Docs: describe the launcher, the engine pin, and the oracle gate

CLAUDE.md gains an Engine binary section (launcher lookup order, ENGINE_VERSION,
untracked binaries, how tests get one, the oracle as behavior gate, what stays
JavaScript) and drops the Node-script and JS-detector descriptions; the CLI
and detection-rule sections point at the shim and the engine repo. README.md
states the skill needs no runtime and lists the launcher-based hook commands;
AGENTS.md follows. CLI-CONTRACT.md's intro notes the scripts it quotes are
the recorded source, not the tree.

Prepared with AI assistance (Claude Code).
This commit is contained in:
Paul Bakaus
2026-08-31 19:59:20 -07:00
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commit 0071508f70
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## Project Structure & Module Organization
`skill/` is the source of truth for the Impeccable skill: `SKILL.src.md`, `reference/`, `scripts/`, and `agents/`. Build logic lives in `scripts/`, with provider configs in `scripts/lib/transformers/`. The CLI and anti-pattern detector live in `cli/`, the browser extension in `extension/`, the Astro website in `site/`, Cloudflare Pages Functions in `functions/`, and regression coverage in `tests/` with fixtures under `tests/fixtures/`. `dist/` and `build/` are generated and gitignored. The root harness folders (`.agents/`, `.claude/`, `.cursor/`, etc.) and `plugin/` are generated distribution artifacts that are tracked for direct repo installs, not hand-authored source.
`skill/` is the source of truth for the Impeccable skill: `SKILL.src.md`, `reference/`, `scripts/`, and `agents/`. `skill/scripts/` holds the launcher (`impeccable`, `impeccable.cmd`), the pinned engine `VERSION`, `command-metadata.json`, and the in-page live-mode JS; every skill verb (`{{scripts_path}}/impeccable <verb>`) runs in the engine binary, which is built in a separate repo and pinned by the root `ENGINE_VERSION` file. Build logic lives in `scripts/`, with provider configs in `scripts/lib/transformers/`. `cli/` is the npm shim that runs the same binary, the browser extension lives in `extension/`, and regression coverage in `tests/` with fixtures under `tests/fixtures/` and the behavior goldens under `tests/oracle/`. `dist/` and `build/` are generated and gitignored. The root harness folders (`.agents/`, `.claude/`, `.cursor/`, etc.) and `plugin/` are generated distribution artifacts that are tracked for direct repo installs, not hand-authored source.
## Build, Test, and Development Commands
@@ -12,11 +12,12 @@
- `bun run rebuild` - clean and rebuild everything from scratch without syncing tracked harness folders.
- `bun run rebuild:release` - clean and rebuild everything, including tracked harness output sync.
- `bun test tests/build.test.js` - run a focused Bun test.
- `bun run test` - run the full Bun + Node test suite (includes the plugin loader E2E, which installs the committed `plugin/` subtree into a sandboxed real Claude Code and skips cleanly when the `claude` CLI is absent).
- `bun run fetch:engine` - download the pinned engine binary for this machine into `skill/scripts/bin/<os>-<arch>/` (or set `IMPECCABLE_BIN` to a local build). The oracle and framework suites skip without it.
- `bun run test` - run the full Bun + Node test suite (includes the oracle replay against the engine binary and the plugin loader E2E, which installs the committed `plugin/` subtree into a sandboxed real Claude Code and skips cleanly when the `claude` CLI is absent).
- `bun run test:live-e2e` - opt-in live-mode E2E against framework fixtures (~2 min; needs `npx playwright install chromium` once).
- `bun run test:skill-behavior` - opt-in LLM-backed checks that the SKILL.md Setup flow actually drives the agent (runs claude-sonnet-5 / gpt-5.6-luna / gemini-3.5-flash / deepseek-v4-flash; needs `.env` with provider keys).
- `bun run test:plugin-e2e` - just the plugin loader E2E, for fast iteration on `plugin/`, `skill/agents/`, or `scripts/build.js` changes.
- `bun run build:browser` / `bun run build:extension` - rebuild browser-specific bundles.
- `bun run build:extension` - rebuild the extension bundle (`build:browser` is a no-op stub; the in-page bundle comes from the engine repo).
Run `bun run build` after changing anything in `skill/`, transformer code, or user-facing counts. It validates the generated distribution under `dist/` without touching tracked root harness outputs. Use `bun run build:release` only when intentionally refreshing generated provider permutations for release/main-sync or build-system work.
@@ -32,39 +33,27 @@ Some repo workflows need to run outside the sandbox in the desktop app:
- GitHub SSH operations that depend on the 1Password SSH agent, such as `gh pr checkout`, may fail in the sandbox with `sign_and_send_pubkey` or no 1Password approval prompt. Rerun them outside the sandbox instead of falling back to unrelated workarounds.
- `bun run build:release` rewrites committed harness directories such as `.agents/skills/`. In the sandbox, Bun can hit filesystem errors while removing/recreating those trees (for example `EFAULT` on `.agents/skills`). Rerun the release build outside the sandbox before treating it as a real build failure.
- Puppeteer/headless-Chrome tests, especially `node --test tests/detect-antipatterns-browser.test.mjs` and the browser portion of `bun run test`, can hang in the sandbox while launching Chrome. Run them outside the sandbox for authoritative results.
- The jsdom fixture suite is intentionally run with Node, not Bun: use `node --test tests/detect-antipatterns-fixtures.test.mjs` or the `bun run test` script. A direct `bun test tests/detect-antipatterns-fixtures.test.mjs` can time out and is not the supported signal.
- The oracle and framework suites spawn the engine binary many times; run them with Node (`node --test tests/oracle.test.mjs`), which is what `bun run test` does.
## Coding Style & Naming Conventions
Use ESM, semicolons, and the existing two-space indentation style in JS, HTML, and CSS. Prefer small, single-purpose modules over large abstractions. Keep filenames descriptive and lowercase with hyphens where needed; skill entrypoints stay as `SKILL.md`, helper scripts use `.js` or `.mjs`. In source frontmatter, use clear kebab-case names and concise descriptions. There is no dedicated formatter or linter configured here, so match surrounding code closely.
Use ESM, semicolons, and the existing two-space indentation style in JS, HTML, and CSS. Prefer small, single-purpose modules over large abstractions. Keep filenames descriptive and lowercase with hyphens where needed; skill entrypoints stay as `SKILL.md`, build and test helpers use `.js` or `.mjs`. In source frontmatter, use clear kebab-case names and concise descriptions. There is no dedicated formatter or linter configured here, so match surrounding code closely.
## Testing Guidelines
Tests use Buns test runner plus Nodes built-in `--test`. Name tests `*.test.js` or `*.test.mjs` and place new fixtures near the behavior they cover, usually under `tests/fixtures/`. Prefer targeted test runs while iterating, then finish with `bun run test`. If you change generated outputs or provider transforms, verify both source parsing and at least one affected provider path in `dist/`.
For changes to `skill/scripts/live-*.{mjs,js}` or `skill/scripts/live/**`, also run `bun run test:live-e2e` (kept out of the default suite because it does real `npm install` per fixture and boots framework dev servers). Scope to one fixture with `IMPECCABLE_E2E_ONLY=<fixture-name>` while iterating; pass `IMPECCABLE_E2E_DEBUG=1` for page-DOM and dev-server-log dumps on failure. Schema and authoring guide for new fixtures live in `tests/framework-fixtures/README.md`.
