Files
pbakaus_impeccable/.github/skills/impeccable/scripts/concept-seed.mjs
T
Paul Bakaus 2b1f36c43e Add concept world catalog and review workflow
AI-assisted: prepared by Codex at Paul's request.
2026-07-18 14:12:05 -07:00

121 lines
5.3 KiB
JavaScript

#!/usr/bin/env node
/**
* External concept seed: the dice half of new-work's coupled-direction and
* established-world surface procedures.
*
* The model derives a grounded shortlist of candidate FORMS from the
* audience's world and the subject's cultural home (see
* reference/new-work.md). Left alone, it then always builds its #1 —
* and a single model's resonance ranking is deterministic, so every run
* in a category ships the same one or two concepts. Measured: 30/35
* identical concepts across 16 prompt framings; the model cannot roll
* its own dice.
*
* This script rolls them from outside, the same trick that made the
* palette seed work:
* - PROMOTED INDEX: which entry of the model's own resonance-ordered
* shortlist must be taken seriously beside its favorites. The dice never
* choose an ungrounded ingredient; they only refuse the argmax rut.
* - CHALLENGERS (3): outside forms from concept-ingredients.json, weighed
* against the derived candidates on exactly two axes — audience
* identification and product clarity. They win only when they beat the
* grounded list; measured behavior is that they lose to strong cultural
* material and win over thin categories, which is the intended shape.
*
* Usage:
* node scripts/concept-seed.mjs --scope direction
* node scripts/concept-seed.mjs --scope surface --from <key>
*
* Env vars:
* IMPECCABLE_CONCEPT_SEED — same as --from; for reproducible eval runs.
*/
import crypto from 'node:crypto';
import { readFileSync } from 'node:fs';
import { dirname, join } from 'node:path';
import { fileURLToPath } from 'node:url';
const here = dirname(fileURLToPath(import.meta.url));
const pool = JSON.parse(readFileSync(join(here, 'concept-ingredients.json'), 'utf8'));
const args = process.argv.slice(2);
const fromIdx = args.indexOf('--from');
const scopeIdx = args.indexOf('--scope');
const scope = scopeIdx !== -1 ? args[scopeIdx + 1] : 'surface';
if (scope !== 'surface' && scope !== 'direction') {
process.stderr.write('concept-seed: --scope must be direction or surface\n');
process.exit(1);
}
// When no key is supplied, generate one and print it: a user reporting a
// bad outcome can hand us the key and we replay the exact roll.
const key = fromIdx !== -1
? args[fromIdx + 1]
: (process.env.IMPECCABLE_CONCEPT_SEED || crypto.randomBytes(4).toString('hex'));
function hashUnit(k, salt) {
const h = crypto.createHash('sha256').update(`${scope}:${salt}:${k}`).digest();
return h.readUInt32BE(0) / 0xffffffff;
}
const unit = (salt) => hashUnit(key, salt);
const buildIndex = 3 + Math.floor(unit('index') * 5); // 3..7
const entries = Object.entries(pool)
.filter(([k]) => !k.startsWith('_'))
.flatMap(([, list]) => list);
const picks = [];
const taken = new Set();
for (let i = 0; picks.length < 3 && i < 60; i++) {
const idx = Math.floor(unit(`challenger-${i}`) * entries.length) % entries.length;
if (!taken.has(idx)) {
taken.add(idx);
picks.push(entries[idx]);
}
}
const promotedInstruction = scope === 'direction'
? `After ordering the grounded coupled directions by product fit, promote
candidate ${buildIndex} into the serious shortlist. Each candidate must join
a durable visual system to a concrete expression for the requested first
surface; select or revise that pair as one decision. It must survive the
current task plus navigation, quiet and dense content, interaction and state,
and a substantially different future surface.`
: `After ordering the task's grounded structural candidates by resonance,
promote candidate ${buildIndex} into the serious shortlist. In an attended
run, present it beside the strongest materially different candidates and
let the user select or revise the surface concept. In a truly unattended
run, use it when it survives audience identification and product clarity.`;
const challengerInstruction = scope === 'direction'
? `A challenger enters only when it can supply both reusable identity grammar
and a strong first-surface structure, not a one-page costume or a style pasted
onto an unrelated layout. Weigh audience identification, product clarity,
current-surface force, and cross-surface system breadth.`
: `A challenger wins only when it beats the grounded list on both audience
identification and product clarity. It may change task topology or
interaction, but never the committed visual identity.`;
const authorityInstruction = scope === 'direction'
? `PRODUCT.md and explicit incumbent brand commitments constrain every coupled
direction. The seed never chooses exact colors, fonts, tokens, or a user
preference, and it never permits the world and first surface to be selected
independently.`
: `PRODUCT.md and DESIGN.md constrain every surface candidate's identity
vocabulary; they do not cancel task-level composition. The seed never
authorizes a new palette, type system, material world, or unfamiliar control
behavior.`;
process.stdout.write(`${scope.toUpperCase()} CONCEPT SEED (key: ${key}; rerun with --scope ${scope} --from ${key} to reproduce this roll)
PROMOTED INDEX: ${buildIndex}
${promotedInstruction}
The promotion exists to refuse the model's ranking rut, not to outrank the
user or the brief.
CHALLENGERS:
1. ${picks[0]}
2. ${picks[1]}
3. ${picks[2]}
${challengerInstruction}
${authorityInstruction}
A user- or brief-pinned decision beats the roll, always.
`);