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cli-v2.3.2
703
Commits
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b913668ba4 |
Remove the i- command prefix from the CLI
The `i-` prefix install option was a holdover from the multi-skill era. With a single `impeccable` skill it only ever renamed that one skill to `i-impeccable`, while the install message wrongly advertised `/i-audit` style commands that never existed, and the unscoped rename could clobber unrelated third-party skills in the same harness folder. - Drop `--prefix=`, the interactive prompt, and all prefix machinery (renameSkillsWithPrefix, prefixSkillContent, detectPrefix, undoPrefix, prefixedCommandHint, isImpeccableSkillName). - Add migrateUnprefixImpeccable: install --force and update rename any old `<prefix>impeccable` back to canonical `impeccable` before the fresh copy lands, scoped by name so foreign `i-*` skills are left untouched. - Fix FAQ + editorial that wrongly described pinned commands as `i-` prefixed (pins are bare `skills/<command>/` dirs). - Tests now exercise the real exported migration, not a reimplementation. - CLI 2.3.1 -> 2.3.2 with a changelog entry. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>cli-v2.3.2 |
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e10cff397b | Fix live copy edit paragraph resizing (#178) | ||
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0c05cb8d2b |
Lighten the IMPECCABLE wordmark from weight 500 to 400
The lockup read a touch heavy. Drop the brand wordmark to 400 across the header, footer, and the .ks-wordmark kit primitive so it stays consistent everywhere. Alumni Sans was only loaded at 500/600/700, so 400 is added to the font request (otherwise it would snap back to 500). DESIGN.md synced. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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4e985f68c0 |
Rework Get started section: add update instructions, fix layout rhythm
Closes the documentation gap from #177: how to update an installed version was nowhere on the site. Install and Update now sit as paired, equally-visible commands, with `npx impeccable skills check` and the Claude Code `/plugin` path called out alongside. Also a full pass on the section's composition: - Commit to left-aligned asymmetry so content has one spine and the gold seam owns the right edge, instead of floating left-of-center - Make the install command pop: bright kinpaku frame + gold `$` prompt + left-aligned mono so it reads as a runnable line, not a decorative chip. Update box mirrors it one notch quieter in patina (the "updated" state) - Group install/update/alternatives tightly, rule off the secondary surfaces, drop the duplicate "Get started:" closing label - Repurpose the "Stay updated" cell to "Follow along" so it stops colliding with the real Update command FAQ already had a strong #update entry; added the `skills check` companion for parity. Getting-started tutorial gains a short update note after Step 1. Both themes synced. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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c8e973b324 |
Site polish: de-warm the palette, refine chrome, clean up /designing (#176)
* fix(home): command-wheel contrast, slop copy, line-length Address P1/P2/P3 findings from /impeccable critique of the homepage: - Command wheel (The Language): off-center command names floored at ~1.43:1 contrast were illegible (WCAG 1.4.3 fail) and hid most of the 23-command vocabulary. Raise the fisheye opacity floor 0.25 -> 0.62, MIN_SCALE 0.35 -> 0.52, and lift the base color from --ks-text-muted to --ks-text. Off-center now measures >=4.59:1; full list stays scannable while gold + size + weight still carry focus. - Slop section copy: rewrite all 7 discipline cards off the uniform "No X. No Y. No Z." triad into varied cadence with positives, and lead the section with what Impeccable does instead of the "Skills can't..." negation pivot. Drops the en-dash joiners too. - Line length: cap .downloads-rebuild-note (was unbounded, ~102ch) and tighten the homepage .section-lead 68ch -> 62ch (rendered ~86 actual chars/line). The diagonal plinth ramp on the slop grid is intentionally kept per design preference. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): de-warm and brighten the text ramp Warmth now lives only in the gold accents and surfaces, not the type. Body, headings, and the secondary tiers read crisp on lacquer instead of mushing into the warm floor: - --ks-champagne 84% .035 82 -> 91% .006 90 (headings/strong, now neutral; token name kept for compatibility) - --ks-text 81% .03 82 -> 88% .008 90 (body) - --ks-text-muted / -faint / -mute-deep lifted and de-warmed to match DESIGN.md frontmatter + prose synced to the new values. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): outlined testimonials + cleaner hero boundary Testimonials: - Flatten the double container: drop the t-plinth shelf wrapper (markup + CSS); the marquee sits directly in the section and carries its inset. - Outlined cards: no fill, 1px solid neutral border (oklch .64 0 0 / .22), no dead drop-shadow. Removes the mushy gray-on-gray blend and the stacked dotted-divider + gold-hairline chrome. - Section has no background of its own (rides the body lacquer gradient) and no top padding, so cards sit right under the hero divider. Hero: - Drop the bottom fade and the top nav scrim; the kintsugi art runs at full strength. A 1px neutral border-bottom (matching the card border) marks the testimonials boundary instead of a wash. - "How it works" is the kit ghost link (white), not an outlined button. Foundation/slop cards: lift the surface 9% -> 15% so they read as raised specimen cards instead of vanishing into the ground. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(live): quieter, more refined picker chrome Gold is reserved for the brand mark and the active control instead of ringing every container. Applied to the homepage demo, /live-mode, and the real injected picker (skill/scripts/live-browser.js, rebuilt into the harness dirs): - Container: neutral 1px hairline + tight neutral shadow (was a 1.5px gold border + gold halo ring); radius 10px -> 8px. - Active toggle: crisp graphite pill with gold text (was a murky kinpaku-dim wash). - Internal control borders (action pill / input / count): neutral hairline (was a warm gold rule); configure-row controls share one 30px baseline. - Pick outline: crisp 1.5px line, no soft gold glow ring; tighter radius. - Demo browser chrome: small uniform neutral dots, neutral URL pill, slimmer bar; frame edge neutral hairline + tighter shadow that registers on dark. DESIGN.md "Live Mode Picker" spec + "Picker Is Brand Rule" updated. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): neutral default hairline (--ks-rule) The default border/divider token was a warm gold hairline, used ~200x as the site-wide default border — so every small label, pill, counter, card, and divider carried warmth. Redefine it neutral so borders read clean; gold stays where it signals. - --ks-rule oklch(58% 0.065 82 / 0.32) -> oklch(78% 0 0 / 0.16) - --ks-rule-strong (active/focus/brand borders) unchanged, still gold - GitHub star pill: explicit near-white border (oklch 92% 0 0 / 0.18) - DESIGN.md hairline mirror + prose synced Verified across home, /design-system, and /docs. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(home): testimonials separator + visible star-pill border - Move the dotted accent to the bottom of the testimonials (neutral dots) as a deliberate separator into the slop section; drop the oversized bottom padding to 1em so cards sit near the separator. - Star-counter pill: solid oklch(80% 0 0) border. The previous near-white at 0.32 alpha rendered as faded mid-gray on the near-black pill; a solid light border reads as the intended white hairline. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): neutralize body text (--ks-text) Drop the last bit of warm chroma from the body text token; it still read slightly warm at 0.008 chroma. --ks-text oklch(88% 0.008 90) -> oklch(88% 0 0) (pure neutral) DESIGN.md mirror + prose synced. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): neutral text everywhere Zero the residual warm chroma across the rest of the text ramp so no text tier carries warmth (warmth lives only in gold accents + surfaces). - --ks-champagne 91% .006 90 -> 91% 0 0 - --ks-text-muted 72% .01 90 -> 72% 0 0 - --ks-text-faint 62% .008 90 -> 62% 0 0 - --ks-text-mute-deep 52% .008 90 -> 52% 0 0 (--ks-text was already neutralized.) DESIGN.md mirror + prose synced. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): crisp, neutral Desloppification section - Foundation card background: oklch(15% .004 95) -> oklch(15% 0 0) (neutral graphite) so cards read crisp, not warm. - Plinth hatch: kinpaku gold -> neutral (oklch 80% 0 0 / .07) on a neutral base; the gold hatch was washing the section champagne. - Remove the plinth bottom mask-fade so the pedestals end on a clean edge. Gold stays only on the card icons as the accent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): drop the homepage warm-token overrides The homepage redefined --ks-rule, --ks-rule-strong, and --ks-muted to warm values locally (an old "busier surfaces" tweak), so homepage borders and secondary text stayed champagne even after the global de-warm. That's why the Desloppification cards still read warm. - Remove the --ks-rule / --ks-rule-strong overrides; inherit the global tokens (neutral default border, gold strong/active border). - Alias --ks-muted to the global --ks-text-muted (no divergent value); legacy code still reads the --ks-muted name. Result: all homepage borders + secondary text are neutral; gold stays on accents (icons, mark, CTAs, active/focus). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): canonical code tokens (inline + block) Code styling was all over the place: homepage inline code was gold-on-gold, the slop CLI was a one-off gold-on-raised-lacquer, downloads used a separate --card-cmd-* set, docs used yet another. Add one shared token set and point the canonical surfaces at it. New :root tokens: - --ks-code-fg / --ks-code-bg / --ks-code-radius (inline: neutral chip) - --ks-code-block-fg / -bg / -border / -radius (block/CLI: lacquer terminal) - --ks-code-cmd (code that's a command link) Migrated: homepage inline code (was gold -> neutral chip), slop-teaser-cli (the "weird color" -> neutral terminal), downloads-cmd, and the docs inline + fenced-block rules (now the token source of truth; block text also neutralized). Remaining pages (designing, changelog/faq, detector, case studies) swept next. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): sweep remaining pages onto code tokens Point the rest of the site's code rules at the shared code tokens so inline code and blocks are consistent everywhere: - Inline code (designing, changelog, faq): gold -> neutral chip (--ks-code-fg / --ks-code-bg). - Detector rule pills + table cells: code text -> --ks-code-fg. - Neon-mirai case-study code block -> --ks-code-block-* tokens. Command tags (the gold /command pills: spread-flow-cmd, docs-flow-cmd, designing-phase-cmd, why-ci-cmd, etc.) are intentionally left as their own interactive category, not generic code. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): polish "The Language" section - Command tags (/polish, /adapt): gold command text on a neutral code chip (--ks-code-cmd / --ks-code-bg), dropping the muddy gold-tint border. - Commands panel kept as the solid oklch(0.17 0 0) panel (no border). - Demo preview cleaned up to a single framed split: strip the grid ::before, the gold-grid/radial-glow container background, and the inner drop-shadow; before-half inherits the panel, after-half is near-black, with one thin neutral border on the demo itself (caption sits outside it). - Periodic table: crisp flat neutral graphite tiles. Removed the JS-inlined category bg (var(--cat-*-bg)) + 1.5px colored border + hover drop-shadow, the gold-leaf ::before texture, the ::after accent line, the inset box-shadow, and the gold hover glow. Now a 1px neutral border, white symbols, readable neutral names, and a clean neutral-border hover with no shadow. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(design): roomier inline-code padding Inline code chips were tight top/bottom (the homepage one was only 0.05em). Add a --ks-code-pad token (0.3em 0.5em) and point every inline-code rule at it so the chips have consistent breathing room. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(home): drop non-steering commands from the command palette impeccable, init, extract, document, and live are setup/management commands, not steering verbs. Filter them out of the palette (fisheye + mobile carousel) via a shared PALETTE_EXCLUDED set. They stay in the periodic table, which is rendered separately by framework-viz.js. Palette: 23 -> 18 commands. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): flatten the pre-ship nested box The pre-ship cards were a box-in-box: a legacy .designing-polish-grid panel (cream bg + L/R/B border + padding, from docs-visuals.css) wrapping cards that already have their own border + fill. Override the grid to a plain transparent layout so the three cards are the only surface. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): remove step counter + flatten design-debt boxes - Drop the cryptic "03 · 04" pre-ship step counter (.designing-polish-band-meta) and tighten the band to a single bottom hairline. - Design-debt: flatten the box-in-box (bento plinth > tile > stage). The .designing-maintain-stage no longer adds its own border + fill; the demo sits directly in the bento tile. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): neutralize code/terminal/panel surfaces The terminal block, surface-cmd chips, command pills, live-frame, and other dark panels used a slightly-warm dark fill (oklch 1X% 0.006 95). Drop the warm chroma so they read neutral like the rest of the de-warmed site; the page ground + deep surfaces stay lacquer-warm. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): neutralize inline code + live-mock picker chrome - Inline code: the phase-sub and avoid-title code were still gold; point them at --ks-code-fg so all inline code reads neutral (gold stays only on command *links*). - docs-viz-live mock: bring the duplicated picker chrome in line with the refactored neutral treatment — neutral 1px container borders (no gold halo), neutral active "Pick" pill (was the kinpaku-dim wash), crisp pick outline (no glow), tighter radii. - CTAs (SEND ME ONE, Accept): pale-cream kinpaku-pale -> solid kinpaku gold. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): flatten lanes + avoid sections - Brand/Product lane mock cards: drop the inner border+fill box; the mock sits directly in the bento tile, separated by a top hairline (no plinth>tile>mock nesting). - "What to avoid" list: flatten the boxed list cards into a clean divided list (hairline separators, no per-item border/fill). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): clean up the Brand/Product lanes - Drop the bento plinth (0.17 fill + 8px gutter that drew the weird gutter "borders") and the tile fill; the two lanes sit on the page split by a single center hairline. - Brand mock title used the pinstripe display face at 1.6rem (reads broken at that size, the "champagne text"); switch it to the clean body face so it matches the product mock title. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(site): update GitHub star count to 31k 31,188 stars as of now; header pill + aria-label were stale at 30k. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Add Neo Kinpaku light mode across the site. Wire theme persistence and a header toggle, then layer light-mode overrides for docs viz contrast, command demos, live-mode pathway cards, and the designing/home surfaces. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(designing): replace em dashes flagged by prose validator Brand/Product lane copy used em dashes ("the deliverable —", "the task —"); swap for colons per STYLE.md so the Cloudflare build's validateProse passes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(designing): address Cursor bugbot nits - Fold the duplicate .designing-avoid { gap: 0 } override into the original rule (the gap: 18px was dead code). - Drop the leftover el.style.boxShadow = 'none' in the periodic-tile deactivate handler — activate no longer sets a box-shadow, so this only left a dead inline none that could suppress a future CSS shadow. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Co-authored-by: Cursor <cursoragent@cursor.com> |
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63074dd362 |
docs(changelog): drop stale Codex sidecar bullet from v3.5.0
The .codex/agents sidecar + boot-time self-heal it described was reverted in CLI v2.3.1 (nested in-skill agent is the whole delivery now), so the bullet no longer matched shipped behavior. Removed from the changelog and the skill-v3.5.0 GitHub release notes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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99fbe4bb10 |
docs(changelog): add CLI v2.3.1 entry (codex sidecar drop, --fast deprecation)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>skill-v3.5.0 cli-v2.3.1 |
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83dd99bf9f |
refactor(codex): drop the .codex/agents sidecar; rely on nested skill agents (#173)
Codex auto-discovers subagents bundled inside an installed skill's own agents/ folder, so the separate .codex/agents/*.toml sidecar was redundant. - cli: remove installCodexAgents/isCodexLikely and their install/update calls - context.mjs: remove the CODEX_AGENT_MISSING self-heal directive - build: drop codex agentFormat so no top-level .codex/agents is emitted; the nested in-skill .toml bundling is the whole delivery - remove the tracked .codex/agents/*.toml and the gitignore exception - docs + build.test.js updated for the nested layout - CLI patch version bump; skill version unchanged Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d6e392311c | Fix edit mode focus stealing (#172) | ||
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6ef995f8a4 |
fix(live): correct generation shader capture + halftone on dark/textured surfaces (#171)
* fix(live): correct the generation shader's capture + halftone on dark and textured surfaces The live-mode "ink-wash" loading shader rendered correctly on light elements but broke on dark and textured ones. Root causes and fixes: - Ground the halftone on the element's own background tone (new u_paper uniform) instead of a fixed cream paper, so dark elements stop flashing bright as the roller passes. - Drive dot size by each cell's contrast from that ground, not absolute darkness, so content (text, buttons) becomes the dots on light and dark alike instead of inverting on dark elements. - Cap the dot radius so a solid dark region stays separated dots rather than flooding into a gold bar. - Parse computed colors by rasterizing through a canvas, so oklch()/color() tokens resolve instead of falling back to white. - Two-stage dissolve (flatten to ground, then dots emerge) so the raw element never bleeds through the band's soft core/trail. - Carry the capture's alpha through the shader so rounded corners and transparent regions show the live backdrop instead of rendering black. - When an element is transparent up to the root but its backdrop comes from an ancestor's image or a covering layer (e.g. a hero art div), capture that ancestor and crop to the element. Fixes the homepage hero heading capturing on white, and embeds the real backdrop in the model upload too. The halftone ground is sampled from just outside the element so it tracks the true backdrop rather than a muddy average of the content. Adds /shader-lab, a standalone harness that runs the real capture + shader pipeline against a matrix of background shapes (light, dark, gradient, image, glass, rounded, and a homepage-hero replica) with raw vs capture+shader side by side. The capture/shader code is copied from live-browser.js and kept in sync. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(live): clear the cached color-parse canvas before each fill Cursor Bugbot (PR #171): cssColorToRgb01 reuses a cached 2D context, so a semi-transparent input (alpha 0<a<1, which isTransparentColor lets through) blended source-over with the previous call's pixel, making the result depend on call history. clearRect before the fill makes each call independent. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d61c953055 |
chore(harness): sync manual-edit applier agent into .agents (follow-up to #158)
#158 added the live-mode manual-edit subagent but did not commit the .agents harness copy. Regenerated by bun run build; commit keeps the tracked harness dirs in sync so the release script's clean-tree check passes. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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72868f215e |
docs(changelog): cover live-mode staged copy edits (#158)
Pick an element, Edit copy in the browser, and on Apply a subagent rewrites the real source the text renders from and repairs anything wired to it. Folds into the v3.5.0 Live Mode bullet alongside the Steer bar. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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e8e3665142 |
Live mode: staged AI copy edits (#158)