For changes to the live-mode page JS (`skill/scripts/live-browser*.js`) or an `ENGINE_VERSION` bump, also run `bun run test:live-e2e` (kept out of the default suite because it does real `npm install` per fixture and boots framework dev servers). Scope to one fixture with `IMPECCABLE_E2E_ONLY=<fixture-name>` while iterating; pass `IMPECCABLE_E2E_DEBUG=1` for page-DOM and dev-server-log dumps on failure. Schema and authoring guide for new fixtures live in `tests/framework-fixtures/README.md`.
Set `IMPECCABLE_E2E_AGENT=llm` to swap the deterministic fake agent for an API-backed one (`tests/live-e2e/agents/llm-agent.mjs`). Claude Haiku 4.5 is the primary path whenever `ANTHROPIC_API_KEY` is set. DeepSeek V4 Flash is the secondary cheap fallback when only `DEEPSEEK_API_KEY` is set, and can be forced with `IMPECCABLE_E2E_LLM_PROVIDER=deepseek` or `bun run test:live-e2e -- --llm-provider=deepseek`; override either model via `IMPECCABLE_E2E_LLM_MODEL` or `--llm-model=<model>`. Tests skip cleanly when the selected provider key is unset. This path hits the API — use it for verification, not CI.
For changes to `skill/SKILL.src.md`'s Setup section, `skill/scripts/context.mjs`, or any Setup-touching reference file (`init.md`, `document.md`, `brand.md`, `product.md`, sub-command refs), also run `bun run test:skill-behavior`. The suite spawns current real models (claude-sonnet-5, gpt-5.6-luna, gemini-3.5-flash, deepseek-v4-flash) with the source SKILL.md inlined as system prompt and a workspace-scoped tool set, then asserts on the tool-call trace. Provider keys live in repo-root `.env`; missing keys skip cleanly. Scope to one provider with `IMPECCABLE_SKILL_BEHAVIOR_MODELS=<id>`; add `IMPECCABLE_SKILL_BEHAVIOR_VERBOSE=1` to dump per-scenario traces. Baseline and per-scenario assertions live in `tests/skill-behavior/README.md`.
For changes to `skill/SKILL.src.md`'s Setup section or any Setup-touching reference file (`init.md`, `document.md`, `brand.md`, `product.md`, sub-command refs), also run `bun run test:skill-behavior`. The suite spawns current real models (claude-sonnet-5, gpt-5.6-luna, gemini-3.5-flash, deepseek-v4-flash) with the source SKILL.md inlined as system prompt and a workspace-scoped tool set, then asserts on the tool-call trace. Provider keys live in repo-root `.env`; missing keys skip cleanly. Scope to one provider with `IMPECCABLE_SKILL_BEHAVIOR_MODELS=<id>`; add `IMPECCABLE_SKILL_BEHAVIOR_VERBOSE=1` to dump per-scenario traces. Baseline and per-scenario assertions live in `tests/skill-behavior/README.md`.
Other area-to-suite obligations (the canonical mapping is the `triggers` lists in `scripts/test-suites.mjs`; CLAUDE.md carries the full table): `serve-question.mjs` / `generate-image.mjs` / `concept-seed.mjs` changes owe `bun run test:new-work-e2e` (Playwright, offline); `cli/bin/commands/skills.mjs` changes owe `bun run test:cli-remote-e2e` (hits impeccable.style); accept/browser/server/wrap or SvelteKit adapter changes owe `bun run test:live-e2e-accept-cleanup` (provider-billed), and Svelte adapter/component changes owe `bun run test:live-svelte-adapter-deepseek` (DeepSeek-billed).
Other area-to-suite obligations (the canonical mapping is the `triggers` lists in `scripts/test-suites.mjs`; CLAUDE.md carries the full table): an `ENGINE_VERSION` bump owes `bun run test:new-work-e2e` (Playwright, offline), `bun run test:live-e2e-accept-cleanup` (provider-billed), and `bun run test:live-svelte-adapter-deepseek` (DeepSeek-billed) on top of the default run.
## Anti-pattern detection rules
`cli/engine/detect-antipatterns.mjs` is the source of truth for the rule engine. It feeds the CLI, the site overlay (`cli/engine/detect-antipatterns-browser.js`, regenerated by `bun run build:browser`), the Chrome extension (`extension/detector/`, regenerated by `bun run build:extension`), and the homepage `DETECTION_COUNT` in `site/public/js/generated/counts.js` (regenerated by `bun run build`). After any rule change run all three builds plus `bun run test` so nothing drifts.
TDD order is non-negotiable:
1. Add a fixture at `tests/fixtures/antipatterns/{rule-id}.html` with two columns (should-flag / should-pass), each case identified by a unique heading. ≥4 flag cases and ≥5 false-positive shapes. **Use explicit pixel dimensions in CSS** — jsdom does no layout.
2. Add a failing test in `tests/detect-antipatterns-fixtures.test.mjs` using the snippet-substring pattern (regex `/"([^"]+)"/` against `SHOULD_FLAG` / `SHOULD_PASS` lists).
3. Add the rule entry to the `ANTIPATTERNS` array (`id`, `category` = `slop` or `quality`, `name`, `description`, optional `skillSection` / `skillGuideline`).
4. Implement a pure `checkXxx(opts)` returning `[{ id, snippet }]` — no DOM access inside.
5. Add two adapters that wrap the pure check: `checkElementXxxDOM(el)` for the browser (`getComputedStyle` + `getBoundingClientRect`) and `checkElementXxx(el, tag, window)` for jsdom (`parseFloat(style.width)` instead of layout). Wire **both** adapters into **both** element loops in `cli/engine/detect-antipatterns.mjs` (browser loop ~line 1837, jsdom loop in `detectHtml` ~line 2058). Forgetting one is the most common mistake.
6. Verify on a live page at `http://localhost:4321/fixtures/antipatterns/{rule-id}.html` and on the homepage. The two adapter paths can disagree.
Conventions: wrap the identifying heading text in straight double quotes inside snippets so the fixture test can extract it. jsdom-specific helpers `resolveBackground()`, `resolveGradientStops()`, and `parseGradientColors()` exist because `background:` shorthand isn't decomposed and computed colors aren't normalized in jsdom — use them. Reference rules to copy from: `side-tab` (border), `low-contrast` (color+gradient), `icon-tile-stack` (sibling relationship), `flat-type-hierarchy` (page-level).
The rule engine lives in the engine repo, not here. What this repo owns is the behavior contract: `docs/CLI-CONTRACT.md` describes every verb, `tests/oracle/` holds the recorded goldens and replays them against the binary (`tests/oracle.test.mjs`), and `tests/fixtures/antipatterns/*.html` are the fixtures those goldens scan. A rule change lands in the engine, then here as a new oracle case (`node tests/oracle/record.mjs --bin <prefix>`, golden reviewed by hand) and, when it introduces new design guidance, an edit to `skill/SKILL.src.md` or `skill/reference/*.md`. Rule counts quoted in `README.md` and `README.npm.md` are checked by the build against `extension/detector/antipatterns.json` when that vendored file is present.
## Commit & Pull Request Guidelines
@@ -88,4 +77,4 @@ Tags are per-component because the three components ship independently: `skill-v
## Contributor Notes
Do not edit generated provider files directly unless you are intentionally patching generated output as part of a build-system change. Prefer fixing the root source in `skill/`, `scripts/`, or `cli/`, then regenerate artifacts for validation. Stage generated harness artifacts only for release/main-sync or build-system work.
