Files
pbakaus_impeccable/skill/reference/craft-floor.md
T
Paul BakausandClaude Fable 5 33a1c5fcae Ban kickers outright: one eyebrow above a heading is one too many
The detector's repeated-section-kickers rule waited for three tracked
labels before calling the pattern; generated pages earn the finding on
the first one. Retire that id and replace it with kicker-above-heading,
which flags any tracked-caps or small-caps label block sitting directly
above an h1-h4 or heading-role element, at full warning severity.

The candidate gate absorbs the false-positive shapes the repetition
count used to paper over: editorial category-and-date meta lines,
breadcrumbs with separators, legal and chapter numbering, application
panel context labels, nav landmarks before page titles, and stat
callouts with the label below the number. Hero-scale h1 eyebrows stay
with hero-eyebrow-chip so one element gets one finding, and the static
cascade now carries font-variant so small-caps kickers register.

The craft floor entry moves from caution to ban in the same breath.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 18:55:52 -07:00

52 lines
5.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Craft floor
Load this after the direction is settled, and build without announcing the checklist. A pinned brief or the committed visual world overrides anything here; your own habit does not. When the design hook is active it already enforces the mechanical checks below as you edit: act on its findings instead of re-auditing each rule. <!-- rule:skill-craft-floor -->
## Verify
Each of these is a check on the built result, not an intention. Run them together in the batched inspection rounds, not as separate screenshot trips; the checks share one render.
- **Contrast:** body and placeholder text ≥4.5:1, large text ≥3:1. On colored surfaces tint secondary text from that hue or the foreground; never gray. <!-- rule:skill-color-verify-contrast -->
- **Depth:** shadows carry an offset and a soft blur. A zero-offset colored halo is decoration. <!-- rule:skill-color-no-glow-halo -->
- **Spacing:** tight groups, generous separation, more space above a heading than below it. Read the computed values. <!-- rule:skill-layout-spacing-rhythm -->
- **Type:** body measure 6575ch, display max 6rem, tracking floor -0.04em, balanced headings, obvious scale and weight steps. Run the real copy at every breakpoint and fix what overflows. <!-- rule:skill-typo-floor --> <!-- rule:skill-ban-text-overflow -->
- **Motion:** one authored moment, not scattered effects and not one identical entrance on every section. Exponential ease-out from an already-visible default. Reach past transform and opacity: blur, backdrop-filter, clip-path, mask, and shadow belong to the palette when they stay smooth. <!-- rule:skill-motion-floor --> <!-- rule:skill-motion-materials-palette --> <!-- rule:skill-motion-no-section-fade -->
- **States:** hover, disabled, loading, error, empty. Plus real content, working controls, responsive composition, keyboard focus. <!-- rule:skill-floor-shipping -->
- **Copy:** the product's own language. Controls name their action; errors name the problem and the recovery. <!-- rule:skill-copy-design-material -->
- **Coverage:** every brief requirement present and findable within seconds. <!-- rule:skill-floor-brief-coverage -->
## Refuse
These are the category's defaults, not bans: the brief's own words can earn any of them. Reaching for one when the axis is free means you were not deciding; recognizing that means rewriting the element, not softening it.
Page scaffolds:
- Same-size cards of icon plus heading plus text as the page structure. Cards are the lazy container; nested cards are always wrong. <!-- rule:skill-ban-identical-card-grids --> <!-- rule:skill-layout-cards-lazy -->
- The hero-metric template: big number, small label, supporting stats, accent. <!-- rule:skill-ban-hero-metric -->
- A kicker or eyebrow above a heading. This one is a ban, not a default: no brief earns it back. The heading carries its own weight; delete the label and let the heading speak. <!-- rule:skill-ban-eyebrow-on-every-section -->
- Section numbers (01 / 02 / 03) unless the sequence itself carries information the reader needs. <!-- rule:skill-ban-numbered-section-markers -->
- A modal for a task that needs neither interruption nor protected focus. <!-- rule:skill-reflex-modal-by-reflex -->
Surface habits:
- Gradient text. Emphasis comes from weight or size. <!-- rule:skill-ban-gradient-text -->
- Glass and blur as decoration rather than as a specific effect. <!-- rule:skill-ban-glassmorphism-default -->
- A colored `border-left` or `border-right` above 1px on cards, list items, callouts, or alerts. <!-- rule:skill-ban-side-stripe-borders -->
- Sparklines, progress rings, and soft-shadowed rounded rectangles standing in for content. <!-- rule:skill-reflex-decorative-chrome -->
- Monospace as a costume for "technical" rather than for code, data, or measurement. <!-- rule:skill-reflex-mono-as-technical -->
- Light or dark picked by category. Pick it from the use scene: who, where, under what ambient light. <!-- rule:skill-reflex-theme-by-habit -->
<codex>
- Tracking stops at -0.04em. -0.02 to -0.03em usually reads better. <!-- rule:skill-typo-codex-tracking-repeat -->
- Declare elevation once, border or shadow. A 1px border under a wide soft shadow is the ghost card. Card radii stay at 1216px; pills are for small controls. <!-- rule:skill-codex-elevation-radius --> <!-- rule:skill-ban-codex-ghost-card --> <!-- rule:skill-ban-codex-over-round -->
- Real illustration or none. Sketch-style SVG scenes, `loose-sketch` / `doodle` class names, and `feTurbulence` grain read as amateur. <!-- rule:skill-ban-codex-sketchy-svg -->
- Backgrounds are surfaces, textured only from the subject's world. `repeating-linear-gradient` stripes and two-axis grid overlays need an actual canvas, map, blueprint, or measuring tool under them. <!-- rule:skill-ban-codex-stripes --> <!-- rule:skill-ban-codex-grid-backgrounds -->
- Claims and configuration come from supplied truth; label illustrative values honestly. Naming a concept and then ironizing it is not a claim. <!-- rule:skill-codex-material-honesty --> <!-- rule:skill-ban-codex-x-theater -->
</codex>
<gemini>
Never animate an image on hover, directly or through its parent. It is not an action target. Give the container the feedback. <!-- rule:skill-interaction-gemini-no-image-hover -->
</gemini>
The floor holds the mechanics; it never picks the direction. With every check green, spend the page on the committed world, and when torn between refined and committed, commit. <!-- rule:skill-floor-not-ceiling -->