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fc620b9620f4829beb16e751bf0bf2747e1dbc98
13
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fc620b9620 |
Bring Live progressive delivery and the generator subagent to Claude Code
Almost none of this branch's Live work was actually Codex-specific. The publisher,
the fences, the source locks and the browser's partial-arrival UI are plain node
and DOM with zero provider references, and the progressive E2E already passes on
five frameworks driven by a non-Codex agent. The Codex-only part was policy prose
and one frontmatter line, so Claude Code shipped the progressive browser UI it
could never trigger.
Progressive delivery, Codex and Claude Code:
- Add a `live-progressive` capability tag and opt codex, agents, and claude-code
in. A provider block takes one tag, so naming harnesses would have meant
duplicating the recipe per tag; a capability reads better than a provider list
anyway. Cursor and everyone else keep the atomic path until their poll loop is
known not to stall on the extra publish calls.
- Claude Code publishes variant 1 as soon as it validates rather than waiting to
write the whole trio in one edit. Nothing about the arrival path needed
changing: the publisher writes, framework HMR pushes, and the browser's
MutationObserver counts variants. The parent conversation was never in that
path, which is why Claude Code's lack of subagent progress streaming does not
matter here.
Generator subagent:
- Drop `providers: codex` from impeccable-live-generator. The build already maps
its frontmatter correctly for Claude Code, and impeccable-manual-edit-applier
has shipped to .claude/agents/ this way all along.
- The reason differs per harness, so the reference says so: Codex delegates to
unblock a foreground poll, Claude Code delegates to keep a long session's
screenshots and variant CSS out of the main context. Follows the existing
manual-edit-applier convention: both agent names, and an inline fallback when
native subagents are unavailable.
Fixes found on the way:
- The two publish commands hardcoded `.agents/skills/impeccable/scripts/` while
the other thirteen commands in live.md use {{scripts_path}}. Correct only for
the Codex repo-skills bundle; it would have pointed Claude Code at a directory
its install never creates. The shipped .codex variant was already internally
inconsistent. Now covered by a test.
- `--agent=codex` resolved to the canned fake agent, because the flag parsed as
`x === 'llm' ? 'llm' : 'fake'`. The private evals Live runner passes exactly
that, so a real-harness run would have scored deterministic stub variants and
reported them as Codex output. Unknown values for --agent, --scenario and
--delivery now fail loudly.
- live-reference tests now compile with each provider's real providerTags instead
of hand-written lists, so a providers.js misconfiguration fails in tests rather
than shipping.
Verified: progressive E2E green on vite8-react-plain against a real Vite server
and Chromium; every provider variant's publish and poll paths now agree; Cursor
and Gemini still compile to atomic only.
Prepared with AI assistance under maintainer direction.
Co-Authored-By: Claude <noreply@anthropic.com>
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41ff946121 |
Add GitHub Copilot hook support (CLI + cloud agent) (#279)
* Add GitHub Copilot hook support (CLI + cloud agent) Wire the Impeccable design detector into GitHub Copilot's hook system so direct file edits get the same post-edit design feedback the Claude Code, Codex, and Cursor harnesses already receive. GitHub Copilot's contract differs from the existing harnesses (verified against Copilot CLI 1.0.63): - Repo-level manifest at `.github/hooks/impeccable.json` (read by both the CLI, once committed to the default branch, and the cloud/app agent). - Flat `postToolUse` entries with `bash`/`timeoutSec` and a full-match `matcher` regex; the file-editing tools are `edit` and `create`. - The stdin event uses camelCase `toolName`/`toolArgs`, where `toolArgs` is a JSON *string* carrying the touched file under `path`. - Context is injected via a top-level `additionalContext` string. Changes: - hooks.js: buildGitHubHooksManifest() + route `github` in hooksJsonFor(). - providers.js: emitHooks/hooksManifestRel for the github provider. - hook-lib.mjs: detect the github harness, normalize the camelCase event (parse the JSON-string toolArgs -> tool_input.file_path), and emit the `additionalContext` payload shape. - hook-admin.mjs / skills.mjs: install + idempotent-repair the `.github/hooks/impeccable.json` manifest (bash-aware marker stripping). - hooks.md: document GitHub Copilot as a supported harness. - Tests for the builder, routing, event normalization, and end-to-end run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Cover Copilot apply_patch edits in the hook (live-verified) The first cut matched only `edit|create`, the tool names `copilot -p` uses. A live trace against Copilot CLI 1.0.63 in an interactive session showed it edits files via `apply_patch`, whose toolArgs is a raw OpenAI-format patch string (`*** Begin Patch` / `*** Add File:`), not JSON. With the narrow matcher the hook command never ran. - hooks.js / hook-admin.mjs: matcher -> `edit|create|apply_patch`. - hook-lib.mjs: normalizeGitHubEvent now routes apply_patch's raw patch string into tool_input.command (reusing the existing parseApplyPatchPaths / resolveTargetFiles plumbing) and only JSON-parses toolArgs for the edit/create/view tools. tool_name is normalized to apply_patch so the patch path is extracted even if a future build relabels the tool. - Tests: apply_patch matcher assertions, event normalization, and an end-to-end runHook covering the interactive/cloud path. Verified live: a trusted interactive `apply_patch` edit fires the hook and returns the expected `additionalContext` design reminder. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Address review feedback + add changelog entry - hook-lib.mjs (Bugbot, low): looksLikeApplyPatch no longer misroutes an edit/create event whose edited *content* contains apply_patch markers. A real apply_patch payload is a raw string that does not parse as JSON; an edit payload is a JSON object, so only non-JSON-object strings are treated as apply_patch. Edit events keep extracting `path`. Adds a regression test. - skills.mjs (Bugbot, medium): document why `.github` is intentionally excluded from hookScriptPathForProvider. Its hook manifest is committed and shared (read by the Copilot cloud agent and teammates), so the command must stay portable via `$(git rev-parse ...)`; rewriting it to a machine-local absolute path would break those. GitHub skills are project-scoped, so the project-relative path resolves. - changelog: add an Upcoming (v3.x placeholder) entry for the Copilot hook. Version is not bumped yet (batching with other changes). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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8b0c895703 |
[codex] Fix CLI skill update detection (#257)
* Fix CLI skill update detection * Preserve linked skills during install refresh * Keep existing installs working offline * Respect provider scope during install refresh |
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672517f76e |
Add automatic design hook install and exceptions (#170)
* docs: add PRD for design detector hook integration Plans a PostToolUse hook for Claude Code and Codex that runs the existing design detector after every relevant file write and feeds findings back to the agent as advisory system-reminder context. No implementation in this commit; covers UX, technical design, build pipeline changes, distribution, coverage tradeoffs, and rollout. Co-authored-by: Cursor <cursoragent@cursor.com> * docs: revise hook PRD with best-practices review Folds in the P0/P1/P2 findings from an online best-practices critique against the official Claude Code and Codex hook references plus 10+ 2026 community guides and similar prior-art tools (claw-hooks, claude-code-hooks-mastery). Key changes: - Exec form everywhere (Codex snippet was shell form), with Windows rationale. - Default timeout dropped from 10s to 5s. - Re-entrancy guard (CLAUDE_HOOK_DEPTH) and per-file edit counter. - Session-scoped finding dedup promoted from open question to v1. - Per-language inline-ignore syntax map (HTML/JSX/CSS/JS). - Hard-skip rules for sensitive paths and generated/lock files. - Honest framing about Claude Code lacking per-plugin hook disable. - Honest framing about Bash-written files being invisible in v1. - Codex Windows-not-supported call-out, feature flag note, trust ceremony detail. - Optional NDJSON audit log via IMPECCABLE_HOOK_LOG. - Findings cap lowered 8 → 5 with attention-budget rationale. - Versioned envelope ([impeccable@1]) on rendered template. - Expanded test plan, decision log, and stdin payload appendix. Co-authored-by: Cursor <cursoragent@cursor.com> * feat(hooks): ship the design detector hook for Claude Code and Codex Implements docs/hooks-prd.md: a PostToolUse hook that runs the impeccable design detector after every Edit/Write/MultiEdit on a UI file and pushes findings into the agent's next-turn context as a short system reminder. Silent on clean files. Never blocks an edit. Why this matters: today, design slop (side-tab borders, gradient text, purple/cyan palettes, bounce easing, etc.) only gets caught when a human notices or someone explicitly runs /impeccable audit. The hook closes the loop at the moment slop is written. What ships in v1 - skill/scripts/hook.mjs: PostToolUse entry. Reads stdin, runs the detector in-process (no `npx impeccable` cold start), emits hookSpecificOutput.additionalContext when fresh findings exist. - skill/scripts/hook-lib.mjs: extracted helpers (config, cache, filter, render, audit log, runHook orchestrator). 