testimonials separator + visible star-pill border

- Move the dotted accent to the bottom of the testimonials (neutral dots)
  as a deliberate separator into the slop section; drop the oversized
  bottom padding to 1em so cards sit near the separator.
- Star-counter pill: solid oklch(80% 0 0) border. The previous near-white
  at 0.32 alpha rendered as faded mid-gray on the near-black pill; a solid
  light border reads as the intended white hairline.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): neutralize body text (--ks-text)

Drop the last bit of warm chroma from the body text token; it still read
slightly warm at 0.008 chroma.

--ks-text oklch(88% 0.008 90) -> oklch(88% 0 0)  (pure neutral)

DESIGN.md mirror + prose synced.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): neutral text everywhere

Zero the residual warm chroma across the rest of the text ramp so no text
tier carries warmth (warmth lives only in gold accents + surfaces).

- --ks-champagne 91% .006 90 -> 91% 0 0
- --ks-text-muted 72% .01 90  -> 72% 0 0
- --ks-text-faint 62% .008 90 -> 62% 0 0
- --ks-text-mute-deep 52% .008 90 -> 52% 0 0

(--ks-text was already neutralized.) DESIGN.md mirror + prose synced.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): crisp, neutral Desloppification section

- Foundation card background: oklch(15% .004 95) -> oklch(15% 0 0) (neutral
  graphite) so cards read crisp, not warm.
- Plinth hatch: kinpaku gold -> neutral (oklch 80% 0 0 / .07) on a neutral
  base; the gold hatch was washing the section champagne.
- Remove the plinth bottom mask-fade so the pedestals end on a clean edge.

Gold stays only on the card icons as the accent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): drop the homepage warm-token overrides

The homepage redefined --ks-rule, --ks-rule-strong, and --ks-muted to warm
values locally (an old "busier surfaces" tweak), so homepage borders and
secondary text stayed champagne even after the global de-warm. That's why
the Desloppification cards still read warm.

- Remove the --ks-rule / --ks-rule-strong overrides; inherit the global
  tokens (neutral default border, gold strong/active border).
- Alias --ks-muted to the global --ks-text-muted (no divergent value);
  legacy code still reads the --ks-muted name.

Result: all homepage borders + secondary text are neutral; gold stays on
accents (icons, mark, CTAs, active/focus).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): canonical code tokens (inline + block)

Code styling was all over the place: homepage inline code was gold-on-gold,
the slop CLI was a one-off gold-on-raised-lacquer, downloads used a separate
--card-cmd-* set, docs used yet another. Add one shared token set and point
the canonical surfaces at it.

New :root tokens:
- --ks-code-fg / --ks-code-bg / --ks-code-radius      (inline: neutral chip)
- --ks-code-block-fg / -bg / -border / -radius        (block/CLI: lacquer terminal)
- --ks-code-cmd                                        (code that's a command link)

Migrated: homepage inline code (was gold -> neutral chip), slop-teaser-cli
(the "weird color" -> neutral terminal), downloads-cmd, and the docs inline +
fenced-block rules (now the token source of truth; block text also neutralized).

Remaining pages (designing, changelog/faq, detector, case studies) swept next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): sweep remaining pages onto code tokens

Point the rest of the site's code rules at the shared code tokens so inline
code and blocks are consistent everywhere:

- Inline code (designing, changelog, faq): gold -> neutral chip
  (--ks-code-fg / --ks-code-bg).
- Detector rule pills + table cells: code text -> --ks-code-fg.
- Neon-mirai case-study code block -> --ks-code-block-* tokens.

