mirror of
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Merge main and resolve conflicts for description improvements
Take PR's improved skill descriptions (with "Use when..." trigger phrases) and combine with main's argument-hint format. Drop old args blocks and deleted transformer files. Rebuild all providers so descriptions propagate everywhere. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,15 +1,15 @@
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---
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name: adapt
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description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.
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description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
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user-invocable: true
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argument-hint: [TARGET=<value>] [CONTEXT=<value>]
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argument-hint: "[target] [context (mobile, tablet, print...)]"
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---
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Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
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---
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@@ -1,15 +1,15 @@
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---
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name: animate
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description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
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description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: performance constraints.
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---
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@@ -1,15 +1,15 @@
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---
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name: arrange
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description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.
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description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
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---
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@@ -1,13 +1,13 @@
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---
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name: audit
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description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
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description: Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix.
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user-invocable: true
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argument-hint: [AREA=<value>]
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argument-hint: "[area (feature, page, component...)]"
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---
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Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
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**First**: Use the frontend-design skill for design principles and anti-patterns.
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**First**: Invoke /frontend-design for design principles and anti-patterns.
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## Diagnostic Scan
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@@ -1,15 +1,15 @@
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---
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name: bolder
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description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
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description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
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---
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@@ -1,15 +1,15 @@
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---
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name: clarify
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description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
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description: Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
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---
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@@ -1,15 +1,15 @@
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---
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name: colorize
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description: Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.
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description: Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Strategically introduce color to designs that are too monochromatic, gray, or lacking in visual warmth and personality.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: existing brand colors.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: existing brand colors.
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---
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@@ -1,13 +1,13 @@
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---
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name: critique
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description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
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description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component.
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user-invocable: true
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argument-hint: [AREA=<value>]
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argument-hint: "[area (feature, page, component...)]"
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---
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
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---
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@@ -1,15 +1,15 @@
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---
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name: delight
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description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
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description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
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---
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@@ -1,15 +1,15 @@
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---
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name: distill
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description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
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description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
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---
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@@ -1,8 +1,8 @@
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---
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name: extract
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description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
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description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
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@@ -1,6 +1,7 @@
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---
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name: frontend-design
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description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.
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description: Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
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license: Apache 2.0. Based on Anthropic's frontend-design skill. See NOTICE.md for attribution.
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---
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This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
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@@ -21,7 +22,7 @@ Individual skills may require additional context — check the skill's preparati
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**Gathering order:**
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1. **Check current instructions (instant)**: If your loaded instructions already contain a **Design Context** section, proceed immediately.
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2. **Check .impeccable.md (fast)**: If not in instructions, read `.impeccable.md` from the project root. If it exists and contains the required context, proceed.
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3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run the teach-impeccable skill NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
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3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run /teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
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---
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@@ -1,8 +1,8 @@
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---
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name: harden
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description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.
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description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Strengthen interfaces against edge cases, errors, internationalization issues, and real-world usage scenarios that break idealized designs.
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@@ -1,15 +1,15 @@
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---
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name: normalize
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description: Normalize design to match your design system and ensure consistency
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description: Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
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user-invocable: true
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argument-hint: [FEATURE=<value>]
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argument-hint: "[feature (page, route, component...)]"
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---
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Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
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---
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@@ -1,13 +1,13 @@
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---
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name: onboard
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description: Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.
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description: Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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## MANDATORY PREPARATION
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
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---
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@@ -1,8 +1,8 @@
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---
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name: optimize
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description: Improve interface performance across loading speed, rendering, animations, images, and bundle size. Makes experiences faster and smoother.
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description: Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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---
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Identify and fix performance issues to create faster, smoother user experiences.
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@@ -1,8 +1,8 @@
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---
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name: overdrive
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description: Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
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description: Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
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user-invocable: true
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argument-hint: [TARGET=<value>]
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argument-hint: "[target]"
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||||
---
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||||
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Start your response with:
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||||
@@ -16,7 +16,7 @@ Push an interface past conventional limits. This isn't just about visual effects
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## MANDATORY PREPARATION
|
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Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
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||||
**EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate.
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||||
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||||
@@ -1,13 +1,13 @@
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||||
---
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name: polish
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||||
description: Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.
