Build system now computes authoritative counts from source (22 commands,
24 detection rules) and warns about mismatches in HTML, README, plugin
configs. Generates public/js/generated/counts.js for frontend use.
Fixed 15 stale references across index.html, cheatsheet.html, README.md,
NOTICE.md, AGENTS.md, plugin.json, and marketplace.json. Changed all
"20 commands" to "22", "25 rules" to "24". Fixed v1.6.0 changelog date
(was March 24, after v2.0.0's March 20; now March 18).
Changelog entries are excluded from validation since historical counts
were correct at time of release.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major skill consolidation for v2.0:
- Rename source/skills/frontend-design/ to source/skills/impeccable/
with user-invocable: true and argument-hint: "[teach]"
- Fold teach-impeccable body into impeccable as "Teach Mode" section,
activated via /impeccable teach
- Create deprecation shims:
- frontend-design: redirects to /impeccable
- teach-impeccable: redirects to /impeccable teach
- Update all 16 skill cross-references from {{command_prefix}}frontend-design
to {{command_prefix}}impeccable and {{command_prefix}}teach-impeccable to
{{command_prefix}}impeccable teach
- Update CLI sentinel detection to use 'impeccable' (with teach-impeccable
as legacy fallback)
- Update build system readPatterns() path and EXCLUDED_FROM_SUGGESTIONS
- Update all public files (data.js, cheatsheet, index, viz, demos)
- Update all documentation (README, NOTICE, AGENTS, plugin.json)
- Update all test expectations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New skill that pushes interfaces past conventional limits with
bleeding-edge browser APIs: WebGPU shaders, scroll-driven animations,
View Transitions, generative art, spring physics, and more.
Key design decisions:
- Strong "when to use / when not to" guardrails
- Progressive enhancement is non-negotiable
- "Pick ONE hero moment" philosophy — restraint in choosing where
- The extraordinary/gimmicky line defined explicitly
- prefers-reduced-motion respect required
Also updates all counts to 20 commands across website, docs, and
plugin metadata.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add to data.js (process steps, categories, relationships)
- Add to framework-viz.js (periodic table symbols and numbers)
- Create before/after demos for both commands
- Update command count 17→19 across all locations:
index.html, cheatsheet.html, README, NOTICE, AGENTS,
plugin.json, marketplace.json
- Add critique→typeset/arrange in relationship flow
- Add "Adding New Skills" checklist to CLAUDE.md so future
skill additions don't miss any locations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Convert "See It In Action" section to tabbed interface for space efficiency
- Add CLAUDE.md with project instructions for CSS build process
- Update README with additional documentation
- Enhance glass terminal component
- Add new API handlers and server routes
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add interactive before/after demos for all skills (UX Writing, Spatial Design, Motion Design, Typography, Interaction Design, Color & Contrast, Responsive Design)
- Implement tabbed demo navigation for skills with multiple examples
- Refactor app.js into modular JS files (skills.js, commands.js, data.js, skill-demos.js, command-demos.js, demo-toggles.js)
- Add new CSS modules (skill-demos.css, workflow.css, problem-section.css, solution-section.css)
- Redesign commands section with sidebar nav matching skills layout
- Replace large download buttons with compact icon buttons
- Fix gray-on-pink color clashing throughout UI
- Remove frontend-design skill (Anthropic's work, not ours)
- Format skill names properly (e.g., 'UX Writing' not 'ux-writing')
- Remove redundant 'Combines Well With' from skills
- Add 'The Problem' and 'The Solution' sections to homepage
- Various CSS fixes for buttons, backgrounds, and spacing