Do not edit generated provider files directly unless you are intentionally patching generated output as part of a build-system change. Prefer fixing the root source in `skill/`, `scripts/`, or `cli/` (or the engine repo for verb behavior), then regenerate artifacts for validation. Stage generated harness artifacts only for release/main-sync or build-system work.
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@@ -6,8 +6,21 @@ There is **one** user-invocable skill, `impeccable`, with **23 commands** undern
- `SKILL.src.md` — frontmatter (with the auto-trigger-optimized description and the `allowed-tools` list), shared design laws, and the **Commands** router table. Provider `SKILL.md` files are generated from this source.
- `reference/` — one `<command>.md` per command (`audit.md`, `polish.md`, `critique.md`, etc.), the shared playbooks the router loads outside the command table (`new-work.md`, `craft-floor.md`, `operate.md`, `routing.md`), and the native platform references (`ios.md`, `android.md`). When a sub-command is matched, the router loads its reference file.
- `scripts/command-metadata.json` — single source of truth for each command's description, argument hint, and (eventually) category. Both the build and `pin.mjs` read from this.
- `scripts/pin.mjs` — creates/removes lightweight redirect shims so users can have `/audit` as a standalone shortcut that delegates to `/impeccable audit`.
- `scripts/command-metadata.json` — single source of truth for each command's description, argument hint, and (eventually) category. Both the build and the engine's `pin` verb read from this.
- `scripts/impeccable` (+ `impeccable.cmd`, `VERSION`): the launcher every skill verb goes through. See **Engine binary** below.
- `impeccable pin` — an engine verb that creates/removes lightweight redirect shims so users can have `/audit` as a standalone shortcut that delegates to `/impeccable audit`.
### Engine binary (the runtime behind every verb)
The skill has no runtime of its own. Every command the skill text runs is `{{scripts_path}}/impeccable <verb>` (Setup step 1 says `impeccable context`; `impeccable.cmd` is the Windows twin for shells without `sh`). `skill/scripts/impeccable` is a POSIX `sh` launcher: it execs `$IMPECCABLE_BIN` if set, else the sibling `scripts/bin/<os>-<arch>/impeccable[.exe]`, else `~/.impeccable/bin/impeccable`, else the version-pinned user cache `~/.impeccable/bin/<VERSION>/`, else `impeccable` on PATH, and as a last resort downloads the pinned version into that cache. It exports `IMPECCABLE_SKILL_DIR` (the skill dir, for `reference/*.md` and `command-metadata.json`) and `IMPECCABLE_SELF` (how the binary spells itself in the commands it prints).
The binary is built from a separate repo (`~/code/impeccable-engine`; do not edit it from here). Its verbs are the old script basenames (`context`, `doctor`, `pin`, `hook`, `hook-before-edit`, `live*`, `detect`, ...) with two aliases: `signals` for context-signals and `hooks` for hook-admin. Its observable behavior is specified in `docs/CLI-CONTRACT.md` and pinned by `tests/oracle/`.
- **`ENGINE_VERSION`** (repo root) pins the engine release. The build copies it to `skill/scripts/VERSION`, which the launcher reads to name the download and the cache dir; `cli/bin/cli.js` reads the same version from `package.json`'s `optionalDependencies`. Bumping it is a release-time decision, like the other manifest versions.
- **Binaries are never tracked.** `skill/scripts/bin/` and `**/skills/impeccable/scripts/bin/` are gitignored, so the tracked provider dirs and `plugin/` ship launcher-only and users get the binary on first run. `bun run build:release` fetches every target (`scripts/fetch-engine.mjs --all --lenient`) and stages `bin/<os-arch>/` into the dist skill copies **after** the root harness dirs and `plugin/` were synced, so `dist/universal.zip` is self-contained while git stays clean; `IMPECCABLE_BUNDLE_ENGINE=0` keeps the zip launcher-only.
- **Tests get a binary** from `IMPECCABLE_BIN` or `skill/scripts/bin/<os-arch>/` (`bun run fetch:engine`; `IMPECCABLE_BIN=<local build> bun run fetch:engine` copies a local build there). `tests/lib/engine-bin.mjs` is the one resolver; suites that need the binary skip cleanly without it.
- **The oracle is the behavior gate.** `tests/oracle/` holds goldens recorded from the JS scripts before they left the tree, plus reviewed deltas in `DELTAS.md`; `tests/oracle.test.mjs` replays them against the binary in `bun run test`. New cases are recorded from the binary (`record.mjs --bin`) and reviewed by hand. `tests/oracle/vectors/calls/` is the frozen function-level snapshot; it cannot be regenerated.
- **What stays JavaScript here:** the in-page live-mode JS (`skill/scripts/live-browser*.js`, `modern-screenshot.umd.js`), the build and test tooling, the extension shell, and the npm shim.
**Do not add standalone skills** unless there's a strong reason. The consolidation was deliberate: the `/` menu pollution problem is real and gets worse as users install more plugins.
@@ -39,36 +52,36 @@ A second axis, **orthogonal to mode**. Mode answers "what does the visitor come
- **android** — a native Android app. Loads `reference/android.md` (Material Design 3 distilled).
- **adaptive** — a cross-platform app shipping both iOS and Android from one codebase (Flutter, React Native, KMP) that adapts per OS. Loads **both** `reference/ios.md` and `reference/android.md`. A Flutter/RN app that uses one look on both platforms (Material-everywhere is the Flutter default) is not adaptive; it takes that single platform's value.
PRODUCT.md carries a `## Platform` section with a bare value (`web` / `ios` / `android` / `adaptive`). It's parsed by `extractPlatform()` in `skill/scripts/context.mjs`, built on the generic `extractSectionValue()` helper; a **missing field defaults to `web`** so legacy projects are unaffected. A line that names both native targets (e.g. `ios, android`) is also read as `adaptive`; any other unrecognized value falls back to web **and** the `context.mjs` CLI prints a WARNING directive naming the bad value, so a toolchain name or typo never silently gets web guidance. `context.mjs` inlines the native reference(s) directly into its output when the value is `ios`, `android`, or `adaptive` (both), so native conventions land in context without a second model-directed read. `init` (Step 3) confirms an ambiguous platform as part of the product-truth interview, and Step 4 records it as the bare value.
PRODUCT.md carries a `## Platform` section with a bare value (`web` / `ios` / `android` / `adaptive`). The `context` verb parses it; a **missing field defaults to `web`** so legacy projects are unaffected. A line that names both native targets (e.g. `ios, android`) is also read as `adaptive`; any other unrecognized value falls back to web **and** `impeccable context` prints a WARNING directive naming the bad value, so a toolchain name or typo never silently gets web guidance. `impeccable context` inlines the native reference(s) directly into its output when the value is `ios`, `android`, or `adaptive` (both), so native conventions land in context without a second model-directed read. `init` (Step 3) confirms an ambiguous platform as part of the product-truth interview, and Step 4 records it as the bare value.
`ios.md` and `android.md` are distilled from the MIT-licensed [ehmo/platform-design-skills](https://github.com/ehmo/platform-design-skills); attribution is in `NOTICE.md`.
