# Project Instructions for Claude ## CSS Plain hand-written CSS, no Tailwind, no build step. Bun's HTML loader resolves `` and inlines `@import` chains automatically for both `bun run dev` and `bun run build`. The CSS architecture: - `public/css/main.css` - Main entry point, imports the partials and defines tokens/reset - `public/css/workflow.css` - Commands section, glass terminal, case studies styles - `public/css/gallery.css`, `skill-demos.css`, `problem-section.css` - section partials Edit any of these directly and reload — no rebuild needed. ## Development Server ```bash bun run dev # Bun dev server at http://localhost:3000 bun run preview # Build + Cloudflare Pages local preview ``` ## Deployment Hosted on Cloudflare Pages. Static assets served from `build/`, API routes handled via `_redirects` rewrites (JSON) and Pages Functions (downloads). ```bash bun run deploy # Build + deploy to Cloudflare Pages ``` ## Build System The build system compiles skills and commands from `source/` to provider-specific formats in `dist/`: ```bash bun run build # Build all providers bun run rebuild # Clean and rebuild ``` Source files use placeholders that get replaced per-provider: - `{{model}}` - Model name (Claude, Gemini, GPT, etc.) - `{{config_file}}` - Config file name (CLAUDE.md, .cursorrules, etc.) - `{{ask_instruction}}` - How to ask user questions ## Testing ```bash bun run test # Run all tests ``` Unit tests (build, detector logic) run via `bun test`. Fixture tests (jsdom-based HTML detection) run via `node --test` because bun is too slow with jsdom. The `test` script handles this split automatically. ## CLI The CLI lives in this repo under `bin/` and `src/`. Published to npm as `impeccable`. ```bash npx impeccable detect [file-or-dir-or-url...] # detect anti-patterns npx impeccable detect --fast --json src/ # regex-only, JSON output npx impeccable live # start browser overlay server npx impeccable skills install # install skills npx impeccable --help # show help ``` The browser detector (`src/detect-antipatterns-browser.js`) is generated from the main engine. After changing `src/detect-antipatterns.mjs`, rebuild it: ```bash bun run build:browser ``` **IMPORTANT**: Always use `node` (not `bun`) to run the detect CLI. Bun's jsdom implementation is extremely slow and will cause scans with HTML files to hang for minutes. ## Versioning When bumping the version, update **all** of these locations to keep them in sync: - `package.json` → `version` - `.claude-plugin/plugin.json` → `version` - `.claude-plugin/marketplace.json` → `plugins[0].version` - `public/index.html` → hero version link text + new changelog entry (user-facing changes only, not internal build/tooling details) ## Adding New Skills When adding a new user-invocable skill, update the command count in **all** of these locations: - `public/index.html` → meta descriptions, hero box, section lead - `public/cheatsheet.html` → meta description, subtitle, `commandCategories`, `commandRelationships` - `public/js/data.js` → `commandProcessSteps`, `commandCategories`, `commandRelationships` - `public/js/components/framework-viz.js` → `commandSymbols`, `commandNumbers` - `public/js/demos/commands/` → new demo file + import in `index.js` - `README.md` → intro, command count, commands table - `NOTICE.md` → steering commands count - `AGENTS.md` → intro command count - `.claude-plugin/plugin.json` → description - `.claude-plugin/marketplace.json` → metadata description + plugin description ## Evals Framework (private, gitignored) There is a controlled eval framework at `evals/` that measures whether the `/impeccable` skill improves or harms AI-generated frontend design. It runs the same brief through a model with and without the skill loaded, fingerprints every generation, and aggregates the results into a bias report. The whole `evals/` directory is gitignored — it's intended to stay private (commercial). **If you're picking up eval work in a new session, read `evals/AGENT.md` first.** It captures everything we've learned: model choices, sample size policy, lessons learned, common workflows, and gotchas. Don't try to reinvent the workflow from scratch — there's significant prior context. ### Quick orientation - **Primary baseline model**: `gpt-5.4` with `--reasoning-effort medium`. Frontier intelligence at ~5-10× lower cost than high reasoning. **Do NOT use `--reasoning-effort high`** unless you specifically need it — reasoning tokens count against `max_completion_tokens` and burn ~$1-2/file with no quality benefit for our use case. - **Secondary validation model**: `qwen/qwen3.6-plus` via OpenRouter. Cheap-ish, decent design quality, no reasoning controls. - **Do NOT use Haiku as a primary eval target.** It ignores most negative rules in the skill. We learned this the hard way — it sent us down many wrong paths early on. - **Sample size policy**: n=10 per niche for scratch iteration, **n=20 for sweep validation (the standard)**, n=50 reserved for the final published baseline. n=20 is the smallest sample where rare detector findings stabilize and A/B comparisons are statistically meaningful. ### Quick commands ```bash # Always start the local server first — the gallery/viewer can't load via file:// (CORS) bun run evals/runner/serve.ts # Standard workflow: generate → detect → aggregate → snapshot bun run evals/runner/run.ts --with-refs --model gpt-5.4 --reasoning-effort medium bun run evals/runner/detect.ts bun run evals/runner/aggregate.ts bun run evals/runner/snapshot.ts --title "..." --note "..." # Cheap targeted iteration (does not pollute current/) bun run evals/runner/run.ts --with-refs --scratch my-test \ --niches 06 --n 10 --condition skill-on --model qwen/qwen3.6-plus # View results in browser open http://localhost:8723/viewer.html ``` ### Critical rules - **Always run a small smoke test (n=2-5 on one niche) before any sweep.** Rate degrades over long runs and time estimates can be off by 10-20×. We once burned 11+ hours on a sweep estimated to take 40 minutes. - **Background long runs.** Use `run_in_background: true` for any sweep over ~50 generations. The runner is resumable so killing and restarting is safe. - **Don't mix prompt versions in the same dataset.** The variant.json safety check enforces this for `current/` (must pass `--rebuild-skill-on` after a prompt edit). Scratch dirs auto-wipe on prompt change. - **Snapshot first, change second.** Always have a known reference point in `evals/output/snapshots/` before editing the skill, so you can compare before/after. - **The user is the source of truth on aesthetic quality.** The fingerprinter and detector are useful signals but do not measure "is this design good?" Have the user spot-check the gallery for any meaningful change. See `evals/AGENT.md` for the full reference: detailed model comparison table, complete lessons learned, all common workflows, and the list of gotchas.