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pbakaus_impeccable/skill/scripts/concept-seed.mjs
T
Paul BakausandClaude Fable 5 d3599d7895 concept-seed: pinned direction (user / PRODUCT.md / DESIGN.md) beats the roll, always
Regular-use guard ahead of the realistic-lane validation: forced
creativity must never supersede user input or product context.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 17:01:52 -07:00

89 lines
3.7 KiB
JavaScript

#!/usr/bin/env node
/**
* Concept-seed picker: the dice half of the new-work concept procedure.
*
* The model derives a grounded shortlist of candidate FORMS from the
* audience's world and the subject's cultural home (see
* reference/new-work.md). Left alone, it then always builds its #1 —
* and a single model's resonance ranking is deterministic, so every run
* in a category ships the same one or two concepts. Measured: 30/35
* identical concepts across 16 prompt framings; the model cannot roll
* its own dice.
*
* This script rolls them from outside, the same trick that made the
* palette seed work:
* - BUILD INDEX (2-5): which entry of the model's own resonance-ordered
* shortlist to build. The dice never choose an ungrounded ingredient;
* they only refuse the argmax rut. (Index 1 is excluded: that's the
* concept every run would ship anyway.)
* - CHALLENGERS (3): outside forms from concept-ingredients.json, weighed
* against the derived candidates on exactly two axes — audience
* identification and product clarity. They win only when they beat the
* grounded list; measured behavior is that they lose to strong cultural
* material and win over thin categories, which is the intended shape.
*
* Usage:
* node scripts/concept-seed.mjs # roll at random
* node scripts/concept-seed.mjs --from <key> # deterministic (hash key)
*
* Env vars:
* IMPECCABLE_CONCEPT_SEED — same as --from; for reproducible eval runs.
*/
import crypto from 'node:crypto';
import { readFileSync } from 'node:fs';
import { dirname, join } from 'node:path';
import { fileURLToPath } from 'node:url';
const here = dirname(fileURLToPath(import.meta.url));
const pool = JSON.parse(readFileSync(join(here, 'concept-ingredients.json'), 'utf8'));
const args = process.argv.slice(2);
const fromIdx = args.indexOf('--from');
// When no key is supplied, generate one and print it: a user reporting a
// bad outcome can hand us the key and we replay the exact roll.
const key = fromIdx !== -1
? args[fromIdx + 1]
: (process.env.IMPECCABLE_CONCEPT_SEED || crypto.randomBytes(4).toString('hex'));
function hashUnit(k, salt) {
const h = crypto.createHash('sha256').update(`${salt}:${k}`).digest();
return h.readUInt32BE(0) / 0xffffffff;
}
const unit = (salt) => hashUnit(key, salt);
const buildIndex = 3 + Math.floor(unit('index') * 5); // 3..7
const entries = Object.entries(pool)
.filter(([k]) => !k.startsWith('_'))
.flatMap(([, list]) => list);
const picks = [];
const taken = new Set();
for (let i = 0; picks.length < 3 && i < 60; i++) {
const idx = Math.floor(unit(`challenger-${i}`) * entries.length) % entries.length;
if (!taken.has(idx)) {
taken.add(idx);
picks.push(entries[idx]);
}
}
process.stdout.write(`CONCEPT SEED (key: ${key}; rerun with --from ${key} to reproduce this roll)
BUILD INDEX: ${buildIndex}
After ordering your derived candidates by resonance, build the page whose
form comes from candidate number ${buildIndex}, exactly as if it had ranked
first: full commitment. Your top-ranked candidate is what every run in this
category would ship; the assignment exists to refuse that rut, not to
punish it.
CHALLENGERS (weigh against your derived candidates on the same two axes,
audience identification and product clarity; a challenger wins only when
it beats the grounded list on both):
1. ${picks[0]}
2. ${picks[1]}
3. ${picks[2]}
If a challenger wins, it replaces the assigned candidate. If the surface is
an existing world whose incumbent carries a deliberate, ownable idea, the
incumbent IS the chosen candidate: intensify its lineage and ignore the
roll entirely. The same override applies when the user, PRODUCT.md, or
DESIGN.md pins a direction: pinned direction beats the roll, always.
`);