Documents `bun run test:live-e2e`, the IMPECCABLE_E2E_ONLY scope env var,
the IMPECCABLE_E2E_DEBUG diagnostic flag, the one-time
`npx playwright install chromium` setup, and why the suite is kept off
the default `bun run test` path.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
CSP meta-tag auto-patch (live-inject.mjs)
When the user's HTML carries <meta http-equiv="Content-Security-Policy">,
the cross-origin load of /live.js and the SSE/POST stream back to
localhost:PORT are both blocked. Insert: append http://localhost:PORT to
script-src and connect-src, plus blob: to img-src (the shader overlay),
stash the original content value as a base64 data-impeccable-csp-original
attribute. Remove: decode the marker and restore the original verbatim.
Header-based CSP (Next/Nuxt/SvelteKit configs) intentionally untouched —
those flow through the existing detect-csp.mjs reference path.
JSX-aware accept (live-accept.mjs)
- Carbonize stash now emits style={{ display: 'contents' }} for JSX targets
instead of style="display: contents" (HTML form). React 19 was throwing
"Failed to set indexed property [0] on CSSStyleDeclaration" on the
string form because it iterated chars onto the style object.
- extractCss now matches </style> anywhere on a line, not just at line
start. Previously a JSX template-literal close like `}</style> would
leak the backtick + brace into the carbonize stash, breaking JSX.
- Carbonize stash wraps the CSS body in {` … `} for JSX targets so curly
braces in CSS rules don't get parsed as JSX expressions.
Conditional-render UX (live-browser.js)
- Drop the 2s-then-window.location.reload() fallback in the SSE 'done'
handler. That reload was masking a real failure mode: when the picked
element lives inside conditional render (closed modal, hidden tab,
other-route), Fast Refresh remounts the parent and state resets, so
the variants land in source but never reach the DOM. Reload also reset
state to default, leaving the user stuck.
- Replace with a 6s contextual toast: "Variants ready. If the picked
element isn't visible, retrace the path that revealed it — they'll
appear automatically." The MutationObserver stays armed and
auto-transitions to CYCLING once the variants finally mount.
- Pick-time heads-up: when the picked element is inside [role="dialog"],
[data-state="open"], a multi-tab tabpanel, or an aria-expanded
collapsible, fire a brief upfront toast so the user knows what to
expect if state resets during generation.
Hydration race (live-browser.js)
- SvelteKit (and any framework that hydrates after HTML parse) was
failing post-Vite-page-reload because init() ran resumeSession()
before the variant wrapper hydrated into the DOM. The OLD reload
fallback masked this by triggering a second reload whose hydration
benefited from warm cache. Without that, fix it properly: install a
scout MutationObserver in init() that retries resumeSession() once
[data-impeccable-variants] lands in the DOM.
Shader overlay (live-browser.js)
- WebGL fallback in showShaderOverlay used Object.assign(img.style,
canvas.style, …), which throws on modern Chromium because
CSSStyleDeclaration's indexed properties are not writable. Use
cssText to copy positioning instead.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
19 fixtures (11 styling/build variants + 4 conditional-render scenarios + 4
meta-frameworks) drive the entire user flow end-to-end: handshake, pick,
configure, Go, cycle, accept, carbonize cleanup. Each fixture installs real
deps, boots the framework dev server, and runs Playwright Chromium against a
deterministic fake agent that produces realistic variants (colocated style
with @scope rules, full data-impeccable-params manifests covering range +
steps + toggle, JSX/HTML/Svelte syntax-aware rendering).
The agent is pluggable via a one-method interface — generateVariants(event) —
so a future LLM-backed agent slots in by implementing the same shape. The
orchestrator handles wrap, file write, accept, and carbonize cleanup
deterministically regardless of which agent is plugged in.
Schema extensions (tests/framework-fixtures/README.md): runtime block adds
preActions / reloadProbe / pickSelector / scheme / ignoreHTTPSErrors so
fixtures can drive conditional UI (modal, tab, route) before pick and verify
the carbonized variant survives a reload.
Static fixture suite filtered to skip dirs without fixture.json so empty
scaffold dirs no longer break discovery. Total: 178 static checks, 19 E2E
full cycles, ~107s wall clock for the E2E suite.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The .prose p rule (specificity 0,1,1) was overriding .docs-viz-caption's
intended margin-top, leaving 0px between the caption and the cards/file/
report above it on every docs page that uses the hero block.
Bump specificity with .docs-viz-hero .docs-viz-caption and set
margin: 16px 0 0 so the caption sits 16px below the visual and lets the
hero's 24px padding alone control the bottom gap. Symmetric inside the
cream box.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
public/index.html and public/privacy.html had stale
`<script src="http://localhost:8400/live.js">` scaffolding from a
local /impeccable live session. On impeccable.style (Cloudflare) this
fired Chrome's private-network-access prompt on every page load. The
inject is dev-only; normally stripped by live-server.mjs stop, but
these two slipped through.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
typography.md pointed at SKILL.md's `<font_selection_procedure>` and
`<reflex_fonts_to_reject>` XML tags, which were removed in the v3
consolidation and moved into brand.md as the "Font selection procedure"
and "Reflex-reject list" sections. Agents loading typography.md via the
craft flow were chasing content that no longer existed. Now points at
brand.md with correct section names.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
colorize.md: the brand-register paragraph claimed "a dominant color can own
the page" and "accent rate stays ≤10%" in the same breath. SKILL.md scopes
the ≤10% rule to Restrained only; Committed / Full palette / Drenched
exceed it on purpose, and brand.md explicitly encourages those strategies.
Rewritten to defer to the color-strategy ladder.
critique.md: two cross-references still pointed at "Step 4" / "Step 5"
after those headers were renamed to "Ask the User" / "Recommended Actions".
Swapped the references to the new names so the flow is self-consistent.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Merged ten tactical items from ehmo/typecraft-guide-skill into the typography
reference at the upstream author's request: dark-mode weight/tracking/leading
compensation, font-display: optional vs swap, preload-critical-weight-only,
variable fonts for 3+ weights, clamp() max-to-min ratio bound, container/
font-size coupling to preserve measure, text-wrap: balance / pretty,
font-optical-sizing: auto, quantified ALL-CAPS tracking (5-12%), and the
paragraph-rhythm rule (space OR indent, never both).
Skipped: platform-specific tables (iOS/Android/print), confidence markers,
severity-graded report format, academic sources, and the punctuation
subsection (em-dash prescription conflicts with the project copy rule).
Attribution lives in NOTICE.md, not inside the skill content.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Runtime fix in live-browser.js: the 2s static-server fallback in handleAccept
now swaps the outer wrapper with the `[data-impeccable-variant="N"]` div itself
(+ display:contents), matching what live-accept.mjs writes to disk. Scope rules
anchored on the variant attribute keep matching on the non-HMR path, so the
accepted design no longer flashes unstyled until reload. Propagated to all
harness script copies.
/designing:
- §03 Polish redesigned as drenched magenta masthead: commands live in the band,
three title/description columns beneath on cream.
- §04 Maintain redesigned as architectural poster diptych: extract + document
vizzes become the hero element, caption below.
- §05 Interop section removed.
- §05 (was §06) "Pick a register" renamed to "Brand, or product." with a
two-lane hairline-divided layout and an auto-selected framing in the sub.
Live mode status: BETA → ALPHA across the periodic table, magazine spread,
and docs callout, reflecting real-world-testing readiness.
Skill bootstrap: removed the `<post-update-cleanup>` block from source/SKILL.md
(the source repo is the origin; running cleanup-deprecated here would touch
legitimate source). CLAUDE.md and AGENTS.md now document the skip.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
/designing §01 is reframed around the words → pictures → code arc.
The phase sub covers teach, shape, and craft in one breath; the body
splits into two labeled micro-steps ("teach · in words" and
"shape + craft · in pictures") so the new image-gen spread reads as
step 2 of the same flow instead of a separate topic. Generated plates
from GPT Image 2 sit as an editorial two-up beside their brand and
hi-fi captions. Also fixes a long-standing font-size mismatch where
<code> inside .designing-phase-sub fell back to the browser's default
monospace.
Homepage: inserts a new "Visualize, then build" slot at position 02 of
The Case carousel, compact two-plate visual, shifts the remaining
eight slots to 03-09.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Section 7 no longer reads as default-zero: composition-sized targets,
freeform bias toward 1–2 dials on non-tiny surfaces, hard cap of four.
Cross-link freeform to §7 in the action loader; sync all harness copies.
Made-with: Cursor
Top nav was at six items and growing. The anti-patterns catalog and the
visual-mode overlay demo were always two views of the same subject (the
rule set and seeing it caught in place), so collapsing them into one page
reduces nav weight and puts the catalog + live demo next to each other.
Four sections in one scroll: See it (iframe demo), Try it live (specimen
gallery), The catalog (full rule list), Run it yourself (invocation
methods). Sidebar TOC nests the catalog sections under "The catalog" for
deep linking. 301s from the old URLs preserve external links.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Unify the design-system panel's data shape around DESIGN.md frontmatter
as the primary source of truth; the sidecar carries only what Stitch's
frontmatter schema can't (extensions + live component HTML + narrative).
Also fix a long-standing build bug that destroyed per-project config.
Shape changes:
- Server /design-system.json now returns { parsed, sidecar, hasMd,
hasSidecar, mdNewerThanJson, parseError?, sidecarError? }. No more
mode switching; both layers ship when present and the panel merges.
- Panel consolidates renderSidecarVisual + renderParsedMdVisual into a
single renderDesignVisual that merges frontmatter primitives with
sidecar extensions.colorMeta / typographyMeta. Helpers for color,
typography, radii model-building. Parsed-md narrative synthesis
survives as a fallback when no sidecar.
