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Adds an Evals Framework section pointing future Claude sessions at evals/AGENT.md (the comprehensive private guide) and inlines the highest-leverage facts: primary baseline model is gpt-5.4 medium reasoning, n=20 standard sample size, do not use Haiku as primary target, always smoke test before sweep. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
139 lines
7.0 KiB
Markdown
139 lines
7.0 KiB
Markdown
# Project Instructions for Claude
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## CSS
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Plain hand-written CSS, no Tailwind, no build step. Bun's HTML loader resolves
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`<link rel="stylesheet">` and inlines `@import` chains automatically for both
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`bun run dev` and `bun run build`.
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The CSS architecture:
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- `public/css/main.css` - Main entry point, imports the partials and defines tokens/reset
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- `public/css/workflow.css` - Commands section, glass terminal, case studies styles
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- `public/css/gallery.css`, `skill-demos.css`, `problem-section.css` - section partials
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Edit any of these directly and reload — no rebuild needed.
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## Development Server
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```bash
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bun run dev # Bun dev server at http://localhost:3000
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bun run preview # Build + Cloudflare Pages local preview
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```
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## Deployment
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Hosted on Cloudflare Pages. Static assets served from `build/`, API routes handled via `_redirects` rewrites (JSON) and Pages Functions (downloads).
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```bash
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bun run deploy # Build + deploy to Cloudflare Pages
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```
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## Build System
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The build system compiles skills and commands from `source/` to provider-specific formats in `dist/`:
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```bash
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bun run build # Build all providers
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bun run rebuild # Clean and rebuild
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```
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Source files use placeholders that get replaced per-provider:
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- `{{model}}` - Model name (Claude, Gemini, GPT, etc.)
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- `{{config_file}}` - Config file name (CLAUDE.md, .cursorrules, etc.)
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- `{{ask_instruction}}` - How to ask user questions
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## Testing
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```bash
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bun run test # Run all tests
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```
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Unit tests (build, detector logic) run via `bun test`. Fixture tests (jsdom-based HTML detection) run via `node --test` because bun is too slow with jsdom. The `test` script handles this split automatically.
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## CLI
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The CLI lives in this repo under `bin/` and `src/`. Published to npm as `impeccable`.
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```bash
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npx impeccable detect [file-or-dir-or-url...] # detect anti-patterns
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npx impeccable detect --fast --json src/ # regex-only, JSON output
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npx impeccable live # start browser overlay server
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npx impeccable skills install # install skills
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npx impeccable --help # show help
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```
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The browser detector (`src/detect-antipatterns-browser.js`) is generated from the main engine. After changing `src/detect-antipatterns.mjs`, rebuild it:
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```bash
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bun run build:browser
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```
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**IMPORTANT**: Always use `node` (not `bun`) to run the detect CLI. Bun's jsdom implementation is extremely slow and will cause scans with HTML files to hang for minutes.
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## Versioning
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When bumping the version, update **all** of these locations to keep them in sync:
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- `package.json` → `version`
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- `.claude-plugin/plugin.json` → `version`
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- `.claude-plugin/marketplace.json` → `plugins[0].version`
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- `public/index.html` → hero version link text + new changelog entry (user-facing changes only, not internal build/tooling details)
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## Adding New Skills
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When adding a new user-invocable skill, update the command count in **all** of these locations:
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- `public/index.html` → meta descriptions, hero box, section lead
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- `public/cheatsheet.html` → meta description, subtitle, `commandCategories`, `commandRelationships`
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- `public/js/data.js` → `commandProcessSteps`, `commandCategories`, `commandRelationships`
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- `public/js/components/framework-viz.js` → `commandSymbols`, `commandNumbers`
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- `public/js/demos/commands/` → new demo file + import in `index.js`
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- `README.md` → intro, command count, commands table
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- `NOTICE.md` → steering commands count
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- `AGENTS.md` → intro command count
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- `.claude-plugin/plugin.json` → description
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- `.claude-plugin/marketplace.json` → metadata description + plugin description
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## Evals Framework (private, gitignored)
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There is a controlled eval framework at `evals/` that measures whether the `/impeccable` skill improves or harms AI-generated frontend design. It runs the same brief through a model with and without the skill loaded, fingerprints every generation, and aggregates the results into a bias report. The whole `evals/` directory is gitignored — it's intended to stay private (commercial).
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**If you're picking up eval work in a new session, read `evals/AGENT.md` first.** It captures everything we've learned: model choices, sample size policy, lessons learned, common workflows, and gotchas. Don't try to reinvent the workflow from scratch — there's significant prior context.
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### Quick orientation
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- **Primary baseline model**: `gpt-5.4` with `--reasoning-effort medium`. Frontier intelligence at ~5-10× lower cost than high reasoning. **Do NOT use `--reasoning-effort high`** unless you specifically need it — reasoning tokens count against `max_completion_tokens` and burn ~$1-2/file with no quality benefit for our use case.
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- **Secondary validation model**: `qwen/qwen3.6-plus` via OpenRouter. Cheap-ish, decent design quality, no reasoning controls.
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- **Do NOT use Haiku as a primary eval target.** It ignores most negative rules in the skill. We learned this the hard way — it sent us down many wrong paths early on.
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- **Sample size policy**: n=10 per niche for scratch iteration, **n=20 for sweep validation (the standard)**, n=50 reserved for the final published baseline. n=20 is the smallest sample where rare detector findings stabilize and A/B comparisons are statistically meaningful.
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### Quick commands
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```bash
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# Always start the local server first — the gallery/viewer can't load via file:// (CORS)
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bun run evals/runner/serve.ts
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# Standard workflow: generate → detect → aggregate → snapshot
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bun run evals/runner/run.ts --with-refs --model gpt-5.4 --reasoning-effort medium
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bun run evals/runner/detect.ts
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bun run evals/runner/aggregate.ts
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bun run evals/runner/snapshot.ts <slug> --title "..." --note "..."
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# Cheap targeted iteration (does not pollute current/)
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bun run evals/runner/run.ts --with-refs --scratch my-test \
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--niches 06 --n 10 --condition skill-on --model qwen/qwen3.6-plus
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# View results in browser
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open http://localhost:8723/viewer.html
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```
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### Critical rules
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- **Always run a small smoke test (n=2-5 on one niche) before any sweep.** Rate degrades over long runs and time estimates can be off by 10-20×. We once burned 11+ hours on a sweep estimated to take 40 minutes.
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- **Background long runs.** Use `run_in_background: true` for any sweep over ~50 generations. The runner is resumable so killing and restarting is safe.
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- **Don't mix prompt versions in the same dataset.** The variant.json safety check enforces this for `current/` (must pass `--rebuild-skill-on` after a prompt edit). Scratch dirs auto-wipe on prompt change.
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- **Snapshot first, change second.** Always have a known reference point in `evals/output/snapshots/` before editing the skill, so you can compare before/after.
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- **The user is the source of truth on aesthetic quality.** The fingerprinter and detector are useful signals but do not measure "is this design good?" Have the user spot-check the gallery for any meaningful change.
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See `evals/AGENT.md` for the full reference: detailed model comparison table, complete lessons learned, all common workflows, and the list of gotchas.
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