Resolve DEVELOP.md conflict by keeping our rewritten version which
already covers the factory architecture.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove references to individual transformer files, args arrays, and
per-provider body transforms. Document the new factory/providers
architecture, provider config options, and how to add new providers.
Point to HARNESSES.md for capabilities details.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merge main (factory refactor) and adapt Trae to use the config-driven
transformer system instead of a standalone trae.js file. Two provider
entries (trae-cn, trae) replace the custom dual-directory logic.
Also adds placeholderProvider support to the factory for providers that
share placeholder configs but need separate output directories.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Skill cross-references like "Use the frontend-design skill" and
"run teach-impeccable" now use {{command_prefix}} so each provider
gets the correct invocation syntax (/ for most, $ for Codex).
Prose references to skill content ("guidelines in the frontend-design
skill") are left unchanged since they're not invocation instructions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Resolve conflict from codex.js (deleted in our branch, modified on main
for command_prefix). The command_prefix feature from main is preserved
in factory.js via PROVIDER_PLACEHOLDERS lookup.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Research each harness's official documentation to verify and correct
provider frontmatter configs. Remove Codex/Gemini body transforms that
targeted their commands systems, not skills.
- Add compatibility + metadata to Cursor and Agents (Copilot)
- Add allowed-tools to Pi
- Remove Codex $ARGNAME and Gemini {{args}} body transforms
- Add HARNESSES.md as source of truth for harness capabilities
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fixes#67: argument-hint values starting with [ were parsed as YAML flow
sequences. Replace structured args arrays in source files with pre-formatted
argument-hint strings, and quote values starting with [ or { in
generateYamlFrontmatter().
Also consolidates 8 nearly-identical transformer files into a single
config-driven createTransformer() factory. Adding a new provider now
requires only a config object in providers.js instead of a full file.
- Replace args source frontmatter with argument-hint strings
- Add YAML quoting for values starting with [ or {
- Add quote stripping to parseFrontmatter() for round-trip support
- Create factory.js + providers.js, delete 8 individual transformers
- Replace 16 explicit build.js calls with a loop over PROVIDERS
- Consolidate 8 test files into 2 (factory + providers)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The build system hardcoded `/` as the command prefix for every provider,
but Codex CLI uses `$`. Added command_prefix to PROVIDER_PLACEHOLDERS
so replacePlaceholders and prefixSkillReferences use the right one.
Now `$normalize` shows up in Codex output instead of `/normalize`.
Adds the gtag.js snippet (G-TEXGHC7V34) to both HTML pages for
tracking pageviews and usage.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Slash commands do work in Antigravity, so the asterisk and tooltip
warning on the Antigravity badge were incorrect. Removes both.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Previously only .claude/skills/ was synced from dist after build. Now
all 8 provider directories are synced (.claude, .cursor, .gemini, .codex,
.agents, .kiro, .opencode, .pi) so each provider's output can be tested
directly in this repo.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Addresses #51 -- Antigravity doesn't support slash commands, only
auto-activated skills. Adds a tooltip on the Antigravity* badge in the
downloads section explaining the limitation and how to invoke skills by
name. Also adds hover tooltips showing provider names on the hero logo
icons.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
PR #50 fixed the output SKILL.md files but the source files, build
scripts, tests, docs, and server code still used the wrong spelling.
Claude Code expects `user-invocable` (with c) for slash command
autocomplete to work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Output skills to both .trae-cn/ and .trae/ directories
- Update README with installation instructions for both versions
- Update DEVELOP.md with dual-variant documentation
- Add trae.js transformer with full metadata support (same as Claude Code)
- Update build.js to include Trae in provider transformations
- Update README.md with Trae installation instructions
- Update DEVELOP.md with Trae transformer documentation
Trae uses ~/.trae-cn/builtin_skills/ for skills installation.
Fixes#49 - Skills don't appear in / menu because Claude Code expects
user-invocable (with 'c') not user-invokable (with 'k').
This typo affected all 20 skill files, making them invisible in the
slash command autocomplete menu despite still working when invoked directly.
Fixes#42
Added detailed usage examples for the most commonly used commands:
- /audit, /normalize, /critique, /polish with concrete examples
- Shows how to combine commands in a workflow
- Adds 'When to use' guidance for each command
This makes the commands more discoverable and reproducible for users.
The typeset skill universally recommended fluid sizing via clamp(),
but no major app design system (Material, Polaris, Primer, Carbon)
uses fluid type in product UI. Now recommends fixed rem scales for
app UIs and reserves fluid type for marketing/content page headings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The divider uses a fixed CSS angle (skewX(-10deg)) but the clip-path
mask used a fixed percentage offset (skewOffset=8), which only matches
at one specific aspect ratio. Now computes skewOffset dynamically from
the container's actual dimensions via ResizeObserver.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Install section tip now mentions re-running the same command to update
- New FAQ entry: "How do I update to the latest version?" covering
npx skills, Claude Code plugin marketplace, and manual ZIP
- Notes that .impeccable.md is preserved across updates
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New in v1.5.0:
- 3 new skills: /typeset, /arrange, /overdrive (beta)
- Shared Context Gathering Protocol with .impeccable.md
- teach-impeccable writes provider-agnostic context
- Deep linking to commands (#cmd-overdrive etc.)
- JS-powered demo infrastructure with live laser signature
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Starts the response with a distinctive speed-line banner
to set the tone for the skill.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two new mandatory sections in the skill:
1. Propose Before Building — must present 2-3 directions with
trade-offs and get user confirmation before writing code. This
skill has the highest misfire potential.
2. Iterate with Browser Automation — must use browser tools to
visually verify effects and iterate. Complex effects never work
on the first try.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Skill changes:
- Remove real-time collaboration section (product decision, not UI)
- Remove service workers / offline-first (product decision)
- Remove SharedArrayBuffer (too niche)
- Replace "application architecture" section with "performance-critical
UI" — focused on making existing features feel fast
- Add explicit note: this skill enhances how UI FEELS, not what a
product DOES
Beta label:
- Add betaCommands list to data.js
- Show BETA badge on /overdrive in command palette
- Show β symbol on periodic table element
- Show BETA badge on cheatsheet page
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Typeset: make the before worse (all text same size/color = no
hierarchy) and the after more dramatic (bigger heading, more size
contrast). The transformation should be instantly visible on hover.
Arrange: fix heading split (eyebrow+heading was a typeset change,
not arrange) — keep it as a single heading to stay on-brand.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Demo:
- Laser-etched "Paul Bakaus" signature drawn in real-time on dark
surface, adapted from pbakaus/shaders laser-precision
- Two-canvas architecture: persistent burn canvas + cleared-per-frame
spark overlay to prevent pixel accumulation
- Smooth quadraticCurveTo rendering for fluid signature strokes
- Sparks with motion trails, multi-layer tip glow
Infrastructure:
- Add init() support for command demos — JS can now execute after
demo HTML is inserted into the DOM
- Fix split-compare retriggerAnimations to not destroy canvas elements
(clone-and-replace for CSS-only demos, individual retrigger when
canvas is present)
- Add deep linking to commands (#cmd-overdrive etc.) with hash
tracking and initial load support
- Remove auto-#hero hash — hero is the default state
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>