- DESIGN.json rewritten at schemaVersion 2: extensions.{colorMeta,
typographyMeta, shadows, motion, breakpoints} + components (with
refersTo pointing back to frontmatter component keys) + narrative.
Token primitives no longer duplicated in the sidecar.
Build fix:
- scripts/build.js:634 wiped .claude/skills/ (and every other harness
dir) on each rebuild, then recopied from dist. After commit b0feed0
unbundled per-project config.json from dist, the sync destroyed the
user's live-mode config on every build without replacing it.
- Added stashPerProjectArtifacts / restorePerProjectArtifacts in
scripts/lib/utils.js. Hoisted PER_PROJECT_SCRIPT_ARTIFACTS to a
module-level export so build.js and readSourceFiles share one
source of truth. Build now preserves config.json across the sync.
Verified in browser: panel renders 10 colors, 9 typography roles, 3
shadows, 6 grouped components, 9 rules, 25 do/don't items, all merged
correctly from frontmatter + v2 sidecar with zero console errors.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two loopholes in the critique procedure let the model shortcut past its own rigor: "SHOULD delegate" with a broad "if sub-agents are not available" escape, and "Browser visualization (when available)" framing that made the [Human] detector-overlay tab read as optional color. Both get rationalized away under context pressure even though the isolation is what makes the combined score honest and the overlay is the user-facing deliverable.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adopt the Stitch google-labs-code/design.md format's two-layer shape:
YAML frontmatter carries machine-readable tokens, prose body covers the
six canonical sections. The sidecar DESIGN.json now extends frontmatter
rather than duplicating it.
- document.md: new frontmatter section, Step 2b staging, sidecar scoped
to extensions, Do's/Don'ts now cite PRODUCT.md anti-references by name,
OKLCH vs hex presented as project posture not mandate.
- design-parser.mjs: tiny YAML-subset reader, exposes model.frontmatter,
schemaVersion bumped to 2, prose-scraping fallback intact.
- live-browser.js: "basic view" CTA copy reflects frontmatter-first model.
- DESIGN.md: add frontmatter with 10 colors, 9 type roles, 7 components;
OKLCH values direct per The OKLCH-Only Rule.
- tests/design-parser.test.mjs: coverage for no-frontmatter, Stitch-shape,
missing-terminator, comment handling.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
New /designing page: the missing "how do I actually use this tool?" story,
organized around a four-phase core loop. Start, iterate, polish, maintain.
Text-dominant editorial sections, cards are rare, spacing pulls from
DESIGN.md's scale only.
Hero runs as a single editorial spread: title and lede on the left,
a compass loop on the right. The compass is a thin ink circle with
cardinal phase labels at N/E/S/W, clockwise arrow glyphs at 45°
transit points, a slow orbiting accent dot, and an italic impeccable
wordmark in the middle. Collapses to vertical stack below 880px.
Phase sections below the hero are full width. Each opens with a
numbered eyebrow, italic Cormorant title (spine), and a 60ch sub.
Appendix sections (register cross-link, DESIGN.md interop, what to
avoid, CTA) use a quieter title tier in roman to separate spine from
supporting material. All separators are 1px mist hairline, no 2px
black rules; rhythm comes from variable padding and margins.
Adds /live-mode hero-frame polish, new top-nav entry (Home · Designing
· Docs · Anti-Patterns · Live · Overlay), footer link, and the server
route for /designing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Config drift was a real tripwire for projects with static generators: new
HTML files get added, never make it into config.files, silently skip
injection. Two additions.
config.files entries now accept glob patterns (**, *, ?) expanded via
fs.globSync in live-inject. Multi-page projects can write
["public/**/*.html"] once and never maintain the list again. New optional
exclude field filters out matched files (email templates, demo fixtures).
HARD_EXCLUDES of node_modules and .git are enforced regardless of user
config so vendor trees can never receive a tracking script.
live.mjs now runs a drift scan after inject: walks common page-source
roots (public/, src/, app/, pages/) and reports HTML files not covered
by the resolved inject targets. Respects user excludes so intentional
omissions aren't flagged. Output JSON carries configDrift: { orphans,
orphanCount, hint } or null. live.md documents the agent flow for
surfacing drift to users without auto-mutating the config.
Unbundle config.json from the distributable skill: it's a per-project
artifact, not skill code. readSourceFiles now skips any PER_PROJECT_ARTIFACTS
during source scan so build output to .claude/ .cursor/ etc never ships
one project's inject targets to another's install. The per-harness
copies stay gitignored via the existing **/skills/impeccable/scripts/config.json
rule; each consuming project writes its own on first /impeccable live.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Without comments or strokes the screenshot is pure visual anchoring,
biasing the model toward the existing rendering and fighting the
three-distinct-directions brief. Local blob still drives the shader
overlay; upload and screenshotPath are gated on annotation presence.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Step 1 is now skill-only (the outdated "powers visual mode" claim
and the global CLI install are gone). Chrome extension stays at
step 3, the CLI moves to a new optional step 4 with a link to npm,
and "Stay updated" shifts to step 5. Step 2 collapses its three
numbered sub-steps into a compact command/caption table so the
"Use it" panel matches step 1's height instead of towering over it.
Also: keep code chips and the npm link on one line each (nowrap)
so the caption wraps only on natural prose.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Vertical 8-tab list ate ~430px of viewport on mobile; panel content
sat far below the fold. At ≤900px, the tab list becomes a sticky
horizontal scrollable pill strip (47px tall) under the header, with
edge-fade mask, pill-shaped buttons, ink-filled active state, and
the active pill auto-centered as rotation advances or users tap.
Desktop layout unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- why-panel tab swap is a proper opacity+transform crossfade (display:grid
stack area) instead of display:none jump; 650/800ms ease-out.
- tab progress indicator animates linearly (timer, not eased).
- Panel 01: dropped redundant "Every command reads this…" footer; moved the
commands meta into the visual as a right-side sidebar aside PRODUCT.md.
- Panel 02: "Browse the full catalog →" moved under the Gallery of Shame;
pattern category tabs are now always a single-row horizontal scroll with
JS-tracked edge-fade mask and chevron affordances; click centers the
selected tab inside the strip (never scrolls the page).
- Panel 04: "register" → "mode" in body, labels, meta for plain-language.
- Panel 05: removed redundant "Works in Claude Code…" meta.
- Panel 06: removed "Spec-compliant. Interoperable. Not a proprietary
sidecar." meta.
- .language-content grid gap reduced from --spacing-lg to --spacing-sm so
the commands palette sits closer to the section lead.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a coarse-controls ("Tune") popover that slides out from behind the
contextual bar via clip-path, showing 2-4 per-variant knobs (range / steps /
toggle) driven by a `data-impeccable-params` manifest. Range/toggle drive
CSS custom properties on the variant wrapper; steps toggle a data
attribute. Values reset per variant; on accept, current values are passed
through live-poll to live-accept as an `impeccable-param-values` comment
for the carbonize cleanup step to bake in.
Other live-UI work in this change:
- Theme-aware palette (barPaletteForTheme) now drives the contextual bar,
action picker, and tune popover. Dark sand on light pages, paper on
dark. Detection has a localStorage dev override for QA.
- Action picker chips get inline SVG icons (wand / bars / funnel / sparkle /
type ramp / circles / grid / devices / curve / star / bolt) stacked
above the label; selection state recolors via currentColor.
- Accept button switched to saturated site magenta with paper text.
- Cycle dots reworked: solid accent for active, neutral for arrived,
hairline ring for pending. No more magenta-on-gray noise.
- Tune chip sits in the cycling row with a count pill badge; open state
uses accentSoft bg + accent text (no ad-hoc white border).
- Popover uses the bar's palette with a deeper surface (surfaceDeep),
lives behind the bar via z-index so a 6px overlap reads as tucked under
it, and animates with clip-path inset() for reliable slide behavior.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Reorder and relabel all 8 tabs (Prevents AI slop, Brand + Product design, Ships code not mockups, Fluent in DESIGN.md, etc.)
- Flip every panel to title → body → visual → meta so the claim leads and the visual serves as proof
- Move "The Case" section header above the tab layout, matching the other sections
- Let panel visuals span the full right column; cap only the text at 60ch
- Wrap the right-side content in a paper card; strip .why-visual chrome to avoid nested cards
- Add a heading to panel 02 (Prevents AI slop) so it matches the others
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Remove section 03 (The Antidote) entirely as a standalone section.
Bring the original pattern list (patterns-tabbed via /api/patterns)
and gallery-stack-container back intact, and move them into a new
8th tab in The Case: "Anti-patterns, caught". The new tab panel
shows the list + gallery side-by-side on wide viewports, stacked on
narrow. Keeps the existing app.js wiring (renderPatternsWithTabs
and initGalleryStack both auto-discover via IDs).
Section numbers renumbered: Case 04→03, Live 05→04, Install 06→05,
Changelog 07→06, FAQ 08→07. Sticky nav updated to match.
Replaced the tall page-screenshot "before" images with the
self-contained inline visual examples from the /anti-patterns
catalog (VISUAL_EXAMPLES dict). Three before/after pairs:
1. Gradient Text — purple-blue "Build the Future" gradient text vs.
a solid italic Cormorant "Build the future." with magenta emphasis.
2. Side-Tab Cards — the ban signature, thick colored left stripe on
an otherwise neutral card vs. a hairline-bordered card with a mono
kicker and italic title.
3. Hero-Metric Template — the SaaS gradient "10M+" with tiny stats
vs. a single "+18.4%" italic insight with real explanation and
"from checkout fixes" causal tail.