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||||
description: Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
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user-invocable: true
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||||
argument-hint: [TARGET=<value>]
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||||
argument-hint: "[target]"
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||||
---
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||||
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||||
## MANDATORY PREPARATION
|
||||
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||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
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Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
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||||
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||||
---
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||||
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||||
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||||
@@ -1,15 +1,15 @@
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||||
---
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||||
name: quieter
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description: Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
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||||
description: Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
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user-invocable: true
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||||
argument-hint: [TARGET=<value>]
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||||
argument-hint: "[target]"
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||||
---
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||||
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||||
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
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||||
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||||
## MANDATORY PREPARATION
|
||||
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||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
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||||
---
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||||
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||||
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||||
@@ -1,15 +1,15 @@
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||||
---
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||||
name: typeset
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||||
description: Improve typography by fixing font choices, hierarchy, sizing, weight consistency, and readability. Makes text feel intentional and polished.
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||||
description: Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.
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||||
user-invocable: true
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||||
argument-hint: [TARGET=<value>]
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||||
argument-hint: "[target]"
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||||
---
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||||
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||||
Assess and improve typography that feels generic, inconsistent, or poorly structured — turning default-looking text into intentional, well-crafted type.
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||||
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||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,21 +1,15 @@
|
||||
---
|
||||
name: adapt
|
||||
description: "Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility."
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to adapt (optional)
|
||||
required: false
|
||||
- name: context
|
||||
description: What to adapt for (mobile, tablet, desktop, print, email, etc.)
|
||||
required: false
|
||||
argument-hint: "[target] [context (mobile, tablet, print...)]"
|
||||
---
|
||||
|
||||
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: animate
|
||||
description: "Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive."
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to animate (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: performance constraints.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: arrange
|
||||
description: "Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition."
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to improve layout for (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
---
|
||||
name: audit
|
||||
description: "Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix."
|
||||
description: Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: area
|
||||
description: The feature or area to audit (optional)
|
||||
required: false
|
||||
argument-hint: "[area (feature, page, component...)]"
|
||||
---
|
||||
|
||||
Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
|
||||
|
||||
**First**: Use the frontend-design skill for design principles and anti-patterns.
|
||||
**First**: Invoke /frontend-design for design principles and anti-patterns.
|
||||
|
||||
## Diagnostic Scan
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: bolder
|
||||
description: "Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character."
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to make bolder (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: clarify
|
||||
description: "Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing."
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component with unclear copy (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: colorize
|
||||
description: "Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette."
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to colorize (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Strategically introduce color to designs that are too monochromatic, gray, or lacking in visual warmth and personality.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: existing brand colors.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: existing brand colors.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
---
|
||||
name: critique
|
||||
description: "Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component."
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: area
|
||||
description: The feature or area to critique (optional)
|
||||
required: false
|
||||
argument-hint: "[area (feature, page, component...)]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: delight
|
||||
description: "Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable."
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area to add delight to (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: distill
|
||||
description: "Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused."
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to distill (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
---
|
||||
name: extract
|
||||
description: "Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens."
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature, component, or area to extract from (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: frontend-design
|
||||
description: "Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context."
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
|
||||
license: Apache 2.0. Based on Anthropic's frontend-design skill. See NOTICE.md for attribution.
|
||||
---
|
||||
|
||||
@@ -22,7 +22,7 @@ Individual skills may require additional context — check the skill's preparati
|
||||
**Gathering order:**
|
||||
1. **Check current instructions (instant)**: If your loaded instructions already contain a **Design Context** section, proceed immediately.
|
||||
2. **Check .impeccable.md (fast)**: If not in instructions, read `.impeccable.md` from the project root. If it exists and contains the required context, proceed.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run the teach-impeccable skill NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run /teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
---
|
||||
name: harden
|
||||
description: "Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues."
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area to harden (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Strengthen interfaces against edge cases, errors, internationalization issues, and real-world usage scenarios that break idealized designs.
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: normalize
|
||||
description: "Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system."
|
||||
description: Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: feature
|
||||
description: The page, route, or feature to normalize (optional)
|
||||
required: false
|
||||
argument-hint: "[feature (page, route, component...)]"
|
||||
---
|
||||
|
||||
Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
---
|
||||
name: onboard
|
||||
description: "Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows."
|
||||
description: Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area needing onboarding (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
---
|
||||
name: optimize
|
||||
description: "Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience."
|
||||
description: Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area to optimize (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify and fix performance issues to create faster, smoother user experiences.