100% unit-testable. - skill/scripts/hook-session-start.mjs: SessionStart greeting, gated by a project-scannable probe + 30-day throttle. - skill/scripts/hook-admin.mjs: backs /impeccable hooks on/off/status/ignore-rule/ignore-file/reset. Hardening built in - Re-entrancy guard (IMPECCABLE_HOOK_DEPTH) so the hook can never recursively spawn itself. - Hard-skip regexes for sensitive paths (.env, .pem, id_rsa, secrets, credentials, .git) and generated/lock/build output. These fire before the file is even read; cannot be turned off via config. - Path-traversal check on the inbound file_path. - Session-scoped dedup keyed by (session, file, rule, line) so the same finding never lands in context twice. Prevents the ~12.5K wasted tokens per chatty session called out in the PRD. - Per-(session, file) edit counter with a one-shot suppression notice on the 7th edit, silent after. - Fail-open contract: every error path returns exit 0 with no stdout. Optional NDJSON audit log via IMPECCABLE_HOOK_LOG. Three kill switches (precedence high to low): 1. IMPECCABLE_HOOK_DISABLED env var (1/true/yes/on, case-insensitive) 2. .impeccable/hook.json `enabled: false` 3. /impeccable hooks off slash command (writes the JSON) Inline ignores are language-aware. `// impeccable: ignore <rule>` for JS/TS, `<!-- impeccable: ignore <rule> -->` for HTML/Vue/Svelte/Astro, `{/* impeccable: ignore <rule> */}` for JSX/TSX, `/* impeccable: ignore <rule> */` for CSS. `*` matches any rule. Directive applies to the next non-blank line. Same shape as ESLint, Stylelint, Biome. Build pipeline - scripts/lib/transformers/hooks.js: per-provider hooks.json builders, plus the slim .codex-plugin/plugin.json manifest. - providers.js: emitHooks: 'claude' for claude-code, emitHooks: 'codex' for codex and agents. Codex also emits emitCodexPlugin. - factory.js: emits hooks/hooks.json next to the skills tree. - build.js: syncs hooks/ into harness roots and into the slim plugin/ subtree; writes .codex-plugin/plugin.json. Build is idempotent (verified: 98 staged files unchanged across two runs). Claude Code wiring uses exec form (command + args) and the ${CLAUDE_PLUGIN_ROOT} placeholder. Matcher: Edit|Write|MultiEdit. `if:` glob filters to UI extensions before spawning Node. PostToolUse timeout 5s, SessionStart timeout 3s. Codex wiring uses ${PLUGIN_ROOT} (Codex's native placeholder), matcher Edit|Write|apply_patch, no `if:` analog (the script does the extension filter). macOS and Linux only; hooks are disabled on Windows in current Codex builds. The trust ceremony and feature flag are documented in README.md. Routing - /impeccable hooks lives outside the 23-command router table on purpose: it is plumbing, not a design skill. The hidden routing slot is added to SKILL.md alongside pin/unpin so the LLM knows to dispatch it. The 23-command count and all stale-count validators remain happy. Tests - tests/hook.test.mjs: 38 unit tests covering env parsing, config load + defaults + malformed, cache round-trip + GC, ignoreRules/minSeverity/inline ignores (all four languages), globbing with **/*/{a,b}, render template with cap + clamp + 0-line prefix drop, audit log NDJSON, payload event-name parameterization, re-entrancy, kill switches, sensitive-path + generated-path + traversal skips, allowlist filter, config ignoreFiles, edit counter cycle including the 7th-edit notice, MultiEdit and apply_patch payload shapes, detector throw swallow, malformed stdin, missing file race. - tests/hook-build.test.mjs: 18 integration tests covering hook manifest shape (matcher, timeouts, exec form, if: glob, placeholders), Codex differences (${PLUGIN_ROOT}, no if:, no SessionStart), Codex plugin manifest (no inline hooks field to avoid the duplicate-file error), routing across the hooksJsonFor table, and presence of all three committed artifacts plus the bundled detector the runtime relative-import path depends on. Full suite: 175 bun tests + 186 node tests, all green. Docs - README.md: new "Design hook" section explaining default behavior, per-project / global / inline disable paths, the JSON schema knobs, the audit log debug flag, and the slop / a11y coverage split. - HARNESSES.md: flips the `hooks` row for Codex from No -> Yes (Claude was already Yes), adds a per-harness hook-surface table with the manifest location and matcher each provider uses. Open questions from the PRD intentionally deferred to v2: Bash-write blind spot, effort-aware suppression, Stop-hook session summary, per-rule severity, async hook mode. None block v1. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix Codex hook scanning: apply_patch paths and co-located stylesheets Parse file targets from Codex apply_patch command bodies, co-scan imported and sibling CSS when UI components are edited, drop the git-sweep PostToolUse group, and align Codex SessionStart manifest and trust docs with the official hooks spec. Co-authored-by: Cursor <cursoragent@cursor.com> * Gitignore hook session cache and drop local test HTML Hook dedup/throttle state in .impeccable/hook.cache.json is per-project runtime data like other .impeccable/ sidecars. Remove an untracked bad-nested-flexbox scratch page from site/public/. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix Claude Code hook: drop Edit-only if filter so Write/MultiEdit fire Claude's if permission rule binds to one tool name, so Edit(*.{…}) never spawned the hook on Write or MultiEdit despite the matcher listing them. Extension filtering now lives in hook-lib on both Claude and Codex. Co-authored-by: Cursor <cursoragent@cursor.com> * Surface Cursor design findings via stop-hook followup Replace dropped postToolUse additional_context with afterFileEdit recording and a one-shot stop followup_message so anti-pattern nudges reach the agent. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix design hook packaging and scans * Fix Cursor hook pending bucket fallback * Fix Sass hook scan coverage * Fix Cursor hook review findings * Fix session start dead hook normalization * Fix hook config and relative scan paths * Remove SessionStart design hook * Remove redundant afterFileEdit normalization * Fix Cursor suppression and module style scans * Fix sensitive path hook filter * Fix disabled Cursor stop hook emission * Refresh hook harness artifacts * Fix Cursor hook manifest install * Add hook ignore-value support * Ignore hook runtime files locally * Fix Codex plugin hook packaging * fix: address PR review bot findings Block numeric hook depth counters from re-entering. Avoid following stylesheet imports from traversal-looking hook targets. * fix: gate ignore-value suggestions by supported rules Only render exact ignore-value commands when the same finding can be suppressed by ignoreValues. * Package Codex plugin as hook-only * Remove Codex plugin packaging * Recover hook install probe plumbing * Remove Codex hook packaging follow-up doc * Remove extra hook docs and skill wording changes * Install real design hooks via skills CLI * Add provider hook smoke runner * Fix Cursor hook delivery with preToolUse gate * Simplify Cursor hook install to preToolUse * Clarify confirmed hook exceptions * Persist hook ignores in shared config * Guard font hook exceptions * Fix hook install after main rebase * Fix hook scan target handling * fix: address hook review findings * Address hook review feedback * Stabilize DeepSeek insert live fixture * Fix Cursor hook Python shell write bypass --------- Co-authored-by: Cursor <cursoragent@cursor.com> |
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83dd99bf9f |
refactor(codex): drop the .codex/agents sidecar; rely on nested skill agents (#173)
Codex auto-discovers subagents bundled inside an installed skill's own agents/ folder, so the separate .codex/agents/*.toml sidecar was redundant. - cli: remove installCodexAgents/isCodexLikely and their install/update calls - context.mjs: remove the CODEX_AGENT_MISSING self-heal directive - build: drop codex agentFormat so no top-level .codex/agents is emitted; the nested in-skill .toml bundling is the whole delivery - remove the tracked .codex/agents/*.toml and the gitignore exception - docs + build.test.js updated for the nested layout - CLI patch version bump; skill version unchanged Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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bc1894889e |
Improve critique skill reliability
- add provider-specific block compilation and tests - bundle detector scripts for skill critique runs - harden critique orchestration, browser handling, and storage |