Panels are now ~140px tall (was 4:3 aspect of full-page screenshots),
so the whole section is roughly half as tall. No large images, no
risk of the "Before" screenshots reading as Impeccable output. The
After panels sit on warm cream (brand surface) while the Before
panels use neutral cool white to further distance them visually.
The "wall of three screenshots" alone looked, at a glance, like
examples of pages made WITH Impeccable. Wrong signal. Replace each
card with a vertical before/after pair: anti-pattern screenshot on
top, hand-built refined alternative underneath. Pair labels use
colored pills (before = crimson, after = green) on the image corners
so the contrast is immediate. Three pairs shown:
1. Purple Gradients → warm editorial hero (cream bg, italic serif
title with magenta emphasis word, squared ink CTA, no gradient)
2. Cardocalypse → flat data table (mono labels, display numbers,
green delta, hairline rules between rows, no nested boxes)
3. Hero-Metric Template → one honest insight (single 52px italic
number with percent accent, body explanation mentioning the
actual reason, subtle sparkline)
Lead copy updated: "Before, and what Impeccable steers toward instead."
After mocks are pure inline HTML/CSS — no new image assets needed,
no font dependencies, fully respect brand (Cormorant italic display,
Instrument Sans body, magenta accent, warm cream bg, sharp CTAs).
Previous layout was a wall of text (three numbered stat rows plus a
side gallery). User feedback: "seeing is believing." Drop the stats
entirely, lead with three big anti-pattern screenshots in a 3-up grid
(Purple Gradients / Cardocalypse / Hero-Metric Template), tight
one-line lead above, footer row with "Browse all 25" link + a small
mono meta line that still carries the key claims (deterministic rules,
LLM layer, browser overlay) in a single sentence.
Images use 4:3 aspect, hover lifts them slightly with a magenta-soft
outline glow, labels are italic display face + mono accent number.
The whole section now reads at a glance: headline + three pictures +
one link.
Content: rewrite the stats to actually sell the differentiator.
- Row 1: "25 Named anti-patterns" — vs. the short prose lists in
comparable skills (Anthropic's frontend-design, assorted "AI design"
skills).
- Row 2: "2 Detection layers" — deterministic (source + DOM, no LLM)
+ LLM semantic pass via /impeccable critique.
- Row 3: "3 Surfaces" — CLI for PR gating, Chrome extension on any
page, overlay inside /impeccable critique.
Lead copy amplified: "list a handful of don'ts in a document and hope
the model remembers" vs. "actively detects them."
Layout: grid-template-columns is now minmax(0, 1fr) minmax(320px,
420px), align-items: start. The row fills the section's full width,
left column sits left-aligned against the intro text, gallery stays
to the right in its natural 320-420px range. Stat numbers shifted
to magenta accent + bolder 3rem italic, rows separated by a dashed
hairline, with bold ink lead-words ("Named anti-patterns" etc.) in
the descriptions for scannability.
- Drop the black rule above the support list (it read as a hard hat
over the column).
- Drop the phase-caption strip below the frame (the demo already
carries its own state visually; the narrated loop underneath was
noise).
- Rewrite the four support cells with stronger POV:
- Start: the actual commands, /impeccable live and stop.
- Your agent, your code: emphasises that it's the same AI you've
been working with, reading your real project context, generating
real edits.
- Accept = write: canvas-like iteration, production output. The
point almost no other AI design tool can claim.
- Skill-native: no external tools or IDE extensions, works across
every harness the skill targets.
- Drop CSP-patch bullet (edge case, not worth homepage real estate).
- Drop the "Accepts into ... via HMR" framing — accepts work because
of the skill loop, not because of HMR per se.
Four responses to feedback:
1. Language: fold "Pick any command to see it in action / Full command
reference →" into the section-lead. The whole commands-header row
is gone; the fisheye panel now sits much closer to the lead copy.
2. Antidote: full two-column editorial split. Left column carries the
lead + a three-row stats block (25 / 6 / 3) and the "Browse full
catalog" CTA as a squared editorial link. Right column is the
Gallery of Shame card stack. No more empty right-of-gallery void.
3. The Case: tab labels switch from Cormorant italic serif to body
sans. Tab numbers stay mono. Less aesthetic noise, cleaner reading.
4. Live Mode:
- Layout split: the frame now sits in the left column with its
caption; the support list ("Works on / Accepts into / CSP /
Overlay") moves to a narrow right column, rule-delimited, with
magenta-kicker-above-ink style per cell. Under the support list
on desktop, stacks on mobile.
- Skeleton page: nav bar (logo + 3 links + CTA) plus heading +
body lines drawn in at 30% opacity behind the target card, so
the iteration reads as "I clicked an element on an actual page."
- Variant cards rewritten with distinct design language per card:
V1 editorial column (rule-top, italic display, text-link button),
V2 brutalist ink ticket (ink slab, magenta accent stripe, stamp
glyph, sans bold), V3 playful dashed postcard (stickers, italic
Cormorant, pill CTA). The demo now actually shows three visually
different directions instead of three similar cards.
Antidote (task b): drop the duplicated pattern tabs (content lives on
/anti-patterns for the full list). Keep the Gallery of Shame as the
signature visual and add a "Browse the full catalog" link underneath.
Section is roughly 40% shorter vertically.
Live Mode demo (task faithful): rewrite to match the real picker flow
one-for-one. Now two separate bars:
- Global bar: dark pill, bottom of the frame, persistent for the
whole session. / + Pick (active) + Detect + DESIGN.md + divider + ✕.
- Contextual bar: LIGHT paper-backed pill that floats above the
picked element, mirroring buildConfigureRow() in live-browser.js.
Dark command pill, transparent input, ×N count, magenta Go button.
Morphs through configure → generating (spinner) → cycling (prev /
counter / next / discard / Accept) → accepted (green ✓ written to
source).
Contextual bar positions itself below the target when space allows,
else above. New JS positionCtx() mirrors the real positionBar()
logic. prefers-reduced-motion still freezes on a representative
"cycling, variant 3" still.
Timeline unchanged in steps but step captions updated to match the
new two-bar split ("Contextual bar appears." etc.).
Two homepage tweaks:
- Section 02 (The Language) gets a pill-style Palette / Periodic view
toggle at the top-right of the intro row. Palette (fisheye command
gallery) is default; Periodic (the periodic table) is behind a tab
click. Collapses the section's vertical footprint substantially
without losing the signature periodic-table visualization.
- Section 04 renamed "Why Impeccable" → "The Case". Matches the
editorial voice of "The Language" / "The Antidote" / "The Editors"
(changelog signature). Sticky nav label Case.
Section 05 is now "Live Mode" with a self-contained real-DOM animated
demo loop. Browser chrome + stage + picker bar + simulated cursor,
running through the full Live Mode flow:
hover → outline → click → open command picker → pick "delight" →
type "more playful" → draw stroke → Go → generating → three
variants cycled → accept → write-to-source confirmation → reset
Three distinct card variants morph in place so the cycling reads as
real iteration, not a slideshow of the same card. Picker bar states
(idle / configuring / generating / cycling / accepted) are driven by
data-phase and matching CSS selectors. Simulated cursor animates
between targets on an expo-out curve; annotations draw a scribble
stroke and pop a comment tag. IntersectionObserver gates the timeline
so it only plays while visible, and prefers-reduced-motion freezes
on a cycling / variant 3 still.
Supporting row below the frame adds the three honest limitations:
frameworks supported (Vite/Next/SvelteKit/Astro/Nuxt), writes to real
source via HMR, CSP-strict apps get a one-time dev-only patch.
Top-nav rename "Visual Mode" → "Overlay" (points at /visual-mode
which is still the overlay-focused sub-page). Sticky section-nav
updated too.
New file: public/js/components/live-demo.js with the timeline driver.
Three polish items on the Why Impeccable section:
- Move the "04 / Why Impeccable" section header into the left column
next to the tab list. The right-side panel now aligns vertically
with the heading instead of sitting offset below it.
- Replace the outer border-top + per-tab border-bottom with an
adjacent-sibling combinator (li + li). No more hairline above the
first tab or below the last one.
- Rework the active-state progress bar. Previously the is-active
border-left-color was fully magenta, which hid the countdown
animation underneath it. Now the active state is driven entirely
by a 2px progress column that either sits full-height (paused or
user-selected) or fills from top to bottom over the cycle window
on a gentle ease curve. The countdown is actually visible now.
Default browser focus-visible ring was a heavy blue outline that
clashed with the dark capsule. Inject a palette-aware inner box-shadow
ring (accentSoft + accent) scoped to the global bar buttons via a
one-time <style> tag. Keeps keyboard focus visible without the
visual noise.
Previously Escape while picking just hid the highlight and set state
to IDLE, leaving the global bar's Pick button visually active. Next
pick attempt fell into a broken state where the button looked on but
no picker ran. Route through togglePick() so the flag, the button,
the UI, and the state all flip together.
Small copy fix on Why panel 04: Figma stamp now reads "last touched
Q3 2025" (was 2024; should reflect closer to the current calendar).
Previous hardening emitted a 7-line todo array and a 10-line ASCII-bar
stderr banner on every accept event, both printed to the agent's
transcript. Per-event overhead added up fast on multi-variant sessions.
Keep the three-layer defence but shrink the per-event noise:
- todo is now a single string: "REQUIRED before next poll: carbonize
cleanup in FILE. See reference/live.md ..."
- stderr is one line with the same pointer.
- reference/live.md keeps the full five-step checklist (loaded once
per session, so its verbosity is a fixed cost — no repetition tax).
Attention signal still triple-redundant: stdout todo, stderr line,
reference section.