* feat(live): manual text-edit panel + Astro inject + stale-lockfile reap Adds a manual text-edit popover under the live-mode bar so users can retype copy directly without going through generate. The footer's "Apply edits" button fires a manual_edits event; the server writes the changes back to source via the new live-edit.mjs deterministic file mutator. Mirrors the wrap+accept flow but skips variant generation. New scripts: - skill/scripts/live-edit.mjs: writes manual_edits back to source - skill/scripts/live-text-rows.js: browser walker that surfaces every pure-text descendant of the picked element as an editable row Touched scripts: - skill/scripts/live-browser.js: text panel UI, CONFIGURING state hook - skill/scripts/live-poll.mjs: manual_edits routing - skill/scripts/live-server.mjs: manual_edits endpoint + handler - skill/scripts/live-wrap.mjs: small adjustments to support the flow Docs + tests: - skill/reference/live.md: manual-edit section - tests/live-edit.test.mjs, tests/live-text-rows.test.mjs Also bundles two live-mode reliability fixes that surfaced during manual testing of the feature: 1. live-inject now emits is:inline when the inject target is a .astro file. Astro otherwise processes the <script> tag and rewrites src to its own bundled URL, so the literal live.js never loads. 2. readLiveServerInfo now probes the lockfile PID with kill(pid, 0) and unlinks the stale lock if dead. Previously a crashed helper left server.json with a dead PID and live-poll reported "Live server not running" forever. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(live): inline contenteditable text editing Replace the text-edit popover panel with inline contenteditable activation. When an element is picked in CONFIGURING, every pure-text descendant becomes contenteditable="true" directly on the page. Each blur-event fires a single-op manual_edits save to source. Esc restores original text and stays in CONFIGURING; successful save exits to PICKING. If Go is clicked while a save is in-flight, the save completes before generate fires. Deleted ~340 lines of panel UI (initTextPanel, openTextPanel, closeTextPanel, renderTextRow, buildTextFooter, etc.). Added enableInlineEdit, disableInlineEdit, onInlineBlur. Server contract unchanged; live-edit.mjs handles per-op saves as before. Tests: 186 pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(live): hide annotation overlay during inline edit Annotation overlay's click handler was intercepting clicks on contenteditable text elements. Hide the overlay when inline-edit is enabled to allow text selection and editing. Restore it when exiting inline-edit (if still in CONFIGURING). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(live): edit content badge mode with batched saves Replace automatic inline contenteditable on element pick with an explicit "Edit content" badge. The badge appears at the element's top-right corner when an element is picked. Clicking the badge enters a new EDITING state where: - The contextual bar hides - The annotation overlay hides - The badge morphs to show Cancel + Apply buttons - Text descendants become contenteditable inline Edits are held in memory (input event tracking) until Apply is clicked, which fires a single batched manual_edits event with all ops. Cancel discards drafts without saving. This eliminates the annotation overlay interference that prevented clicking on text elements. The EDITING state integrates with the main state machine and handles all exits (Esc, click-outside, teardown) cleanly. All 186 tests pass. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(live): use row.el.tagName for tag in applyEditing op The applyEditing function was trying to use row.tag which doesn't exist on the row object. The tag should be the tagName of the text element itself (row.el.tagName.toLowerCase()). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(live): Edit content badge styling + auto-focus + separate buttons - Edit content button now matches Go button styling (BP.accent background, BP.mark text, FONT, transitions, hover effects) - Auto-focus first editable element when entering editing mode (50ms timeout) - Separate Cancel and Apply buttons with 8px gap (no divider) - Cancel uses muted styling (BP.hairline background, BP.textDim text) - Apply keeps brand accent styling - Remove all focus rings and outlines on edit badge buttons (no blue ring/outline in EDITING mode) Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com> * feat(live): Subtle button UI + cursor positioning + better copy - Change badge buttons to use impeccable-button aesthetic (ink background, surface text, hover to accent) - Removes aggressive styling conflict with Go button - No animations; simple 150ms background transition - Matches site design language (padding 0.625rem 1.5rem, 0.8125rem font, letter-spacing 0.03em) - Shorter, clearer button copy: "Edit" instead of "Edit content", "Save" instead of "Apply" - Fix cursor positioning: cursor now appears at END of text, not beginning - Use Selection API to collapse cursor to end of contenteditable element - Improves UX for immediate continuation of text - Update live.md documentation to reflect new button labels Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com> * fix(live): Use site design system colors for edit badge buttons - Edit/Save buttons: oklch(10% 0 0) background → oklch(60% 0.25 350) on hover - Cancel button: oklch(55% 0 0) background → oklch(65% 0 0) on hover - All buttons: 6px border-radius (matches Go button), oklch(98% 0 0) text - Smooth transition: 0.3s cubic-bezier(0.16, 1, 0.3, 1) (--ease-out) - Uses site color palette instead of live-overlay constants Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com> * fix(live): Match slop-callout style for edit badge buttons - Use exact .slop-callout aesthetic: paper background, accent border + text, uppercase 10px (0.625rem) - 600 weight, 0.06em letter-spacing, 4px 8px padding, 6px border-radius - Box-shadow: 0 2px 8px rgba(0,0,0,0.1) matches site callouts - Hover: inverts to filled background (accent fill, paper text) - Cancel uses ash color variant for muted state, Save uses accent - Smooth 0.3s cubic-bezier(0.16, 1, 0.3, 1) transition on background and color Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(live): Pill-shaped edit badge buttons, 2px padding, no uppercase - Border-radius: 999px (pill shape) - Padding: 2px 8px (more compact) - Removed text-transform: uppercase Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(live): Cancel button uses mist border + ash text - Border: 1px solid oklch(92% 0 0) (--color-mist) - Color: oklch(55% 0 0) (--color-ash) - Hover: inverts to ash background with paper text Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(live): Remove blue focus outline from contenteditable elements in EDITING mode - Add inline outline: none on each row's element when contenteditable activates - Inject [data-impeccable-editable] CSS rule to override browser default focus ring - Use !important to win against site styles that re-apply focus outlines - Cleanup restores outline/data-attribute on disable Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(live): Decouple manual edits from agent/poll pipeline Manual text edits now POST directly to a new /manual-edit endpoint that runs live-edit.mjs synchronously and returns the result. The event is never enqueued, never reaches the poll loop, never reaches the agent. Why: every Save was costing an LLM turn. The poll script would dequeue the manual_edits event, run live-edit.mjs deterministically, post a completion ack, then print the event JSON to stdout. The Claude agent would read that output and decide "loop and re-poll". Zero real work for the agent but every Save burned context. Changes: - live-server.mjs: new POST /manual-edit handler that runs live-edit.mjs synchronously and returns the result. Does not enqueue, does not log to session store. Defense-in-depth: /events rejects manual_edits. - live-browser.js: applyEditing() POSTs to /manual-edit instead of sendEvent({type: 'manual_edits'}). - live-poll.mjs: removed manual_edits handler branch (dead code now). - reference/live.md: removed "Handle manual_edits" section; replaced with a one-line note that manual edits are server-direct. The HMR-triggered page reload remains (dev server detects source file change) but that is a separate dev-server behavior, not our pipeline. resumeSession() already restores variants and selection after reload. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(live): Stash manual edits server-side; commit via AI on request Decouples manual-edit Save from source file writes. Save now stashes to .impeccable/live/pending-manual-edits.json with no HMR refresh. The user explicitly asks the AI to commit when ready. Why: even with the prior /manual-edit fix, every Save still wrote to source and triggered the dev server's HMR/full reload. The page flash was the actual user pain. Now there's zero source touch on Save, and the user controls when the dev server reloads. Server (live-server.mjs): - /manual-edit-stash POST: append to buffer file. Returns {ok, pendingCount, totalCount, perPage}. - /manual-edit-stash GET: query counts by page for counter UI. - /manual-edit-discard POST: drop entries (all if no pageUrl). - Old /manual-edit returns 410 Gone (defense in depth). - Buffer ops merge by (pageUrl, ref): keep first originalText, update newText. CLIs: - live-commit-manual-edits.mjs: read buffer, shell out to live-edit.mjs per entry, truncate succeeded entries, surface failures. - live-discard-manual-edits.mjs: truncate buffer (optionally scoped by page). - Both take optional --page-url=<url>. Browser (live-browser.js): - applyEditing() POSTs to /manual-edit-stash, no source write. - Pending pill (• N staged) + trash icon next to Exit in global bar. - One-time onboarding toast on first Save: "Saved. Tell the AI to commit when ready." - Counter persists across reloads via GET /manual-edit-stash on init. - Trash icon: confirm dialog scoped to current page, then POST /manual-edit-discard. Variant pipeline interaction: - live-wrap.mjs: when wrapping an element, apply pending manual edits to the source range so the wrap block's "original" variant reflects the user's edited DOM (their pre-Go view), not the raw source. - live-accept.mjs: after accept writes the variant to source, scrub buffer ops whose originalText no longer appears in that file. The accept embodies the manual edit; the pending op is consumed. - Variant discard does NOT touch the buffer. Reference docs: - reference/live.md: full commit/discard contract, trigger guidance (narrow action-verb intent), do-not-auto-commit rule. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * feat(live): Staged-edits pill becomes an "Apply" button Click the "• N staged" pill → confirm dialog "Apply N staged edits to source? The page will reload." → POST /manual-edit-commit on the server, which shells out to live-commit-manual-edits.mjs. Same path the AI uses, just triggered from the overlay. Trash icon stays for discard. The AI-driven commit path also stays (useful for inspecting failures or scripting). The pill is now the primary apply affordance because it removes the chat-context-switch for the common case. Pill styling: pointer cursor, accent border + text at rest, fills on hover (accent bg, paper text). Tooltip: "Click to apply staged edits to source". First-save toast updated: "Saved. Click the 'staged' badge to apply, or ask the AI." Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * chore(live): gitignore pending-manual-edits.json runtime buffer Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: drop stray site/ test edits from PR Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(live): Pill label reads "Apply N staged" Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(live): Manual edit ops use the leaf element's locator, not parent's Multi-row inline editing captures each contenteditable leaf (row.el) but the op was being built with selectedElement.id / classList — i.e. the parent card, not the editable text node. live-edit.mjs then searched source for the parent's class on the leaf's tag (e.g. <span class= "foundation-card">), found nothing, and silently failed. Use row.el's own id / classList instead. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(live): Climb to nearest classed ancestor when leaf has no locator A bare <em>/<strong>/etc. with no id or class produced ops the CLI rejected with insufficient_locator. Prefer the leaf's own id/class; if neither exists, walk up to the nearest ancestor with one and adopt its tag + locator. Text-replace still works because the CLI narrows by originalText inside the matched element's source range. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(live): Make mixed-content paragraphs editable The text-rows walker skips elements with mixed children (text + element + text), so paragraphs like "Some text <code>x</code> more text" or "Body text · <a>link</a>" exposed zero rows for the surrounding copy. At edit time, wrap each non-whitespace direct text-node child in a marker span so the walker emits a row for it. Unwrap on save/cancel. The locator climbs to the parent's class as before, and live-edit narrows by originalText inside that parent's source range. hasTextRows now uses a lightweight subtree check that matches the new wrap+walk path so the edit affordance shows up on mixed-content elements. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(live): Address Cursor Bugbot findings (CB-2 through CB-6) CB-2 - Escape reverted DOM text but inlineEditDrafts retained the pre-revert value; clicking Apply afterwards committed the undone edit. Clear the draft entry when restoring innerText. CB-3 - The scrub gate !result.handled || result.handled !== false was a tautology that ran the scrub regardless of accept outcome. Use the intended result.handled !== false. CB-4 - The buffer-aware "original" content step in live-wrap iterated every entry in the buffer with no pageUrl filter, so an edit on /a could leak into a wrap call on /b. Add --page-url to the CLI; filter by it; skip the buffer-aware step entirely when omitted. live.md updated. CB-5 - removeEntries returned entry count while truncateBuffer returned op count, causing the discard CLI and HTTP endpoint to report mixed units. Make removeEntries return ops removed. CB-6 - applyTextReplace used string truthiness to gate prepending content above the edit, which silently dropped a leading empty line when the file started with '\n'. Gate on the line index instead, and mirror the fix on the trailing-empty-line side. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(live): A3+A4 data-integrity guards, A6 test coverage A3 — applyTextReplace refuses with text_ambiguous_in_block when originalText appears more than once in the matched element block. Refusing is safer than picking the first indexOf hit when we can't tell which leaf the user edited; user can rephrase one occurrence. A4 — newText is rejected if it contains <, >, {, }, or a backtick. Two layers: server-side validator in /manual-edit-stash returns 400, CLI-side guard in applyTextReplace returns invalid_chars_in_newText. Browser surfaces the specific reason via toast. The shared char list lives in live-edit.mjs (validateNewTextChars). reference/live.md documents the rule. A6 — New test files cover the orchestration gap: - live-manual-edits-buffer.test.mjs (17 tests across read/stage/ remove/find/count/truncate; pins removeEntries returns OPS count) - live-wrap-buffer-aware.test.mjs (3 tests; CB-4 regression test) - live-commit-manual-edits.test.mjs (4 tests; partial-failure, --page-url scope, no_pending_edits) - live-discard-manual-edits.test.mjs (3 tests; CB-5 unit consistency) - live-accept-scrub.test.mjs (4 tests; keep/drop/prune) Plus 2 new cases in live-edit.test.mjs for A3 and A4. Side-effect refactors: - scrubManualEditsAgainstFile accepts cwd for unit-testing and is exported. - Failed-op entries in live-edit.mjs now propagate forbidden and occurrences fields so callers can surface specifics. 41 tests across the 6 affected files pass; full suite green at 186/186. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: drop .claude/pr-review.md from PR Local review notes belong in the working tree, not the PR diff. Kept in the file system; just untracked. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: drop stray site/ test edits from PR (round 2) Live-inject script tag and the "Impeccable Works!" / "WHAT'S INCLUDED IN THE BOX" / "Wow Impeccable. ---- " strings were test edits that slipped back into the branch. Restore both files to match main. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(live): Disable Edit badge while variants are generating Clicking Edit during GENERATING would open inline text editing on the same DOM region the variant wrapper is about to land in, racing the HMR and the mutation observer. The badge now switches to an 'idle-disabled' rendering (ash + mist, not-allowed cursor, disabled attribute, tooltip) the moment state transitions into GENERATING. Returns to 'idle' on the normal CONFIGURING re-entry paths. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(live): live-wrap refuses without --page-url when buffer has pending edits When a manual edit is staged ("Impeccable Works!") but not yet committed, the buffer holds the user's edited DOM while source still has the un- edited text ("Impeccable"). live-wrap's buffer-aware step exists to rewrite the wrap block's <div data-impeccable-variant="original"> to match the staged DOM, but per CB-4 it is gated by --page-url. When the agent invoking live-wrap omits --page-url, the buffer-aware step silently no-op'd and the variant authoring saw stale source — the user's manual edit appeared lost. Make the silent no-op a loud error: when buffer.entries.length > 0 and --page-url is missing, exit 1 with { error: 'missing_page_url_with_pending_edits', pendingEntries, hint }. Empty buffer = no risk = no requirement, so existing flows without pending edits keep working. Updated reference/live.md to flag --page-url as required when the buffer has entries. Added regression test in live-wrap-buffer-aware.test.mjs. live-wrap.test.mjs gained a buffer- clear hook so any leftover .impeccable/live/pending-manual-edits.json from local dev doesn't trip the new check. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * change back * chore: drop stray site/ test edits from PR (round 3) Live-inject script tag in Base.astro slipped back in via git add -A while a local live server was running. Restore both site/ files to main. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Fix live manual edit staging * Rename live edit copy badge * Use sentence case for live edit copy badge * Move copy edit apply control outside live bar * Improve live copy edit apply flow * Clean up live copy edit AI apply flow * Polish live copy edit docs and toast * Fix staged copy edit review issues * Fix CI jsdom dependency * Fix Cursor Bot live edit findings * Fix remaining live edit review issues * Fix Bugbot staged edit edge cases * Fix latest Bugbot live edit edges * Fix remaining Bugbot wrap and discard issues * Fix live copy edit safety contracts * Fix copy edit rollback coverage * Fix live manual copy edit apply flow * Adjust live pending dock offset * feat(live): route manual-edit Apply through the chat agent Make the staged copy-edit Apply work when no CLI AI runner is authenticated by routing the batch through the active chat session, and surface runner failures clearly instead of opaque exit codes. - live-poll: add --reply --data '<json>' so the chat agent can return a structured manual_edit_apply result (the documented flag was missing, so the server resolved with an empty object) - live-server: manual_edit_apply event + deferred map, chat-vs-subprocess dispatch in /manual-edit-commit, resolve the deferred from the ack - live-copy-edit-agent: chat provider, extractRunnerErrorMessage and commandAuthed pre-flight, diagnostic describeNoProviderError; drop the stale CLAUDE_CODE_SIMPLE and --no-session-persistence flags so headless CLAUDE_CODE_OAUTH_TOKEN auth works - live-browser: clear pendingApplyInFlight on commit_done and add a watchdog so a missed signal can no longer freeze element picking - reference/live.md: tight Handle manual_edit_apply handler plus a separate diagnostics reference section; advertise the event in the opening contract and dispatch table Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * Add live manual edit apply coverage * Fix manual edit apply review issues * Fix manual edit review follow-ups * Fix manual apply poll acknowledgements * Fix manual apply failed-entry rollback * Clarify manual apply LLM prompt * Fix stale manual apply discard events * Fix manual apply dynamic source edits * Fix large manual apply chunks * Clarify manual edit apply is first-class work * Clarify manual apply resume flow * Compact live manual apply evidence * Reject malformed manual apply replies * Recover legacy manual apply summaries * Fix Astro live script injection * Add live manual edit apply coverage * Slim live manual apply flow * Slim manual edit test dependencies * Stabilize real browser LLM smoke * Generalize manual edit LLM prompt examples * Remove retired live edit wrapper * Inline live text row walker * Slim manual edit prompts * Drop AGENTS doc churn * Stabilize live manual apply prompts * Stabilize manual apply visible Haiku flow * Add hard framework manual edit coverage * Stabilize manual edit LLM retries * Fix manual apply transaction rollback * Fix live shader text capture * Clean up manual apply runtime artifacts * Fix live manual edit apply reliability * Clean up manual apply coverage * Slim manual apply test cleanup * Fix manual edit prompt contract test * Align manual edit cancel hover * Fix live loading shader capture * Fix manual apply review findings * Restore live e2e tests for CI * Fix live loading shader halftone * Tune live loading shader dots * Restore main live shader behavior * Fix manual apply review findings * Fix manual apply bot follow-ups * Clarify manual apply rollback changes * Fix manual apply state naming * Address PR review cleanup * Fix manual apply review follow-ups * Fix multiline manual apply verification * Restore inline drafts when hiding live bar --------- Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> |
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92b744beb0 |
feat(site): new Neo Kinpaku social card, sitewide OG default
Replaces the retired light/magenta OG card with a brand-true Kinpaku card (lacquer ground, champagne Alumni Sans headline, kinpaku-gold accent, kintsugi-seam art). Headline: "Design fluency for every AI harness." Command count is read live from command-metadata.json. - scripts/generate-og-image.js: rewritten to render the Kinpaku card via Playwright at 2x and downscale with sharp; outputs og-image-v2.jpg - Base.astro: emit og:image + summary_large_image on every page with a sitewide default (was homepage-only); pages override via ogImage prop - og-image.jpg renamed to og-image-v2.jpg for cache-busting; index.astro reference updated - CLAUDE.md: document `bun run og-image` regeneration + cache-bust steps - .gitignore: ignore .og-build scratch Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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613b45ad03 |
chore(skill): rebuild harness SKILL.md outputs from source
Syncs the 13 committed harness SKILL.md files with skill/SKILL.src.md.