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e7e923c4ef |
Skill + craft cleanup, detector hardening, native subagent pipeline (#152)
* skill: drop quality tiers, keep the real brand-craft guardrails Codex's craft/brand pass introduced fast/ship/showpiece "quality bars" plus brand-specific build gates, asset ledgers, sub-agent review, and self-graded fallback labels. In practice those tiers became escape hatches rather than craft pressure: the final output should always be 10/10, and the real decision points are splashiness and maximalism, not quality. Removed: - All quality-bar / showpiece / fast / ship framing in shape.md and craft.md - Standalone Brand Direction (#4) and Asset Requirements (#10) sections in shape's brief; renumbered back to 1-10 - The Brand hard rules section in brand.md (folded its real prohibitions into the existing Imagery and Brand bans sections) - Brand-specific build-gate item, mock-fidelity bullet, production-bar bullet, present-step bullet in craft.md - Asset ledger ceremony in craft Step 4 - Review-only sub-agents and "self-reviewed fallback, not independently validated" machinery in craft.md and polish.md - The For brand surfaces, assess hard failures subsection in polish.md and the brand checklist row - tests/brand-showpiece-reference.test.mjs (and its package.json wiring) Kept (the real nuggets): - Asset-substitution prohibition: image-led briefs ship real/generated assets or canvas/SVG/WebGL, not generic CSS panels, cards, bullets, or copy - Repeated tiny uppercase tracked kicker labels as a brand ban - Detector/QA output is defect evidence only, never proof of quality - "What visual assets are real content here?" discovery question - Inspect each major section individually for brand and long-form work - repeated-section-kickers detection rule + fixture - CLI improvements (JSON to stdout, -json/-fast aliases, severity field) - critique.md: npx impeccable detect --json fix Harness output dirs refreshed via bun run build. Full test suite (186) passes. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strip gate ceremony; require shape pause; allow compact briefs The setup gate table and IMPECCABLE_PREFLIGHT banner pushed every craft run through ritual restatement (PRODUCT.md → original prompt → round 1 → round 2 → 70-line "confirmed brief" → critique → summary, all saying the same thing). Replaced with imperative prose that still demands the same work but skips the user-facing telemetry. Specifically: SKILL.md - Drop the Setup gate table and IMPECCABLE_PREFLIGHT banner. - Keep the imperative steps explicitly: load context, identify register and load brand.md or product.md, AND load the matching command reference (craft.md / shape.md / etc.) when a sub-command is invoked. The command-reference step is non-negotiable; without craft.md loaded the agent skips the shape-and-confirm pause. craft.md - Drop the Build Gate / Craft Contract formal sections; replace with one paragraph stating prerequisites. - Step 1 explicitly requires ending the response after presenting the shape output; the user must confirm before any code lands. Allows a compact 3-5 bullet brief when the prompt + PRODUCT.md already pin direction (full 10-section structure reserved for genuinely ambiguous tasks). - Step 3 image gate skips silently when image generation isn't natively available; no user-facing announcement. - Step 6 explicitly legitimizes "first pass clean, shipping" as a valid endpoint and bans inventing fake defects to demonstrate iteration. shape.md - Cap discovery at 1 round by default; second round only when first leaves material gaps. - Adds an "assert-then-confirm, not menu-with-escape" rule: when PRODUCT.md and the prompt make one option obvious, name it and ask for confirm or override instead of enumerating "Restrained / Committed / Or something else?" as a real choice. - Phase 2 brief has two forms now: compact (default for clear briefs) and full structured (genuinely ambiguous). Open Questions can't double as leading-with-Recommend; if you'd write "Recommend: X", decide X. - Image gate same as craft.md. Validated end-to-end with a Haiku skill-on observability run: agent loads craft.md plus the brief's recommended implementation refs, pauses for one productive question (accent color, trace fidelity, CTA), and ships an artifact with zero side-tab violations vs. the original v1 baseline. Cost trades up modestly for that quality. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md Step 6: Reading the screenshot is the inspection, not taking it A v4 eval run took 4 targeted screenshots (hero, mobile, tablet, query-section) and then never Read any of them back. The agent treated browser_screenshot itself as "I inspected" and shipped without the multimodal feedback loop ever closing. Detector caught the resulting slop (5+ side-tab violations) on adjacent runs that did the same thing. Step 6 now spells out the pattern explicitly: take the screenshot, then Read the resulting PNG so its image content enters the conversation as multimodal input, then critique what you actually see in the image. With a check: "if your critique could have been written without looking at the image, you didn't look at the image." Validated with v5b: agent took 6 screenshots, Read all 6 back, and shipped with zero detector findings (vs the previous greenfield runs that hit 1-12 findings each). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft + brand: framework foundation, build-pipeline respect, image verification Three closely-linked additions surfaced by an eval-harness session investigating why the agent always shipped flat single-file HTML and zero imagery on greenfield brand briefs. 1. craft.md gains a new Step 0 "Project Foundation" before Shape. Detects existing framework / component library / icon set and uses what's there. Greenfield: ask the user via AskUserQuestion with sensible defaults framed by the brief (Astro for content/ brand sites, SvelteKit/Next/Nuxt for app surfaces, single index.html only for one-shot demos). Skipping the framework decision and writing flat HTML "to satisfy the spec" produces work that reads as a 2018 prototype regardless of visual quality. 2. craft.md Step 5 production bar gains two bullets: - Respect the build pipeline. Edit source files and run the project's `npm run build`; do not write to build/ / dist/ / .next/ directly with cat/heredoc/Bash redirects. Bypassing the pipeline skips asset hashing, image optimization, code splitting, and CSS extraction. - Verify external image URLs before referencing them. Use an image-search MCP, web-fetch tool, or browser if available; guessed photo IDs ship as broken-image placeholders. 3. brand.md "Imagery" section: - Generalizes the Unsplash URL guidance to "verify URLs before referencing them" with a hierarchy: image-search MCP > web-fetch > confidence-restricted manual selection > fewer photos. - Tightens the tech/dev-tool exception. Old line "zero imagery can be correct" gave models a permission slip. New framing keeps the underlying truth (typography + code + diagrams primarily carry voice) but raises the floor: imagery still earns its place when it serves the brief, and skipping it requires naming the typographic/diagrammatic move that's carrying the visual weight instead. "Zero imagery is the failure mode of laziness, not restraint." Eval-harness corpus that prompted this: 19/19 brand landing tasks shipped 0 images each, including ones where Opus had taste enough to break the dev-tool color default lane. The skill needs to teach both halves of the decision; the harness shouldn't have to nudge. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * detector: body-text-viewport-edge rule + OKLCH/var-resolution + anchor-inherit FP fixes New rule: body-text-viewport-edge flags body paragraphs that render flush against the left/right viewport edges (no container padding). Tested via the new tests/fixtures/antipatterns/body-text-viewport-edge.html fixture (3 flag cases, 5 pass cases) and the test in detect-antipatterns-browser. False-positive class fixes — all jsdom-mode only (real browsers resolve the cascade correctly so these gates stay inert there). Five related gaps that compounded into ~14× spurious contrast findings on Tailwind v4 pages with OKLCH color tokens: • OKLCH parser. jsdom returns the literal "oklch(...)" string from getComputedStyle; the detector now converts to sRGB via Björn Ottosson's matrices. Handles Tailwind v4's compact minified form "oklch(21.5%.02 50)" (no space after %). • var() resolution. resolveBackground + checkElementColors now accept the existing customPropMap and parse `var(--color-paper)` etc. as proper RGB via the new parseColorResolved helper. • bg-color before bg-image. The old order bailed on any gradient ancestor before checking for a solid background-color underneath, causing the body's decorative paper-grain gradient to be measured against instead of the page's actual `bg-paper` cream. • body/html-level gradient → white fallback. When the only opaque ancestor we can read is body/html with a gradient overlay (and jsdom can't decompose `background: var(--paper) gradient` to extract the solid color), return white instead of falling through