Command tags (the gold /command pills: spread-flow-cmd, docs-flow-cmd,
designing-phase-cmd, why-ci-cmd, etc.) are intentionally left as their own
interactive category, not generic code.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): polish "The Language" section

- Command tags (/polish, /adapt): gold command text on a neutral code chip
  (--ks-code-cmd / --ks-code-bg), dropping the muddy gold-tint border.
- Commands panel kept as the solid oklch(0.17 0 0) panel (no border).
- Demo preview cleaned up to a single framed split: strip the grid ::before,
  the gold-grid/radial-glow container background, and the inner drop-shadow;
  before-half inherits the panel, after-half is near-black, with one thin
  neutral border on the demo itself (caption sits outside it).
- Periodic table: crisp flat neutral graphite tiles. Removed the JS-inlined
  category bg (var(--cat-*-bg)) + 1.5px colored border + hover drop-shadow,
  the gold-leaf ::before texture, the ::after accent line, the inset box-shadow,
  and the gold hover glow. Now a 1px neutral border, white symbols, readable
  neutral names, and a clean neutral-border hover with no shadow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(design): roomier inline-code padding

Inline code chips were tight top/bottom (the homepage one was only 0.05em).
Add a --ks-code-pad token (0.3em 0.5em) and point every inline-code rule at
it so the chips have consistent breathing room.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(home): drop non-steering commands from the command palette

impeccable, init, extract, document, and live are setup/management commands,
not steering verbs. Filter them out of the palette (fisheye + mobile carousel)
via a shared PALETTE_EXCLUDED set. They stay in the periodic table, which is
rendered separately by framework-viz.js.

Palette: 23 -> 18 commands.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): flatten the pre-ship nested box

The pre-ship cards were a box-in-box: a legacy .designing-polish-grid panel
(cream bg + L/R/B border + padding, from docs-visuals.css) wrapping cards that
already have their own border + fill. Override the grid to a plain transparent
layout so the three cards are the only surface.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): remove step counter + flatten design-debt boxes

- Drop the cryptic "03 · 04" pre-ship step counter (.designing-polish-band-meta)
  and tighten the band to a single bottom hairline.
- Design-debt: flatten the box-in-box (bento plinth > tile > stage). The
  .designing-maintain-stage no longer adds its own border + fill; the demo
  sits directly in the bento tile.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): neutralize code/terminal/panel surfaces

The terminal block, surface-cmd chips, command pills, live-frame, and other
dark panels used a slightly-warm dark fill (oklch 1X% 0.006 95). Drop the warm
chroma so they read neutral like the rest of the de-warmed site; the page
ground + deep surfaces stay lacquer-warm.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): neutralize inline code + live-mock picker chrome

- Inline code: the phase-sub and avoid-title code were still gold; point them
  at --ks-code-fg so all inline code reads neutral (gold stays only on command
  *links*).
- docs-viz-live mock: bring the duplicated picker chrome in line with the
  refactored neutral treatment — neutral 1px container borders (no gold halo),
  neutral active "Pick" pill (was the kinpaku-dim wash), crisp pick outline
  (no glow), tighter radii.
- CTAs (SEND ME ONE, Accept): pale-cream kinpaku-pale -> solid kinpaku gold.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): flatten lanes + avoid sections

- Brand/Product lane mock cards: drop the inner border+fill box; the mock sits
  directly in the bento tile, separated by a top hairline (no plinth>tile>mock
  nesting).
- "What to avoid" list: flatten the boxed list cards into a clean divided list
  (hairline separators, no per-item border/fill).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): clean up the Brand/Product lanes

- Drop the bento plinth (0.17 fill + 8px gutter that drew the weird gutter
  "borders") and the tile fill; the two lanes sit on the page split by a single
  center hairline.
- Brand mock title used the pinstripe display face at 1.6rem (reads broken at
  that size, the "champagne text"); switch it to the clean body face so it
  matches the product mock title.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(site): update GitHub star count to 31k

31,188 stars as of now; header pill + aria-label were stale at 30k.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* Add Neo Kinpaku light mode across the site.

