Commands now require context gathering before proceeding:
- bolder: target audience, use-cases, brand personality
- quieter: purpose, audience, what's working
- colorize: brand colors, audience, domain appropriateness
- animate: personality, performance budget, audience
- delight: brand personality, emotional context, appropriateness
- simplify: what's essential vs nice-to-have
Each command now:
1. Gathers context from thread/codebase first
2. MUST ask user if inference confidence is medium or lower
3. MUST use frontend-design skill before proceeding
4. Has visual separator (---) as hard gate before design work
This prevents AI slop by ensuring commands have proper context
before making design decisions.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add "MANDATORY: Context Gathering (Do This First)" section with 3 procedural steps
- Require scanning codebase for README, brand guidelines, design tokens before design
- Must answer: target audience, brand personality, existing tokens/colors/fonts
- Hard gate: STOP and ask user if ANY question is unclear
- Visual separator (---) prevents proceeding without completing steps
- Preserves full Tone options and Design Direction content
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Monospace is fine when used intentionally - the issue is lazy "dev tool"
defaults, not the typeface itself.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Added explicit AI SLOP TRAP warning before planning
- Removed "monospace as accent" suggestion (contradicts skill)
- Replaced glassmorphism with grain, halftone, duotone alternatives
- Added anti-slop caveats to shadows and borders suggestions
- Added "NOT AI slop" as first verification check
- Added "the test" to verify section
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Restored DO/DON'T format in individual sections (required for website)
- Added new "Visual Details" section for glassmorphism, sparklines, etc.
- Added new AI slop patterns: gradient text, dark mode with glowing accents,
hero metric layout, identical card grids, thick colored border on one side
- Added "The AI Slop Test" section for commands to reference
- Commands now reference "DON'T guidelines" (one source of truth)
- Build now shows 16 pattern categories (was 0)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Removed scattered DON'Ts from individual Frontend Aesthetics sections
- Created ONE "Anti-Patterns (CRITICAL)" section with two sub-sections:
- AI Slop Tells: cyan-on-dark, gradient text, glassmorphism, hero metrics, etc.
- Design Anti-Patterns: gray on color, nested cards, bounce easing, etc.
- Added new pattern: "Rounded element with thick colored border on one side"
- Commands now reference the skill's Anti-Patterns section instead of duplicating
- Easier to maintain: one place to update
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Critical addition: Both commands now check for AI-generated aesthetic tells:
- Cyan-on-dark, purple-to-blue gradients, neon accents
- Gradient text, glassmorphism, hero metric layouts
- Monospace typography, sparklines as decoration
- Identical card grids, generic fonts, rounded rectangles
Reports now start with "AI Slop Verdict" - pass/fail on distinctiveness.
This is the most important quality signal for shipping work that doesn't
look like every other AI-generated interface.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Commands now say "Use the frontend-design skill" instead of passive note
- Skill's Design Thinking section now has explicit MUST-know checklist
- Added ask instruction to bolder command for context gathering
- AskUserQuestionTool instruction is now more prominent and imperative
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The /review command conflicts with a built-in Claude Code command.
Renamed to /critique which better reflects design terminology.
- Rename source/commands/review.md → critique.md
- Update command content and descriptions
- Rename demo file and update references
- Update data.js command mappings
- Update case study example in index.html
- Rebuild dist files for all providers
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Rewrite README to be user-focused (move dev info to DEVELOP.md)
- Credit Anthropic's original frontend-design skill
- Change license from MIT to Apache 2.0 for consistency
- Add NOTICE.md with proper attribution
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- 80ms threshold for "instant" perception
- Active vs passive time (preemptive start, early completion)
- Optimistic UI patterns with appropriate use cases
- Easing affects perceived duration (peak-end effect)
- Caution: too-fast can decrease perceived value
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Reduced to most impactful items only:
- Typography: modular scale, distinctive fonts, avoid overused fonts
- Color: off-whites/near-blacks, modern CSS, no gray on color, always tint
- Layout: visual rhythm, asymmetry, grid-breaking, no card obsession, modals are lazy
- Motion: no layout animation, no bounce/elastic
- Interaction: no redundant copy
- Responsive: don't hide mobile functionality
9 categories, ~15 items total - lean and focused.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Removed items that are:
- Accessibility 101 (WCAG, color blindness, reduced motion, focus indicators)
- Basic design principles (hierarchy, readability, semantic tokens)
- Well-known rules (2-3 fonts max, mobile-first, decorative body fonts)
Kept items that fight specific AI biases:
- Off-whites/near-blacks, dominant color with accents
- Spacing scales, asymmetry, staggered reveals
- Bounce/elastic easing ban, cards-on-cards
- Gray text on color, placeholder-as-labels, generic errors
Reduced from 60 items to 34 - more focused and actionable.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Updated claude-code transformer to generate markdown from YAML patterns/antipatterns
- Removed redundant prose body from patterns.md
- SKILL.md now contains detailed lists (5 items per category) instead of condensed prose
- patterns.md YAML frontmatter is now the single source of truth for both:
- Website API (/api/patterns)
- Generated skill files
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Major changes:
- Consolidate 8 design skills into single frontend-design skill with 7 reference files
- Add source/patterns.md as single source of truth for patterns/antipatterns
- Patterns are merged into skill during build, served via API for website
- Website now dynamically renders both "What TO Do" and "What NOT to Do" sections
- Update build system to handle directory-based skills with references
- Add /api/patterns endpoint to server
- Refactor website with new Antidote section layout
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>