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
---
|
||||
name: overdrive
|
||||
description: "Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary."
|
||||
description: Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area to push into overdrive (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Start your response with:
|
||||
@@ -19,7 +16,7 @@ Push an interface past conventional limits. This isn't just about visual effects
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
**EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate.
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
---
|
||||
name: polish
|
||||
description: "Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great."
|
||||
description: Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or area to polish (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: quieter
|
||||
description: "Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic."
|
||||
description: Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to make quieter (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: teach-impeccable
|
||||
description: "One-time setup that gathers project design context and persists it to your AI config file for all future sessions. Use when starting a new project, when design context is missing, or before running any other impeccable skill for the first time."
|
||||
description: One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.
|
||||
user-invocable: true
|
||||
---
|
||||
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
---
|
||||
name: typeset
|
||||
description: "Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography."
|
||||
description: Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.
|
||||
user-invocable: true
|
||||
args:
|
||||
- name: target
|
||||
description: The feature or component to improve typography for (optional)
|
||||
required: false
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Assess and improve typography that feels generic, inconsistent, or poorly structured — turning default-looking text into intentional, well-crafted type.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: adapt
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.
|
||||
argument-hint: [TARGET=<value>] [CONTEXT=<value>]
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
|
||||
argument-hint: "[target] [context (mobile, tablet, print...)]"
|
||||
---
|
||||
|
||||
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: animate
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: performance constraints.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: arrange
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
---
|
||||
name: audit
|
||||
description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
|
||||
argument-hint: [AREA=<value>]
|
||||
description: Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix.
|
||||
argument-hint: "[area (feature, page, component...)]"
|
||||
---
|
||||
|
||||
Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
|
||||
|
||||
**First**: Use the frontend-design skill for design principles and anti-patterns.
|
||||
**First**: Invoke $frontend-design for design principles and anti-patterns.
|
||||
|
||||
## Diagnostic Scan
|
||||
|
||||
@@ -67,7 +67,7 @@ For each issue, document:
|
||||
- **Impact**: How it affects users
|
||||
- **WCAG/Standard**: Which standard it violates (if applicable)
|
||||
- **Recommendation**: How to fix it
|
||||
- **Suggested command**: Which command to use (prefer: /animate, /quieter, /optimize, /adapt, /clarify, /distill, /delight, /onboard, /normalize, /audit, /harden, /polish, /extract, /bolder, /arrange, /typeset, /critique, /colorize, /overdrive — or other installed skills you're sure exist)
|
||||
- **Suggested command**: Which command to use (prefer: $animate, $quieter, $optimize, $adapt, $clarify, $distill, $delight, $onboard, $normalize, $audit, $harden, $polish, $extract, $bolder, $arrange, $typeset, $critique, $colorize, $overdrive — or other installed skills you're sure exist)
|
||||
|
||||
#### Critical Issues
|
||||
[Issues that block core functionality or violate WCAG A]
|
||||
@@ -104,12 +104,12 @@ Create actionable plan:
|
||||
|
||||
### Suggested Commands for Fixes
|
||||
|
||||
Map issues to available commands. Prefer these: /animate, /quieter, /optimize, /adapt, /clarify, /distill, /delight, /onboard, /normalize, /audit, /harden, /polish, /extract, /bolder, /arrange, /typeset, /critique, /colorize, /overdrive. You may also suggest other installed skills you're sure exist, but never invent commands.
|
||||
Map issues to available commands. Prefer these: $animate, $quieter, $optimize, $adapt, $clarify, $distill, $delight, $onboard, $normalize, $audit, $harden, $polish, $extract, $bolder, $arrange, $typeset, $critique, $colorize, $overdrive. You may also suggest other installed skills you're sure exist, but never invent commands.
|
||||
|
||||
Examples:
|
||||
- "Use `/normalize` to align with design system (addresses N theming issues)"
|
||||
- "Use `/optimize` to improve performance (addresses N performance issues)"
|
||||
- "Use `/harden` to improve resilience (addresses N edge cases)"
|
||||
- "Use `$normalize` to align with design system (addresses N theming issues)"
|
||||
- "Use `$optimize` to improve performance (addresses N performance issues)"
|
||||
- "Use `$harden` to improve resilience (addresses N edge cases)"
|
||||
|
||||
**IMPORTANT**: Be thorough but actionable. Too many low-priority issues creates noise. Focus on what actually matters.
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: bolder
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: clarify
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: colorize
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Strategically introduce color to designs that are too monochromatic, gray, or lacking in visual warmth and personality.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: existing brand colors.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: existing brand colors.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
---
|
||||
name: critique
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
|
||||
argument-hint: [AREA=<value>]
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component.