Wire theme persistence and a header toggle, then layer light-mode overrides for docs viz contrast, command demos, live-mode pathway cards, and the designing/home surfaces.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(designing): replace em dashes flagged by prose validator

Brand/Product lane copy used em dashes ("the deliverable —", "the task —");
swap for colons per STYLE.md so the Cloudflare build's validateProse passes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(designing): address Cursor bugbot nits

- Fold the duplicate .designing-avoid { gap: 0 } override into the original
  rule (the gap: 18px was dead code).
- Drop the leftover el.style.boxShadow = 'none' in the periodic-tile deactivate
  handler — activate no longer sets a box-shadow, so this only left a dead
  inline none that could suppress a future CSS shadow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-29 03:50:23 -07:00
83dd99bf9f refactor(codex): drop the .codex/agents sidecar; rely on nested skill agents (#173)
Codex auto-discovers subagents bundled inside an installed skill's own
agents/ folder, so the separate .codex/agents/*.toml sidecar was redundant.

- cli: remove installCodexAgents/isCodexLikely and their install/update calls
- context.mjs: remove the CODEX_AGENT_MISSING self-heal directive
- build: drop codex agentFormat so no top-level .codex/agents is emitted; the
  nested in-skill .toml bundling is the whole delivery
- remove the tracked .codex/agents/*.toml and the gitignore exception
- docs + build.test.js updated for the nested layout
- CLI patch version bump; skill version unchanged

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-28 21:20:42 -07:00
Abdul WahabandGitHub d6e392311c Fix edit mode focus stealing (#172) 2026-05-28 20:19:30 -07:00
6ef995f8a4 fix(live): correct generation shader capture + halftone on dark/textured surfaces (#171)
* fix(live): correct the generation shader's capture + halftone on dark and textured surfaces

The live-mode "ink-wash" loading shader rendered correctly on light
elements but broke on dark and textured ones. Root causes and fixes:

- Ground the halftone on the element's own background tone (new u_paper
  uniform) instead of a fixed cream paper, so dark elements stop flashing
  bright as the roller passes.
- Drive dot size by each cell's contrast from that ground, not absolute
  darkness, so content (text, buttons) becomes the dots on light and dark
  alike instead of inverting on dark elements.
- Cap the dot radius so a solid dark region stays separated dots rather
  than flooding into a gold bar.
- Parse computed colors by rasterizing through a canvas, so oklch()/color()
  tokens resolve instead of falling back to white.
- Two-stage dissolve (flatten to ground, then dots emerge) so the raw
  element never bleeds through the band's soft core/trail.
- Carry the capture's alpha through the shader so rounded corners and
  transparent regions show the live backdrop instead of rendering black.
- When an element is transparent up to the root but its backdrop comes from
  an ancestor's image or a covering layer (e.g. a hero art div), capture
  that ancestor and crop to the element. Fixes the homepage hero heading
  capturing on white, and embeds the real backdrop in the model upload too.
  The halftone ground is sampled from just outside the element so it tracks
  the true backdrop rather than a muddy average of the content.

Adds /shader-lab, a standalone harness that runs the real capture + shader
pipeline against a matrix of background shapes (light, dark, gradient,
image, glass, rounded, and a homepage-hero replica) with raw vs
capture+shader side by side. The capture/shader code is copied from
live-browser.js and kept in sync.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(live): clear the cached color-parse canvas before each fill

Cursor Bugbot (PR #171): cssColorToRgb01 reuses a cached 2D context, so a
semi-transparent input (alpha 0<a<1, which isTransparentColor lets through)
blended source-over with the previous call's pixel, making the result depend
on call history. clearRect before the fill makes each call independent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-28 19:16:25 -07:00
e8e3665142 Live mode: staged AI copy edits (#158)
* feat(live): manual text-edit panel + Astro inject + stale-lockfile reap

Adds a manual text-edit popover under the live-mode bar so users can
retype copy directly without going through generate. The footer's
"Apply edits" button fires a manual_edits event; the server writes
the changes back to source via the new live-edit.mjs deterministic
file mutator. Mirrors the wrap+accept flow but skips variant generation.