The "Verify contrast." Color bullet was added to source in
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870018a121 |
site: back the jsdom-free detector claim with a real benchmark (~20x)
Benchmarked impeccable@2.1.9 (last jsdom-based release) against the current static engine on an identical 160-file HTML corpus, same Node runtime, 3 runs: 6.8s -> 0.34s median, ~20x faster (~43ms/file -> ~2ms/file). Replaces the single-engine throughput figure with the before/after. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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71888117c8 |
site: correct 3.5 detector changelog (14 rules, jsdom-free engine + stats)
The 'Detector: 7 new rules' line undercounted (14 rules landed since the pre-rewrite baseline; one of the listed 7, italic-serif, actually shipped in v3.0.7). It also omitted the bigger win: the jsdom-free static engine (#156). Correct the count across the skill, CLI, and extension entries, and add the engine rewrite with real numbers (~4ms/HTML file, 71-file corpus under 200ms, measured via bun run bench:detector). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5aeda76c8c |
docs: document no-argument /impeccable (reads project, recommends next move)
The /docs/impeccable editorial described bare /impeccable only as freeform design / fallback. It now also covers the no-command behavior: it reads setup state, the dirty tree, the last critique, and a quick detector pass, then recommends the highest-value next commands. /designing left as-is (it already guides command choice per phase). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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96af55aa80 | add text-wrap: balance to the skill, which seems to be quite effective in ablation runs | ||
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506f40607a |
fix(site): stop why-bento crunching inner mockups on wide viewports
The full-bleed breakout baked the (100vw - 1500px)/2 gutter into each edge tile's padding for title alignment. On the leftmost span-4 tile (DESIGN.md) that gutter grew faster than the column, so past 1500px the inner .why-dm-grid got squeezed as the viewport widened. Move the cap to .why-bento itself via margin-inline that only cancels .site-content's clamp side padding: below 1500px the rail stays edge-to-edge, at/above 1500px it caps at 1500px and centers with the page background on the sides. Tile content still aligns with the section headings, and columns stop growing so the mockups hold their size. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f6a516940e |
site: filter changelog by component (Skill / CLI / Extension / All)
Bare /impeccable changelog defaults to Skill-only; CLI, Extension, and All toggle the rest. Component is derived from each entry's id prefix (cli-/ext-), so no per-entry tagging. Accessible button group, kinpaku segmented styling, shows all with JS off. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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d97bdef0e8 |
site: bump changelog/FAQ bold lead-ins to 600 (500 read too subtle)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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1c812b85db |
site: normalize inline code size in changelog + FAQ answers
.cf-items code and .cf-faq-answer code never set a font-size, so inline code rendered at 1em and looked oversized next to the body text (the page doesn't load main.css's global code rule). Match the 0.92em already used by .cf-faq-question code. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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60576eacdc |
site: changelog entry for context-aware bare /impeccable (#159)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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0047981a95 |
fix(skill): target local files for detect, never a URL (#159)
Rework context-signals' detect target after review: a URL meant a costly Puppeteer render (and a probed port might not even be this project), and the index.html-or-bail fallback failed most real apps (no root index.html). New priority: (1) the scannable markup/style files in the dirty git tree (what the user is working on, small and local); (2) a local source dir (src / app / components / pages / public — the detector walks these and skips node_modules / dist / build); (3) a root index.html, else the project root as a last resort when there's code. Emits `scan.targets` (a list) + `scan.via`. Never a URL. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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f7f2bfc800 |
feat(detector): deprecate --fast (now a no-op, full scan always)
Since the jsdom removal the static HTML/CSS analysis is fast (~4ms/file) and covers every rule, so the regex-only `--fast` path only loses coverage (it ran ~10 of 41 rules) for no real speed win. It's a foot-gun: a `--fast` scan can read "clean" because most rules silently don't run. Deprecate gracefully rather than hard-remove: the flag is still accepted (so existing CI scripts don't break) but ignored, with a one-line stderr notice, and the full scan always runs. Dropped from --help and the example. Removed the `--fast` suggestion from the many-files warning and from critique.md's scan guidance. Ships to users via a CLI release (npm) and rides the next skill release in the bundled detector. Tests updated to assert the deprecation behavior. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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772aa73aa3 |
feat(skill): make bare /impeccable context-aware (re: #159)
Reshape of the "/impeccable suggest" proposal in #159. Instead of adding a 24th command (menu pollution + the command-add tax + its own discoverability problem), upgrade the path users already hit: bare `/impeccable` with no argument. - New skill/scripts/context-signals.mjs gathers cheap, deterministic signals (setup gaps, register, latest cached critique score, git change scope, a dev-server port probe, and a `scan.detectTarget` for the detector) and emits JSON. It does NOT score or rank, and it does NOT run the detector itself (the engine isn't importable in an installed skill, and shelling npx+jsdom would risk a hang) — the agent reasons over the raw signals. - SKILL.md routing rule 1 now leads with the 2-3 highest-value next commands, each with a reason from the signals, then the full menu. Never auto-runs; always confirms. Reuses init's "Recommend starting points" vocabulary. When a project has never been critiqued it offers critique; when scan.detectTarget is set it runs `npx impeccable detect --fast --json` and folds the hits in. - Export extractRegister from context.mjs for reuse. Stays 23 commands; no metadata/pin/site-data changes. Unit-tested, including a regression guard for porcelain leading-space path parsing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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06eabc144a |
site: fix homepage hero overflow + tiny title on mobile
The hero clipped horizontally on phones: the collapsed grid used a plain `1fr` track whose min-content floor wouldn't shrink below the demo's 460px browser frame. Switch the mobile track to minmax(0,1fr) so it shrinks to the viewport and the frame clips its own content. Drop the container's redundant 56px side padding on mobile so the hero uses the standard 24px gutter. Also: collapse the demo's hotel-mock nav to logo + Book on mobile (its full 4-link nav overran the narrow frame and clipped mid-word), and give the scan-terminal `overflow-x: auto` so long lines scroll instead of clipping. The title keeps its design-system clamp (no mobile shrink): Alumni Sans Pinstripe is condensed, so it fits at 54px down to 320px, holding a ~3.2× hero hierarchy over the body. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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5793e84292 |
feat(skill): make bare /impeccable context-aware (re: #159)
Reshape of the "/impeccable suggest" proposal in #159. Instead of adding a 24th command (menu pollution + the command-add tax + its own discoverability problem), upgrade the path users already hit: bare `/impeccable` with no argument. - New skill/scripts/context-signals.mjs gathers cheap, deterministic signals (setup gaps, register, latest cached critique score, git change scope, a dev-server port probe) and emits JSON. It does NOT score or rank — no brittle weights table — the agent reasons over the raw signals. - SKILL.md routing rule 1 now leads with the 2-3 highest-value next commands, each with a reason from the signals, then the full menu. Never auto-runs; always confirms. Reuses init's "Recommend starting points" vocabulary. - Export extractRegister from context.mjs for reuse. Stays 23 commands; no metadata/pin/site-data changes. Unit-tested, including a regression guard for porcelain leading-space path parsing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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7253b3870a |
Deliver the Codex asset-producer subagent reliably (#161)
Codex reads custom subagents from .codex/agents/*.toml, a directory separate from where it reads skills (.agents/skills). Skill installers (notably `npx skills add`, see vercel-labs/skills#1290) only carry the skills/ subtree, so the asset-producer agent was never delivered. - build: bundle the codex .toml inside the skill dir for the variants Codex loads as a skill (agents, codex), so it travels with the skill. - cli: skills install/update now write .codex/agents/ for Codex-likely projects (a .agents target or a global ~/.codex); update heals a missing sidecar. Non-Codex projects are untouched. - context.mjs: on boot under a Codex install, emit a self-healing CODEX_AGENT_MISSING directive pointing at the bundled copy when the project's .codex/agents/ definition is absent. Self-resolves on copy. CLI 2.2.0 -> 2.3.0 (published). Skill stays 3.5.0 (unpublished); the note is folded into the existing 3.5.0 changelog entry. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>cli-v2.3.0 |
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e58a4c571f |
site: add @faizan10114 and @eclecticV testimonials
Two more testimonials on the homepage marquee: faizan10114's "I will fight anyone..." (a second card from him, placed in the other row) and eclecticV's "This is the best plugin ever created imo." (first sentence only). New avatar for eclecticV; faizan reuses his existing one. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9ec87e590d |