|
||||
argument-hint: "[area (feature, page, component...)]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
|
||||
---
|
||||
|
||||
@@ -98,7 +98,7 @@ For each issue:
|
||||
- **What**: Name the problem clearly
|
||||
- **Why it matters**: How this hurts users or undermines goals
|
||||
- **Fix**: What to do about it (be concrete)
|
||||
- **Command**: Which command to use (prefer: /animate, /quieter, /optimize, /adapt, /clarify, /distill, /delight, /onboard, /normalize, /audit, /harden, /polish, /extract, /bolder, /arrange, /typeset, /critique, /colorize, /overdrive — or other installed skills you're sure exist)
|
||||
- **Command**: Which command to use (prefer: $animate, $quieter, $optimize, $adapt, $clarify, $distill, $delight, $onboard, $normalize, $audit, $harden, $polish, $extract, $bolder, $arrange, $typeset, $critique, $colorize, $overdrive — or other installed skills you're sure exist)
|
||||
|
||||
### Minor Observations
|
||||
Quick notes on smaller issues worth addressing.
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: delight
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: distill
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
name: extract
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: frontend-design
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
|
||||
license: Apache 2.0. Based on Anthropic's frontend-design skill. See NOTICE.md for attribution.
|
||||
---
|
||||
|
||||
@@ -22,7 +22,7 @@ Individual skills may require additional context — check the skill's preparati
|
||||
**Gathering order:**
|
||||
1. **Check current instructions (instant)**: If your loaded instructions already contain a **Design Context** section, proceed immediately.
|
||||
2. **Check .impeccable.md (fast)**: If not in instructions, read `.impeccable.md` from the project root. If it exists and contains the required context, proceed.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run the teach-impeccable skill NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run $teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
name: harden
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Strengthen interfaces against edge cases, errors, internationalization issues, and real-world usage scenarios that break idealized designs.
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: normalize
|
||||
description: Normalize design to match your design system and ensure consistency
|
||||
argument-hint: [FEATURE=<value>]
|
||||
description: Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
|
||||
argument-hint: "[feature (page, route, component...)]"
|
||||
---
|
||||
|
||||
Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
---
|
||||
name: onboard
|
||||
description: Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
name: optimize
|
||||
description: Improve interface performance across loading speed, rendering, animations, images, and bundle size. Makes experiences faster and smoother.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Identify and fix performance issues to create faster, smoother user experiences.
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
name: overdrive
|
||||
description: Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Start your response with:
|
||||
@@ -15,7 +15,7 @@ Push an interface past conventional limits. This isn't just about visual effects
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
**EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate.
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
---
|
||||
name: polish
|
||||
description: Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: quieter
|
||||
description: Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
---
|
||||
name: typeset
|
||||
description: Improve typography by fixing font choices, hierarchy, sizing, weight consistency, and readability. Makes text feel intentional and polished.
|
||||
argument-hint: [TARGET=<value>]
|
||||
description: Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.
|
||||
argument-hint: "[target]"
|
||||
---
|
||||
|
||||
Assess and improve typography that feels generic, inconsistent, or poorly structured — turning default-looking text into intentional, well-crafted type.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke $frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run $teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: adapt
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
|
||||
---
|
||||
|
||||
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: animate
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
|
||||
---
|
||||
|
||||
Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: performance constraints.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: arrange
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
|
||||
---
|
||||
|
||||
Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: audit
|
||||
description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
|
||||
description: Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix.
|
||||
---
|
||||
|
||||
Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
|
||||
|
||||
**First**: Use the frontend-design skill for design principles and anti-patterns.
|
||||
**First**: Invoke /frontend-design for design principles and anti-patterns.
|
||||
|
||||
## Diagnostic Scan
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: bolder
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
|
||||
---
|
||||
|
||||
Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: clarify
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
|
||||
---
|
||||
|
||||
Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: colorize
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
|
||||
---
|
||||
|
||||
Strategically introduce color to designs that are too monochromatic, gray, or lacking in visual warmth and personality.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: existing brand colors.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: existing brand colors.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: critique
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: delight
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
|
||||
---
|
||||
|
||||
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: distill
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
|
||||
---
|
||||
|
||||
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: extract
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
|
||||
---
|
||||
|
||||
Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: frontend-design
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
|
||||
license: Apache 2.0. Based on Anthropic's frontend-design skill. See NOTICE.md for attribution.
|
||||
---
|
||||
|
||||
@@ -22,7 +22,7 @@ Individual skills may require additional context — check the skill's preparati
|
||||
**Gathering order:**
|
||||
1. **Check current instructions (instant)**: If your loaded instructions already contain a **Design Context** section, proceed immediately.
|
||||
2. **Check .impeccable.md (fast)**: If not in instructions, read `.impeccable.md` from the project root. If it exists and contains the required context, proceed.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run the teach-impeccable skill NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run /teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: harden
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
|
||||
---
|
||||
|
||||
Strengthen interfaces against edge cases, errors, internationalization issues, and real-world usage scenarios that break idealized designs.