to resolveGradientStops — which was picking up paper-grain noise colors and using them as the bg. • Anchor-inherit workaround for jsdom :link UA specificity. Tailwind v4's preflight declares `a { color: inherit }` (0,0,1). jsdom's UA stylesheet has `:link { color: blue }` at (0,1,1) and wins the cascade. Real Chrome wraps :link in :where() (0,0,0) so the page rule wins. When the page declares the inherit rule AND we see jsdom's default `rgb(0,0,238)` on an anchor, walk to the nearest non-anchor ancestor and use its color. • Alpha-fallback safety gate. When text has alpha<1 AND we couldn't find an opaque ancestor (effectiveBg null), skip the contrast finding. Covers any remaining FP class the deeper fixes miss. Verified end-to-end against an Opus iter-1 artifact on Tailwind v4 with 14 cream/cream FPs + 2 blue-link UA FPs before; 0 findings after, while the color.html fixture's 12 real low-contrast cases continue to flag (verified via direct detectHtml calls). cli/engine/detect-antipatterns-browser.js is the generated browser distribution — regenerated from .mjs via scripts/build-browser-detector.js (no manual edits to the generated file). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * craft.md: tighten verbose passages, de-codex Step 6, cut redundancies Cumulative reduction: 218 → 155 lines (-29%). Step 0: drop the "Why this matters" paragraph at the end. The body of Step 0 already makes the framework-pick point; the paragraph just re-explains it with extra rhetoric. Step 1: replace the 4-sentence "you must end your response" block with a single line. The original said the same thing three different ways. Step 3: trim the conditional / defensive scaffolding (Purpose subsection, "do not skip because the eventual UI is semantic..." paragraph, duplicated approval-loop guidance). Mock fidelity inventory preserved. Step 4: drop the "keep UI text semantic" sentence; it duplicates Step 5's "Semantic first" rule. The rasterized-vs-semantic decision rule stays. Step 5: tighten each production-bar bullet to bold-lead + specifics format. All 15 rules preserved (real content, mock ingredients, semantic first, spacing/alignment, typography, state coverage, interaction quality, icon set, build pipeline, image URL verification, optimized imagery, premium motion, maintainability, technical cleanliness, ask-when-uncertain). Step 6: rewrite around "look at what you built like a designer would — your eyes are whatever the harness gives you." Drops Codex-specific "In Codex, use browser-use" bias. Drops the verbose 3-step Read pattern (condensed to one sentence). Drops the 1-8 numbered checklist (replaced by a tight paragraph). Keeps the load-bearing rules: read the PNG, don't fabricate iteration, mock fidelity reference, exit bar = studio defensibility. Step 7: drop the closing "Iterate based on feedback. Good design is rarely right on the first pass" preachy filler. All em-dashes converted to semicolons / colons / periods to satisfy the skill prose validator. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * build: native subagent pipeline + Codex-only asset producer Adds an agent cross-compile pipeline alongside the existing skill pipeline. Sources live at skill/agents/*.md; providers that declare agentFormat (codex-toml, claude-md) emit native subagent files. An optional providers: <list> field on an agent gates which harnesses get a copy; default (no field) ships everywhere. The impeccable-asset-producer agent is opt-in to Codex only. It's useful for Codex's native image generation path and is untested elsewhere; Claude has no native image gen anyway. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * brand: inverse-test + cultural-symbol palette guardrail Two additions to the brand register reference: - Inverse slop test: describe the page the way a competitor would describe theirs. If that sentence fits the modal landing page in the category, restart. - Palette guardrail: when a cultural-symbol palette is the obvious pull, reach past it. Let cultural reading come from typography, imagery, and copy. Harness mirrors regenerated; some also catch up to the image- verification paragraph from |
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4f66eb9c08 |
feat: add Qoder harness support (closes #76)
Qoder ships an Agent Skills system at .qoder/skills/{name}/SKILL.md with
slash-command invocation, mapping cleanly onto the existing transformer
pipeline. Adds Qoder as a 13th first-class harness:
- PROVIDER_PLACEHOLDERS entry in scripts/lib/utils.js (model, config_file,
ask_instruction, command_prefix) mirroring the Pi/Rovo Dev shape.
