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117 lines
5.1 KiB
JavaScript
117 lines
5.1 KiB
JavaScript
#!/usr/bin/env node
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/**
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* External concept seed: the dice half of new-work's world and surface
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* selection procedures.
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*
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* The model derives a grounded shortlist of candidate FORMS from the
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* audience's world and the subject's cultural home (see
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* reference/new-work.md). Left alone, it then always builds its #1 —
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* and a single model's resonance ranking is deterministic, so every run
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* in a category ships the same one or two concepts. Measured: 30/35
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* identical concepts across 16 prompt framings; the model cannot roll
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* its own dice.
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*
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* This script rolls them from outside, the same trick that made the
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* palette seed work:
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* - PROMOTED INDEX: which entry of the model's own resonance-ordered
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* shortlist must be taken seriously beside its favorites. The dice never
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* choose an ungrounded ingredient; they only refuse the argmax rut.
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* - CHALLENGERS (3): outside forms from concept-ingredients.json, weighed
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* against the derived candidates on exactly two axes — audience
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* identification and product clarity. They win only when they beat the
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* grounded list; measured behavior is that they lose to strong cultural
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* material and win over thin categories, which is the intended shape.
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*
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* Usage:
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* node scripts/concept-seed.mjs --scope surface
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* node scripts/concept-seed.mjs --scope world --from <key>
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*
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* Env vars:
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* IMPECCABLE_CONCEPT_SEED — same as --from; for reproducible eval runs.
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*/
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import crypto from 'node:crypto';
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import { readFileSync } from 'node:fs';
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import { dirname, join } from 'node:path';
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import { fileURLToPath } from 'node:url';
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const here = dirname(fileURLToPath(import.meta.url));
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const pool = JSON.parse(readFileSync(join(here, 'concept-ingredients.json'), 'utf8'));
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const args = process.argv.slice(2);
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const fromIdx = args.indexOf('--from');
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const scopeIdx = args.indexOf('--scope');
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const scope = scopeIdx !== -1 ? args[scopeIdx + 1] : 'surface';
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if (scope !== 'surface' && scope !== 'world') {
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process.stderr.write('concept-seed: --scope must be world or surface\n');
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process.exit(1);
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}
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// When no key is supplied, generate one and print it: a user reporting a
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// bad outcome can hand us the key and we replay the exact roll.
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const key = fromIdx !== -1
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? args[fromIdx + 1]
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: (process.env.IMPECCABLE_CONCEPT_SEED || crypto.randomBytes(4).toString('hex'));
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function hashUnit(k, salt) {
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const h = crypto.createHash('sha256').update(`${scope}:${salt}:${k}`).digest();
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return h.readUInt32BE(0) / 0xffffffff;
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}
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const unit = (salt) => hashUnit(key, salt);
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const buildIndex = 3 + Math.floor(unit('index') * 5); // 3..7
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const entries = Object.entries(pool)
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.filter(([k]) => !k.startsWith('_'))
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.flatMap(([, list]) => list);
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const picks = [];
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const taken = new Set();
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for (let i = 0; picks.length < 3 && i < 60; i++) {
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const idx = Math.floor(unit(`challenger-${i}`) * entries.length) % entries.length;
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if (!taken.has(idx)) {
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taken.add(idx);
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picks.push(entries[idx]);
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}
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}
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const promotedInstruction = scope === 'world'
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? `After ordering the grounded visual-world candidates by product fit, promote
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candidate ${buildIndex} into the serious shortlist. Present it beside the
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strongest materially different candidates and let the user select or revise
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the durable world. It must survive navigation, quiet and dense content,
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interaction and state, and a surface unlike the current request.`
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: `After ordering the task's grounded structural candidates by resonance,
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promote candidate ${buildIndex} into the serious shortlist. In an attended
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run, present it beside the strongest materially different candidates and
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let the user select or revise the surface concept. In a truly unattended
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run, use it when it survives audience identification and product clarity.`;
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const challengerInstruction = scope === 'world'
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? `A challenger enters the world shortlist only when its structure can become
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reusable identity grammar across the product, not a one-page costume. Weigh
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product identification, product clarity, and cross-surface system breadth.`
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: `A challenger wins only when it beats the grounded list on both audience
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identification and product clarity. It may change task topology or
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interaction, but never the committed visual identity.`;
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const authorityInstruction = scope === 'world'
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? `PRODUCT.md and explicit incumbent brand commitments constrain every world.
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The seed never chooses exact colors, fonts, tokens, or a user preference.`
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: `PRODUCT.md and DESIGN.md constrain every surface candidate's identity
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vocabulary; they do not cancel task-level composition. The seed never
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authorizes a new palette, type system, material world, or unfamiliar control
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behavior.`;
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process.stdout.write(`${scope.toUpperCase()} CONCEPT SEED (key: ${key}; rerun with --scope ${scope} --from ${key} to reproduce this roll)
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PROMOTED INDEX: ${buildIndex}
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${promotedInstruction}
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The promotion exists to refuse the model's ranking rut, not to outrank the
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user or the brief.
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CHALLENGERS:
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1. ${picks[0]}
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2. ${picks[1]}
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3. ${picks[2]}
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${challengerInstruction}
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${authorityInstruction}
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A user- or brief-pinned decision beats the roll, always.
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`);
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