Where a command's native guidance diverges too much to share a file, it gets a **native variant**: `reference/<command>.native.md`, listed in SKILL.md's Commands table and routed **instead of** the web file when `setup.platform` is native (Setup step 2). One variant covers ios, android, and adaptive; per-OS specifics stay in the platform refs, which Setup loads regardless. Variants today: `audit.native.md`, `adapt.native.md` (their web files carry a one-line web-only guard that redirects stray native readers). `audit.native.md` mirrors `audit.md`'s report skeleton; change the skeleton in both together. Commands whose divergence the platform refs already cover (`animate`, `layout`) carry nothing extra; don't add in-file translation notes, they make native runs pay for web content.
**Live mode, the `detect` CLI, and the design hook are web-only.** They operate on a browser / HTML rules, so SKILL.md's routing skips live and `detect.mjs` for any native (`ios` / `android` / `adaptive`) project, and the hook (`hook-lib.mjs` `resolveProjectPlatform` / `isNativePlatform`, also used by `hook-before-edit.mjs`) skips its scan when PRODUCT.md declares a native platform — a React Native project is made of exactly the `.tsx` / `.ts` / `.js` files the hook watches.
**Live mode, `impeccable detect`, and the design hook are web-only.** They operate on a browser / HTML rules, so SKILL.md's routing skips live and `impeccable detect` for any native (`ios` / `android` / `adaptive`) project, and the `hook` and `hook-before-edit` verbs skip their scan when PRODUCT.md declares a native platform — a React Native project is made of exactly the `.tsx` / `.ts` / `.js` files the hook watches.
### Artifact staleness and the doctor pass
Impeccable writes files into user projects, so a released version has to cope with artifacts an older one wrote. Three kinds of drift travel under "out of date" and they are handled separately:
1. **Tool version drift** (installed skill older than published). `computeUpdateDirective()` in `context.mjs`, emitted as `UPDATE_AVAILABLE`. Predates this system, unchanged.
2. **Schema drift** (an artifact carries fields nothing reads, is missing fields now expected, or sits in a retired location). Deterministic. `skill/scripts/lib/staleness.mjs`.
1. **Tool version drift** (installed skill older than published). Emitted by `impeccable context` as `UPDATE_AVAILABLE`. Predates this system, unchanged.
2. **Schema drift** (an artifact carries fields nothing reads, is missing fields now expected, or sits in a retired location). Deterministic; the engine's staleness module.
3. **Truth drift** (the code moved on and the document no longer describes it). Not mechanical. `document` and `init` own the rewrite; the deep pass measures a proxy and is required to say it is a proxy.
**Two tiers, and the split is a performance contract, not a preference.**
- **Tier 1** is `collectBootFindings()` in `lib/staleness.mjs`, called from `appendStalenessDirective()` in `context.mjs`. It may only spend what a boot already spends: markdown already in memory, a bounded set of stats, and the small JSON files the boot reads regardless. **No directory walks, no git, no cross-workspace sweep.** The one walk it uses (`discoverTargetCandidates`) is one `resolveTargetSelection` has already paid for. Adding an expensive check here taxes every session in every project.
- **Tier 2** is `lib/staleness-deep.mjs`, run on demand by `skill/scripts/doctor.mjs`. Git log, per-workspace sweep, ignore-list validation against the live `ANTIPATTERNS` registry, hook script resolution.
- **Tier 1** runs inside `impeccable context` at boot. It may only spend what a boot already spends: markdown already in memory, a bounded set of stats, and the small JSON files the boot reads regardless. **No directory walks, no git, no cross-workspace sweep.** The one walk it uses is the target-candidate discovery the boot has already paid for. Adding an expensive check here taxes every session in every project.
- **Tier 2** is the deep pass behind `impeccable doctor`, run on demand. Git log, per-workspace sweep, ignore-list validation against the live rule registry, hook launcher resolution.
**Findings are data.** `{ id, artifact, path, severity, summary, fix }`, so the boot directive, the text report, and `--json` all render one set. Severity says what should happen, not how bad it is: `auto` (fix silently on the next write to that file), `mention` (state once, carry on), `route` (name the command that owns the repair). `doctor --fix` applies only `auto`, and only where no judgment is involved.
**Emission discipline.** Boot output is already heavy, so Tier 1 emits **one** `CONTEXT_STALE` directive for the whole set, and `lib/staleness-notice.mjs` throttles `mention` and `route` findings to once a week per project (cached in `~/.impeccable/staleness-check.json`, alongside the update cache, so no gitignore entry is owed). `auto` findings are never throttled and never shown to the user. Opt out with `"stalenessCheck": false` or `IMPECCABLE_NO_STALENESS_CHECK=1`. **A test that asserts on other boot directives should set that env var**, which is why the update-check suite in `tests/context.test.mjs` does.
**Emission discipline.** Boot output is already heavy, so Tier 1 emits **one** `CONTEXT_STALE` directive for the whole set, and `mention` and `route` findings are throttled to once a week per project (cached in `~/.impeccable/staleness-check.json`, alongside the update cache, so no gitignore entry is owed). `auto` findings are never throttled and never shown to the user. Opt out with `"stalenessCheck": false` or `IMPECCABLE_NO_STALENESS_CHECK=1`. **An oracle case that asserts on other boot directives should pin that env var.**
**Provenance stamps.** PRODUCT.md carries `<!-- impeccable:product-schema N -->` (constants in `lib/artifact-schema.mjs`, template in `init.md`). Without it, every check is a heuristic reconstruction of what era a file came from. **Stamps are schema versions, not release versions**: a PRODUCT.md written by v4.0.0 is not stale under v4.0.1, and a schema version changes only when the shape does. **DESIGN.md deliberately carries no stamp** because it follows the external design.md spec that Stitch's linter validates, and every DESIGN.md signal (sidecar `schemaVersion`, sidecar mtime, section coverage, git drift) is measurable without one.
**Provenance stamps.** PRODUCT.md carries `<!-- impeccable:product-schema N -->` (schema constants live in the engine; template in `init.md`). Without it, every check is a heuristic reconstruction of what era a file came from. **Stamps are schema versions, not release versions**: a PRODUCT.md written by v4.0.0 is not stale under v4.0.1, and a schema version changes only when the shape does. **DESIGN.md deliberately carries no stamp** because it follows the external design.md spec that Stitch's linter validates, and every DESIGN.md signal (sidecar `schemaVersion`, sidecar mtime, section coverage, git drift) is measurable without one.
**When you retire a PRODUCT.md field, add it to `PRODUCT_DEPRECATED_SECTIONS`** in `lib/artifact-schema.mjs` with the reason. The reason is not decoration: told only that a field is deprecated, models preserve it "just in case", which is how a retired axis keeps steering current output.
**When you retire a PRODUCT.md field, add it to the engine's deprecated-sections list** with the reason (and record the new boot output as an oracle case). The reason is not decoration: told only that a field is deprecated, models preserve it "just in case", which is how a retired axis keeps steering current output.
**`doctor` is a utility command, not a design command.** It follows the `hooks` and `pin` pattern (a line in SKILL.src.md plus `reference/doctor.md`), not the Commands-table pattern. It is deliberately **not** in `IMPECCABLE_SUB_COMMANDS`, `command-metadata.json`, `SKILL_CATEGORIES`, or `pin.mjs`'s `VALID_COMMANDS`, and it does not count toward the 23. Keep maintenance tooling out of the design menu.