New scripts:
- skill/scripts/live-edit.mjs: writes manual_edits back to source
- skill/scripts/live-text-rows.js: browser walker that surfaces every
  pure-text descendant of the picked element as an editable row

Touched scripts:
- skill/scripts/live-browser.js: text panel UI, CONFIGURING state hook
- skill/scripts/live-poll.mjs: manual_edits routing
- skill/scripts/live-server.mjs: manual_edits endpoint + handler
- skill/scripts/live-wrap.mjs: small adjustments to support the flow

Docs + tests:
- skill/reference/live.md: manual-edit section
- tests/live-edit.test.mjs, tests/live-text-rows.test.mjs

Also bundles two live-mode reliability fixes that surfaced during
manual testing of the feature:

1. live-inject now emits is:inline when the inject target is a .astro
   file. Astro otherwise processes the <script> tag and rewrites src
   to its own bundled URL, so the literal live.js never loads.

2. readLiveServerInfo now probes the lockfile PID with kill(pid, 0)
   and unlinks the stale lock if dead. Previously a crashed helper
   left server.json with a dead PID and live-poll reported "Live
   server not running" forever.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(live): inline contenteditable text editing

Replace the text-edit popover panel with inline contenteditable activation.
When an element is picked in CONFIGURING, every pure-text descendant becomes
contenteditable="true" directly on the page. Each blur-event fires a single-op
manual_edits save to source. Esc restores original text and stays in CONFIGURING;
successful save exits to PICKING. If Go is clicked while a save is in-flight,
the save completes before generate fires.

Deleted ~340 lines of panel UI (initTextPanel, openTextPanel, closeTextPanel,
renderTextRow, buildTextFooter, etc.). Added enableInlineEdit, disableInlineEdit,
onInlineBlur. Server contract unchanged; live-edit.mjs handles per-op saves as
before. Tests: 186 pass.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(live): hide annotation overlay during inline edit

Annotation overlay's click handler was intercepting clicks on contenteditable
text elements. Hide the overlay when inline-edit is enabled to allow text
selection and editing. Restore it when exiting inline-edit (if still in
CONFIGURING).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(live): edit content badge mode with batched saves

Replace automatic inline contenteditable on element pick with an explicit "Edit content" badge. The badge appears at the element's top-right corner when an element is picked. Clicking the badge enters a new EDITING state where:

- The contextual bar hides
- The annotation overlay hides
- The badge morphs to show Cancel + Apply buttons
- Text descendants become contenteditable inline

Edits are held in memory (input event tracking) until Apply is clicked, which fires a single batched manual_edits event with all ops. Cancel discards drafts without saving. This eliminates the annotation overlay interference that prevented clicking on text elements.

The EDITING state integrates with the main state machine and handles all exits (Esc, click-outside, teardown) cleanly.

All 186 tests pass.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(live): use row.el.tagName for tag in applyEditing op

The applyEditing function was trying to use row.tag which doesn't exist on the row object. The tag should be the tagName of the text element itself (row.el.tagName.toLowerCase()).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* feat(live): Edit content badge styling + auto-focus + separate buttons

- Edit content button now matches Go button styling (BP.accent background, BP.mark text, FONT, transitions, hover effects)
- Auto-focus first editable element when entering editing mode (50ms timeout)
- Separate Cancel and Apply buttons with 8px gap (no divider)
- Cancel uses muted styling (BP.hairline background, BP.textDim text)
- Apply keeps brand accent styling
- Remove all focus rings and outlines on edit badge buttons (no blue ring/outline in EDITING mode)

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>

* feat(live): Subtle button UI + cursor positioning + better copy

- Change badge buttons to use impeccable-button aesthetic (ink background, surface text, hover to accent)
  - Removes aggressive styling conflict with Go button
  - No animations; simple 150ms background transition
  - Matches site design language (padding 0.625rem 1.5rem, 0.8125rem font, letter-spacing 0.03em)
- Shorter, clearer button copy: "Edit" instead of "Edit content", "Save" instead of "Apply"
- Fix cursor positioning: cursor now appears at END of text, not beginning
  - Use Selection API to collapse cursor to end of contenteditable element
  - Improves UX for immediate continuation of text
- Update live.md documentation to reflect new button labels

