Build system now computes authoritative counts from source (22 commands,
24 detection rules) and warns about mismatches in HTML, README, plugin
configs. Generates public/js/generated/counts.js for frontend use.
Fixed 15 stale references across index.html, cheatsheet.html, README.md,
NOTICE.md, AGENTS.md, plugin.json, and marketplace.json. Changed all
"20 commands" to "22", "25 rules" to "24". Fixed v1.6.0 changelog date
(was March 24, after v2.0.0's March 20; now March 18).
Changelog entries are excluded from validation since historical counts
were correct at time of release.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Reverts Codex's overly bureaucratic sub-agent delegation changes (permission
prompts, "not fully compliant" disclaimers) back to clear, practical language.
Uses RFC-style SHOULD for sub-agent delegation with named examples for both
Claude Code (Agent tool) and Codex (natural language spawning).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace the sliding accordion with a 3D card stack for Gallery of Shame
(bottom-right deck offset with scroll/button nav). Patterns now use clean
pill tabs with single-column Don't/Do layout in a white container.
Also scaffolds two new skills: /validate (fast visual validation after UI
changes) and /craft (guided feature design through user interview).
Fixes detection count from 25 to 24, changes badge from "Deterministic"
to "New!".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Shrink fisheye list to 400px and vertically center it so items align
with magazine spread content area
- Sharpen fisheye mask gradient for cleaner edge fade
- Prevent spread-flow ("leads to" etc.) from wrapping to multiple lines
- Sort fisheye/spread commands by category order instead of arbitrary
- Add beta badges to fisheye items
- Remove border-right on spread-identity and border-top on demo caption
- Add "Teach it your design" as step 2 in Get Started section
- Make spread-command-name nowrap, remove word-break/hyphens
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Rewrote fisheye layout to use position:absolute items with accumulated
scaled heights. Active item always stays at vertical center by adding
scrollTop to the offset calculation. Spacing compresses naturally for
scaled-down items. Gentler opacity fade (0.3 floor) so size is the
primary visual cue. Tighter CSS mask edges.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace the old scrollspy + glass terminal layout with:
- Editorial magazine spread: one command at a time with big display
type name, category label, description, relationships, and
before/after demo
- Fisheye command list: vertical scrollable list with transform-based
scale effect (0.4x to 1.0x), smooth center detection, synced to
the active spread. Index-based math avoids layout oscillation.
- Removed deprecated commands (teach-impeccable, frontend-design)
from the browsable list
- Removed transition lock that blocked rapid scrolling updates
- Mobile layout preserved (existing carousel)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Update lead text to mention skill + commands + CLI
- Add CLI "detect" element (Dt) to System category in periodic table
with dashed border, CLI badge, and hover tooltip
- Fix tooltip clipping (overflow: visible on container)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Replace tabbed pattern viewer with animated horizontal disclosure
(inspired by jh3y/XJWNMOO): CSS Grid column transitions, hover to
expand, rotated vertical labels, icon anchored at bottom
- Don't/Do toggle in each panel (defaults to Don't)
- Gallery of Shame as 2-column thumbnail sidebar beside the disclosure
- Detection callout as horizontal strip below
- Responsive: stacks at 1060px, gallery becomes 3-col grid
- Remove all em dashes from anti-pattern text (AI slop tell)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major skill consolidation for v2.0:
- Rename source/skills/frontend-design/ to source/skills/impeccable/
with user-invocable: true and argument-hint: "[teach]"
- Fold teach-impeccable body into impeccable as "Teach Mode" section,
activated via /impeccable teach
- Create deprecation shims:
- frontend-design: redirects to /impeccable
- teach-impeccable: redirects to /impeccable teach
- Update all 16 skill cross-references from {{command_prefix}}frontend-design
to {{command_prefix}}impeccable and {{command_prefix}}teach-impeccable to
{{command_prefix}}impeccable teach
- Update CLI sentinel detection to use 'impeccable' (with teach-impeccable
as legacy fallback)
- Update build system readPatterns() path and EXCLUDED_FROM_SUGGESTIONS
- Update all public files (data.js, cheatsheet, index, viz, demos)
- Update all documentation (README, NOTICE, AGENTS, plugin.json)
- Update all test expectations
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tests the full prefix lifecycle: detecting 'i-' from i-teach-impeccable,
undoing prefix (rename folders + strip from SKILL.md cross-references),
and re-applying prefix after update. Covers the scenario where
npx skills update needs unprefixed names from its lock file.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When skills are prefixed (e.g. i-audit), npx skills update would fail
because its lock file tracks unprefixed names. Now detects the prefix
via teach-impeccable naming, temporarily undoes the prefix (renaming
folders + reverting SKILL.md content), runs npx skills update, then
re-applies the prefix. If update fails, prefix is still restored.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
E2e tests covering: already-installed detection, prefix rename with
cross-reference updates, direct-download update fallback, and full
npx-skills install flow (skipped if npx skills unavailable).
Fixed prefix rename to handle npx-skills symlink layout: real dirs
in .agents/ are renamed and content-prefixed, then symlinks in
.claude/ are recreated to point to the renamed targets. Uses
unlinkSync (not rmSync) for symlinks to directories.
Added -y/--yes flag for non-interactive CI mode, --prefix= flag
for headless prefix selection.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Mirrors the build pipeline's prefixSkillReferences logic: when prefixing
skills after install, now also replaces /command-name invocations and
"the command-name skill" prose references throughout each SKILL.md body.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Check for existing installation (looks for teach-impeccable skill),
bail with message unless --force is passed
- After npx skills add, prompt to prefix commands (default: i-)
with custom prefix support; renames folders and updates frontmatter
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New `impeccable skills` CLI with three subcommands:
- `skills help`: fetches and displays all 20 commands from the API
- `skills install`: delegates to `npx skills add pbakaus/impeccable`
- `skills update`: tries `npx skills update` first; if skills aren't
managed by the skills CLI, downloads the universal bundle from
impeccable.style and overwrites provider folders directly, with
git-based modification detection and confirmation prompt
Also fixes npm metadata: homepage -> impeccable.style, license -> Apache-2.0
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Rename bin/impeccable.mjs to bin/impeccable (npm rejects .mjs in bin)
- Shebang: #!/usr/bin/env node (works without Bun)
- Add README.npm.md with CLI-focused docs, swapped in during publish
- Build browser script to source/ dir so URL scanning works in npm pkg
- Include browser script in files field
- Move website-only deps (archiver, motion, playwright) to devDependencies
- jsdom as dependency, puppeteer as optionalDependency
- Bump version to 2.0.1 across package.json, plugin.json, marketplace.json
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Replace hover outline-offset with outline-color transition (no flicker)
- Label shows type name by default; on hover, detail slides up to replace
it ticker-style with a dark background for visual distinction
- Banner: horizontal scroll with scroll-snap for findings, fixed controls
- Add toggle button to show/hide all overlays
- Overlays use pointer-events:none so page interactions (text selection,
clicks, links) pass through; hover driven via target mouseenter/leave
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When an element already has an overlay from per-element checks (e.g.
side-tab), layout findings (e.g. nested-cards) now merge into the
same overlay label instead of creating a duplicate stacked on top.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Use a document-level transitionend listener instead of per-element
listeners, so overlays reposition when a parent's transform transition
ends (e.g. reveal animations with translateY on an ancestor container).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Overlays for elements inside position:fixed contexts now use
position:fixed with viewport-relative coords, so they stay pinned
on scroll. Extracted shared positionOverlay() helper for consistent
coordinate handling across highlight, reposition, and IO callbacks.
Updated fixture with a real fixed footer scenario.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Overlays are now created hidden and revealed by an IntersectionObserver
(rootMargin: 99999px), so they automatically show/hide when their target
becomes visible or invisible -- handles closed <details>, display:none,
hidden modals, overflow:hidden clipping, etc. without polling.
Adds overlay-positioning.html test fixture with 9 scenario groups
covering transforms, closed details, sticky, overflow, position offsets,
flex/grid, containing-block creators, and combinations.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Each assessment now creates its own tab and labels it ([LLM] or [Human])
so parallel sub-agents don't fight over the same page state.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merges 54 commits from main including factory-based build system, Trae support,
improved skill descriptions, and security hardening. Consolidates the critique
skill to combine v2.0's sub-agent architecture and automated anti-pattern
detection with main's Nielsen heuristics scoring, cognitive load assessment,
persona-based testing, and structured follow-up workflow. Fixes browser detector
build to create target directory after skill sync.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Restructure the Install section into a "Get Started" two-step flow:
1. Install the skills (npx as primary, alternatives collapsible)
2. Stay up to date (embedded Substack subscribe form)
- Elevate npx command as the sole primary install method
- Collapse Claude Code marketplace and manual ZIP into expandable alternatives
- Replace hidden prefix toggle with prominent radio card selector
- Download button dynamically updates label based on prefix choice
- Add Substack newsletter embed (impeccablestyle.substack.com)
- Add newsletter link to footer alongside blog link
- Normalize button styles for consistency (square corners for actions)
- Add newsletter icon assets (SVG + PNG) for Substack branding
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add floating bottom section nav (appears after hero, hides at footer)
- Fix hero split comparison to default 50/50 instead of 70/30
- Remove duplicate "Works with" badges from Install section
- Periodic table: restore compact elements, add inline hover tooltips
- Truncate command descriptions in Commands section for scannability
- Collapse older changelog entries behind "View older releases"
- Add GitHub star count (13.3k) next to repo link
- Fix meta theme-color to match light mode
- Reduce hero top padding, update section 03 subtitle
- Clean up footer: remove redundant tagline and anchor links
- Fix divider line accumulation in changelog and FAQ sections
- Center glass terminal vertically in viewport
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Simplified to substantive changes only (no whitespace reformatting):
- Add escapeHtml() for API-derived text in pattern tab/panel rendering
- Add CSS.escape() + null guard for tab panel selector lookup
- Add clipboard fallback for non-HTTPS / older browsers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Take PR's improved skill descriptions (with "Use when..." trigger
phrases) and combine with main's argument-hint format. Drop old args
blocks and deleted transformer files.
Rebuild all providers so descriptions propagate everywhere.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Resolve DEVELOP.md conflict by keeping our rewritten version which
already covers the factory architecture.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Remove references to individual transformer files, args arrays, and
per-provider body transforms. Document the new factory/providers
architecture, provider config options, and how to add new providers.
Point to HARNESSES.md for capabilities details.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merge main (factory refactor) and adapt Trae to use the config-driven
transformer system instead of a standalone trae.js file. Two provider
entries (trae-cn, trae) replace the custom dual-directory logic.
Also adds placeholderProvider support to the factory for providers that
share placeholder configs but need separate output directories.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Skill cross-references like "Use the frontend-design skill" and
"run teach-impeccable" now use {{command_prefix}} so each provider
gets the correct invocation syntax (/ for most, $ for Codex).
Prose references to skill content ("guidelines in the frontend-design
skill") are left unchanged since they're not invocation instructions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Resolve conflict from codex.js (deleted in our branch, modified on main
for command_prefix). The command_prefix feature from main is preserved
in factory.js via PROVIDER_PLACEHOLDERS lookup.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Research each harness's official documentation to verify and correct
provider frontmatter configs. Remove Codex/Gemini body transforms that
targeted their commands systems, not skills.
- Add compatibility + metadata to Cursor and Agents (Copilot)
- Add allowed-tools to Pi
- Remove Codex $ARGNAME and Gemini {{args}} body transforms
- Add HARNESSES.md as source of truth for harness capabilities
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fixes#67: argument-hint values starting with [ were parsed as YAML flow
sequences. Replace structured args arrays in source files with pre-formatted
argument-hint strings, and quote values starting with [ or { in
generateYamlFrontmatter().
Also consolidates 8 nearly-identical transformer files into a single
config-driven createTransformer() factory. Adding a new provider now
requires only a config object in providers.js instead of a full file.
- Replace args source frontmatter with argument-hint strings
- Add YAML quoting for values starting with [ or {
- Add quote stripping to parseFrontmatter() for round-trip support
- Create factory.js + providers.js, delete 8 individual transformers
- Replace 16 explicit build.js calls with a loop over PROVIDERS
- Consolidate 8 test files into 2 (factory + providers)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds the gtag.js snippet (G-TEXGHC7V34) to both HTML pages for
tracking pageviews and usage.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Slash commands do work in Antigravity, so the asterisk and tooltip
warning on the Antigravity badge were incorrect. Removes both.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Previously only .claude/skills/ was synced from dist after build. Now
all 8 provider directories are synced (.claude, .cursor, .gemini, .codex,
.agents, .kiro, .opencode, .pi) so each provider's output can be tested
directly in this repo.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Addresses #51 -- Antigravity doesn't support slash commands, only
auto-activated skills. Adds a tooltip on the Antigravity* badge in the
downloads section explaining the limitation and how to invoke skills by
name. Also adds hover tooltips showing provider names on the hero logo
icons.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
PR #50 fixed the output SKILL.md files but the source files, build
scripts, tests, docs, and server code still used the wrong spelling.
Claude Code expects `user-invocable` (with c) for slash command
autocomplete to work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
CI was running `bun test` which ran jsdom fixture tests in bun, causing
timeouts. Now uses `bun run test` which runs unit tests in bun and fixture
tests in node.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Fix README CLI examples to use `bun bin/impeccable.mjs` instead of `npx impeccable`
- Fix classList.match() crash in Node/jsdom by converting DOMTokenList to string
- Fix overlapping page-level banners by merging all findings into a single banner
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add {{scripts_path}} build placeholder that resolves per-provider
(${CLAUDE_PLUGIN_ROOT}/scripts for Claude Code, relative paths for others)
- Restructure critique into sub-agent architecture: LLM review and
detector run independently to avoid bias, results synthesized at end
- Browser overlay is now a visual aid for the user only -- agent reads
findings from console via [impeccable] prefix instead of scrolling
- Add scroll-to-top instruction before overlay injection
- Add allowed-tools frontmatter for detector bash commands
- Fix YAML parser to handle simple string arrays (not just - name: objects)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Claude was running the detector in parallel with the LLM review
despite the section ordering. Added explicit instruction: "Do not
run the detector before or in parallel with your LLM review."
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The detector findings were anchoring the LLM's thinking too heavily,
making the critique feel detector-driven rather than design-driven.
Now the LLM forms its own assessment first, then the detector runs
to catch anything missed. The report structure reflects this: LLM
assessment comes before deterministic scan in the Anti-Patterns
Verdict.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Detection fixes:
- Cramped padding: skip small elements (labels/badges < 100x30px)
and require >20 chars of text content
- Skip browser extension elements (claude-*, cic-*) from scan loop
and quality checks to avoid flagging the Claude Chrome indicator
Skill prompt fixes:
- Use python HTTP server + script tag injection instead of direct
javascript_tool evaluation (avoids CORS issues)
- Add cleanup step for the HTTP server
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
URLs should use browser visualization + LLM analysis instead of
the CLI detector, which would need to install Puppeteer and its
dependencies first.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The critique skill now has three layers of detection:
1. CLI-first pass (always): Runs the deterministic detector via
`node {{skills_dir}}/critique/scripts/detect-antipatterns.mjs --json`
with scope checks (file count estimation, --fast for 200-500 files,
user prompt for >500 files)
2. Browser visualization (when available): If the AI harness has
browser automation (Chrome MCP, Cursor browser), injects the
detection script into the page for live visual overlays. Reads
the browser script via cat, injects via javascript_tool.
3. LLM analysis (always): The existing deep design critique across
10 dimensions, now informed by deterministic scan results.
Add {{skills_dir}} placeholder to build system for cross-provider
script paths (.claude/skills, .cursor/skills, .gemini/skills, etc).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Usage: npx impeccable detect [file-or-dir-or-url...]
Subcommand structure designed for future expansion. The detect
subcommand delegates to the existing detection engine with all
its modes (jsdom, regex, Puppeteer).
- bin/impeccable.mjs: CLI entry point with bun shebang
- package.json: bin field added
- Export detectCli (main) from detection script
- Updated help text to show impeccable detect usage
- Updated CLAUDE.md and README.md with CLI docs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Switch from border to CSS outline for overlays (cleaner, animatable)
- On hover: outline expands outward 4px, label shifts up to match,
tooltip slides in from below with fade, z-index elevates above others
- Exclude page banner from hover transitions via .impeccable-banner class
- Reposition overlays on window resize via requestAnimationFrame
- CSS-only hover states (no JS event listeners)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New detections (browser-only, DOM-based):
- line-length: text wider than ~85 chars per line
- cramped-padding: <8px padding in bordered/bg containers (2+ borders)
- tight-leading: line-height < 1.3x on body text
- small-target: interactive elements < 44x44px
- skipped-heading: heading levels that skip (h1 then h3)
- justified-text: text-align: justify without hyphens: auto
- tiny-text: font-size < 12px on body text (>20 chars)
- all-caps-body: text-transform: uppercase on >30 chars of body text
- wide-tracking: letter-spacing > 0.05em on non-uppercase body text
Browser overlay improvements:
- Hover swaps label for detail tooltip (CSS-based, not JS events)
- Border goes transparent on hover to reveal element underneath
- Fixtures: quality-should-flag.html and quality-should-pass.html
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Detection improvements:
- Remove SAFE_TAGS from glow check (buttons/links with glows are valid)
- Add gradient color parsing (parseGradientColors) for AI palette
detection on gradient backgrounds including buttons
- Detect cyan neon text on dark backgrounds as AI palette
- Resolve gradient backgrounds as dark for glow detection
- Fix pure-black false positive on semi-transparent overlays (a >= 0.9)
- Skip low-contrast/gray-on-color when background is a gradient
- Fix "Only font:" double-colon in browser labels
Test performance:
- Split jsdom fixture tests to Node's test runner (bun + jsdom hangs
after ~13 instances due to resource leak)
- bun test for unit/regex/CLI tests (94 tests, 4s)
- node --test for jsdom fixtures (15 tests, 1.3s)
- Total: 109 tests in ~5s (was 280s+)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Extract all regex-on-HTML checks into shared checkHtmlPatterns()
function called by both browser and Node paths. Eliminates drift
between checkTypography/checkPageTypography and removes separate
checkPageMotion/checkPageGlow functions.
Add parseGradientColors() utility and checkElementGradientDOM()
to detect purple/violet gradient backgrounds on any element
including buttons (bypasses SAFE_TAGS). Fix false low-contrast
findings on gradient backgrounds by returning null from
resolveBackground when a gradient is encountered.
Fix "Only font:" double-colon in browser labels.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace the detector summary card and badge system with a simple
inline note below the tabbed Do/Don't patterns: "/critique catches
all of these. 16 deterministically, the rest through LLM analysis."
Gallery of Shame and Suggest a pattern links sit inline alongside.
Subtle divider separates the note from the patterns above.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace the buried "Gallery of Shame" inline link with a compact
detector summary card showing all 16 auto-detected anti-patterns
as chips grouped by category (Borders, Typography, Color, Layout,
Motion). Prominent gallery link in the footer. Revised lead copy
to mention the automated detector.
Keeps the tabbed Do/Don't pattern reference below unchanged.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New detections:
- bounce-easing: flags bounce/elastic animation names, animate-bounce
(Tailwind), and cubic-bezier curves with overshoot (y values outside
[0, 1])
- layout-transition: flags explicit transition of width, height, padding,
margin, and max-height/min-width variants; skips transition: all
- dark-glow: flags colored box-shadow with blur > 4px on dark backgrounds
(luminance < 0.1); skips gray shadows, focus rings (no blur), and
non-dark backgrounds
Includes 48 new tests across unit, regex, and jsdom fixture tests with
dedicated should-flag and should-pass HTML fixtures for both categories.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Combine detect-antipatterns-core.mjs, detect-antipatterns.mjs, and
detect-antipatterns-browser-wrapper.js into a single universal file
that auto-detects browser vs Node via IS_BROWSER. Shared constants,
color utilities, and pure detection logic exist once instead of
being duplicated across files.
Build script simplified to strip @browser-strip-start/end markers,
set IS_BROWSER=true, and wrap in IIFE.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The skill sync wipes .claude/skills/ and re-copies from dist, deleting
the generated browser script. Moved build-browser-detector.js to run
AFTER the sync. Dev server's /js/* route now falls through to
.claude/skills/critique/scripts/ for built artifacts. All fixture HTML
references use /js/detect-antipatterns-browser.js (clean URL).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The generated browser detector now lives alongside the CLI script in
.claude/skills/critique/scripts/ — clearly a build artifact, not a
hand-maintained source file in public/js/.
- build-browser-detector.js outputs to .claude/ instead of public/js/
- Dev server serves .claude/skills/* for local testing
- All fixture and antipattern-example HTML files updated to new path
- Puppeteer detectUrl reads browser script from same directory
- Browser parity test server updated to serve from .claude/
- Deleted public/js/detect-antipatterns-browser.js
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
DRY refactor:
- detect-antipatterns-core.mjs (297 lines): shared constants (SAFE_TAGS,
OVERUSED_FONTS, GENERIC_FONTS, ANTIPATTERNS), color utilities (parseRgb,
relativeLuminance, contrastRatio, hasChroma, getHue, colorToHex,
isNeutralColor), and pure detection functions (checkBorders, checkColors,
isCardLikeFromProps).
- CLI (889 lines, was 1212): imports from core, keeps jsdom-specific
resolveBackground, page-level analyzers, regex fallback, and CLI logic.
- Browser wrapper (335 lines): template with browser-specific DOM adapters,
highlighting, scan loop. Core is injected at build time.
- build-browser-detector.js: reads core, strips exports, injects into
wrapper, writes to public/js/detect-antipatterns-browser.js (generated).
- Build step added to scripts/build.js (runs before Bun bundling).
Source of truth for detection logic is now the core module. Browser script
is generated — do not edit public/js/detect-antipatterns-browser.js directly.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Major cleanup:
- detectUrl() now injects the browser script via page.evaluate() and
calls window.impeccableScan() instead of reimplementing all detection
logic inline. Removes ~80 lines of triple-duplicated code.
- Removed dead isPureBlackOrWhite function.
- CLI reduced from 1286 to 1212 lines.
New: Puppeteer-powered browser parity tests (detect-antipatterns-browser.test.js):
- Starts a local HTTP server for fixtures
- Loads fixture pages in headless Chrome
- Runs the browser detection script via impeccableScan()
- Verifies findings match expectations for all fixture categories:
borders, colors, layout, typography, partials
8 new browser tests catch desync between CLI and browser script
(like the WeakSet iteration bugs we hit earlier).
puppeteer added as devDependency.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
WeakSet.prototype[Symbol.iterator] doesn't exist — can't use for..of.
Changed to Set (same fix as CLI). Also updated isCardLike heuristic
to require shadow or border as mandatory, matching the CLI.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three fixes:
- Only flag innermost nested cards: if L1>L2>L3, only L3 gets flagged
(not L2). Uses ancestor-filtering after collection pass.
- Lower text threshold from 20 to 10 chars to catch short card content
like "Inner card via CSS."
- isCardLike now also checks raw inline style attribute for box-shadow
and border-radius (jsdom doesn't resolve CSS shorthands). Tightened
heuristic: shadow or border is mandatory (not optional).
Fixes false positive on layout-should-pass where a tinted subsection
(rounded + bg, no shadow) inside a card was incorrectly flagged.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Same bug as the CLI had: Set with tag-name key ('DIV:DIV') deduped
all nested divs to one finding. Now uses WeakSet on actual elements
so each nested card instance gets its own outline.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>