Files
pbakaus_impeccable/tests/oracle/golden/seed-direction-local-reroll.json
T

8 lines
12 KiB
JSON
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
{
"stdout": "DIRECTION CONCEPT SEED (key: oracle-key-1; mode: persuade; source: local; approved pool: 6c20a02b6dc4; 30/35 human-approved; rerun with --scope direction --mode persuade --from oracle-key-1 --reroll 1 --candidate-count 7 to reproduce this roll against this catalog revision)\nRE-ROLL ROUND 1: every candidate presented in earlier rounds, grounded\n and challenger alike, is eliminated and may not return reworded. Derive\n genuinely new grounded candidates from unexplored angles before judging\n these fresh challengers.\nASSIGNED INDEX: 3\n After ordering the grounded directions by resonance, build candidate\n 3 of your own grounded list; the assignment never points at a\n challenger. The assignment is the roll, not a suggestion: your top-ranked\n direction is what every run would ship, so the script decides which grounded\n direction gets built. Each direction joins a durable visual system to a\n concrete expression for the requested first surface, decided as one. It must\n survive the current task plus navigation, quiet and dense content,\n interaction and state, and a substantially different future surface. In an\n attended run, present the assigned direction fully committed and offer\n re-roll. You may add ONE card for your top-ranked grounded candidate when\n it is not the assigned direction, kicker IMPECCABLES PICK, with an honest risk line\n naming its familiarity; one pick card, never a ranked lineup, and the pick\n never takes the lead position. When the assignment IS your top candidate,\n there is no pick card. Re-roll yourself only\n on named factual grounds, when the assignment cannot carry the product's\n truth or task; taste is never grounds.\n The assignment exists to refuse the model's ranking rut, never to outrank\n the user or the brief. Never expose assignment metadata in user-facing labels.\nCHALLENGERS:\n 1. a relay desk of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-instruments-family-relay-desk\n CREATIVE SPARK: The relay desk wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 17\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 17\n - Topology/navigation: move between the whole field and one consequential detail along route 17\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 17\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 17\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-instruments-family-relay-desk.webp · hero https://impeccable.style/worlds/cards/fixture-instruments-family-relay-desk-hero.webp\n 2. a signal tower of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-instruments-family-signal-tower\n CREATIVE SPARK: The signal tower wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 15\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 15\n - Topology/navigation: move between the whole field and one consequential detail along route 15\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 15\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 15\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-instruments-family-signal-tower.webp · hero https://impeccable.style/worlds/cards/fixture-instruments-family-signal-tower-hero.webp\n 3. a stamp folio of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-print-family-stamp-folio\n CREATIVE SPARK: The stamp folio wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 3\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 3\n - Topology/navigation: move between the whole field and one consequential detail along route 3\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 3\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 3\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-print-family-stamp-folio.webp · hero https://impeccable.style/worlds/cards/fixture-print-family-stamp-folio-hero.webp\n 4. a crest register of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-canon-family-crest-register\n CREATIVE SPARK: The crest register wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 10\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 10\n - Topology/navigation: move between the whole field and one consequential detail along route 10\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 10\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 10\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-canon-family-crest-register.webp · hero https://impeccable.style/worlds/cards/fixture-canon-family-crest-register-hero.webp\n 5. a salt terrace of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-performed-family-salt-terrace\n CREATIVE SPARK: The salt terrace wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 29\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 29\n - Topology/navigation: move between the whole field and one consequential detail along route 29\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 29\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 29\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-performed-family-salt-terrace.webp · hero https://impeccable.style/worlds/cards/fixture-performed-family-salt-terrace-hero.webp\n 6. a frost arcade of the fixture canon, where ranked plates, shutters, and registers stage attention across one continuous working field\n SOURCE ID: fixture-material-family-frost-arcade\n CREATIVE SPARK: The frost arcade wakes as its plates roll over one by one, every register finding its rank while a single saturated signal tracks the decision you have not made yet.\n SYSTEM GRAMMAR:\n - Palette/material: ink-dark ground, unbleached paper field, and one saturated signal color reserved for the active decision in zone 25\n - Type/composition: compact grotesk labels over generous editorial serif, ranked on a strict modular grid of order 25\n - Topology/navigation: move between the whole field and one consequential detail along route 25\n - Controls/state: reveal, compare, and preserve every meaningful authored state in register 25\n - Responsive/motion: recompose the spatial law while retaining orientation across breakpoint 25\n WEB LEVERAGE: CSS grid plate choreography with a keyboard-readable register index and scroll-driven rank reveal\n QUALITY BAR: board https://impeccable.style/worlds/cards/fixture-material-family-frost-arcade.webp · hero https://impeccable.style/worlds/cards/fixture-material-family-frost-arcade-hero.webp\nFuse each challenger before judging it: the challenger supplies the form\n and its system grammar, the product supplies every fact, and clarity wins\n conflicts. Weigh the fused result against the assigned direction on exactly\n two axes, audience identification and product clarity. Losing to strong\n grounded material is a valid outcome; beating a thin or tool-monoculture\n list is the point. A fused challenger that wins both axes becomes the build.\n Close the weighing with a verdict per challenger, decided before any\n borrowing is considered: wins (beats the assigned direction on both axes),\n competitive (holds one axis), or declined (loses both). A declined\n challenger is not spent: name the one discipline of its system the assigned\n direction lacks, and raise the assigned direction to match before\n presenting it. A donation transfers ambition and system discipline, never\n the challenger's clothes; one world owns the page. Write each raise as its\n own named line on the presented direction, and carry every verdict, kept\n line, and raise into the decision page payload.\nWhen you can view images, open the QUALITY BAR board and hero for any\nchallenger you weigh seriously and for the world you build. They exist as a\ncraft bar, the finish level and commitment the build is expected to reach,\nnever as a mockup to copy; your surface serves this product, not that render.\nPRODUCT.md and explicit incumbent brand commitments constrain every direction.\nThe seed never chooses exact colors, fonts, tokens, or a user preference, and\nit never permits the world and first surface to be selected independently.\nThe CREATIVE SPARK is a complete visual system, not a theme or decorative\nreference. Translate every supplied system rule into the product: palette and\nmaterial, type and composition, topology, controls and states, and adaptation.\nKeep the source's visible character, scale, rhythm, and interaction instead of\nreducing vivid grammar to generic nouns. When the source is already a credible\ninterface language, commit to it across navigation, content, controls, and\nstates. Otherwise keep a literal carrier only when it becomes functional.\nAmbitious motion, spatial media, or interaction is welcome when it strengthens\nthe product without weakening semantics, performance, or fallback behavior.\nA user- or brief-pinned decision beats the roll, always.\nASSIGNED INDEX (restated for truncated readers): 3. Build candidate\n3 of your own grounded list; seed key oracle-key-1.\n",
"stderr": "",
"exit": 0,
"signal": null,
"files": {}
}