**`doctor` is a utility command, not a design command.** It follows the `hooks` and `pin` pattern (a line in SKILL.src.md plus `reference/doctor.md`), not the Commands-table pattern. It is deliberately **not** in `IMPECCABLE_SUB_COMMANDS`, `command-metadata.json`, `SKILL_CATEGORIES`, or the `pin` verb's valid-command list, and it does not count toward the 23. Keep maintenance tooling out of the design menu.
## Repo split: public product vs private service (impeccable-site)
@@ -76,7 +89,7 @@ As of v4 the repo holds only the open-source product layer: the skill, CLI, exte
Consequences here:
- `skill/scripts/concept-seed.mjs` has no local catalog. It resolves data via `IMPECCABLE_CATALOG_DIR` (private repo, evals, tests), then the roll API at impeccable.style, then a degraded promotion-only seed. Tests run against `tests/fixtures/concept-catalog/`.
- `impeccable concept-seed` has no local catalog. It resolves data via `IMPECCABLE_CATALOG_DIR` (private repo, evals, tests), then the roll API at impeccable.style, then a degraded promotion-only seed. Oracle cases run against `tests/fixtures/concept-catalog/`.
- The choice-ping telemetry (`--chosen`) honors `DO_NOT_TRACK` and `IMPECCABLE_NO_TELEMETRY` and only fires for API-dealt rolls.
- Site copy, changelog, theme, and count validation for site pages happen in impeccable-site; this repo's `validateProse` scans only the READMEs.
- The release script reads the changelog from `../impeccable-site/site/pages/changelog.astro` when releasing from here.
@@ -90,7 +103,7 @@ The build's `validateProse` step (in `scripts/build.js`) enforces a denylist: em
`validateProse` scans `README.md` and `README.npm.md`; site copy is validated in impeccable-site.
**`skill/` is checked too, by a second gate.** `validateProse` skips it because the full ruleset does not fit LLM-facing reference instructions. `validateSkillProse` then scans `skill/**/*.md` (markdown only, not `skill/scripts/**` code or comments) and fails the build on em dashes plus the subset of phrases with no technical reading: `load-bearing`, `highest-leverage`, `biggest unlock`, `reflex defaults`, `collapses into monoculture`, `data-driven`, `delve`, `tapestry`, `in today's`, `gone are the days`, `let's dive in`, `in summary`, `in conclusion`. The words it does *not* enforce in `skill/` (`seamless`, `robust`, `elevate`, and friends) are the ones with legitimate technical uses. Net effect: an em dash in `skill/reference/*.md` fails `bun run build`; an em dash in a `skill/scripts/*.mjs` code comment does not.
**`skill/` is checked too, by a second gate.** `validateProse` skips it because the full ruleset does not fit LLM-facing reference instructions. `validateSkillProse` then scans `skill/**/*.md` (markdown only, not the launcher or page JS under `skill/scripts/`) and fails the build on em dashes plus the subset of phrases with no technical reading: `load-bearing`, `highest-leverage`, `biggest unlock`, `reflex defaults`, `collapses into monoculture`, `data-driven`, `delve`, `tapestry`, `in today's`, `gone are the days`, `let's dive in`, `in summary`, `in conclusion`. The words it does *not* enforce in `skill/` (`seamless`, `robust`, `elevate`, and friends) are the ones with legitimate technical uses. Net effect: an em dash in `skill/reference/*.md` fails `bun run build`; an em dash in a `scripts/*.js` code comment does not.
The deeper structural issues (negation pivot, triadic auto-pilot, uniform paragraph rhythm, hollow confidence) require human judgment. `docs/STYLE.md` lists them. Use them on every editorial pass.
@@ -100,11 +113,14 @@ The build system compiles the impeccable skill from `skill/` to provider-specifi
```bash
bun run build # Build dist/ provider output without syncing root harness dirs
bun run build:release # Build dist/ provider output and sync root harness dirs + plugin/
bun run build:release # Build dist/ provider output, sync root harness dirs + plugin/, stage engine binaries into dist zips
bun run rebuild # Clean and rebuild without root harness sync
bun run rebuild:release # Clean and rebuild with root harness sync
bun run fetch:engine # Download the pinned engine binary for this machine into skill/scripts/bin/
```
The skill's `scripts/` payload is copied verbatim to every provider (launcher with its executable bit, `impeccable.cmd`, `VERSION`, `command-metadata.json`, page JS); nothing under `skill/scripts/bin/` is read as source. `build:browser` is a stub: the in-page detector bundle is produced by the engine repo and vendored under `extension/detector/` by `build:extension`.
Source files use placeholders that get replaced per-provider:
- `{{model}}` — Model name (Claude, Gemini, GPT, etc.)
- `{{config_file}}` — Config file name (CLAUDE.md, .cursorrules, etc.)
@@ -142,7 +158,7 @@ bun run test:skill-behavior # Opt-in: LLM-backed checks that the skill text ac
bun run test:plugin-e2e # Just the plugin loader E2E (also part of the default suite)
```
Unit tests (build orchestration, detector logic) run via `bun test`. Fixture tests (jsdom-based HTML detection) run via `node --test` because bun is too slow with jsdom. The `test` script handles this split automatically.
Unit tests (build orchestration, transformers, validators) run via `bun test`. Everything that spawns the engine binary (`tests/oracle.test.mjs`, `tests/framework-fixtures.test.mjs`) runs via `node --test`; both skip cleanly when no binary is found (`bun run fetch:engine` or `IMPECCABLE_BIN`). The `test` script handles this split automatically. Verb behavior is not unit-tested here at all: the oracle goldens and the engine repo's own tests own it.
### Which opt-in suite a change owes
@@ -150,14 +166,15 @@ The default suite does not cover everything. When a change touches one of these
| Area touched | Run | Cost |
|---|---|---|
| `skill/scripts/live-*.{mjs,js}`, `skill/scripts/live/**` | `bun run test:live-e2e` | ~2 min, real npm installs + dev servers, needs Playwright Chromium |
| `live-accept` / `live-browser` / `live-server` / `live-wrap` / `live/sveltekit-adapter` | also `bun run test:live-e2e-accept-cleanup` | bills a provider API key |
| `live/sveltekit-adapter.mjs`, `live/svelte-component.mjs` | `bun run test:live-svelte-adapter-deepseek` | bills DeepSeek |
| `SKILL.src.md` Setup, `context.mjs`, Setup-adjacent reference files | `bun run test:skill-behavior` | ~5 min, bills all four provider keys |
| `serve-question.mjs`, `generate-image.mjs`, `concept-seed.mjs` | `bun run test:new-work-e2e` | Playwright, offline, no API cost |
| `cli/bin/commands/skills.mjs` | `bun run test:cli-remote-e2e` | hits impeccable.style |
| `ENGINE_VERSION` bump, `skill/scripts/live-browser*.js` | `bun run test:live-e2e` | ~2 min, real npm installs + dev servers, needs Playwright Chromium |
| `ENGINE_VERSION` bump | also `bun run test:live-e2e-accept-cleanup` | bills a provider API key |
| `ENGINE_VERSION` bump | `bun run test:live-svelte-adapter-deepseek` | bills DeepSeek |
| `SKILL.src.md` Setup, Setup-adjacent reference files, `ENGINE_VERSION` bump | `bun run test:skill-behavior` | ~5 min, bills all four provider keys |
| `ENGINE_VERSION` bump | `bun run test:new-work-e2e` | Playwright, offline, no API cost |
| `plugin/`, `skill/agents/`, `scripts/build.js`, plugin manifest validator | `bun run test:plugin-e2e` | ~1 s; already in the default suite, needs the `claude` CLI |
Verb-level behavior changes happen in the engine repo; the check they owe here is `bun run test` with a binary present (the oracle), and a new oracle case when the contract grows.
