fix(live): screenshot overlay no longer flashes solid black during loading

Same alpha-string trap pattern as the recent detectPageTheme fix, on a
different code path. resolveCanvasBackground walks parents looking for
an opaque background; on a page that doesn't set its own bg the loop
runs out and fell through to:

  return getComputedStyle(document.body).backgroundColor
    || getComputedStyle(document.documentElement).backgroundColor
    || '#ffffff';

`getComputedStyle(body).backgroundColor` for a default-bg page returns
the literal string "rgba(0, 0, 0, 0)" — non-empty, truthy — so the `||`
chain short-circuits to transparent-black instead of falling through to
'#ffffff'. modern-screenshot then composites the capture onto a black
canvas; the WebGL shader overlay flashes solid black until the shader
finishes loading.

Fix: drop the buggy fallback. The while-loop already covered <body> and
<html>; if neither is opaque the only sensible answer is the browser's
default canvas color (white).

Test coverage:
- New tests/live-browser-regression.test.mjs pins the anti-pattern
  with a static-source check (live-browser.js is an IIFE with no module
  exports, so this is the cheapest reliable regression guard). Also
  pins the equivalent guard for detectPageTheme's readOpaque helper
  added in the prior commit.
- Wired the new test file into `bun run test`'s explicit list.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Paul Bakaus
2026-04-28 15:40:24 -07:00
co-authored by Claude Opus 4.7
parent 9ec904302b
commit fdb9e7c6f8
15 changed files with 176 additions and 66 deletions
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
+1 -1
View File
@@ -49,7 +49,7 @@
"dev": "bun run server/index.js",
"preview": "bun run build && wrangler pages dev",
"deploy": "bun run build && wrangler pages deploy build/",
"test": "bun test tests/build.test.js tests/detect-antipatterns.test.js tests/windows-path-fix.test.js && node --test tests/detect-antipatterns-fixtures.test.mjs && node --test tests/detect-antipatterns-browser.test.mjs && node --test tests/cleanup-deprecated.test.mjs && node --test tests/live-wrap.test.mjs && node --test tests/live-accept.test.mjs && node --test tests/live-inject.test.mjs && node --test tests/live-server.test.mjs && node --test tests/framework-fixtures.test.mjs",
"test": "bun test tests/build.test.js tests/detect-antipatterns.test.js tests/windows-path-fix.test.js && node --test tests/detect-antipatterns-fixtures.test.mjs && node --test tests/detect-antipatterns-browser.test.mjs && node --test tests/cleanup-deprecated.test.mjs && node --test tests/live-wrap.test.mjs && node --test tests/live-accept.test.mjs && node --test tests/live-inject.test.mjs && node --test tests/live-server.test.mjs && node --test tests/live-browser-regression.test.mjs && node --test tests/framework-fixtures.test.mjs",
"test:live-e2e": "node --test --test-timeout=600000 tests/live-e2e.test.mjs",
"prepack": "cp README.md README.repo.md && cp README.npm.md README.md",
"postpack": "cp README.repo.md README.md && rm README.repo.md",
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
@@ -2622,11 +2622,15 @@
if (!isTransparentColor(cs.backgroundColor)) return cs.backgroundColor;
node = node.parentElement;
}
return (
getComputedStyle(document.body).backgroundColor ||
getComputedStyle(document.documentElement).backgroundColor ||
'#ffffff'
);
// The walk already passed through <body> and <html>; if they had been
// opaque we would have returned. Falling through with the previous
// `getComputedStyle(body).backgroundColor || …` chain is a trap: that
// call returns the literal string `"rgba(0, 0, 0, 0)"` for a page that
// never set its own bg, which is truthy and short-circuits the chain to
// transparent-black — modern-screenshot then renders the capture on a
// black canvas and the shader overlay flashes solid black during load.
// The browser canvas defaults to white, so we do too.
return '#ffffff';
}
// Capture the element (with current annotations baked in) and return a PNG
+58
View File
@@ -0,0 +1,58 @@
/**
* Static-source regression guards for live-browser.js.
*
* `source/skills/impeccable/scripts/live-browser.js` is a self-contained
* IIFE served directly to user pages by live-server.mjs (no bundle step,
* no module exports). That makes its internal helpers untestable via
* normal import but a few behaviors have failed in real-world live
* sessions in ways that are easy to express as "this exact code shape
* MUST NOT come back." This file pins those down.
*
* Add a guard whenever a bug we fix has a one-line "anti-pattern" cause
* that's easy to reintroduce on an unrelated edit.
*/
import { describe, it } from 'node:test';
import assert from 'node:assert/strict';
import fs from 'node:fs';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
const __dirname = path.dirname(fileURLToPath(import.meta.url));
const LIVE_BROWSER = path.resolve(
__dirname,
'..',
'source/skills/impeccable/scripts/live-browser.js',
);
const SOURCE = fs.readFileSync(LIVE_BROWSER, 'utf-8');
describe('live-browser.js regression guards', () => {
it('resolveCanvasBackground does not fall back to `getComputedStyle(...).backgroundColor || ...`', () => {
// The browser returns the literal string `"rgba(0, 0, 0, 0)"` for an
// unset body/html background. That string is non-empty and truthy, so a
// `||` chain short-circuits to transparent-black, which modern-screenshot
// hands to its WebGL shader as the canvas color and the screenshot
// overlay flashes solid black during loading on any page that doesn't
// explicitly set its own background. Forbid the pattern outright; the
// correct fallback is a literal `'#ffffff'` (the browser's default
// canvas color).
const buggy =
/getComputedStyle\(document\.(?:body|documentElement)\)\.backgroundColor\s*\|\|/;
assert.ok(
!buggy.test(SOURCE),
'live-browser.js must not chain `getComputedStyle(...).backgroundColor || ...` — that returns transparent-black for default-bg pages and renders the screenshot overlay as solid black during loading. Use a literal fallback (`#ffffff`) instead.',
);
});
it('detectPageTheme honors alpha when reading body / html backgroundColor', () => {
// Equivalent trap: `rgba(0, 0, 0, 0)` parsed naively as `(0,0,0)` makes
// a perfectly white default page register as "dark," which flips the
// chrome to the wrong palette. The fix introduced an alpha guard
// (function readOpaque) — keep that signature in source.
assert.match(
SOURCE,
/function detectPageTheme\b[\s\S]{0,1500}?function readOpaque\b/,
'detectPageTheme must keep its readOpaque helper that filters out fully-transparent backgrounds before computing luminance',
);
});
});