extension: new brand icon + refresh store listing to 41 rules
Swap the extension icons (16/32/48/128 + source SVG) to the new gold kinpaku brand mark on a dark rounded square, replacing the old diagonal stroke. Update STORE_LISTING.md: the detection count is now 41 (was 24), and the WHAT IT DETECTS lists are refreshed to the current ruleset (26 AI-slop + 15 quality rules). Still v1.1.0 (not yet submitted to the Chrome Web Store). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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9ffd3211d5 |
Neo Kinpaku design system + Live Mode v3 (#169)
* Add neo kinpaku design system page * skill: rip out baked-in category recipes and saturated-default motion tropes Programmatic bias mining (impeccable-evals) traced four major defects back to specific lines in this skill that contradicted SKILL.md's own first-order-reflex warning: - brand.md "Pairing and voice" prescribed four category→aesthetic recipes (editorial → serif+sans, tech/dev/fintech → tight tracking, consumer/food/travel → script/display serif, creative → rule-break). These directly drove OpenAI's 76% extreme-negative letter-spacing on tech briefs and Anthropic/Google's 28-34% italic-serif-display slop on editorial/food briefs. Replaced with one sentence: the shape depends on the brand, not on the brand's category. - brand.md "Brand permissions" had "Typographic risk. Enormous display type, unexpected italic cuts, mixed cases, hand-drawn headlines, a single oversize word as a hero." — a four-for-one slop driver behind 97% OpenAI comically-large H1, 42% bad-SVG illustration, and the editorial-italic slop. Deleted outright. - typeset.md and teach.md repeated the same category recipes; trimmed to the principle without the recipe. - SKILL.md Typography: added a hard hero-H1 ceiling (clamp() max ≤ 6rem ≈ 96px), with a <codex> block to make it explicit since OpenAI over-indexes here (97% ≥128px vs 24% for Anthropic). - animate.md, bolder.md, brand.md: removed "staggered reveals" and "scroll-triggered transitions" as the prescribed default ambitious motion. By 2026 that's the saturated AI tell, not a choreography. Reserved stagger for legitimate list-sibling rhythm. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: anti-cream + codex-specific defect bans + universal slop bans Second pass after measuring more biases against the eval corpus. - SKILL.md Color: explicit "cream/sand/beige body bg is the saturated AI default of 2026" rule. Tone down the "tint every neutral" line so it doesn't read as "default to warm-tinted near-white" (which OpenAI hits at 74% and Anthropic at 31%-47%). - SKILL.md Absolute bans: add universal bans for two slop patterns detected at 55-95% across providers — tiny uppercase tracked eyebrow above every section (the 2023-era kicker that's now AI grammar) and numbered section markers (01/02/03). Also explicit "text that overflows its container is the universal defect on tablet/mobile." - SKILL.md Absolute bans → <codex> block: ban the GPT-specific defects Paul annotated repeatedly — `border:1px solid` + soft-wide-shadow (≥16px blur) "ghost cards", `border-radius:32px+` over-rounding, hand-drawn/sketchy SVG illustrations (loose-sketch / *-sketch classes, feTurbulence paper-grain filters), repeating-linear-gradient stripes, "X theater" AI-slop copy phrases. - SKILL.md Motion → <gemini> block: the image :hover transform tell (38% Google skill-on rate). Hover effects on images add no info; the image isn't an action target. Animate card chrome, not the image. - SKILL.md Typography: hard display letter-spacing floor ≥-0.04em (OpenAI defaults to -0.075em → cramped). Existing hero ceiling <codex> block extended with the letter-spacing rule. - codex.md Step A example: stop seeding "warm-grounded (deep oxblood + cream)" as the warm-palette template, which primes the cream default. - colorize.md Tinted backgrounds: stop printing the literal cream recipe `oklch(97% 0.01 60)`; replace with brand-anchored guidance. - document.md examples: warm-ash-cream → cool-paper so the example doesn't seed cream as the canonical neutral example. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: universal anti-slop bans + contrast/font-count/all-caps-body rules Third pass after measuring the rest of the cross-provider matrix: - Color: explicit "Verify contrast" rule. Low-contrast text fires at 68% across all providers skill-on (90+% off). The most common failure is muted gray body on a tinted near-white; light-gray-for- elegance is named as the single biggest cause of unreadable AI pages. - Typography: max-3-font-families rule. Overused-fonts (>4 families) fires at 28% Anthropic / 36% Google / 0% OpenAI skill-on; >50% off. Also: universal "no all-caps body copy" (moved from brand-only ban to Shared design laws since product-register also overuses caps). - Copy: anti-aphoristic-cadence ban targets Anthropic's signature "X. No Y." / "X. Just Y." voice (63% skill-on copy-slop rate, 77% off — the worst rate in the matrix). Once-is-voice / three-or-more- is-tell framing per the runner's copy-slop detector. - Copy: anti-SaaS-buzzword-string ban with the literal phrase list the detector watches for (streamline/empower/supercharge, trusted- by-leading, best-in-class/enterprise-grade/cutting-edge, etc). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strengthen anti-cream rule across full warm-neutral band Smoke validation showed the cream fix worked for Google + OpenAI but Anthropic Sonnet italian-restaurant still shipped `--paper: oklch(90% .018 88)` — cream just outside the L≥95% band the rule cited. Broaden the rule: - Band: OKLCH L 0.84-0.97, C < 0.06, hue 40-100 (was 95-97% / 60-95). - Name the token-name tells explicitly (paper / cream / sand / bone / flour / linen / parchment / wheat / biscuit / ivory) — the model defaults to one of these regardless of what hex it lands on. - Call out the specific brief patterns ("warm, traditional, family- coastal-Italian" / "editorial-restraint") that the model translates into cream by reflex. Then provide three explicit non-cream options: saturated brand color, true off-white at C=0, or darker mid-tone. Warmth in the brand is carried by accent + typography + imagery, not by body bg. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * v3.2.0: skill bias-fix release Bumps version from 3.1.1 to mark the four-commit skill cleanup that rips out baked-in category recipes (brand.md), saturated-default motion tropes (staggered reveals everywhere), the cream/sand body-bg AI tell, codex-specific defects (1px+wide-shadow, over-rounding, hand-drawn SVGs, stripes, X-theater copy), the extreme-letter-spacing default, and universal slop bans (all-caps eyebrow on every section, numbered-section markers, all-caps body, font-family-count > 3, aphoristic copy cadence, SaaS buzzword strings). Plus a hard hero-H1 ceiling (clamp() ≤6rem) and a Gemini-specific image:hover transform block. Validated against ~190 post-fix samples — see impeccable-evals biases tab for per-provider deltas. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * drop "no pure black/white" rule entirely The rule was contested in the design world and causing more damage than good — pushing every page into the tinted-near-white default which is the cream/sand AI tell we already explicitly ban elsewhere. Vercel, SVKMS, Brutalist sites, et al. use pure black/white successfully; the skill shouldn't second-guess that. Skill markdown deletions: - SKILL.md Color: drop the "Never use #000 or #fff" bullet. - color-and-contrast.md: drop the "Never Use Pure Gray or Pure Black" subsection, the "Never pure black" table-row prescription, and the "Avoid: Using pure black for large areas" bullet. - colorize.md: drop the "NEVER use pure black or pure white for large areas" bullet. - polish.md: drop the "Tinted neutrals: No pure gray or pure black" half of the bullet (the gray-on-color bullet survives). Detector code (cli/engine): - registry/antipatterns.mjs: remove the `pure-black-white` entry. - rules/checks.mjs: remove the three `findings.push({ id: 'pure-black-white', ... })` emit points (inline #000 bg, Tailwind bg-black class, plain-HTML scan path). - engines/regex/detect-text.mjs: remove the two pure-black-white regex rules (CSS `background: #000…` + Tailwind `bg-black`). - detect-antipatterns-browser.js: regenerated via scripts/build-browser-detector.js. Tests: - detect-antipatterns-fixtures.test.mjs: invert the assertion that pure-black-white fires; expect it to NOT fire post-v3.2. Drop the Tailwind bg-black-opacity edge-case test (no longer relevant). - detect-antipatterns.test.js: drop the standalone "detects pure- black-white in styled-components" test and remove pure-black-white from the multi-detector assertions in PricingCard, globals.css, and GlobalStyle.tsx tests. 166 bun tests pass; 24 node fixture tests pass. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: strip example patterns from copy rules, strengthen gemini block v3.2 rerun validation surfaced two issues: 1. Copy-slop detector fires more on Gemini under v3.2 (48% → 84%) than under no-skill baseline. Root cause: the anti-aphoristic-cadence rule printed the literal "X. No Y." / "X. Just Y." patterns as examples, and Gemini imitated them as the recommended voice. Same recipe-becomes- bias trap we hit with brand.md:116's "Enormous display type, unexpected italic cuts, mixed cases, hand-drawn headlines" enumeration. Fix: describe the cadence as a rhythm ("serious statement, then punchy short negation") without printing literal patterns. Buzzword list trimmed to a single inline phrase family rather than quoted strings. 2. Gemini image:hover transform Gemini-tell hadn't dropped (31% off → 32% v3.2). Strengthen the <gemini> block: explicit "Never animate <img> elements on hover", call out the Tailwind group-hover:scale / group-hover:rotate / group-hover:translate parent-hover patterns by name (Gemini was reaching for these via Tailwind even though the prior text talked about :hover on the image directly). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: simplify context loading and inline register directive Replaces load-context.mjs's JSON output with a tight markdown block from the renamed context.mjs. The script now extracts PRODUCT.md's `## Register` field and appends a `NEXT STEP:` directive naming the matching reference (brand.md / product.md), which moved Gemini from skipping the register load entirely to honoring it. Drops the `.impeccable.md` auto-migration; makes IMPECCABLE_CONTEXT_DIR a lazy escape hatch consulted only when the default paths come up empty. Setup is now four bullets in one list. The DESIGN.md nudge is gone; in its place, a "familiarize with the existing design system" step that calls out CSS / tokens / running app as authoritative sources alongside DESIGN.md. The standalone `### Register` H3 stays for the cascade rules (task cue → surface → register field). New LLM-backed test suite at tests/skill-behavior/ runs five scenarios against claude-haiku-4-5, gpt-5.4-mini, and gemini-3.1-flash-lite via Vercel AI SDK. Captures real tool traces, asserts on context.mjs calls, brand.md loads, and teach.md fallback. Skips cleanly when API keys are unset. 13-14/15 pass; only stable failure is the v3.2.0-era gpt-mini S4 "don't re-run" regression. Adds @ai-sdk/google as devDep and the test:skill-behavior npm script. Touches em-dashes in skill/SKILL.md and four reference files so `bun run build:skills` passes its skill-prose validator. teach.md and document.md drop their "re-run the loader to refresh session cache" steps since the agent's own write is now the freshest source. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: merge orphan reference files into command sub-skills + inline S-tier invariants Two related restructurings: 1. SKILL.md now carries the cross-domain invariants that catch defects in any project (contrast/placeholder/gray-on-color, similar-font pairing, text-wrap, tabular-nums, centered-stack default, Flex/Grid choice, auto-fit grids, semantic z-index, reduced motion, stagger vs section-fade, premium motion materials, focus-visible, placeholders-aren't-labels, dropdown overflow trap, button/link copy). Greenfield-only rules (theme picking, color strategy, tinted neutrals) live under "New projects only". 2. Reference files merged into their command counterparts: - spatial-design.md -> layout.md - motion-design.md -> animate.md - color-and-contrast.md -> colorize.md - responsive-design.md -> adapt.md - ux-writing.md -> clarify.md - typography.md -> typeset.md (bolder.md redirected) - cognitive-load.md + heuristics-scoring.md + personas.md -> critique.md craft.md and shape.md "load references" lists updated to new file homes. interaction-design.md stays standalone (no 1:1 command verb). Net: 36 -> 27 reference files. Same content, fewer files, no orphaned reference loaded only from craft.md. Also extends the routing rules: if the user's first word doesn't match a command but the intent clearly maps to one, load that command's reference and proceed as if invoked. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: add sub-command + existing-project scenarios; move sub-command load to step 2 Adds three new LLM-backed scenarios to tests/skill-behavior: - S6: `/impeccable polish` → loads polish.md - S7: `/impeccable audit` → loads audit.md - S8: existing SvelteKit project (PRODUCT.md + DESIGN.md + src/app.css + src/lib/components/*.svelte + src/routes/+page.svelte) → agent reads at least one project code file to understand the existing design system S6/S7 surface a real model-floor: gpt-5.4-mini reads brand.md, reads the target index.html, and just does the polish/audit without ever loading the sub-command reference. Stronger SKILL.md wording didn't move it. Captured in the README baseline as a known weakness. Claude and Gemini honor the load reliably. To fix Gemini on S6/S7, sub-command reference loading is now Setup step 2 (right after context.mjs), not step 4 — placing it before the model gets focused on "doing the work". Step 3 (design-system familiarization) is tightened to require at least one project code read even when a sub-command reference loads in step 2, so Claude doesn't laser-focus on the sub-command flow and skip the broader exploration. Two new fixtures: MINIMAL_LANDING_HTML (a tiny static landing page for S6/S7) and SVELTE_PROJECT_FILES (a minimal SvelteKit scaffold with tokens, components, and a routes/+page.svelte for S8). Both designed to look real enough that agents treat them as production code. Suite is now 24 tests across three providers; baseline is 21-22/24, with the stable failures being gpt-5.4-mini scenarios 6 and 7. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: add reveal-animation safety rule (must enhance, not gate visibility) Class-triggered visibility transitions pause on hidden tabs and headless renderers. The italian-restaurant smoke produced a build where 2 sections shipped opacity:0 because the CSS transition never advanced past currentTime=0 (timeline paused). Added one-liner under Motion to prevent the antipattern: reveals must enhance an already-visible default, never gate content visibility on a class-triggered transition. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * skill: restore prescriptive cream/sand/beige paragraph Bisection across 5 historical skill commits on Gemini 3.5 flash fast lane n=3 found thatext-v1.1.0 cli-v2.2.0 |
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84135db0e6 |
Add DeepSeek live E2E adapter (#163)
* Add DeepSeek live E2E adapter * Fix DeepSeek live E2E review issues * Harden live-e2e helpers against silent failures - htmlToJsx: match multi-line inline style attributes ([\s\S]*?) - readCliOption: throw when --flag value is missing or another --flag - llm-agent: echo parsed payload (first 500 chars) in schema-error throws * Bind hoisted inline styles to their owning tag normalizeVariantOutput previously hoisted every stripped style attribute onto a selector derived from the variant's first tag, so a style on a nested <span> landed on <h1>. Now walks each opening tag and emits one rule per styled element with a descendant combinator so nested-element styles target the correct node. Also fixes the duplicated multi-line style regex bug (.*?) -> ([\s\S]*?) that survived the previous round. Extracts parseVariantResponse from llm-agent for direct schema-throw testing, and lifts readCliOption into its own module so its new missing-value throws can be unit-tested. Adds tests for: - multi-line style hoisting - nested-element tag binding and per-tag rule emission - astro-global-prefixed selector shape - no-op identity-return path - opts.config short-circuit in createLlmAgent - all four parseVariantResponse schema previews + JSON-parse failure - readCliOption value/throw matrix * Hoist inline styles via data attribute, not tag name Two bugs in normalizeVariantOutput that Bugbot flagged: 1. Hoisted rules like `:scope span` matched every same-tag descendant of the variant wrap, so a style on one of several <span>s leaked onto its siblings. 2. The opening-tag scan used `[^>]*` for attributes, so a literal `>` inside a quoted attribute value (e.g. `aria-label="x > y"`) terminated the match early and the trailing `style="..."` was never seen. stripInlineStylesPerElement now walks each opening tag character by character respecting quoted attribute values, and tags every styled element with `data-impeccable-hoist-id="N"`. Rules select on the attribute so they bind to exactly the one element they came from. The attribute is stripped during carbonize cleanup so it does not survive into the final source. * Harden live E2E variant CSS normalization * Fix Radix tests * Harden live E2E pick clicks |
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642f03d5a1 |
fix(live-server-test): isolate shared server cwd so tests cannot pollute repo
Previously the main `live-server integration` describe block spawned its shared server against REPO_ROOT, so its session journals/snapshots (a1b2c3d4-dc, aa11bb22, sse-test, test-e2e-1) were written into the real repo's `.impeccable/live/sessions/`. On the next `npx impeccable live` run, restorePendingEventsFromStore replayed those into the poll queue, surfacing as synthetic test events to the agent. Run the shared server against a mkdtempSync tmpdir, seed a minimal package.json so the /source endpoint test still passes, and route the inline journal/snapshot reads (and the live-complete.mjs call) through server.cwd. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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bc1894889e |
Improve critique skill reliability
- add provider-specific block compilation and tests - bundle detector scripts for skill critique runs - harden critique orchestration, browser handling, and storage |
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e1d3ea0b6f |
Detector architecture v2: static engine, benchmarks, lab, and visual contrast (#156)
* Add detector benchmark lab and visual contrast fallback * Expand visual contrast fixture coverage * Add browser visual contrast fallback * Show visual contrast overlays in detector lab * Fix detector lab short viewport layout * Fix detector lab visual overlays * Add visual contrast to browser scan overlays * Avoid browser scroll jumps during visual contrast scans * Resolve visual contrast lazily on scroll * Refresh detector lab visual counts lazily * Update pnpm lockfile for static parser deps * Address Bugbot detector API comments * Report extension visual contrast errors * Refactor detector into engine modules * Address Bugbot detector comments * Fix latest Bugbot detector notes * Fix visual contrast fixture labels * Refine detector lab fixtures * Fix stale detector overlay references * Fix detector lab fixture URLs * Fix typography lab fixture highlights * Fix typography lab page-level signal * Fix visual overlay lifecycle cleanup * Remove dead spotlight timer cleanup * Make browser async APIs reject consistently |
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4af581e23f |
chore(skill): bump to v3.1.1 + changelog
Windows fix for /impeccable critique CLI guard (#155). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>skill-v3.1.1 |
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5f15163c2b |
fix(critique-storage): make CLI entry-point check Windows-safe (#155)
The `import.meta.url === \`file://\${process.argv[1]}\`` guard at the
bottom of critique-storage.mjs silently failed on Windows: Node sets
import.meta.url to file:///D:/... (forward slashes) but process.argv[1]
is D:\... (backslashes), so the string compare returns false, main()
never runs, and the script exits 0 with no output. The OpenCode reporter
saw "/impeccable critique" skip the snapshot save with no error.
Switch to pathToFileURL(process.argv[1]).href, the standard cross-
platform pattern already used everywhere else in the repo.
Adds three CLI subprocess tests so future regressions of this guard
are caught even on macOS/Linux CI.
Fixes #155.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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e493504496 |
chore: sync bun.lock to jsdom 29.1.1 from #154
PR #154 bumped jsdom in package.json and pnpm-lock.yaml but left bun.lock at 29.0.0, so the next bun install regenerates this diff. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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de9aa13a53 | ignore talks | ||
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1e8356fa25 |
fix(cli): pass --copy to npx skills add to avoid symlinking provider dirs (#148)
By default, `npx skills add` installs to .agents/skills/ and symlinks .claude/skills/ to it. That symlink fails to be created on fresh projects with no .claude/ directory, and on Windows without elevated privileges, leading to `Cannot find module .../.claude/skills/impeccable/scripts/ load-context.mjs` (issue #140). It also collapses meaningful per-provider differences between the two directories (Claude-specific frontmatter, command prefix, paths) into a single shared file. The skills CLI's `--copy` flag installs each provider's variant separately without any symlinks, fixing both problems at once. Fixes #140. Co-authored-by: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com> |
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4027e17f4c |
chore: bump jsdom to 29.1.1, drop border-radius shorthand workaround (#154)
jsdom 29.1.1 ships two fixes that unblock this: - 5f66329: Fix background-origin/background-clip in background shorthand - ad8af77: Fix border shorthand handling The `resolveBorderRadiusPx` fallback chain (inline-style scan, stylesheet walk) was only needed because jsdom 29.0.x returned "" for `style.borderRadius` when the value came from a CSS shorthand rule. With 29.1.1 the computed shorthand value resolves correctly, so the plain `parseRadiusToPx(style.borderRadius)` path succeeds and the fallbacks are dead code. Test suite confirms 173/173 unit tests and 23/23 jsdom fixture tests pass with the simplified function. Closes jsdom/jsdom#4153 (from our side). Co-authored-by: Claude <noreply@anthropic.com> |
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dc715c7359 |
craft + codex: explicit user gates before code (Codex test fix)
A live Codex test against v3.1.0 caught the model skipping both shape questions (when PRODUCT.md was present) and image generation entirely, going straight to implementation after the compact shape brief. The loophole: "confirm or override" at the end of compact shape reads as the final gate, even though codex.md adds four more gates before code. Three tightenings: - craft.md: new "Gates: do not compress" section at the top that names the four gates explicitly (shape brief, direction questions, palette, mock approval). Compact shape's closing line now says it advances to Step 3 and codex.md, not Step 4. New precondition at the top of Step 4 forbids mentioning implementation, file paths, or patch plans until codex.md Steps A-D are complete. - codex.md: new "Four stop points before code" intro listing the user-facing gates as a numbered checklist. Step A now says it's required even when shape just produced a confirmed brief; the shape and Step-A questions cover different ground. Explicit STOP markers added to Steps A, B, and D. - Changelog: v3.1.0 "Shape gates restored" bullet rewritten as "Shape and craft gates strengthened" to cover the additional craft.md sequencing. Retagging v3.1.0 to include this fix rather than cutting a 3.1.1 since the original tag is minutes old, no marketing went out, and the gate work is what the asset-producer story needs to actually work in Codex. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>skill-v3.1.0 |
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23b6b9cc0e |
chore(cli): bump to v2.1.9 + changelog
Patch bump. Detector adds the body-text-viewport-edge rule (29 total) and fixes a class of false positives in modern token-based codebases (OKLCH and var() resolution, anchor inheritance). Live screenshot overlay no longer flashes solid black during loading. The "live mode survives disconnects" CLI work and the italic-serif / hero-eyebrow-chip rules from PR #129 already shipped in the v3.0.7 skill release notes, so they're not re-announced here. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>cli-v2.1.9 |
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735a0f4e4f |
chore(skill): bump to v3.1.0 + changelog
Minor bump because the changes since v3.0.7 are genuinely additive: - Native subagent cross-compile pipeline and the Codex impeccable_asset_producer agent (Codex-only by design). - Critique persistence: per-target snapshots, ignore.md, polish reads matching snapshot as additional signal. - Codex-specific image flow extracted to reference/codex.md with the palette-first gate; craft.md is leaner for non-Codex. - Detector: body-text-viewport-edge rule (29 total), OKLCH/var-resolution and anchor-inherit FP fixes. - Brand register: inverse test and cultural-symbol palette guardrail. - Shape gates restored where weakening had crossed the line (image-gen announcement, explicit brief confirmation). Hero version link and full-history block updated. Manifests and harness SKILL.md frontmatter all on 3.1.0. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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8cef296996 |
craft + codex: extract Codex-specific image flow into codex.md
Codex is the only harness today with native image generation (image_gen) and the shipped impeccable_asset_producer subagent. The detailed mock/palette/asset workflow only applies there. Inlining it in craft.md made every non-Codex harness read past 49 lines of instructions it can't act on, and weakened the Codex-specific guidance by averaging it down to a cross-provider lowest common denominator. Split: - New skill/reference/codex.md: Steps A-F covering direction exploration, palette-first generation, mock generation against confirmed palette, approval loop, mock-fidelity inventory, and asset slicing via the impeccable_asset_producer subagent. Adds the "palette first" forcing function that wasn't in craft.md before; locking the palette before any mocks is what stops generated comps from drifting. - craft.md Step 3 is now a one-line conditional: if the harness has native image generation, load codex.md and follow Steps A-F. If not, state in one line that the step is being skipped because the harness lacks native image generation, then proceed using the brief as the visual reference. Same announcement-required pattern as shape.md. - craft.md Step 4 (asset extraction) is absorbed into codex.md Step F. Steps renumber: 5 (build), 6 (iterate), 7 (present) become 4, 5, 6. Net: craft.md goes from 155 lines to 106 lines for non-Codex providers. Codex gets a sharper 92-line image flow with the palette-first gate that wasn't there before. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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afc974d630 |
shape: restore image-gen announcement + explicit brief confirmation
Two specific gates that
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93a13f9882 |
Critique persistence: per-run snapshots, ignore list, polish reads as signal (#153)
* critique-storage: new helper for per-run snapshot persistence Adds skill/scripts/critique-storage.mjs with: - slugFromTarget(): mechanically derive a stable slug from a resolved file path or URL (NOT from the user's natural-language phrasing), so the same target lands in the same stream across runs even when dev-server ports drift or the user phrases it differently. - writeSnapshot(): writes .impeccable/critique/<timestamp>__<slug>.md with a small YAML frontmatter (timestamp, slug, target, total_score, p0_count, p1_count) plus the report body. - readLatestSnapshot(): newest snapshot for a slug, used by polish. - readTrend(): last N frontmatter entries for a slug, used by critique to print the score trend line. - readIgnoreList(): non-empty non-comment lines from ignore.md, the ONLY input critique consumes from prior runs. No separate index.json. The snapshot files are the single source of truth; trend reader globs them and parses frontmatter. Deleting a snapshot removes it from the trend cleanly with no orphan rows. CRITIQUE_DIR constant + getCritiqueDir / getCritiqueIgnorePath added to impeccable-paths.mjs alongside the existing live-dir helpers. 19 unit tests in tests/critique-storage.test.mjs cover slug stability, URL and file inputs, round-trip read/write, trend filtering by slug, and ignore-list parsing. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * critique: persist snapshot per run, respect ignore.md Two new steps wired into the critique flow: - Setup: Resolve Target and Load Ignore List. Before gathering assessments, resolve the user's natural-language target ("the homepage") to a concrete artifact, compute the slug via critique-storage.mjs, and read ignore.md. Matching findings drop silently from the report. This is the only prior-run input critique consumes; anchoring on prior findings would defeat independent assessment. - Persist the Snapshot. After the report is finalized (before Ask the User), write it to .impeccable/critique/<ts>__<slug>.md with structured frontmatter, then surface a one-line trend ("Trend for index-astro: 24 → 28 → 32") and the written path. First run says "no trend yet". Persistence is fire-and-forget; failures print and move on rather than blocking the rest of the flow. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * polish: read latest matching critique as fix backlog When polish is invoked after critique on the same target, the critique's P0/P1 findings are the right backlog; don't re-derive them. Adds a Setup step that resolves the target, computes the slug via critique-storage.mjs slug, and reads the latest matching snapshot via critique-storage.mjs latest. Found → use those P0/P1 items as the polish backlog and mention the snapshot path. Not found → proceed independently from a clean slate. Explicitly does NOT read snapshots for other targets (cross-target context is pollution). Explicitly does NOT cascade to atomic moves (bolder, quieter, clarify, animate, etc.); those act on a specific selection where the page-level critique would be noise. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * gitignore: .impeccable/critique/, opt ignore.md back in Per-run critique snapshots are local artifacts (same precedent as .impeccable/live/sessions/), but ignore.md carries user-curated deferrals that may be worth sharing across a team. Negate-pattern keeps it trackable while the snapshot files stay local. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * polish: reframe prior critique as additional signal, not backlog Three corrections to the previous polish.md addition: - "Polish is usually invoked after critique" is wrong; people polish without ever running critique. Dropped the presumption. - "This is the only command that auto-reads prior critique" leaks cross-command scope into polish's reference file. Dropped. - Treating critique findings as THE polish backlog biased polish to only fix what critique flagged, skipping its own checklist. The critique is one input among many; fold its P0/P1 items into the polish list, then do the normal pass. Now lives as a short item 4 in Pre-Polish Assessment ("Pull in any prior critique — optional signal") instead of a top-level Setup section. Less prominent, doesn't presume invocation order. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * critique-storage: drop the ignore subcommand, read ignore.md directly The ignore-list helper did nothing the model can't do inline: read a markdown file, skip blank and #-prefix lines. It added a tool roundtrip for no real value. Other helpers earn their keep by doing work the model can't trivially do (path normalization, filename generation, glob + frontmatter parsing); ignore-list did not. Removed: - `ignore` CLI subcommand - readIgnoreList() module export + its tests - getCritiqueIgnorePath() from impeccable-paths.mjs (now dead code) Critique.md step 3 now just says "read .impeccable/critique/ignore.md if it exists" and explains the format inline. Simpler. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * critique-storage: caller meta cannot override timestamp or slug Spotted by Cursor Bugbot on the PR. writeSnapshot built frontmatter as { timestamp, slug, ...meta } so a caller-supplied meta blob (parsed from the IMPECCABLE_CRITIQUE_META env var) could silently clobber the computed timestamp and slug. The filename keeps the computed values, so the frontmatter would drift from the filename and readTrend would attribute scores to wrong timestamps with no visible error. Swap to { ...meta, timestamp, slug } so internal values always win. Add a regression test that passes corrupt meta and asserts the frontmatter still matches the filename. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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c32daaf3b0 |
fix(site): update GitHub star count to 27k
Live count via GH API is 27,337. Bumps the shared Header component's visible label and aria-label from 24k → 27k. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |