Commit Graph
31 Commits
Author SHA1 Message Date
Paul BakausandClaude Opus 4.6 a3633c66f0 Fix split-compare clip-path angle to match divider's skewX(-10deg)
The divider uses a fixed CSS angle (skewX(-10deg)) but the clip-path
mask used a fixed percentage offset (skewOffset=8), which only matches
at one specific aspect ratio. Now computes skewOffset dynamically from
the container's actual dimensions via ResizeObserver.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-17 08:04:24 -07:00
Paul BakausandClaude Opus 4.6 9bdb836903 Mark overdrive as beta, remove product-level suggestions
Skill changes:
- Remove real-time collaboration section (product decision, not UI)
- Remove service workers / offline-first (product decision)
- Remove SharedArrayBuffer (too niche)
- Replace "application architecture" section with "performance-critical
  UI" — focused on making existing features feel fast
- Add explicit note: this skill enhances how UI FEELS, not what a
  product DOES

Beta label:
- Add betaCommands list to data.js
- Show BETA badge on /overdrive in command palette
- Show β symbol on periodic table element
- Show BETA badge on cheatsheet page

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 11:42:59 -07:00
Paul BakausandClaude Opus 4.6 8427deac3e Improve typeset and arrange demos
Typeset: make the before worse (all text same size/color = no
hierarchy) and the after more dramatic (bigger heading, more size
contrast). The transformation should be instantly visible on hover.

Arrange: fix heading split (eyebrow+heading was a typeset change,
not arrange) — keep it as a single heading to stay on-brand.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 11:25:54 -07:00
Paul BakausandClaude Opus 4.6 577c9c872c Overdrive laser demo, deep link support, and split-compare fix
Demo:
- Laser-etched "Paul Bakaus" signature drawn in real-time on dark
  surface, adapted from pbakaus/shaders laser-precision
- Two-canvas architecture: persistent burn canvas + cleared-per-frame
  spark overlay to prevent pixel accumulation
- Smooth quadraticCurveTo rendering for fluid signature strokes
- Sparks with motion trails, multi-layer tip glow

Infrastructure:
- Add init() support for command demos — JS can now execute after
  demo HTML is inserted into the DOM
- Fix split-compare retriggerAnimations to not destroy canvas elements
  (clone-and-replace for CSS-only demos, individual retrigger when
  canvas is present)
- Add deep linking to commands (#cmd-overdrive etc.) with hash
  tracking and initial load support
- Remove auto-#hero hash — hero is the default state

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 11:13:05 -07:00
Paul BakausandClaude Opus 4.6 8bb0017752 fix: overdrive demo works with hover slider, no AI slop
The demo must be purely visual (hover slider reveals after state,
no clicking). New demo shows standard rectangular card vs organic
blob-shaped composition — the visual difference is instant and
communicates "beyond normal CSS" without animation or interaction.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-16 07:24:55 -07:00
Paul BakausandClaude Opus 4.6 234f5b7051 Rewrite /overdrive skill from scratch
The original was an effects-only skill biased toward creative
portfolios and visual spectacle. The rewrite addresses:

1. Scope: now covers ALL forms of technical ambition — performance
   (virtual scrolling, WASM, Web Workers), interaction patterns
   (View Transitions on dialogs, spring physics), real-time collab
   (WebSockets, SharedArrayBuffer), and data visualization — not
   just shaders and particles.

2. Browser support: removed Houdini Paint API (Chromium-only),
   removed navigator.vibrate() (Safari never shipped, Firefox
   dropped), added support notes for each technology tier.

3. Bias corrections: removed creative-portfolio-only framing,
   removed "pick ONE hero moment" dogma, added examples for
   functional UI (tables, forms, dialogs) and app architecture.

4. Structure: organized toolkit by what you're trying to achieve
   (make transitions cinematic, push performance boundaries) not
   by technology name.

5. Demo: replaced purple gradient AI slop with a structural
   before/after showing view-transition-name on project cards.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 20:08:15 -07:00
Paul BakausandClaude Opus 4.6 731c0ceaf7 feat: add /overdrive skill for technically extraordinary effects
New skill that pushes interfaces past conventional limits with
bleeding-edge browser APIs: WebGPU shaders, scroll-driven animations,
View Transitions, generative art, spring physics, and more.

Key design decisions:
- Strong "when to use / when not to" guardrails
- Progressive enhancement is non-negotiable
- "Pick ONE hero moment" philosophy — restraint in choosing where
- The extraordinary/gimmicky line defined explicitly
- prefers-reduced-motion respect required

Also updates all counts to 20 commands across website, docs, and
plugin metadata.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:58:02 -07:00
Paul BakausandClaude Opus 4.6 45bcf7b485 Add typeset and arrange to website, docs, and all metadata
- Add to data.js (process steps, categories, relationships)
- Add to framework-viz.js (periodic table symbols and numbers)
- Create before/after demos for both commands
- Update command count 17→19 across all locations:
  index.html, cheatsheet.html, README, NOTICE, AGENTS,
  plugin.json, marketplace.json
- Add critique→typeset/arrange in relationship flow
- Add "Adding New Skills" checklist to CLAUDE.md so future
  skill additions don't miss any locations

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-15 19:26:35 -07:00
Paul BakausandClaude Opus 4.6 bb5ba2f305 feat: add Pi provider support, fix community health files, recategorize /onboard
- Add first-class Pi (pi.dev) provider with transformer, tests, and build integration
- Fix CODEOWNERS username (@paulbakaus → @pbakaus)
- Add missing providers to issue/PR templates (Copilot, Kiro, OpenCode, Pi)
- Add Pi and OpenCode logos to homepage hero and install sections
- Move /onboard from "system" to "enhancement" category
- Update README and DEVELOP.md with all supported providers

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-12 11:21:09 -07:00
Paul BakausandClaude Opus 4.6 7d2d42da96 Migrate from Vercel to Cloudflare Pages, fix distill command symbol
Replace Vercel serverless functions with Cloudflare Pages static
rewrites and lightweight download functions. Pre-generate all API
JSON data at build time for zero-invocation static serving. Also
fix stale simplify→distill rename in framework-viz periodic table.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 18:34:14 -07:00
Paul BakausandClaude Opus 4.6 c026a896aa Replace teach-impeccable "coming soon" with usage guide
Show when to run and what it does instead of a misleading
"visual demo coming soon" placeholder.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 14:58:06 -08:00
Paul BakausandClaude Opus 4.6 98f5d839fd Improve split comparison: add before/after badges, extend slider range
Adds floating corner badges to clarify which side is before/after,
removes the "With Skills" divider label, and extends the slider range
to account for the skewed divider so it can fully reveal each side.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 09:39:05 -08:00
Paul BakausandClaude Opus 4.6 4ef56ed959 Rename /simplify command to /distill to avoid Claude Code clash
Claude Code now ships a built-in /simplify command for code
simplification, which conflicts with our design simplification
command. Renamed to /distill across all source files, demos,
metadata, and documentation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 09:11:57 -08:00
Paul BakausandClaude Opus 4.5 52d99fb31c Remove Tailwind and simplify CSS build process
- Remove Tailwind CSS and related dependencies (tailwindcss, @tailwindcss/cli, bun-plugin-tailwind)
- Remove unused dependencies (lenis, @paper-design/shaders, three)
- Convert @theme variables to CSS custom properties in :root
- Add minimal CSS reset for browser consistency
- Update server to serve /css/* and /js/* routes directly
- Fix conflicting CSS rules that broke commands section layout
- Delete bunfig.toml (no longer needed without Tailwind plugin)

The site now uses native CSS imports via Bun's built-in bundler,
eliminating the need for separate Tailwind compilation step.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 14:58:39 -08:00
Paul BakausandClaude Opus 4.5 6b77213f91 Redesign hero, add theme toggle, fix dark mode
- Remove GPU-intensive shader from hero section
- Combine hero with problem section for immediate impact
- Add before/after demo directly in first viewport
- Move "works with" logos inline with CTA
- Remove redundant "Common AI defaults" tags