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>

* fix(live): Use site design system colors for edit badge buttons

- Edit/Save buttons: oklch(10% 0 0) background → oklch(60% 0.25 350) on hover
- Cancel button: oklch(55% 0 0) background → oklch(65% 0 0) on hover
- All buttons: 6px border-radius (matches Go button), oklch(98% 0 0) text
- Smooth transition: 0.3s cubic-bezier(0.16, 1, 0.3, 1) (--ease-out)
- Uses site color palette instead of live-overlay constants

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>

* fix(live): Match slop-callout style for edit badge buttons

- Use exact .slop-callout aesthetic: paper background, accent border + text, uppercase 10px (0.625rem)
- 600 weight, 0.06em letter-spacing, 4px 8px padding, 6px border-radius
- Box-shadow: 0 2px 8px rgba(0,0,0,0.1) matches site callouts
- Hover: inverts to filled background (accent fill, paper text)
- Cancel uses ash color variant for muted state, Save uses accent
- Smooth 0.3s cubic-bezier(0.16, 1, 0.3, 1) transition on background and color

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(live): Pill-shaped edit badge buttons, 2px padding, no uppercase

- Border-radius: 999px (pill shape)
- Padding: 2px 8px (more compact)
- Removed text-transform: uppercase

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(live): Cancel button uses mist border + ash text

- Border: 1px solid oklch(92% 0 0) (--color-mist)
- Color: oklch(55% 0 0) (--color-ash)
- Hover: inverts to ash background with paper text

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(live): Remove blue focus outline from contenteditable elements in EDITING mode

- Add inline outline: none on each row's element when contenteditable activates
- Inject [data-impeccable-editable] CSS rule to override browser default focus ring
- Use !important to win against site styles that re-apply focus outlines
- Cleanup restores outline/data-attribute on disable

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(live): Decouple manual edits from agent/poll pipeline

Manual text edits now POST directly to a new /manual-edit endpoint
that runs live-edit.mjs synchronously and returns the result. The
event is never enqueued, never reaches the poll loop, never reaches
the agent.

Why: every Save was costing an LLM turn. The poll script would
dequeue the manual_edits event, run live-edit.mjs deterministically,
post a completion ack, then print the event JSON to stdout. The
Claude agent would read that output and decide "loop and re-poll".
Zero real work for the agent but every Save burned context.

Changes:
- live-server.mjs: new POST /manual-edit handler that runs live-edit.mjs
  synchronously and returns the result. Does not enqueue, does not log
  to session store. Defense-in-depth: /events rejects manual_edits.
- live-browser.js: applyEditing() POSTs to /manual-edit instead of
  sendEvent({type: 'manual_edits'}).
- live-poll.mjs: removed manual_edits handler branch (dead code now).
- reference/live.md: removed "Handle manual_edits" section; replaced
  with a one-line note that manual edits are server-direct.

The HMR-triggered page reload remains (dev server detects source file
change) but that is a separate dev-server behavior, not our pipeline.
resumeSession() already restores variants and selection after reload.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(live): Stash manual edits server-side; commit via AI on request

Decouples manual-edit Save from source file writes. Save now stashes
to .impeccable/live/pending-manual-edits.json with no HMR refresh.
The user explicitly asks the AI to commit when ready.

Why: even with the prior /manual-edit fix, every Save still wrote to
source and triggered the dev server's HMR/full reload. The page flash
was the actual user pain. Now there's zero source touch on Save, and
the user controls when the dev server reloads.

Server (live-server.mjs):
- /manual-edit-stash POST: append to buffer file. Returns {ok, pendingCount, totalCount, perPage}.
- /manual-edit-stash GET: query counts by page for counter UI.
- /manual-edit-discard POST: drop entries (all if no pageUrl).
- Old /manual-edit returns 410 Gone (defense in depth).
- Buffer ops merge by (pageUrl, ref): keep first originalText, update newText.