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: normalize
|
||||
description: Normalize design to match your design system and ensure consistency
|
||||
description: Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
|
||||
---
|
||||
|
||||
Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: onboard
|
||||
description: Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.
|
||||
description: Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: optimize
|
||||
description: Improve interface performance across loading speed, rendering, animations, images, and bundle size. Makes experiences faster and smoother.
|
||||
description: Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
|
||||
---
|
||||
|
||||
Identify and fix performance issues to create faster, smoother user experiences.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: overdrive
|
||||
description: Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
|
||||
description: Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
|
||||
---
|
||||
|
||||
Start your response with:
|
||||
@@ -14,7 +14,7 @@ Push an interface past conventional limits. This isn't just about visual effects
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
**EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate.
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: polish
|
||||
description: Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.
|
||||
description: Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: quieter
|
||||
description: Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
|
||||
description: Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
|
||||
---
|
||||
|
||||
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: typeset
|
||||
description: Improve typography by fixing font choices, hierarchy, sizing, weight consistency, and readability. Makes text feel intentional and polished.
|
||||
description: Improves typography by fixing font choices, hierarchy, sizing, weight, and readability so text feels intentional. Use when the user mentions fonts, type, readability, text hierarchy, sizing looks off, or wants more polished, intentional typography.
|
||||
---
|
||||
|
||||
Assess and improve typography that feels generic, inconsistent, or poorly structured — turning default-looking text into intentional, well-crafted type.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: adapt
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.
|
||||
description: Adapt designs to work across different screen sizes, devices, contexts, or platforms. Implements breakpoints, fluid layouts, and touch targets. Use when the user mentions responsive design, mobile layouts, breakpoints, viewport adaptation, or cross-device compatibility.
|
||||
---
|
||||
|
||||
Adapt existing designs to work effectively across different contexts - different screen sizes, devices, platforms, or use cases.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: target platforms/devices and usage contexts.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: animate
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
|
||||
description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
|
||||
---
|
||||
|
||||
Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: performance constraints.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: arrange
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy to create intentional compositions.
|
||||
description: Improve layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.
|
||||
---
|
||||
|
||||
Assess and improve layout and spacing that feels monotonous, crowded, or structurally weak — turning generic arrangements into intentional, rhythmic compositions.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: audit
|
||||
description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
|
||||
description: Perform a comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates a prioritized report with severity ratings. Use when the user wants a design review, accessibility check, quality audit, or a full list of UI issues to fix.
|
||||
---
|
||||
|
||||
Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
|
||||
|
||||
**First**: Use the frontend-design skill for design principles and anti-patterns.
|
||||
**First**: Invoke /frontend-design for design principles and anti-patterns.
|
||||
|
||||
## Diagnostic Scan
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: bolder
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
|
||||
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
|
||||
---
|
||||
|
||||
Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: clarify
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
|
||||
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions to make interfaces easier to understand. Use when the user mentions confusing text, unclear labels, bad error messages, hard-to-follow instructions, or wanting better UX writing.
|
||||
---
|
||||
|
||||
Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: audience technical level and users' mental state in context.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: colorize
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest. Makes interfaces more engaging and expressive.
|
||||
description: Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.
|
||||
---
|
||||
|
||||
Strategically introduce color to designs that are too monochromatic, gray, or lacking in visual warmth and personality.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: existing brand colors.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: existing brand colors.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: critique
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback.
|
||||
description: Evaluate design effectiveness from a UX perspective. Assesses visual hierarchy, information architecture, emotional resonance, and overall design quality with actionable feedback. Use when the user asks to review, critique, evaluate, audit, or give feedback on a design, UI, or component.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what the interface is trying to accomplish.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: delight
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful.
|
||||
description: Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
|
||||
---
|
||||
|
||||
Identify opportunities to add moments of joy, personality, and unexpected polish that transform functional interfaces into delightful experiences.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: what's appropriate for the domain (playful vs professional vs quirky vs elegant).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: distill
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
|
||||
description: Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.