- Add three-way theme toggle (light/system/dark)
- Persist theme preference to localStorage
- Position toggle in bottom-right corner

- Fix dark mode throughout:
  - Update glass terminal and source window backgrounds
  - Add CSS custom properties for framework category colors
  - Muted dark backgrounds with brighter text for cards

- Replace smooth scroll with instant jump for anchor links
- Remove Lenis smooth scroll library dependency

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-11 14:37:46 -08:00
Paul BakausandClaude Opus 4.5 8a4e4bd380 Fix periodic table to use critique instead of review
Update commandSymbols and commandNumbers mappings.
Symbol: Cr (for Critique)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 18:59:44 -08:00
Paul BakausandClaude Opus 4.5 d7937b1844 Rename /review command to /critique to avoid Claude conflict
The /review command conflicts with a built-in Claude Code command.
Renamed to /critique which better reflects design terminology.

- Rename source/commands/review.md → critique.md
- Update command content and descriptions
- Rename demo file and update references
- Update data.js command mappings
- Update case study example in index.html
- Rebuild dist files for all providers

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 18:57:55 -08:00
Paul BakausandClaude Opus 4.5 af21bf2d34 Add tabbed case studies, CLAUDE.md, and various improvements
- Convert "See It In Action" section to tabbed interface for space efficiency
- Add CLAUDE.md with project instructions for CSS build process
- Update README with additional documentation
- Enhance glass terminal component
- Add new API handlers and server routes

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 18:08:04 -08:00
Paul BakausandClaude Opus 4.5 0b9c1846a6 Add teach-impeccable and review commands, dynamic placeholders
New commands:
- /teach-impeccable: One-time setup that gathers UX-focused design
  context (explores codebase first, then asks targeted questions)
- /review: UX design review evaluating hierarchy, clarity, emotional
  resonance (complements technical /audit)

Build system improvements:
- Dynamic {{model}}, {{ask_instruction}}, {{config_file}} placeholders
  per provider (Claude/Gemini/GPT/the model)
- context: fork support for Claude Code sub-agents (audit, extract)
- Skill reference auto-added to design commands

Skill refinements:
- Merged Design Thinking and Context Awareness sections
- Removed redundant patterns and technical questions
- More direct feedback guidance (radical candor)

Website updates:
- 17 commands (was 16)
- Review demo showing UX issues (HIERARCHY, NO PRIMARY, DEAD END)
- teach-impeccable in System group of periodic table

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 16:56:08 -08:00
Paul BakausandClaude Opus 4.5 8ef37b011c Add mobile layout for commands section
- New carousel + demo + info layout for commands on mobile (<900px)
- Add touch support to framework viz (tap instead of hover)
- Fix split-content width for demo comparisons

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-06 18:41:34 -08:00
Paul BakausandClaude Opus 4.5 97c83fc51a Add animated mesh gradient hero with overlay content
- Add @paper-design/shaders for WebGL mesh gradient effect
- Create hero-shader.js with liquid ink gradient (grayscale palette)
- Add overlay content: title, tagline, and CTA on shader
- Update hero section structure and styling
- Fix accessibility: gallery dot buttons, toggle ARIA attributes
- Fix undefined --color-terracotta CSS variable
- Update distribution structure for Codex/Cursor skills

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-06 17:46:49 -08:00
Paul BakausandClaude Opus 4.5 ecc4857204 Harden accessibility and add resilience improvements
- Add skip-to-content link for keyboard navigation (WCAG 2.4.1)
- Add ARIA labels to download buttons and periodic table elements
- Convert periodic table from divs to semantic buttons with keyboard support
- Add focus-visible styles to all interactive elements
- Implement WAI-ARIA tabs pattern for pattern categories with arrow key nav
- Add global prefers-reduced-motion support in CSS and JavaScript
- Fix touch gesture trapping in split-compare (allows vertical scroll)
- Add error states with retry button for API failures
- Add underlines to links for non-color identification (WCAG 1.4.1)
- Respect reduced motion preference in Lenis smooth scroll and hero canvas

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 14:02:30 -08:00
Paul BakausandClaude Opus 4.5 5d65154dee Fix: Restore public directory from accidental regression
Commit 3d9f4ae accidentally reverted public/app.js and public/css/main.css
(plus other files) to old versions. This broke the site because:
- app.js imported from deleted files (commands.js, skills.js)
- main.css lost 1200+ lines of Renaissance redesign (split comparison, etc.)

Restored from commit 343e342 which had the working frontend.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 13:38:19 -08:00
Paul BakausandClaude Opus 4.5 3d9f4ae5df Fill in all sub-skill reference files with non-obvious design guidance
- typography.md: vertical rhythm math, modular scale, distinctive fonts, font loading
- color-and-contrast.md: OKLCH, tinted grays, gray-on-color warning, pure gray/black
- motion-design.md: quart/quint/expo curves, bounce/elastic warning, stagger formula
- spatial-design.md: 4pt base, gap over margin, card restraint, no nested cards
- responsive-design.md: content-driven breakpoints, clamp formula, pointer queries
- interaction-design.md: focus-visible, optimistic updates, inert/popover APIs
- ux-writing.md: button labels, error formula, empty states, redundant copy

Updated patterns.md with:
- Pure gray warning (not just black/white)
- Bounce/elastic easing anti-pattern
- Redundant copy anti-pattern

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 10:34:42 -08:00
Paul BakausandClaude Opus 4.5 343e342d52 Add periodic table visualization and URL hash tracking
- Replace subway map with periodic table of commands
- Info panel shows command details on hover
- Click element to jump to command in Commands section
- URL hash updates as you scroll between sections
- Direct linking to sections works
- Fix spacing issues in solution section

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-15 18:27:52 -08:00
Paul Bakaus 6987e6e160 more fixes 2025-12-15 16:55:21 -08:00
Paul Bakaus e9ebb5a4d9 better demos 2025-12-15 15:19:27 -08:00
Paul BakausandClaude Opus 4.5 2181137d04 Consolidate skills + add patterns source file
Major changes:
- Consolidate 8 design skills into single frontend-design skill with 7 reference files
- Add source/patterns.md as single source of truth for patterns/antipatterns
- Patterns are merged into skill during build, served via API for website
- Website now dynamically renders both "What TO Do" and "What NOT to Do" sections
- Update build system to handle directory-based skills with references
- Add /api/patterns endpoint to server
- Refactor website with new Antidote section layout

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-15 14:08:30 -08:00
Paul Bakaus 99f1091f20 more progress 2025-12-14 13:55:29 -08:00
Paul Bakaus 5b6aafc85e Add 'Coming Soon' states for incomplete skills and commands
- Add readySkills and readyCommands arrays in data.js to track completion
- Only /normalize command is marked as ready (first to be completed)
- All skills marked as coming soon (still being refined)
- Show 'Soon' badges in navigation for incomplete items
- Show placeholder with clock icon when selecting incomplete items
- Ready items show full demo, downloads, and details
2025-12-06 12:39:05 -08:00
Paul Bakaus 1bdb3ea17a Redesign website with interactive demos and improved layout
- Add interactive before/after demos for all skills (UX Writing, Spatial Design, Motion Design, Typography, Interaction Design, Color & Contrast, Responsive Design)
- Implement tabbed demo navigation for skills with multiple examples
- Refactor app.js into modular JS files (skills.js, commands.js, data.js, skill-demos.js, command-demos.js, demo-toggles.js)
- Add new CSS modules (skill-demos.css, workflow.css, problem-section.css, solution-section.css)
- Redesign commands section with sidebar nav matching skills layout
- Replace large download buttons with compact icon buttons
- Fix gray-on-pink color clashing throughout UI
- Remove frontend-design skill (Anthropic's work, not ours)
- Format skill names properly (e.g., 'UX Writing' not 'ux-writing')
- Remove redundant 'Combines Well With' from skills
- Add 'The Problem' and 'The Solution' sections to homepage
- Various CSS fixes for buttons, backgrounds, and spacing
2025-12-06 12:33:00 -08:00