CLIs:
- live-commit-manual-edits.mjs: read buffer, shell out to live-edit.mjs
  per entry, truncate succeeded entries, surface failures.
- live-discard-manual-edits.mjs: truncate buffer (optionally scoped by page).
- Both take optional --page-url=<url>.

Browser (live-browser.js):
- applyEditing() POSTs to /manual-edit-stash, no source write.
- Pending pill (• N staged) + trash icon next to Exit in global bar.
- One-time onboarding toast on first Save: "Saved. Tell the AI to commit when ready."
- Counter persists across reloads via GET /manual-edit-stash on init.
- Trash icon: confirm dialog scoped to current page, then POST /manual-edit-discard.

Variant pipeline interaction:
- live-wrap.mjs: when wrapping an element, apply pending manual edits to
  the source range so the wrap block's "original" variant reflects the
  user's edited DOM (their pre-Go view), not the raw source.
- live-accept.mjs: after accept writes the variant to source, scrub
  buffer ops whose originalText no longer appears in that file. The
  accept embodies the manual edit; the pending op is consumed.
- Variant discard does NOT touch the buffer.

Reference docs:
- reference/live.md: full commit/discard contract, trigger guidance
  (narrow action-verb intent), do-not-auto-commit rule.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(live): Staged-edits pill becomes an "Apply" button

Click the "• N staged" pill → confirm dialog "Apply N staged edits
to source? The page will reload." → POST /manual-edit-commit on the
server, which shells out to live-commit-manual-edits.mjs. Same path
the AI uses, just triggered from the overlay.

Trash icon stays for discard. The AI-driven commit path also stays
(useful for inspecting failures or scripting). The pill is now the
primary apply affordance because it removes the chat-context-switch
for the common case.

Pill styling: pointer cursor, accent border + text at rest, fills
on hover (accent bg, paper text). Tooltip: "Click to apply staged
edits to source".

First-save toast updated: "Saved. Click the 'staged' badge to apply,
or ask the AI."

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* chore(live): gitignore pending-manual-edits.json runtime buffer

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore: drop stray site/ test edits from PR

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(live): Pill label reads "Apply N staged"

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(live): Manual edit ops use the leaf element's locator, not parent's

Multi-row inline editing captures each contenteditable leaf (row.el) but
the op was being built with selectedElement.id / classList — i.e. the
parent card, not the editable text node. live-edit.mjs then searched
source for the parent's class on the leaf's tag (e.g. <span class=
"foundation-card">), found nothing, and silently failed.

Use row.el's own id / classList instead.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(live): Climb to nearest classed ancestor when leaf has no locator

A bare <em>/<strong>/etc. with no id or class produced ops the CLI
rejected with insufficient_locator. Prefer the leaf's own id/class; if
neither exists, walk up to the nearest ancestor with one and adopt its
tag + locator. Text-replace still works because the CLI narrows by
originalText inside the matched element's source range.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(live): Make mixed-content paragraphs editable

The text-rows walker skips elements with mixed children (text + element +
text), so paragraphs like "Some text <code>x</code> more text" or "Body
text · <a>link</a>" exposed zero rows for the surrounding copy. At edit
time, wrap each non-whitespace direct text-node child in a marker span so
the walker emits a row for it. Unwrap on save/cancel. The locator climbs
to the parent's class as before, and live-edit narrows by originalText
inside that parent's source range.

hasTextRows now uses a lightweight subtree check that matches the new
wrap+walk path so the edit affordance shows up on mixed-content elements.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(live): Address Cursor Bugbot findings (CB-2 through CB-6)

CB-2 - Escape reverted DOM text but inlineEditDrafts retained the
pre-revert value; clicking Apply afterwards committed the undone edit.
Clear the draft entry when restoring innerText.

CB-3 - The scrub gate !result.handled || result.handled !== false was
a tautology that ran the scrub regardless of accept outcome. Use the
intended result.handled !== false.

