Files
pbakaus_impeccable/.qoder/skills/impeccable/reference/extract.md
T
VinaywhoandClaude Opus 4.7 4f66eb9c08 feat: add Qoder harness support (closes #76)
Qoder ships an Agent Skills system at .qoder/skills/{name}/SKILL.md with
slash-command invocation, mapping cleanly onto the existing transformer
pipeline. Adds Qoder as a 13th first-class harness:

- PROVIDER_PLACEHOLDERS entry in scripts/lib/utils.js (model, config_file,
  ask_instruction, command_prefix) mirroring the Pi/Rovo Dev shape.
- PROVIDERS entry in scripts/lib/transformers/providers.js with
  configDir=.qoder and the OpenCode/Claude Code frontmatter field set
  (user-invocable, argument-hint, license, compatibility, metadata,
  allowed-tools), since Qoder docs explicitly support those.
- transformQoder named export in scripts/lib/transformers/index.js for
  test-spy parity (kept per CLAUDE.md guidance, even though build.js uses
  PROVIDERS directly).
- .qoder added to PROVIDER_DIRS in bin/commands/skills.mjs so the CLI
  detects existing Qoder installs.
- HARNESSES.md updated: official docs row, frontmatter support column,
  directory structure row, and "Last verified" date bumped.
- DEVELOP.md reference link added.
- .github/ISSUE_TEMPLATE/feature_request.md and PULL_REQUEST_TEMPLATE.md
  extended with Qoder in the provider checklists.
- Built .qoder/skills/impeccable/ tree committed (per CLAUDE.md harness
  output dirs are tracked so npx skills can read them at install time).

The dynamic providers.test.js loop picks up Qoder automatically; all
non-prefix Qoder cases pass. The pre-existing Windows-only prefix-test
flake affects every provider equally and is out of scope for this PR.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 15:16:12 +05:30

3.4 KiB

Extract Flow

Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.

Step 1: Discover the Design System

Find the design system, component library, or shared UI directory. Understand its structure: component organization, naming conventions, design token structure, import/export conventions.

CRITICAL: If no design system exists, ask the user directly to clarify what you cannot infer. before creating one. Understand the preferred location and structure first.

Step 2: Identify Patterns

Look for extraction opportunities in the target area:

  • Repeated components: Similar UI patterns used 3+ times (buttons, cards, inputs)
  • Hard-coded values: Colors, spacing, typography, shadows that should be tokens
  • Inconsistent variations: Multiple implementations of the same concept
  • Composition patterns: Layout or interaction patterns that repeat (form rows, toolbar groups, empty states)
  • Type styles: Repeated font-size + weight + line-height combinations
  • Animation patterns: Repeated easing, duration, or keyframe combinations

Assess value: only extract things used 3+ times with the same intent. Premature abstraction is worse than duplication.

Step 3: Plan Extraction

Create a systematic plan:

  • Components to extract: Which UI elements become reusable components?
  • Tokens to create: Which hard-coded values become design tokens?
  • Variants to support: What variations does each component need?
  • Naming conventions: Component names, token names, prop names that match existing patterns
  • Migration path: How to refactor existing uses to consume the new shared versions

IMPORTANT: Design systems grow incrementally. Extract what is clearly reusable now, not everything that might someday be reusable.

Step 4: Extract & Enrich

Build improved, reusable versions:

  • Components: Clear props API with sensible defaults, proper variants for different use cases, accessibility built in (ARIA, keyboard navigation, focus management), documentation and usage examples
  • Design tokens: Clear naming (primitive vs semantic), proper hierarchy and organization, documentation of when to use each token
  • Patterns: When to use this pattern, code examples, variations and combinations

Step 5: Migrate

Replace existing uses with the new shared versions:

  • Find all instances: Search for the patterns you extracted
  • Replace systematically: Update each use to consume the shared version
  • Test thoroughly: Ensure visual and functional parity
  • Delete dead code: Remove the old implementations

Step 6: Document

Update design system documentation:

  • Add new components to the component library
  • Document token usage and values
  • Add examples and guidelines
  • Update any Storybook or component catalog

NEVER:

  • Extract one-off, context-specific implementations without generalization
  • Create components so generic they are useless
  • Extract without considering existing design system conventions
  • Skip proper TypeScript types or prop documentation
  • Create tokens for every single value (tokens should have semantic meaning)
  • Extract things that differ in intent (two buttons that look similar but serve different purposes should stay separate)

Remember: A good design system is a living system. Extract patterns as they emerge, enrich them thoughtfully, and maintain them consistently.