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The batch producer was the clumsy piece: one subagent owning eight jobs needed heartbeat rules, reclaim windows, and a page full of fallbacks to survive its own opacity. The unit of work is now a single card. With parallel subagents, the set fans out one agent per card, up to four in flight, landing everything in roughly the time of one; a single-sketch agent has no planning phase and no batch to stall, so a failure costs one slot and its remedies fit one sentence: regenerate an empty slot when its agent returns, drop it when the user answers first. Without parallel subagents, the main thread generates in reading order after serving, and the harness's own generation display carries the progress. The page-side streaming is unchanged; it never cared who writes the files. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>