CB-4 - The buffer-aware "original" content step in live-wrap iterated
every entry in the buffer with no pageUrl filter, so an edit on /a
could leak into a wrap call on /b. Add --page-url to the CLI; filter by
it; skip the buffer-aware step entirely when omitted. live.md updated.

CB-5 - removeEntries returned entry count while truncateBuffer returned
op count, causing the discard CLI and HTTP endpoint to report mixed
units. Make removeEntries return ops removed.

CB-6 - applyTextReplace used string truthiness to gate prepending
content above the edit, which silently dropped a leading empty line
when the file started with '\n'. Gate on the line index instead, and
mirror the fix on the trailing-empty-line side.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(live): A3+A4 data-integrity guards, A6 test coverage

A3 — applyTextReplace refuses with text_ambiguous_in_block when
originalText appears more than once in the matched element block.
Refusing is safer than picking the first indexOf hit when we can't
tell which leaf the user edited; user can rephrase one occurrence.

A4 — newText is rejected if it contains <, >, {, }, or a backtick.
Two layers: server-side validator in /manual-edit-stash returns 400,
CLI-side guard in applyTextReplace returns invalid_chars_in_newText.
Browser surfaces the specific reason via toast. The shared char list
lives in live-edit.mjs (validateNewTextChars). reference/live.md
documents the rule.

A6 — New test files cover the orchestration gap:
 - live-manual-edits-buffer.test.mjs (17 tests across read/stage/
   remove/find/count/truncate; pins removeEntries returns OPS count)
 - live-wrap-buffer-aware.test.mjs (3 tests; CB-4 regression test)
 - live-commit-manual-edits.test.mjs (4 tests; partial-failure,
   --page-url scope, no_pending_edits)
 - live-discard-manual-edits.test.mjs (3 tests; CB-5 unit consistency)
 - live-accept-scrub.test.mjs (4 tests; keep/drop/prune)
Plus 2 new cases in live-edit.test.mjs for A3 and A4.

Side-effect refactors:
 - scrubManualEditsAgainstFile accepts cwd for unit-testing and is
   exported.
 - Failed-op entries in live-edit.mjs now propagate forbidden and
   occurrences fields so callers can surface specifics.

41 tests across the 6 affected files pass; full suite green at 186/186.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore: drop .claude/pr-review.md from PR

Local review notes belong in the working tree, not the PR diff. Kept
in the file system; just untracked.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* chore: drop stray site/ test edits from PR (round 2)

Live-inject script tag and the "Impeccable Works!" / "WHAT'S INCLUDED
IN THE BOX" / "Wow Impeccable. ---- " strings were test edits that
slipped back into the branch. Restore both files to match main.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(live): Disable Edit badge while variants are generating

Clicking Edit during GENERATING would open inline text editing on the
same DOM region the variant wrapper is about to land in, racing the
HMR and the mutation observer. The badge now switches to an
'idle-disabled' rendering (ash + mist, not-allowed cursor, disabled
attribute, tooltip) the moment state transitions into GENERATING.
Returns to 'idle' on the normal CONFIGURING re-entry paths.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(live): live-wrap refuses without --page-url when buffer has pending edits

When a manual edit is staged ("Impeccable Works!") but not yet committed,
the buffer holds the user's edited DOM while source still has the un-
edited text ("Impeccable"). live-wrap's buffer-aware step exists to
rewrite the wrap block's <div data-impeccable-variant="original"> to
match the staged DOM, but per CB-4 it is gated by --page-url. When the
agent invoking live-wrap omits --page-url, the buffer-aware step
silently no-op'd and the variant authoring saw stale source — the
user's manual edit appeared lost.

Make the silent no-op a loud error: when buffer.entries.length > 0
and --page-url is missing, exit 1 with
{ error: 'missing_page_url_with_pending_edits', pendingEntries, hint }.
Empty buffer = no risk = no requirement, so existing flows without
pending edits keep working.