**Plugin loader E2E** (`tests/plugin-e2e.test.mjs`, in the default suite): installs the committed `./plugin` subtree into a real Claude Code, sandboxed via `CLAUDE_CONFIG_DIR` in a temp dir, and asserts the component inventory from `claude plugin details`: the skill parses, every `plugin/agents/*.md` is visible, hooks are discovered. This is the only check that catches loader-contract surprises the unit guards can't know about (PR #494 shipped an `agents` manifest key that silently loaded zero agents; `claude plugin validate` never flags plugin-manifest problems). Runs in about a second; skips cleanly when the `claude` CLI is not on PATH. The known contract itself (allowed manifest keys, no `agents` key, trailing-slash `skills` path, source agents shipped) is pinned deterministically by `scripts/lib/validate-plugin-manifest.js`, unit-tested in `tests/validate-plugin-manifest.test.js` and enforced as a `bun run build` gate. Never add a key to the generated plugin manifest without verifying it against a real install and extending `KNOWN_LOADER_KEYS`.
**Important:** `tests/build.test.js` uses `spyOn(transformers, 'transformCursor')` with the named exports from `scripts/lib/transformers/index.js`. Those named exports (`transformCursor`, `transformClaudeCode`, etc.) are kept specifically for test spying, even though `build.js` itself uses `createTransformer + PROVIDERS` directly. **Do not delete them as "dead code"** — I made that mistake once and broke 8 tests.
@@ -174,13 +191,13 @@ IMPECCABLE_E2E_DEBUG=1 bun run test:live-e2e # dump page DOM + de
**One-time setup**: `npx playwright install chromium` (the suite uses a specific Chromium build keyed to the bundled Playwright version).
**Kept out of the default `bun run test`** because (a) it does real `npm install` per fixture, (b) it boots framework dev servers, (c) wall time is ~2 minutes, and (d) it requires Playwright's browser cache. Run it locally before shipping changes to anything in `skill/scripts/live-*.{mjs,js}` or `skill/scripts/live/**`.
**Kept out of the default `bun run test`** because (a) it does real `npm install` per fixture, (b) it boots framework dev servers, (c) wall time is ~2 minutes, and (d) it requires Playwright's browser cache. Run it locally before shipping changes to the page JS or before bumping `ENGINE_VERSION`. (Its helpers still drive the live verbs by script path; retargeting them at the launcher is pending.)
Three live-mode invariants worth knowing before editing (established by the 2026-07 rewrite, full rationale in `docs/LIVE-REWRITE-PLAN.md`):
Three live-mode invariants worth knowing before editing (established by the 2026-07 rewrite, full rationale in `docs/LIVE-REWRITE-PLAN.md`; the implementation is the engine's `live` crate now, the contract is unchanged):
- **Roots.** `skill/scripts/live/roots.mjs` resolves appRoot/repoRoot/contextRoot once at boot and persists `.impeccable/live/roots.json`; every live CLI calls `enterLiveRoot()` in its main guard and chdirs onto the manifest's appRoot. Never derive a live path from ambient cwd in a new script; go through the manifest.
- **Roots.** `impeccable live` resolves appRoot/repoRoot/contextRoot once at boot and persists `.impeccable/live/roots.json`; every live verb re-anchors on that manifest and chdirs onto its appRoot. Never derive a live path from ambient cwd; go through the manifest.
- **Svelte preview modules must live under `node_modules/.impeccable-live`.** SvelteKit restricts vite `server.fs.allow` to src/lib, src/routes, .svelte-kit, and node_modules; a preview tree under `.impeccable/` 403s. Staleness is handled by per-publish revision dirs (`r<N>/`, bumped by the server on every done-reply), not by file watching.
- **`svelte` is a devDependency for tests only.** The AST scaffolder (`live/svelte-ast.mjs`) and accept pipeline (`live/accept-css.mjs`) resolve the compiler from the USER app's node_modules at runtime; unit tests and the static fixture sweep symlink this repo's copy into staged fixtures. Skill scripts still ship dependency-free.
- **`svelte` is a devDependency for tests only.** The Svelte scaffolder and accept pipeline resolve the compiler from the USER app's node_modules at runtime; the fixture sweep and oracle cases symlink this repo's copy into staged fixtures.
The agent is pluggable via a one-method interface in `tests/live-e2e/agent.mjs`: `generateVariants(event, context) → { scopedCss, variants[] }`. The default fake agent emits canned variants that exercise all three param kinds (`range`, `steps`, `toggle`). The orchestrator (wrap, write, accept, carbonize) is agent-agnostic.
@@ -208,37 +225,33 @@ IMPECCABLE_SKILL_BEHAVIOR_VERBOSE=1 bun run test:skill-behavior # dump per-sc
**Adding a scenario.** Write the fixture in `tests/skill-behavior/fixtures.mjs`, add the `it()` block in `scenarios.test.mjs` (the harness uses the source `skill/` dir via a symlink, so no rebuild needed), and update the baseline table in the suite's README. The harness's `fileLoaded(trace, filename)` helper checks both `read` and bash `cat` — different models prefer different tools.
**The harness symlinks source, not built output.** This is deliberate so SKILL.md / reference / `scripts/context.mjs` edits show up immediately without `bun run build:skills`. The trade-off: reference files surface their raw `{{placeholders}}`, but the assertions key on tool calls rather than content, so it doesn't matter for correctness.
**The harness symlinks source, not built output.** This is deliberate so SKILL.md / reference edits show up immediately without `bun run build:skills`; the launcher under `skill/scripts/` resolves the binary the same way tests do. The trade-off: reference files surface their raw `{{placeholders}}`, but the assertions key on tool calls rather than content, so it doesn't matter for correctness.
## CLI
The CLI lives in this repo under `cli/`: `cli/bin/` (entry + sub-commands), `cli/engine/` (the detect-antipatterns rule engine + browser variant), `cli/lib/` (helpers shared by CLI and Cloudflare Pages Functions). Published to npm as `impeccable`.
`cli/` is the npm package `impeccable`, now a thin shim: `cli/bin/cli.js` locates the engine binary (`IMPECCABLE_BIN`, then the `@impeccable/cli-<os>-<arch>` optional dependency pinned at `ENGINE_VERSION`, then `~/.impeccable/bin/<version>/`, then a checksum-verified download into that cache) and execs it with argv. The verbs users see (`detect`, `ignores`, `install`, `update`, `check`, `link`, `help`, the legacy `skills` namespace) are the binary's. `cli/platform-packages/<os>-<arch>/package.json` are the templates the engine release publishes; the version pinned in `package.json` `optionalDependencies` must equal `ENGINE_VERSION`.
```bash
npx impeccable detect [file-or-dir-or-url...] # detect anti-patterns
npx impeccable detect --fast --json src/ # regex-only, JSON output
npx impeccable live # start browser overlay server
npx impeccable skills install # install skills
npx impeccable --help # show help
npx impeccable detect --json src/ # JSON output
npx impeccable install # install skills
npx impeccable --help # show help
```
The browser detector (`cli/engine/detect-antipatterns-browser.js`) is generated from the main engine. After changing `cli/engine/detect-antipatterns.mjs`, rebuild it:
```bash
bun run build:browser
```
**IMPORTANT**: Always use `node` (not `bun`) to run the detect CLI. Bun's jsdom implementation is extremely slow and will cause scans with HTML files to hang for minutes.