|
||||
---
|
||||
|
||||
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: extract
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library.
|
||||
description: Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
|
||||
---
|
||||
|
||||
Identify reusable patterns, components, and design tokens, then extract and consolidate them into the design system for systematic reuse.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: frontend-design
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications. Generates creative, polished code that avoids generic AI aesthetics.
|
||||
description: Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context.
|
||||
---
|
||||
|
||||
This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
|
||||
@@ -21,7 +21,7 @@ Individual skills may require additional context — check the skill's preparati
|
||||
**Gathering order:**
|
||||
1. **Check current instructions (instant)**: If your loaded instructions already contain a **Design Context** section, proceed immediately.
|
||||
2. **Check .impeccable.md (fast)**: If not in instructions, read `.impeccable.md` from the project root. If it exists and contains the required context, proceed.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run the teach-impeccable skill NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
3. **Run teach-impeccable (REQUIRED)**: If neither source has context, you MUST run /teach-impeccable NOW before doing anything else. Do NOT skip this step. Do NOT attempt to infer context from the codebase instead.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: harden
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.
|
||||
description: Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready. Use when the user asks to harden, make production-ready, handle edge cases, add error states, or fix overflow and i18n issues.
|
||||
---
|
||||
|
||||
Strengthen interfaces against edge cases, errors, internationalization issues, and real-world usage scenarios that break idealized designs.
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: normalize
|
||||
description: Normalize design to match your design system and ensure consistency
|
||||
description: Audits and realigns UI to match design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.
|
||||
---
|
||||
|
||||
Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: onboard
|
||||
description: Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly.
|
||||
description: Designs and improves onboarding flows, empty states, and first-run experiences to help users reach value quickly. Use when the user mentions onboarding, first-time users, empty states, activation, getting started, or new user flows.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: the "aha moment" you want users to reach, and users' experience level.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: optimize
|
||||
description: Improve interface performance across loading speed, rendering, animations, images, and bundle size. Makes experiences faster and smoother.
|
||||
description: Diagnoses and fixes UI performance across loading speed, rendering, animations, images, and bundle size. Use when the user mentions slow, laggy, janky, performance, bundle size, load time, or wants a faster, smoother experience.
|
||||
---
|
||||
|
||||
Identify and fix performance issues to create faster, smoother user experiences.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
---
|
||||
name: overdrive
|
||||
description: Push interfaces past conventional limits with technically ambitious implementations. Whether that's a shader, a 60fps virtual table, spring physics on a dialog, or scroll-driven reveals — make users ask "how did they do that?"
|
||||
description: Pushes interfaces past conventional limits with technically ambitious implementations — shaders, spring physics, scroll-driven reveals, 60fps animations. Use when the user wants to wow, impress, go all-out, or make something that feels extraordinary.
|
||||
---
|
||||
|
||||
Start your response with:
|
||||
@@ -14,7 +14,7 @@ Push an interface past conventional limits. This isn't just about visual effects
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
**EXTRA IMPORTANT FOR THIS SKILL**: Context determines what "extraordinary" means. A particle system on a creative portfolio is impressive. The same particle system on a settings page is embarrassing. But a settings page with instant optimistic saves and animated state transitions? That's extraordinary too. Understand the project's personality and goals before deciding what's appropriate.
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
---
|
||||
name: polish
|
||||
description: Final quality pass before shipping. Fixes alignment, spacing, consistency, and detail issues that separate good from great.
|
||||
description: Performs a final quality pass fixing alignment, spacing, consistency, and micro-detail issues before shipping. Use when the user mentions polish, finishing touches, pre-launch review, something looks off, or wants to go from good to great.
|
||||
---
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first. Additionally gather: quality bar (MVP vs flagship).
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
---
|
||||
name: quieter
|
||||
description: Tone down overly bold or visually aggressive designs. Reduces intensity while maintaining design quality and impact.
|
||||
description: Tones down visually aggressive or overstimulating designs, reducing intensity while preserving quality. Use when the user mentions too bold, too loud, overwhelming, aggressive, garish, or wants a calmer, more refined aesthetic.
|
||||
---
|
||||
|
||||
Reduce visual intensity in designs that are too bold, aggressive, or overstimulating, creating a more refined and approachable aesthetic without losing effectiveness.
|
||||
|
||||
## MANDATORY PREPARATION
|
||||
|
||||
Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.
|
||||
Invoke /frontend-design — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run /teach-impeccable first.
|
||||
|
||||
---
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user