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pbakaus_impeccable/skill/reference
Paul BakausandClaude Fable 5 430d74a12b The stack is the user's decision, and code is a medium of ambition
Two field observations. Greenfield projects with no framework never got
asked what to build on: the interview covered product truth and banned
aesthetic questions, and the model silently picked a scaffold the user
never chose. Init now asks once, static HTML, a named framework, or a
delegated choice plus any deploy constraint, and records the outcome
under a new optional Stack section, including the delegation itself, so
later work knows the choice was offered.

And the medium guidance named raster a dozen times while naming WebGL
once, so models never reached for vector or GPU code unprompted. The
affinity now runs both ways at the decision point: precise geometry,
shape systems, diagrams, expressive motion, shaders, and anything
interactive are vector and GPU territory, where a raster flattens what
should move, scale, and respond. The sketchy-SVG ban states its own
scope: it bans SVG imitating pictures, never SVG doing geometry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 16:42:56 -07:00
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