After an LLM-triggered session where the carbonize cleanup got skipped
entirely (the instruction was buried as a single bullet among four
cases in live.md, and `_acceptResult.handled: true` felt like a
"done" signal), add three redundant reinforcements:
1. live-accept.mjs now emits a `todo` array on the event payload when
carbonize is true, listing all five cleanup steps plus a pointer to
reference/live.md. The agent reads this as part of the event JSON.
2. live-poll.mjs prints a loud multi-line stderr banner on every
carbonize=true event. Even agents that parse only stdout JSON see
stderr output and can't treat the event as handled without action.
3. reference/live.md pulls the carbonize branch out of the "Handle
accept" bullet list into a dedicated "Required after accept
(carbonize)" section with a numbered five-step checklist, a
rationale paragraph for why skipping is bad, and an explicit
"do not poll again until the file is clean" instruction.
The three layers are deliberately redundant: a future LLM that ignores
the reference text should still be caught by the stderr banner or the
in-event todo, and vice versa.
Per reference/live.md's carbonize instructions (which I should have
followed immediately after the accept event):
- Moved the inline @scope CSS into public/css/workflow.css, rewritten
to use the real .why-visual--v2 class instead of
[data-impeccable-variant="2"].
- Removed the <style data-impeccable-css="afb9794d"> block from index.html.
- Removed both impeccable-carbonize-start / -end marker comments.
- Unwrapped the <div data-impeccable-variant="2" style="display: contents">
wrapper around the accepted variant content.
- Dropped the dead @scope rules for variants 1, 3, 4 entirely.
Only load-bearing element classes remain (why-visual--v2, v2-side,
v2-label, v2-canvas-*, v2-new-*) and they're all styled via the
central stylesheet now.
Alignment: .why-section had its own max-width + horizontal padding,
which made the whole section sit inside a narrower column than every
other section. Drop the extra wrapping; match the .antidote-section /
.visual-mode-section pattern (padding: 2xl 0, border-top).
Panel 04: scrap the "your IDE + AI agent" browser-chrome surface
(confusing, implied a code editor with a fake browser top bar, and
never mentioned what the point actually is). Replace with two side-by-
side tiles: dark "Your AI agent" tile + warm "Your browser / Live Mode"
tile, joined by a magenta "+" glyph. The line underneath lands the
point: two surfaces you already have open, zero handoff.
Addressing feedback that the first round didn't sell the differentiation:
01 Intentional design: scrap the "generic AI card vs warm card" comparison
(the slop card actually looked good, which undermined the point). Show
PRODUCT.md as a real file with fields filled in (Users, Register,
Brand voice, Anti-references) and a pulse-dot footer signaling it's
loaded on every command. The point is that Impeccable knows specific
things about the product before it designs anything.
03 Production codebases: expand the terminal from a single "reading
DESIGN.md" line to a full codebase walk. Tokens from tokens.css,
merged tailwind theme, 34 components listed with variants inferred,
DESIGN.md as one of many inputs. DESIGN.md is shallow; the real work
is traversing source.
04 Where you code: scrap the card grid. Replaced with a two-row
waterfall-vs-unified flow. Old way (greyed, strikethrough): Figma →
Handoff → Ticket → Engineer → QA drift. New way: a single surface
with Design / Code / Ship chips inside a fake IDE chrome. Pulls the
real argument instead of just showing logos.
05 DESIGN.md: picker-sidebar-style rich tiles. Accent color with
8-step tonal ramp, Aa specimens for display + body, component chips +
input preview. Stitch spec badge up top. Matches the visual vocabulary
of the live-mode DESIGN.md sidebar.
Panels 02, 06, 07 unchanged per feedback that they were working.
Per-panel storytelling visualizations, pure HTML/CSS, no image assets:
- 01 Intentional design: "Generic AI" dark/purple gradient card vs.
warm editorial card with /impeccable vocabulary side by side.
- 02 Brand and product, both: tiny brand mock (italic display headline)
vs. product mock (mono/stats rows).
- 03 Production codebases: dark terminal showing /impeccable polish
reading DESIGN.md tokens and component APIs.
- 04 Where you code: prompt bar with blinking caret + 4×2 grid of
harness logos (Claude, Cursor, Codex, Gemini, Copilot, Antigravity,
Kiro, OpenCode).
- 05 DESIGN.md: a file-view of the six Stitch sections with a
"Stitch spec" badge, plus an interop tagline.
- 06 CI/CD: terminal showing `impeccable detect` failing CI with
three issues and exit 1.
- 07 Chrome extension: browser chrome + floating extension popup
listing detections and two magenta outline boxes over "page content".
Auto-rotation: 7s per tab, pauses on hover, stops entirely on any
click/keyboard interaction (user-initiated navigation wins). Thin
magenta progress bar animates on the active tab's left accent as
the rotation progresses. IntersectionObserver gates the whole timer
so it only runs while the section is on screen. prefers-reduced-motion
disables the auto-rotation and the progress animation.
Dropped the "Seven reasons..." lead line.
New section 04 with a vertical tab list on the left and a panel on the
right. Seven items covering the actual differentiators:
1. Intentional design — PRODUCT.md + DESIGN.md + shape as the opposite
of one-shot-mock tools.
2. Brand and product, both — the register split, called out against
frontend-design-style single-mode skills.
3. Production codebases — reads your design system, daily-driver.
4. Where you code — IDE-native, no canvas, no handoff.
5. DESIGN.md — Google Stitch spec-compliant, interoperable.
6. CI/CD-ready — CLI + JSON output for PR gates.
7. Chrome extension — 25 checks, one click, any page.
Section numbers bumped: Visual 04→05, Install 05→06, Changelog 06→07,
FAQ 07→08. Sticky nav updated to match.
Arrow-key tab navigation, aria-selected, hidden attr on inactive
panels, subtle fade on switch, respects prefers-reduced-motion.
Vertical layout on desktop, stacked on mobile.
The DO/DONT extractor in readPatterns stopped finding anything after
the skill went human-authored (new SKILL.md uses plain bullets, one-word
section headings, no DO:/DON'T: prefixes). Replace the extractor with
a hand-curated category list: six categories, three or four DOs and
DON'Ts each. Editorial tone, tight, deliberately a teaser — the full
catalog still lives on /anti-patterns.
The legacy SKILL.md parser is retained in the file as _legacyReadPatterns
in case we want to revive it later with a different format.
Small CSS fix: .faq-question was display:flex with justify-content:
space-between, so inline <code> in a summary got treated as its own
flex item and pushed apart. Switched to relative+absolute positioning
so the + icon sits in the right margin and text flows naturally.
Changelog font size reduced to 0.9375rem for the expanded v3.0 entry.
New FAQ entry on pinning standalone commands back. Pin section added
to /docs/impeccable editorial.
- v3.0 changelog now covers 6 items (was 2): Live Mode, PRODUCT.md,
DESIGN.md (with Google Stitch spec compliance), brand/product
registers, plus the existing consolidation + pin/unpin.
- New FAQ entry answering "how do I get /critique back" via pinning.
- Added Pin commands back as shortcuts section to /docs/impeccable
editorial so it's findable outside the FAQ.
- Reduced changelog item font size (0.9375rem) to match length.
- Swept user-facing copy: .impeccable.md -> PRODUCT.md, removed three
stale npx impeccable live references (the CLI subcommand no longer
exists; live is /impeccable live inside the skill).
- Historical v1.5.0 changelog entry preserved as-is (period-accurate).
Three related site scroll bugs:
1. initAnchorScroll and initHashTracking both called scrollTo with
`behavior: 'auto'`, which defers to CSS `scroll-behavior`. Because
sub-pages.css set `html { scroll-behavior: smooth }`, every anchor
jump and reload-hash-restore animated — despite a code comment
explicitly stating "Instant anchor scroll — no smooth scrolling".
Switch to `behavior: 'instant'` so the JS wins.
2. The reload-hash restore used a fixed `setTimeout(100)` to compute
target position. At 100ms, async Google Fonts (Cormorant Garamond
italic) has not swapped in, so `getBoundingClientRect().top` is
computed against fallback metrics and mislanded by hundreds of
pixels. Retry on `document.fonts.ready` and on window `load`.
3. Remove `scroll-behavior: smooth` from sub-pages.css entirely —
it was silently fighting the JS and made long-page anchor clicks
feel sluggish.
The inline pre-restore wasn't actually fixing a timing issue — the
fix was the fonts.ready + load retries. Since live.js's own
top-level block runs before DOMContentLoaded and we can do the same
retries there, we don't need an inline script injected into every
user page. Simpler HTML, single source of truth.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
scrollTo(y) clamps to the current document.scrollHeight, which is
several hundred pixels short of the final value until async-loaded
fonts swap in (Cormorant Garamond italic grew consulting-section
layout by ~585px in the logs). The initial synchronous scroll was
clamping to ~6165 even though the Go-time target was 6749.5.
Retry on document.fonts.ready and on the window load event, both of
which fire once the document reaches its final height.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
external live.js is fetched, so by the time it runs the browser has
already queued its reload-scroll animation and history.scrollRestoration
='manual' has no effect. Inject a tiny inline synchronous <script> into
the same block live-inject writes, BEFORE the external live.js tag. It
sets scrollRestoration='manual' and does window.scrollTo(0, savedY)
during HTML parse — before the browser can animate anywhere.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
startScrollLock calls stopScrollLock at the top as a reset. I had
clearScrollY() inside stopScrollLock, so every Go sequence was:
writeScrollY(6749.5) → startScrollLock → stopScrollLock → clearScrollY
— the persisted value was wiped right after being written, so resume
after reload read null and locked to 0.