Updated reference/live.md to flag --page-url as required when the
buffer has entries. Added regression test in
live-wrap-buffer-aware.test.mjs. live-wrap.test.mjs gained a buffer-
clear hook so any leftover .impeccable/live/pending-manual-edits.json
from local dev doesn't trip the new check.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* change back

* chore: drop stray site/ test edits from PR (round 3)

Live-inject script tag in Base.astro slipped back in via git add -A
while a local live server was running. Restore both site/ files to
main.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Fix live manual edit staging

* Rename live edit copy badge

* Use sentence case for live edit copy badge

* Move copy edit apply control outside live bar

* Improve live copy edit apply flow

* Clean up live copy edit AI apply flow

* Polish live copy edit docs and toast

* Fix staged copy edit review issues

* Fix CI jsdom dependency

* Fix Cursor Bot live edit findings

* Fix remaining live edit review issues

* Fix Bugbot staged edit edge cases

* Fix latest Bugbot live edit edges

* Fix remaining Bugbot wrap and discard issues

* Fix live copy edit safety contracts

* Fix copy edit rollback coverage

* Fix live manual copy edit apply flow

* Adjust live pending dock offset

* feat(live): route manual-edit Apply through the chat agent

Make the staged copy-edit Apply work when no CLI AI runner is
authenticated by routing the batch through the active chat session,
and surface runner failures clearly instead of opaque exit codes.

- live-poll: add --reply --data '<json>' so the chat agent can return
  a structured manual_edit_apply result (the documented flag was
  missing, so the server resolved with an empty object)
- live-server: manual_edit_apply event + deferred map, chat-vs-subprocess
  dispatch in /manual-edit-commit, resolve the deferred from the ack
- live-copy-edit-agent: chat provider, extractRunnerErrorMessage and
  commandAuthed pre-flight, diagnostic describeNoProviderError; drop the
  stale CLAUDE_CODE_SIMPLE and --no-session-persistence flags so headless
  CLAUDE_CODE_OAUTH_TOKEN auth works
- live-browser: clear pendingApplyInFlight on commit_done and add a
  watchdog so a missed signal can no longer freeze element picking
- reference/live.md: tight Handle manual_edit_apply handler plus a
  separate diagnostics reference section; advertise the event in the
  opening contract and dispatch table

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* Add live manual edit apply coverage

* Fix manual edit apply review issues

* Fix manual edit review follow-ups

* Fix manual apply poll acknowledgements

* Fix manual apply failed-entry rollback

* Clarify manual apply LLM prompt

* Fix stale manual apply discard events

* Fix manual apply dynamic source edits

* Fix large manual apply chunks

* Clarify manual edit apply is first-class work

* Clarify manual apply resume flow

* Compact live manual apply evidence

* Reject malformed manual apply replies

* Recover legacy manual apply summaries

* Fix Astro live script injection

* Add live manual edit apply coverage

* Slim live manual apply flow

* Slim manual edit test dependencies

* Stabilize real browser LLM smoke

* Generalize manual edit LLM prompt examples

* Remove retired live edit wrapper

* Inline live text row walker

* Slim manual edit prompts

* Drop AGENTS doc churn

* Stabilize live manual apply prompts

* Stabilize manual apply visible Haiku flow

* Add hard framework manual edit coverage

* Stabilize manual edit LLM retries

* Fix manual apply transaction rollback

* Fix live shader text capture

* Clean up manual apply runtime artifacts

* Fix live manual edit apply reliability

* Clean up manual apply coverage

* Slim manual apply test cleanup

* Fix manual edit prompt contract test

* Align manual edit cancel hover

* Fix live loading shader capture

* Fix manual apply review findings

* Restore live e2e tests for CI

* Fix live loading shader halftone

* Tune live loading shader dots

* Restore main live shader behavior

* Fix manual apply review findings

* Fix manual apply bot follow-ups

* Clarify manual apply rollback changes

* Fix manual apply state naming

* Address PR review cleanup

* Fix manual apply review follow-ups

* Fix multiline manual apply verification

* Restore inline drafts when hiding live bar

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 19:02:12 -07:00