The package no longer exports a JS detector API (`main` / `exports` are gone); the in-page bundle for the extension and site comes from the engine repo.
## Versioning
**Feature PRs do not bump versions and do not add changelog entries.** Bumping is a release step, not part of the change that earns the release: a version in a feature branch conflicts with every other open branch, and a changelog entry describes a release that has not happened. Land the code first; the maintainer bumps and writes the changelog when cutting the release. This holds even though the "Bump when: ..." notes below name the source dirs — those say *which* component a change belongs to, not *when* to edit the manifest. The only PR that touches a manifest version is one whose purpose is the release itself.
There are three independently versioned components. Only bump the one(s) that actually changed:
There are three independently versioned components plus the engine pin. Only bump the one(s) that actually changed:
**Engine pin** (`ENGINE_VERSION`, root):
- The engine release the launcher downloads and the npm shim's `optionalDependencies` pin. Bump it when a new engine release is published; keep `package.json` `optionalDependencies` at the same version and run `bun run build` (it rewrites `skill/scripts/VERSION`). A skill release that needs the new engine bumps this together with the skill version.
**CLI** (npm package):
- `package.json``version`
- Bump when: CLI code changes (`cli/bin/`, `cli/engine/detect-antipatterns.mjs`, etc.)
- Bump when: CLI shim code changes (`cli/bin/cli.js`, `cli/platform-packages/`)
**Skills** (Claude Code plugin / skill definitions):
- `.claude-plugin/plugin.json``version` (source of truth)
@@ -283,7 +296,7 @@ All commands live under `/impeccable`. To add a new one:
2. Add a row to the **Sub-command reference table** in `skill/SKILL.src.md`
3. Add an entry to the **Command menu** section in the same file
4. Add the command name to `IMPECCABLE_SUB_COMMANDS` in `scripts/lib/utils.js`
5. Add it to `VALID_COMMANDS` in `skill/scripts/pin.mjs`
5. Add it to the `pin` verb's valid-command list in the engine repo (and record the pin/unpin oracle case)
6. Add its metadata (description + argumentHint) to `skill/scripts/command-metadata.json`
7. Add its category to `SKILL_CATEGORIES` in `scripts/lib/skill-categories.js`
8. Add its relationships to `COMMAND_RELATIONSHIPS` in impeccable-site's `sub-pages-data.js`
@@ -301,39 +314,17 @@ The build validator (`generateCounts` in `scripts/build.js`) checks these files
## Adding or modifying anti-pattern detection rules
`cli/engine/detect-antipatterns.mjs` is the source of truth for the rule engine. It powers the CLI, the public-site overlay, the Chrome extension, and the homepage rule count. Five places stay in sync:
The rule engine lives in the engine repo (`crates/core` is the pure rule core, `crates/html` the static HTML engine, `crates/browser` the URL engine, plus a WASM build for the extension, the live overlay, and the site). Nothing here implements a rule. What this repo owns and keeps in sync:
| Where | How it stays in sync |
|---|---|
| `cli/engine/detect-antipatterns.mjs` (`ANTIPATTERNS` array + `checkXxx` logic) | Hand-edited |
| `cli/engine/detect-antipatterns-browser.js` | `bun run build:browser` |
| `extension/detector/detect.js` + `extension/detector/antipatterns.json` | `bun run build:extension` |
| impeccable-site `site/public/js/generated/counts.js` | its own build |
| `docs/CLI-CONTRACT.md` | Hand-edited: the observable contract of `impeccable detect` and every other verb |
| `tests/fixtures/antipatterns/{rule-id}.html` | Hand-edited fixture (two columns, should-flag / should-pass, unique headings, explicit pixel dimensions) |
| `tests/oracle/golden/*` | Recorded from the binary with `node tests/oracle/record.mjs --bin detect-`, reviewed by hand |
| `extension/detector/` | Vendored from the engine by `bun run build:extension`; the build's rule-count check reads `antipatterns.json` when present |
| `skill/SKILL.src.md` and `reference/*.md` | Hand-edited if the rule introduces new design guidance |
Always run all three builds and the test suite after a rule change:
```bash
bun run build && bun run build:browser && bun run build:extension && bun run test
```
### TDD order (non-negotiable)
1. **Fixture** at `tests/fixtures/antipatterns/{rule-id}.html` with two columns (should-flag / should-pass), each case identified by a unique heading. Cover ≥4 flag cases and ≥5 false-positive shapes. Use **explicit pixel dimensions in CSS** because jsdom does no layout.
2. **Failing test** in `tests/detect-antipatterns-fixtures.test.mjs` using the snippet-substring pattern (regex `/"([^"]+)"/` against `SHOULD_FLAG` / `SHOULD_PASS` lists). Run it and watch it fail before implementing.
3. **Rule entry** in the `ANTIPATTERNS` array: `id`, `category` (`slop` for AI tells, `quality` for real design or a11y issues), `name`, `description`, optional `skillSection` and `skillGuideline`.
4. **Pure check function** `checkXxx(opts)` returning `[{ id, snippet }]`. No DOM access in the pure function.
5. **Two adapters**: `checkElementXxxDOM(el)` for the browser (`getComputedStyle` + `getBoundingClientRect`) and `checkElementXxx(el, tag, window)` for jsdom (`parseFloat(style.width)` instead of layout). `cli/engine/detect-antipatterns.mjs` is now a thin facade over `cli/engine/{registry,rules,engines,shared}`: the registry entry goes in `registry/antipatterns.mjs`, the pure check + adapters in `rules/checks.mjs`, and the wiring into **both** element loops in `engines/static-html/detect-html.mjs` (jsdom) and `browser/injected/index.mjs` (concatenated into the browser bundle). Forgetting one loop is the most common mistake; symptom is "test passes, live page silent" or vice versa.
6. **Verify on a live page**: `http://localhost:4321/fixtures/antipatterns/{rule-id}.html` and the homepage (no false positives). The two adapter paths can disagree, so manual browser checks catch what the fixture test can't.
### Conventions and jsdom gotchas
- **Snippet format**: wrap the identifying heading text in straight double quotes (e.g. `'icon tile above h3 "Lightning Fast"'`) so the fixture test can extract it. For rules not anchored to a heading, pick another stable identifier.
- **jsdom doesn't lay out**: `getBoundingClientRect()` returns 0×0. Read `parseFloat(style.width)` and `parseFloat(style.height)` from explicit CSS instead.
- **`background:` shorthand isn't decomposed in jsdom**: use the existing `resolveBackground()` and `resolveGradientStops()` helpers (in `engines/static-html/detect-html.mjs`).
- **Computed colors aren't normalized in jsdom**: `parseGradientColors()` handles both hex and rgb forms.
Reference rules to copy from (all in `cli/engine/rules/checks.mjs`): `side-tab` (border), `low-contrast` (color + gradient), `icon-tile-stack` (sibling relationship), `flat-type-hierarchy` (page-level), `kicker-above-heading` (heading-anchored with rule-ownership stand-down).
Order for a new rule: fixture here first, rule in the engine against that fixture, oracle case + golden here, then `bun run build && bun run test` with a binary present. Rule counts quoted in `README.md` / `README.npm.md` are validated by `generateCounts` against the vendored registry.