- PROVIDERS entry in scripts/lib/transformers/providers.js with
configDir=.qoder and the OpenCode/Claude Code frontmatter field set
(user-invocable, argument-hint, license, compatibility, metadata,
allowed-tools), since Qoder docs explicitly support those.
- transformQoder named export in scripts/lib/transformers/index.js for
test-spy parity (kept per CLAUDE.md guidance, even though build.js uses
PROVIDERS directly).
- .qoder added to PROVIDER_DIRS in bin/commands/skills.mjs so the CLI
detects existing Qoder installs.
- HARNESSES.md updated: official docs row, frontmatter support column,
directory structure row, and "Last verified" date bumped.
- DEVELOP.md reference link added.
- .github/ISSUE_TEMPLATE/feature_request.md and PULL_REQUEST_TEMPLATE.md
extended with Qoder in the provider checklists.
- Built .qoder/skills/impeccable/ tree committed (per CLAUDE.md harness
output dirs are tracked so npx skills can read them at install time).
The dynamic providers.test.js loop picks up Qoder automatically; all
non-prefix Qoder cases pass. The pre-existing Windows-only prefix-test
flake affects every provider equally and is out of scope for this PR.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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4092ee5f22 |
Move PID file to project root (.impeccable-live.json)
os.tmpdir() returns /var/folders/.../T/ on macOS, not /tmp/. The skill reference was telling the agent to cat /tmp/impeccable-live.json which didn't exist. Moving the PID file to the project root makes it predictable across platforms and project-scoped (multiple projects can run independent live sessions). Changed in: live-server.mjs, live-poll.mjs, live.md reference. Added .impeccable-live.json to .gitignore. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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4bff8086d3 | Add harness support for RovoDev | ||
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112317fd05 |
Rebase Trae support onto new factory architecture
Merge main (factory refactor) and adapt Trae to use the config-driven transformer system instead of a standalone trae.js file. Two provider entries (trae-cn, trae) replace the custom dual-directory logic. Also adds placeholderProvider support to the factory for providers that share placeholder configs but need separate output directories. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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2d4c7899dd |
Update provider configs from official docs, add HARNESSES.md reference
Research each harness's official documentation to verify and correct
provider frontmatter configs. Remove Codex/Gemini body transforms that
targeted their commands systems, not skills.
- Add compatibility + metadata to Cursor and Agents (Copilot)
- Add allowed-tools to Pi
- Remove Codex $ARGNAME and Gemini {{args}} body transforms
- Add HARNESSES.md as source of truth for harness capabilities
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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6de73abf1b |
Fix invalid YAML frontmatter and consolidate build transformers
Fixes #67: argument-hint values starting with [ were parsed as YAML flow sequences. Replace structured args arrays in source files with pre-formatted argument-hint strings, and quote values starting with [ or { in generateYamlFrontmatter(). Also consolidates 8 nearly-identical transformer files into a single config-driven createTransformer() factory. Adding a new provider now requires only a config object in providers.js instead of a full file. - Replace args source frontmatter with argument-hint strings - Add YAML quoting for values starting with [ or { - Add quote stripping to parseFrontmatter() for round-trip support - Create factory.js + providers.js, delete 8 individual transformers - Replace 16 explicit build.js calls with a loop over PROVIDERS - Consolidate 8 test files into 2 (factory + providers) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |