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pbakaus_impeccable/source/commands/teach-impeccable.md
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Paul BakausandClaude Opus 4.5 0b9c1846a6 Add teach-impeccable and review commands, dynamic placeholders
New commands:
- /teach-impeccable: One-time setup that gathers UX-focused design
  context (explores codebase first, then asks targeted questions)
- /review: UX design review evaluating hierarchy, clarity, emotional
  resonance (complements technical /audit)

Build system improvements:
- Dynamic {{model}}, {{ask_instruction}}, {{config_file}} placeholders
  per provider (Claude/Gemini/GPT/the model)
- context: fork support for Claude Code sub-agents (audit, extract)
- Skill reference auto-added to design commands

Skill refinements:
- Merged Design Thinking and Context Awareness sections
- Removed redundant patterns and technical questions
- More direct feedback guidance (radical candor)

Website updates:
- 17 commands (was 16)
- Review demo showing UX issues (HIERARCHY, NO PRIMARY, DEAD END)
- teach-impeccable in System group of periodic table

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 16:56:08 -08:00

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Markdown

---
name: teach-impeccable
description: One-time setup that gathers design context for your project and saves it to your AI config file. Run once to establish persistent design guidelines.
---
Gather design context for this project, then persist it for all future sessions.
## Step 1: Explore the Codebase
Before asking questions, thoroughly scan the project to discover what you can:
- **README and docs**: Project purpose, target audience, any stated goals
- **Package.json / config files**: Tech stack, dependencies, existing design libraries
- **Existing components**: Current design patterns, spacing, typography in use
- **Brand assets**: Logos, favicons, color values already defined
- **Design tokens / CSS variables**: Existing color palettes, font stacks, spacing scales
- **Any style guides or brand documentation**
Note what you've learned and what remains unclear.
## Step 2: Ask UX-Focused Questions
{{ask_instruction}} Focus only on what you couldn't infer from the codebase:
### Users & Purpose
- Who uses this? What's their context when using it?
- What job are they trying to get done?
- What emotions should the interface evoke? (confidence, delight, calm, urgency, etc.)
### Brand & Personality
- How would you describe the brand personality in 3 words?
- Any reference sites or apps that capture the right feel? What specifically about them?
- What should this explicitly NOT look like? Any anti-references?
### Aesthetic Preferences
- Any strong preferences for visual direction? (minimal, bold, elegant, playful, technical, organic, etc.)
- Light mode, dark mode, or both?
- Any colors that must be used or avoided?
### Accessibility & Inclusion
- Specific accessibility requirements? (WCAG level, known user needs)
- Considerations for reduced motion, color blindness, or other accommodations?
Skip questions where the answer is already clear from the codebase exploration.
## Step 3: Write Design Context
Synthesize your findings and the user's answers into a `## Design Context` section:
```markdown
## Design Context
### Users
[Who they are, their context, the job to be done]
### Brand Personality
[Voice, tone, 3-word personality, emotional goals]
### Aesthetic Direction
[Visual tone, references, anti-references, theme]
### Design Principles
[3-5 principles derived from the conversation that should guide all design decisions]
```
Write this section to {{config_file}} in the project root. If the file exists, append or update the Design Context section.
Confirm completion and summarize the key design principles that will now guide all future work.