Move clearScrollY to the three genuine session-end sites (hideBar
error path, confirmed/accept, cleanup/discard). stopScrollLock no
longer touches persistent storage.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three concrete bugs from the diagnostic logs:
1. saveSession was writing scrollY alongside state, so every call during
resumeSession clobbered the Go-time value with whatever the browser
had left us at (typically 0). Move scrollY to its own localStorage
key, touched only at Go and on user-scroll reanchor.
2. history.scrollRestoration='manual' was being set inside init() at
DOMContentLoaded — by then the browser has already started animating
its restore, especially with scroll-behavior: smooth on html. Apply
it at script parse time, and apply the saved scrollY immediately
there too, before the browser's animation starts.
3. Corrections only fired on MutationObserver. A programmatic smooth
scroll (browser restore animation, or another script calling
scrollIntoView) produces zero DOM mutations — so we never caught it
walking scrollY from 0 up to 4800+ in the recorded session. Snap
back on every scroll event, gated by a 250ms user-gesture window so
we don't fight real user scrolls.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Log target-Y at Go, every mutation that triggers a correction (with the
mutation type + added nodes), every correct-or-noop (with from/to/delta),
every reanchor, and every external scroll event >5px. Lets us see which
step is actually moving the page during wrap / variant insert.
Element-based scroll tracking broke every time: Bun's HMR destroys the
target element, the browser's scroll anchoring picks a different nearby
element (e.g. the #downloads CTA) as its new anchor, and the page jumps
to wherever that surviving element is. My element-based correction then
computes against a replaced DOM node with stale / wrong geometry.
The primitive the user actually cares about is window.scrollY — they
want the page to stay where it is, regardless of which element survives
the patch. Pin scrollY directly: capture it at session start, restore it
on every mutation inside the wrapper, re-anchor on user scroll, store it
in saveSession for reload-resume.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two things were wrong. First, I capped large corrections — which was
backwards: a huge delta is exactly when we most need to restore (it
means the browser's own scroll anchoring drifted, which is what makes
the page 'jump to Get Started' when Bun's HMR destroys and re-inserts
our target). Remove the cap so any delta is corrected.
Second, the browser's built-in scroll anchoring was competing with us:
when Bun destroys our target element, the browser picks the nearest
surviving element (like a CTA anchor in another section) as its new
scroll anchor and scrolls to keep THAT stable. Disable overflow-anchor
on html and body for the duration of the session so we own scroll
entirely; restore the original values on stopScrollLock.
Kept the user-scroll grace window (400ms): wheel / touch / arrow keys
re-anchor and suppress corrections, so momentum scrolls don't get fought.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Watching document.body caught every mutation on the page — shader
animations, Bun HMR indicators, tooltips, anything — and fired a
correction on each one, which fought the user when they tried to scroll
mid-session. Now the observer only responds to mutations inside the
session's wrapper. On user scroll intent (wheel / touchstart / touchmove
/ arrow & page keys), cancel any pending rAF correction and re-anchor
to the element's new position, so momentum scrolls don't get yanked
back by a stale correction.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The reload-only fix missed the primary case: Bun's HTML loader hot-patches
the DOM in place rather than doing a full page load, so the resume
codepath never ran and the browser's scroll drifted wherever Bun's patch
left it. Likewise variant cycling (taller → shorter) and agent-driven
variant inserts both mutate layout without a reload.
Add a scroll lock: on Go (and on resume after a true reload), capture the
selected element's viewport-top and install a MutationObserver on body
that re-measures the target and corrects scroll on every batch of DOM
mutations. The target is re-resolved each pass via sessionId + visible
variant, so it survives DOM swaps that invalidate `selectedElement`.
Scroll intent events (wheel, touchstart, arrow/page keys) re-anchor to
the new position so we never fight a user who scrolls during a session.
Also set `scrollRestoration = 'manual'` at init so true reloads don't
land the user somewhere odd before our correction runs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When HMR misses and we fall back to window.location.reload(), the native
scroll restoration landed the page somewhere near the right region but
not on the selected element, because layout had shifted between the
save and the reload. Capture the element's getBoundingClientRect().top
into the session snapshot, disable native scroll restoration on resume,
and manually scroll the element back to that exact viewport-relative
position. Run a second correction pass after fonts and images settle to
absorb late layout shifts without animating the fix.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Screenshotting a transparent container rendered black because we were no
longer passing `backgroundColor` to modern-screenshot at all (to avoid
its `background-color !important` override on elements with their own
bg, like the teal card). That fix left elements without their own bg
rendering on a transparent canvas, which reads as black wherever the
PNG is previewed.
Now we resolve per-element: if the element has an opaque
background-color or a background-image, omit the option (element's own
bg renders, no override). If it's transparent, walk up ancestors to the
first opaque background (falling back to body/html) and pass that as
the canvas fill.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
1. cleanup-deprecated: strip `i-` prefix before fingerprint lookup so
`i-harden` / `i-optimize` classify correctly (regression from the
prefixed-naming migration).
2. build: substitute `{{scripts_path}}` in reference/*.md the same way
it's substituted in SKILL.md. Previously the placeholder survived
unresolved in built reference files, so any reference that told the
agent to run a scripts path emitted a literal `{{scripts_path}}` to
the shell.
3. live-poll: drop the `undici` import. Node's built-in fetch enforces a
300s headers timeout that can't be lowered per-request, so we now cap
each poll slice at 270s and loop internally until a real event or the
caller's total timeout. Removes the hard `ERR_MODULE_NOT_FOUND`
failure when undici isn't transitively hoisted.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
modern-screenshot force-sets `background-color: X !important` on the root
clone's inline style when backgroundColor is passed, clobbering the
element's real background and rendering every captured card with the page
body color. Omit the option so the canvas stays transparent and the
element's own background renders into the foreignObject.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Surfaced during hands-on testing against a real Next 16 + Turbopack app
(EACManagement). All four compound to produce unusable live iteration
for React users; fixed bottom-up because each one blocked testing the
next.
## 1. Picker bar snaps to (0,0) on first variant arrival
In startVariantObserver, `showVariantInDOM(sessionId, 1)` hides the
original via display:none but we never re-pointed selectedElement.
Next frame, getBoundingClientRect() on the hidden original returns a
zero rect and the bar positions at (0,0). Clicking Next masked the
bug because cycleVariant already calls updateSelectedElement.
Fix: after showVariantInDOM, re-point selectedElement via
pickVariantContent(wrapper, visibleVariant) — same call the no-HMR
fallback and updateSelectedElement already use.
## 2. React NotFoundError on accept/discard (Next 16 / Turbopack)
handleAccept and cleanup both called
`wrapper.parentElement.replaceChild(...)` eagerly, before the agent's
source rewrite had propagated through HMR. That yanks children out
from under React's reconciler; when React later tries to remove/replace
the wrapper, its fiber tree no longer matches the DOM and it throws.
Fix, both paths:
- cleanup (discard): `wrapper.style.display = 'none'` so variants
disappear immediately, no structural DOM mutation.
- handleAccept: skip the eager replaceChild entirely. The accepted
variant is already the only visible child of the wrapper thanks to
the display: contents pattern; HMR cleans up the wrapper itself.
- Both paths schedule a 2s fallback replaceChild that runs only if
HMR hasn't cleaned up — keeps static-server / no-HMR flows working.
- Capture sessionId + visibleVariant in closure variables before the
1800ms cleanup timer zeros them, so the fallback still has context.
## 3. Server serves stale live.js forever
loadBrowserScripts() read live-browser.js once at startup into a
liveScript string. The /live.js handler served that cached string
with no cache headers. Every edit to the browser script was invisible
until a full server restart — silently broke the iteration loop on
fixes#1 and #2 for the user.
Fix:
- loadBrowserScripts returns { detectScript, livePath } — existence
check only, no caching.
- /live.js handler re-reads livePath on every request and prepends
__IMPECCABLE_TOKEN__ / __IMPECCABLE_PORT__ each time.
- Response headers: Cache-Control: no-store, no-cache, must-revalidate,
max-age=0 + Pragma: no-cache.
detect.js stays cached — it rarely changes during a session.
## 4. Picker stuck in GENERATING when HMR doesn't fire
The only 'done' fallback fired when arrivedVariants === 0 and called
injectVariantsFromSource, which parses raw source via DOMParser. That
can't work for TSX/JSX/Vue/Svelte — JSX expressions aren't valid HTML.
If HMR flaked or was slow (500+ line inserts on Next 16 are prone to
this), state stayed in GENERATING and the spinner ran forever.
Fix: give HMR a 2s grace window, then `window.location.reload()`.
resumeSession already counts variants off the rendered DOM on load
and transitions straight to CYCLING — reload is the universal
recovery path that works for any framework, HTML, static server,
anything.
injectVariantsFromSource is now dead code on the 'done' path. Kept
for potential pure-HTML-no-HMR future use.
## Credit
Precise repro + root-cause diagnosis from the other agent in the
EACManagement session. #2 and #4 are the high-impact ones for Next 16
/ Turbopack; #3 is the meta-fix that made iterating on #1 and #2
possible at all.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Schema caught up after the editorial→brand rename. Without this,
the skill loader falls through to the "missing field — infer from
content" branch every session. Impeccable itself is firmly in the
brand register — distinctiveness is the bar, the voice lane is
editorial-magazine (serif + italic + long-form) chosen deliberately
from within that register.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pre-prod — no need to carry forward the backwards-compat line in
SKILL.md or the historical note in CLAUDE.md. Existing PRODUCT.md
files with `register: editorial` will hit the "missing field" branch
and get re-inferred from content, which is fine for the tiny number
of projects that touched it during iteration.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
"editorial" was doing semantic double duty — naming the strategic
distinction (design IS the product) AND a specific visual aesthetic
(editorial magazines, broadsheets, serif display, italic drop caps).
Models pattern-matched the aesthetic and defaulted to it on every
brand brief, producing magazine-shaped landing pages for hiking
brands, tech tools, restaurants.
The register name now describes the SURFACE KIND, not an aesthetic.
Brand covers every visual lane — tech-minimal, luxury, editorial-
magazine, consumer-warm, brutalist-grid, hand-drawn — each with
legitimate voice within the register.
## Changes
- `reference/editorial.md` → `reference/brand.md`. Content rewritten:
broadened typography guidance (pairing shapes per brand genre,
single-family commitment is valid), broadened color references
(Stripe, Vercel, Liquid Death alongside Klim, Condé Nast), added
a second slop test ("name your aesthetic lane") to prevent drift
into editorial-magazine defaults, added brand ban against the
drift itself.
- SKILL.md: register names brand/product; load brand.md.
- teach.md: register values brand/product; signals renamed; example
principles no longer use "editorial over marketing" phrasing.
- Six sub-commands (animate/bolder/colorize/delight/layout/quieter):
per-register subsections flipped Editorial: → Brand:.
- product.md: cross-references updated.
- live.md: register reference updated; density axis no longer uses
"editorial" as a synonym for "dense".
- typeset.md: per-register paragraph generalised beyond serif+sans
pairing.
- CLAUDE.md: architecture section rewritten; kept "editorial
wrapper" content-authoring term as-is (different meaning).
## Legacy handling
- `editorial` is accepted as an alias for `brand` on PRODUCT.md's
register field — agents treat it as `brand` without asking.
- Documented in SKILL.md setup section and CLAUDE.md.
## What's unchanged
- Register identification priority (task cue → surface → PRODUCT.md).
- Permission structure (brand can go big, product stays restrained).
- Shared design laws, absolute bans, color strategy vocabulary.
- Framework fixtures and tests.
Full build clean, test suite passes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The insert path puts the block's opener line right after the anchor's
indent (e.g. six spaces plus </body>), which transfers the indent
onto the opener line and leaves the anchor unindented in the injected
file. The remove path consumed the block's trailing newline but left
the pre-block indent behind, producing two bugs in one:
Before insert: ` </body>`
After remove: ` \n</body>` (orphan indent + unindented anchor)
Fix: capture `([ \t]*)` immediately before each marker and replace the
whole block (including its trailing newline and any trailing spaces on
the ender line) with just the captured indent. The indent now hands
itself back to the anchor line that follows — the file round-trips
byte-for-byte.
New tests/live-inject.test.mjs with four round-trip cases:
- HTML file with indented </body>
- JSX layout with indented </body> (EAC shape)
- Multi-file batch
- Column-0 </body> (no indent — already worked; regression baseline)
All four pass after the fix. Full suite clean via `bun run test`.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Gemini 3 Flash baseline showed the Unsplash bullet wasn't directive
enough — the model still dropped imagery entirely on italian-
restaurant and vintage-moto-forum niches when the brief clearly
implied photography.
Changes:
- Added a MUST-ship-imagery lead paragraph listing the niches that
require photography (restaurant, hotel, magazine, etc.).
- Gave a literal Unsplash URL shape (`images.unsplash.com/photo-{id}?
auto=format&fit=crop&w=1600&q=80`) with real photo-id examples, so
weaker models have a concrete pattern to copy rather than inferring
the URL format.
- Promoted "zero imagery on an imagery brief" into the Editorial bans
list so it lands as a hard rule, not a nudge.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Three related extraction bugs surfaced in the EAC session all rooted
in the line-based state machine:
1. `<style ... />` (JSX self-closing) had no separate `</style>` for
the "skip until close" mode to exit on, so the state machine stuck
and every `data-impeccable-variant` marker after it got missed.
Accept reported `handled: false, error: "Variant N not found"`.
2. A variant whose entire `<div ...>...</div>` sits on one line had
its body silently discarded — the marker line was `continue`d past,
and the extractor started capturing from the next line, which
usually belonged to a different variant or the wrapper close.
3. `extractCss` kept scanning for `</style>` after a self-closing
opener, greedily swallowing every subsequent variant div as "CSS".
Result: a mangled carbonize block stuffed with HTML and a duplicate
variant rendered below.
## Fix
Replaced the line-based state machine with a string-based flow:
- `stripStyleAndJoin(lines, block)` returns the wrapper text with
`<style>` elements fully removed. Handles self-closing, same-line
open+close, and multi-line open/close. Markers inside CSS strings
(e.g. `@scope ([data-impeccable-variant="1"])`) are gone by the
time extraction runs — no false positives.
- `extractInnerByAttr(text, attrMatch)` is a balanced-tag matcher that
walks the joined text finding `<TAG ...attrMatch...>…</TAG>` with
proper depth tracking for nested same-tag elements. Handles
single-line, multi-line, and deeply nested variants.
- `extractOriginal` and `extractVariant` are thin wrappers over the
above.
- `extractCss` gets explicit same-line handling: returns null for
self-closing (nothing to carbonize), extracts inner content via
regex for same-line `<style>…</style>`, falls through to the
existing multi-line path otherwise.
## Tests
New tests/live-accept.test.mjs with four cases — all failing before,
all passing after:
- Self-closing `<style />` with dangerouslySetInnerHTML
- Single-line `<style>…</style>`
- Multi-line `<style>...</style>` (regression baseline)
- Discard restores the original element after self-closing style
Wired into `bun run test`. Full suite passes.
Credit: precise repro + root-cause trace from the other agent in the
EAC session.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Five related bugs that surfaced in a real Next.js App Router project
(EAC) all rooted in live-wrap.mjs treating source as line-anchored HTML:
1. findElement matched on raw substring anywhere, so it landed on a
className continuation line of a multi-line JSX tag whose class
happened to collide with a later target. The wrong tag got wrapped
(really, its attribute line got wrapped, producing broken JSX).
2. findClosingLine's opener regex required whitespace or `>` after the
tag name, so a bare `<section\n className="..."\n>` opener was
unrecognised; it returned `start` silently, capturing only one line.
3. buildSearchQueries only emitted `class="..."`, missing React's
`className="..."`. The full-combo query never fired in JSX, so
search silently degraded to single-class substring matching.
4. Wrapper output used `style="display: contents"` unconditionally,
which is invalid JSX (type error in strict setups, parser hazard
in production transforms).
5. --tag was ignored during the primary class search. Ambiguous class
hits inside the wrong element type weren't filtered out.
## Fixes
- New OPENER_RE `/<([A-Za-z][A-Za-z0-9]*)(?=[\s/>]|$)/` recognises
tag openers at end-of-line too.
- New findOpenerLine(lines, matchLine, tag): walks up to 10 lines
backward to the enclosing opener when the match lands on a
continuation line. Aborts the walk if it hits a different tag.
- findElement now iterates all matches (not just the first), takes
a tag parameter, and routes through findOpenerLine; wrapCli passes
--tag through.
- buildSearchQueries emits both `class="..."` and `className="..."`
for multi-class queries, and both `<tag class="..."` /
`<tag className="..."` for tag+class combos.
- Wrapper builder emits `style={{ display: "contents" }}` when
commentSyntax is JSX and `style="display: contents"` otherwise.
- findClosingLine uses the same OPENER_RE so its tag-name extraction
works on multi-line openers too.
## Tests
Five new regression tests in tests/live-wrap.test.mjs, all failing
before the fix, all passing after:
- wraps the correct <section> when a class collides with a multi-line
tag elsewhere
- emits JSX-safe style attribute ({{ }}) in .tsx files
- finds elements via className= (React) when the exact class combo is
unique there
- respects --tag to reject matches inside the wrong element type
- findClosingLine recognises an opener line where the tag sits at
end-of-line (multi-line JSX)
31/31 in tests/live-wrap.test.mjs and 54/54 in
tests/framework-fixtures.test.mjs pass.
Credit: precise bug report from the other agent in the EAC session
made diagnosis and test design straightforward.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The content heuristic for deciding whether a deprecated skill dir belongs
to us returned false for harden and optimize (their v2.x SKILL.md never
said "impeccable"), while lock-entry cleanup used the authoritative
source field. Result: lock entries purged, dirs orphaned.
Layer three signals now: lock source (authoritative), word heuristic,
then per-skill description fingerprints for the two stock v2.x skills
that predate the self-identification convention.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Shape names renamed to describe the patch mechanism (what the agent does)
rather than the origin (where the CSP lives). One template now covers
multiple frameworks.
## Shape rename
- shared-helper → append-arrays
- inline-headers → append-string
append-arrays applies wherever CSP is a structured directive array.
append-string applies wherever CSP is a literal value string.
## New detection coverage
- SvelteKit kit.csp.directives in svelte.config.js → append-arrays
- Nuxt routeRules / nitro.routeRules CSP header → append-string
- Nuxt-security module's contentSecurityPolicy → append-arrays
## New fixtures
- sveltekit-csp/: SvelteKit config with kit.csp.directives. Includes
expected-after-patch.js showing the array spread.
- nuxt-csp/: Nuxt 3 config with routeRules CSP. Includes
expected-after-patch.ts showing the string splice.
## Skill docs
Single append-arrays template covers Next monorepo, SvelteKit, and
Nuxt-security. Single append-string template covers inline Next
headers() and Nuxt routeRules. Per-framework specifics listed as
sub-bullets under each shape.
54 tests across 9 fixtures, all passing. Clean fixtures (plain vite,
nextjs-app, astro, sveltekit, multipage-with-generator) still classify
as shape: null.
Astro and Vue (non-Nuxt) left unhandled by design: Astro has no
first-party CSP mechanism; Vue without Nuxt is covered by the existing
Vite fixture. Plain Svelte has no framework CSP primitive and inherits
from its bundler (Vite/Rollup).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Real-world tests (EAC Next turborepo) confirmed that CSP is the common
blocker for live mode. Adds setup-time detection with a one-time user
consent flow — the patch becomes a permanent, dev-guarded entry in the
user's own config, not a transient add/remove.
## Changes
- New detect-csp.mjs helper: grep-based classifier returning
{ shape, signals }. Shape is one of:
- "shared-helper" (monorepo CSP helper with additional*Src arrays)
- "inline-headers" (literal CSP string in headers())
- "middleware" (response.headers.set in middleware.ts; detect-only v1)
- "meta-tag" (<meta http-equiv>; detect-only v1)
- null (no CSP)
Max depth 6, skips node_modules / build / cache dirs, 64KB per file.
- cspChecked boolean on config.json. First-run setup runs detection;
subsequent runs skip. Users re-trigger by deleting the flag.
Validator accepts it.
- Skill live.md gains:
- CSP detection step in first-time setup (gated by cspChecked)
- Consent-prompt template (so every agent phrases it the same way)
- Shape 1 patch template: append `...__impeccableLiveDev` to
additionalScriptSrc/additionalConnectSrc in the app's config
- Shape 2 patch template: two-point edit — declare a dev-only
variable, interpolate into script-src and connect-src in the
CSP literal string
- Troubleshooting note for "said no but now live doesn't work"
## Fixtures
- nextjs-turborepo/: Turborepo shape (shared CSP helper with
additionalScriptSrc options). Sanitized from a real monorepo so the
patch mechanics get tested against realistic layering. Includes
expected-after-patch.ts for human/agent review.
- nextjs-inline-csp/: app-level next.config.js with a literal CSP
string. Includes expected-after-patch.js showing the Shape 2 edit.
## Tests
Framework-fixture harness extended with a detect-csp shape-classification
assertion per fixture. 42 tests across 7 fixtures pass. Clean fixtures
(vite-react, nextjs-app, astro, sveltekit, multipage-with-generator)
correctly return shape: null.
## Deliberately not doing
- No patches[] array, no marker-based rollback, no add/remove lifecycle.
The patch is a permanent dev-guarded config line — the same kind of
edit a user would make themselves.
- No base URL rewriting or proxy mechanism. Script tag still points at
localhost:8400; CSP permits it once patched. No browser-side changes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Top-level .gitignore excludes dist/ broadly, which silently dropped the
multipage-with-generator fixture's files/dist/*.html from the previous
commit. The fixture tests need those files on disk to copy into the
tmp repo and assert is-generated behavior — without them, the test
suite fails on a fresh clone.
Added a negation pattern that re-includes tests/framework-fixtures/**/dist/
paths. The real dist/ output directories elsewhere in the repo remain
ignored.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Five representative project shapes under tests/framework-fixtures/ that
stage into fresh tmp git repos and drive the live scripts against each:
- vite-react: tracked index.html shell + src/App.jsx
- nextjs-app: app/layout.tsx as JSX inject target
- astro: src/layouts/Layout.astro
- sveltekit: src/app.html shell + src/routes/+page.svelte
- multipage-with-generator: src/ tracked, dist/ gitignored (our own
repo's shape); exercises the is-generated guard and
element_not_in_source fallback
Each fixture declares its config, expected source/generated paths, and
wrap cases in fixture.json. The harness copies into tmpdir, applies
gitignore, commits, then asserts:
- inject --port lands the script tag at the correct anchor across all
configured files
- inject --remove strips it cleanly
- is-generated classifies source vs generated paths correctly
- wrap routes to the expected source file or emits the expected
fallback error
Plumbing + bug caught while building out the matrix:
- IMPECCABLE_LIVE_CONFIG env var so tests can point live-inject at a
fixture-specific config.json without clobbering the harness copy.
Backwards-compatible.
- live-wrap.mjs no longer hardcodes dist/build in its directory skip
list. Only node_modules and .git remain universal skips; the
isGeneratedFile check is now the sole guard for generated paths. This
lets the includeGenerated second pass find elements in dist/ and
report generatedMatch, which is what the multipage-with-generator
fixture needs to exercise.
Wired into bun run test. 25 tests, 5 suites.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Addresses every issue surfaced during hands-on live-mode testing.
## Injection across multi-page sites
- Config schema: `file` → `files: string[]` so multi-page static sites can
opt into script-tag injection across every HTML entry the browser loads.
- `live-inject.mjs` loops the array, reports per-file results, and
refuses silently with `config_invalid` if the schema is stale.
- `insertBefore` switched from first-match to last-match (lastIndexOf)
so the anchor lands at the true close of `</body>`, not the first one
embedded inside a `<pre><code>` documentation sample.
## Source-vs-generated detection
- New `is-generated.mjs` helper: gitignore check + generated-header
markers. Edge-case `generatedFiles` config dropped — the two real
signals cover every project shape we tested.
- `live-wrap.mjs` excludes generated files from auto-search and returns
clear fallback errors: `file_is_generated`, `element_not_in_source`
(with `generatedMatch` path), and `element_not_found`.
- `live-accept.mjs` refuses to persist into generated files; returns
`mode: "fallback"` so the agent takes over via the Handle fallback
flow.
## Accept correctness
- `extractVariant` / `extractOriginal` now skip `<style>` regions when
matching markers. Previous regex substring match treated
`@scope ([data-impeccable-variant="N"])` in CSS as the target HTML
div, capturing garbage and producing orphan CSS that rendered as
prose on the page.
- On accept, the chosen variant's content is wrapped in
`<div data-impeccable-variant="N" style="display: contents">` so the
carbonize block's `@scope` selectors keep matching. Users see the
accepted design immediately; no pre-carbonize dead state.
## Browser-side UI
- `positionBar` gains a third case: when the selected element is taller
than the viewport, pin the bar to a stable viewport anchor instead of
teleporting between top and bottom as the user scrolls.
- No-HMR source-fetch path (`injectVariantsFromSource`) now calls
`hideShaderOverlay()` on state transition to CYCLING. Previously the
shader kept running after variants arrived via the fetch fallback.
- `pickVariantContent` helper replaces fragile `> :first-child`
selection for outline positioning. Skips non-visual tags (style,
script, link, meta, template) and falls back to the variant div
itself when a variant contains multiple visual children.
- `resumeSession` re-captures and restarts the shader overlay when
the page reloads mid-generation (Bun HTML HMR does a full reload
and destroys the canvas).
- MutationObserver re-anchors `selectedElement` when the original
element is detached by HMR, preventing zero-rect highlight drift.
## Skill docs
- `live.md` reframes `config.files` as "the HTML files the browser
actually loads" and documents the regen-wipes-inject caveat for
multi-page generator projects.
- New Handle fallback section covers the three wrap error shapes and
how the agent should manually wrap for preview and commit to real
source on accept.
- Handle accept documents the new `data-impeccable-variant` wrapper
and the carbonize agent's duty to strip it.
## Prefetch feature (landed but disabled)
A `prefetch` event fires from the browser on first CONFIGURING per
route so the agent can pre-Read the source file before Go. Real latency
win in the linger-before-Go case but costs a harness round trip when
Go fires quickly. Disabled via a `PREFETCH_ENABLED = false` flag in
`live-browser.js`; server validator and skill dispatch stay so re-
enabling (with a browser-side debounce) is a one-line change.
## Harness guidance
Earlier skill rewrite compressed two load-bearing instructions:
- Restored prescriptive wording for "open the tab via Chrome MCP
before the first poll" and the Claude Code background-poll policy.
- Flag-mapping for `live-wrap` rewritten as explicit bullets so models
don't collapse `--element-id`/`--classes`/`--tag` into a single
`--query` argument.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Bun's HTML HMR does a full page reload when the live-wrap.mjs edit
lands, so the shader canvas is destroyed and in-memory capture blob is
lost. resumeSession rehydrated state from localStorage but never
restarted the overlay, so the wait went dead.
resumeSession now re-captures the original's content (still in the DOM
inside the variant wrapper) and restarts showShaderOverlay when we
reload mid-generation. Also swaps the two remaining :first-child
selectors in resumeSession for pickVariantContent so the earlier
loose-children robustness fix carries across reloads.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two regressions surfaced in smoke testing, both traceable to state
drift when live-wrap.mjs rewrites the source file and HMR swaps the
DOM.
1. Variant outline on the wrong element. The skill rewrite lost the
explicit "each variant must be a complete element replacement"
rule and dropped the "full element replacement" comments from
variants 2 and 3. Models started producing variants with loose
sibling children, so live-browser's :first-child selector framed
only the first sibling. Restored the rule, made all three comments
consistent, and replaced :first-child with pickVariantContent —
which skips non-visual tags (style/script/link/meta/template) and
falls back to the variant div itself when a model still ships
multiple visual children.
2. Loading shader freezes after wrap. The MutationObserver only woke
up when new non-original variants arrived, so when the wrapper
first appeared via HMR with just the original inside, selectedElement
was left dangling on the now-detached pre-wrap node. Scroll-tracking
read a zero rect on every frame and collapsed the shader canvas to
0x0. The observer now re-anchors selectedElement to the original's
content the moment the wrapper shows up, keeping overlays positioned
until real variants land.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The skill rewrite compressed two load-bearing instructions into ambient
context:
- "Navigate the browser to the URL" lost the signal that models with
Chrome MCP should proactively open the tab before the first poll.
Restored the forcing phrasing and the "before the first poll" anchor.
- "Claude Code can background the poll" read as permission rather than
prescription. Models fell back to foreground blocking by default.
Restructured harness guidance as a bulleted policy, prescriptive per
harness, with the reason attached (harness notifies on completion so
the conversation stays free).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Splits the skill into two register references (editorial, product),
replaces category-based theme selection with a forced physical-scene
inference, and introduces a four-step color strategy axis (Restrained /
Committed / Full palette / Drenched) with editorial permission for the
bold three.
Adds a seed mode to /impeccable document for pre-implementation
projects, updates /impeccable teach Step 5 to offer the seed path, and
grows /impeccable shape with Design Direction + Scope intake
(fidelity, breadth, interactivity, time). Extends live-mode variant
distinctness to forbid three variants sharing theme and dominant hue.
Also drops the anti-pattern validator coupling, consolidates a11y into
audit.md, and updates CLAUDE.md with the register architecture.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a full annotation pipeline to /impeccable live. On Go, the browser
captures the selected element as a PNG (with annotations composed in),
uploads it to the live helper, and sends the generate event with the
screenshot path so the agent reads user intent visually instead of from
HTML alone.
Annotation tools (while an element is picked):
- Click inside the outline to drop a magenta comment pin with a text input
- Drag to paint a magenta SVG stroke (5 px click-vs-drag threshold)
- Click a pin to edit; double-click to delete; drag a pin to reposition
- Click a stroke to delete it (wider invisible hit path)
- Clear chip top-right wipes everything; hidden when no annotations
Capture pipeline:
- modern-screenshot vendored as an IIFE (scripts/modern-screenshot.umd.js)
and lazy-loaded from the live helper
- Font fix: cross-origin @font-face rules are fetched and fonts are inlined
as base64 data URIs before being handed to modern-screenshot via
font.cssText, since SVGs rasterized via canvas can't fetch external
resources (fix for "Impeccable" rendering bold-serif and items wrapping
wrong in the capture)
- Annotations are temporarily attached to the live element (not only the
clone) so computed styles resolve during the embed pass
- Session screenshots live in .impeccable-live/annotations/session-*/ in
the project root (gitignored) so the agent's Read tool doesn't trip a
per-path permission prompt
Loading shader (activates during GENERATING):
- WebGL overlay rendering the captured PNG as a halftone — cells with
luma-driven dot radius, rendered on paper-cream underneath a magenta
roller that sweeps top-to-bottom with a 3.4s cycle and clean overshoot
- Fixed asymmetric bandAt() using one-sided smoothsteps (previous reversed
smoothstep was undefined on d>0, giving "trail=1 everywhere below")
- Graceful <img> fallback when WebGL is unavailable; prefers-reduced-motion
freezes the band at t=0
Server:
- POST /annotation endpoint (raw image/png body, token + eventId query),
session-scoped tmpdir cleaned up on shutdown
- GET /modern-screenshot.js serves the vendored UMD with aggressive caching
- Optional screenshotPath / comments / strokes fields on generate events
- Fixed pre-existing /source crash on ENOENT (writeHead called twice)
Agent side:
- reference/live.md step 0 tells the agent to Read the screenshot first,
with four rules for interpreting annotations: comments are position-
anchored and scoped to the sub-element under their {x,y}; strokes are
gestures (loop=focus, arrow=direction, cross=delete); comments and
strokes are independent unless adjacent; don't silently guess on
ambiguous strokes
Also:
- Generating bar no longer claims "Generating 1 of 3..." (variants arrive
atomically) — now says "Generating N variants..."
- tests/live-server.test.mjs fixed to read the PID file from project root,
matching the server; adds coverage for the new endpoints and validator
fields
- .impeccable-live/ added to .gitignore
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
live-server.mjs stop now runs live-inject.mjs --remove after the HTTP
server shuts down, so HTML entries do not keep loading a dead localhost
live.js URL. Add stop --keep-inject to stop only the helper.
Update reference/live.md cleanup steps and sync all provider skill copies.
Made-with: Cursor
Document that Cursor Composer should run live-poll blocking in the same turn
(with a link to Cursor subagent foreground vs background docs). Claude Code may
use a background poll when the harness surfaces completion. Sync reference to
all provider skill bundles.
Made-with: Cursor
Global bar is now a single compact unit: Pick → Detect → DESIGN.md
with the Impeccable brand mark as a full-height slab on the left.
Labels are icon-only at rest and expand as a group when the bar is
hovered, so moving the cursor across buttons no longer triggers
per-button layout thrashing. Button styling flips automatically based
on the page's ambient luminance — dark bar on light pages, light bar
on dark pages — so the bar doesn't fight with the host design.
The DESIGN.md panel chrome now matches the bar (same surface, hairline,
mono filename title) while the body canvas stays neutral so tile colors
and rendered component primitives look true. The separate floating
"Design" FAB is gone; the panel toggle lives in the bar. Panel always
starts closed; only the tab and collapsed-section preferences persist.
Other fixes: toggling pick off now clears the selection + hides the
contextual bar and action picker. PRODUCT.md presence is the signal
for "project context loaded" for variant generation (DESIGN.md lives
under its own empty-state in the panel). The live-poll client sets a
global undici dispatcher with no headers/body timeouts so one poll can
sit open indefinitely — fixes the silent "fetch failed" that killed
polls at the 5-minute mark.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The live-mode float-bar now includes a "Design" toggle that slides a
panel in from the right. Tile-based layout (neutral canvas, one level
of hierarchy, no nested cards) with color swatches and tonal ramps,
typography specimens, corner radii, shadow previews, and *live
component primitives* rendered from the project's real tokens.
Collapsible Named Rules / Do's-and-Don'ts / Overview hold the
narrative context without crowding the tiles.
The /impeccable document command now writes a DESIGN.json sidecar
alongside DESIGN.md. The sidecar carries structured tokens plus
self-contained HTML+CSS snippets per component — this is what lets
the panel render each project's actual button/input/nav instead of
generic approximations. The document spec documents the translation
rules for Tailwind, CSS-in-JS, shadcn, and framework components.
The live server exposes /design-system.json and /design-system/raw.
If DESIGN.json is missing but DESIGN.md is present, the panel falls
back to a limited "basic view" parsed from the markdown and prompts
the user to run /impeccable document for the full visualization. A
stale hint appears when DESIGN.md has been edited after DESIGN.json.
Includes a hand-authored DESIGN.json for this project so the panel
has something to render against out of the box, and a deterministic
DESIGN.md parser (design-parser.mjs) as the fallback source.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
typography.md had a parallel 4-step font-selection procedure and a smaller
banned-fonts list (5 fonts: Inter, Roboto, Open Sans, Lato, Montserrat)
that duplicated SKILL.md's authoritative <font_selection_procedure> with
its 23-font list. Removed the duplicate procedure and deferred to SKILL.md
for the banned list. Kept the unique material: anti-reflex corrections,
system-font note, pairing principles, web font loading, OpenType, fluid
type guidance, accessibility — and all of the scale/rhythm/measure
content that SKILL.md doesn't cover.
pin.md removed for the same reason as context.md: SKILL.md's inlined
pin section already covers what an agent needs (what pin does, usage,
valid commands, how to report back). No value in the indirection.
SKILL.md: 386 → 388 lines (slight growth from inlining pin details)
typography.md: 142 → 132 lines
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The main skill now has enough detail to stand alone: two files, load
command, no-truncate rule, never-infer warning, session cache, teach
fallback, DESIGN.md nudge, and the live-mode "already warmed"
exception. context.md was indirection without added value.
Inlined the two bits from context.md worth keeping:
- Content validity: treat empty / <200 chars / [TODO]-placeholder
PRODUCT.md as missing
- live.mjs auto-warms, don't double-load with load-context.mjs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Before: 422 lines. After: 386 lines. The cut is conservative because
evals/AGENT.md revealed that most of what looked like bloat is actually
load-bearing: the font_selection_procedure with its 23-font ban list
(lesson 6), the theme_selection with audience examples (lesson 9), and
the absolute_bans with literal CSS patterns (lesson 7) all drive
measurable eval improvements and must stay inline.
What moved out of SKILL.md:
- Context Gathering Protocol (52 → ~18 lines). The full protocol — cache
semantics, dispatch tree, teach/document/live exceptions, why-it-matters
— moved to reference/context.md. SKILL.md keeps only the compact hook:
load command, "never infer from codebase" warning, and pointer.
- Pin/Unpin (14 → 6 lines). Details moved to reference/pin.md.
- Spatial principles: dropped 4pt-vs-8pt rationale, gap-vs-margins CSS
technicality, and container-queries-vs-viewport explanation (not
load-bearing in the main skill). Kept all load-bearing rules
including the 80-char body-text line (detector-backed).
What did NOT move (load-bearing per evals):
- <font_selection_procedure> with the 23-font ban list
- <theme_selection> with the 8 audience examples
- <absolute_bans> with literal CSS patterns
- All XML tag structure (lesson 8: XML works better than markdown
for reasoning models, especially OpenAI)
Also added:
- reference/context.md (new) — full context protocol
- reference/pin.md (new) — full pin/unpin docs
- "Never infer brand, audience, or tone from the codebase" warning
restored to SKILL.md (was dropped in an earlier refactor)
Fixed:
- reference/colorize.md had "Accent borders: Add colored left/top
borders to cards or sections" which directly contradicted
SKILL.md's absolute_ban on border-left/right > 1px. Rewrote the
accent-border advice to use hairline borders, surface tints, or
leading glyphs instead, with an explicit reference to the ban.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>