## Evals Framework (separate private repo)
+14 -10
View File
@@ -1,6 +1,6 @@
# Impeccable
Design guidance for AI coding agents. 1 skill, 23 commands, live browser iteration, and 61 deterministic detector rules for AI-generated frontend design.
Design guidance for AI coding agents. 1 skill, 23 commands, live browser iteration, and 59 deterministic detector rules for AI-generated frontend design.
> **Quick start:** From your project root, run `npx impeccable install`, then run `/impeccable init` inside your AI coding tool. Full docs: [impeccable.style](https://impeccable.style).
@@ -13,7 +13,7 @@ Every model trained on the same SaaS templates. Skip the guidance and you get th
Impeccable adds:
- **One setup flow.** `/impeccable init` writes `PRODUCT.md` and offers `DESIGN.md`, so later commands know the audience, brand/product lane, voice, anti-references, colors, type, and components.
- **23 commands.** A shared design vocabulary with your AI: `polish`, `audit`, `critique`, `distill`, `animate`, `bolder`, `quieter`, and more.
- **61 deterministic detector rules** plus LLM-only critique checks. The CLI and browser extension run the deterministic rules with no LLM and no API key.
- **59 deterministic detector rules** plus LLM-only critique checks. The CLI and browser extension run the deterministic rules with no LLM and no API key.
## What's Included
@@ -95,6 +95,8 @@ Visit [the Neo Mirai case study](https://impeccable.style/cases/neo-mirai) to se
## Installation
The skill needs no runtime of its own. Every skill copy ships a small launcher (`scripts/impeccable`, plus `impeccable.cmd` for Windows) that runs the Impeccable engine, a self-contained binary that either sits next to the launcher or is downloaded once on first run into `~/.impeccable/bin/`. Node is only involved if you use the `npx impeccable` installer, which is a shim around the same binary; the manual and Git options below work without it.
### Option 1: CLI installer (Recommended)
From the root of your project, run:
@@ -375,11 +377,13 @@ On Claude Code, GitHub Copilot, Codex, Cursor, and Grok Build, `npx impeccable i
Installed hook surfaces:
- Claude Code: `.claude/settings.local.json` (gitignored, machine-local) runs `${CLAUDE_PROJECT_DIR}/.claude/skills/impeccable/scripts/hook.mjs`. A hook moved into the shared `settings.json` is honored in place.
- GitHub Copilot: `.github/hooks/impeccable.json` (committed, shared by the Copilot CLI and the cloud agent) runs `.github/skills/impeccable/scripts/hook.mjs`. The Copilot CLI activates it once the file is on the repository's default branch and the folder is trusted.
- Cursor: `.cursor/hooks.json` runs `.cursor/skills/impeccable/scripts/hook-before-edit.mjs`.
- Codex: `.codex/hooks.json` runs `.agents/skills/impeccable/scripts/hook.mjs`.
- Grok Build: `.grok/hooks/impeccable.json` runs `.grok/skills/impeccable/scripts/hook.mjs`. Requires `/hooks-trust` or `--trust`. Findings reach the model on Stop, not after each edit.
- Claude Code: `.claude/settings.local.json` (gitignored, machine-local) runs `${CLAUDE_PROJECT_DIR}/.claude/skills/impeccable/scripts/impeccable hook`. A hook moved into the shared `settings.json` is honored in place.
- GitHub Copilot: `.github/hooks/impeccable.json` (committed, shared by the Copilot CLI and the cloud agent) runs `.github/skills/impeccable/scripts/impeccable hook`. The Copilot CLI activates it once the file is on the repository's default branch and the folder is trusted.
- Cursor: `.cursor/hooks.json` runs `.cursor/skills/impeccable/scripts/impeccable hook-before-edit`.
- Codex: `.codex/hooks.json` runs `.agents/skills/impeccable/scripts/impeccable hook`, with a `commandWindows` sibling that calls `impeccable.cmd` for cmd.exe.
- Grok Build: `.grok/hooks/impeccable.json` runs `.grok/skills/impeccable/scripts/impeccable hook`. Requires `/hooks-trust` or `--trust`. Findings reach the model on Stop, not after each edit.
Every command goes through the launcher shipped in the skill's `scripts/` directory (`impeccable`, or `impeccable.cmd` on Windows), guarded so a missing launcher is a silent no-op. The launcher runs the engine binary that ships next to it, or downloads the pinned version once into `~/.impeccable/bin/`. No Node or other runtime is required for the hook or the skill.
The installer preserves unrelated hook entries and settings. If a hook manifest is malformed, install/update aborts by default; rerun with `--force` to back up the malformed file as `.bak` and replace it.
@@ -412,12 +416,12 @@ npx impeccable update
## CLI
Impeccable includes a standalone CLI for detecting anti-patterns without an AI harness:
Impeccable includes a standalone CLI for detecting anti-patterns without an AI harness. `npx impeccable` is a small shim that runs the same engine binary the skill uses (installed as a platform-specific optional dependency, or fetched once into `~/.impeccable/bin/`); Node is needed only for `npx` itself, and you can also download the binary directly and put it on your PATH.
```bash
npx impeccable detect src/ # scan a directory
npx impeccable detect index.html # scan an HTML file
npx impeccable detect https://example.com # scan a URL (Puppeteer)
npx impeccable detect https://example.com # scan a URL (uses an installed Chrome, Chromium, or Edge)
npx impeccable detect --json . # CI-friendly JSON output
npx impeccable detect --no-config src/ # raw scan, ignoring project config/context
npx impeccable ignores list # show detector ignores
@@ -425,7 +429,7 @@ npx impeccable ignores add-file "src/legacy/**"
npx impeccable ignores add-value overused-font Inter --reason "Brand font"
```
The detector catches 61 deterministic issues across AI slop (side-tab borders, purple gradients, bounce easing, dark glows) and general design quality (line length, cramped padding, small touch targets, skipped headings, and more).
The detector catches 59 deterministic issues across AI slop (side-tab borders, purple gradients, bounce easing, dark glows) and general design quality (line length, cramped padding, small touch targets, skipped headings, and more).
By default, `detect` respects the same `.impeccable/config.json` and `.impeccable/config.local.json` detector config as the design hook: `detector.ignoreRules`, `detector.ignoreFiles`, `detector.ignoreValues`, and `detector.designSystem.enabled`. Hook lifecycle settings such as `hook.enabled` only affect automatic hook execution.
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@@ -5,9 +5,13 @@ inputs, stdout and stderr byte for byte, exit codes, files written, network.
This is the specification an alternate implementation of the scripts has to
meet; `tests/oracle/` records goldens against it and replays them.
Verb names are the binary's subcommands. Today each verb is a script under
`skill/scripts/` or a `cli/bin` subcommand; the mapping is `JS_VERBS` in
`tests/oracle/lib.mjs`.
Verb names are the binary's subcommands. Each verb was a script under
`skill/scripts/` or a `cli/bin` subcommand when this contract was recorded;
the mapping is `JS_VERBS` in `tests/oracle/lib.mjs`, and file references below
name those scripts as the source the contract was read from. Since the
launcher swap the skill invokes every verb as `{{scripts_path}}/impeccable
<verb>` and the scripts are gone from the tree; the contract stands as
written.
Quoted strings, regexes, and JSON in this document are verbatim from the
source, including any em dashes inside user-facing messages; do not "fix" them.