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From Paul's approved UX and the eb686f36 session post-mortem: The standing exit: direction rounds carry a quiet, permanent "Play it straight" action (payload flag canon, reserved id) on the decision page and as the last structured-tool option. It is the user's door, never the model's: never recommended, never weighed against the roll, and choosing it swaps the bar rather than lowering it, two or three named reference products become the craft level, canon executed at full commitment. Safer/conventional steers resolve here, never to a stranger re-roll. Session fixes, each mechanical where possible: the ANSWER line now names the chosen card's hero and board and directs opening them before code (the session built from text alone after viewing a different world's card); generation scale joins the imagery rule (a library of centered 128px subjects foreclosed the atmospheric hero); DESIGN.md rules are checked against the world's native devices and never added to silence a hook finding (the session banned arcade lettering's own offset shadow and laundered 8px through the ramp); staging joins the FORM contract block (the axis was dropped silently at world-choice); the finishing reviewer audits the ceiling against the QUALITY BAR card after persistence (floor rigor was disguising unreached ambition); the icon-tile clause names hand-drawn icons as remedy, not target. Dist rebuild deferred: the release-gate campaign reads the pinned dist. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>